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Commander
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Commander
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Draw
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Land
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Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Creature - Lizard Eldrazi

Call the Mountain Chocobo
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Kav Landseeker
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
When this creature enters, create a Lander token. At the beginning of the end step on your next turn, sacrifice that token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature - Soldier Kavu

Ramp
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Cabaretti Confluence
Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
Sorcery

Charge of the Mites
Choose one —
• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
• Charge of the Mites deals damage equal to the number of creatures you control to target creature or planeswalker.
• Create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." (Players dealt combat damage by them also get a poison counter.)
Instant

Sprouting Renewal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sorcery

Removal
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Support - Buff
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Support - Protection
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Book of Mazarbul
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.
Enchantment - Saga

Pugnacious Pugilist
Whenever this creature attacks, create a tapped and attacking 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Warrior Ogre

Queen Allenal of Ruadach
Queen Allenal of Ruadach's power and toughness are each equal to the number of creatures you control.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
If one or more creature tokens would be created under your control, those tokens plus a 1/1 white Soldier creature token are created instead.
Legendary Creature - Elf Noble

Token Synergy
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Mayael's Aria
At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.
Enchantment

Wincon
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"I. Commander overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Baylen is a 3-colour (white, green, red) commander that rewards you for producing "},{"attributes":{"italic":true},"insert":"any"},{"insert":" kind of token (creatures, Food, Treasure, Blood, etc). "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"His abilities: every time you tap one or more tokens, you get extra benefits (mana, card draw, sometimes damage) — so the focus is on "},{"attributes":{"italic":true},"insert":"making tokens"},{"insert":" and then "},{"attributes":{"italic":true},"insert":"using/tapping them"},{"insert":" efficiently. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because he doesn’t restrict you to only creature tokens, you have flexibility: Food/Treasure/Blood tokens all work, giving the deck more avenues."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"His role: mid-to-late game value engine. You build a wide token base, then you leverage Baylen to draw cards, generate resources, and push toward game-closing turns."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"II. Key strategies"},{"attributes":{"header":2},"insert":"\n"},{"insert":"A. Token generation"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Your first job is to "},{"attributes":{"italic":true},"insert":"make tokens"},{"insert":" reliably. Good sources: mass token spells (e.g., “create X human tokens”), landfall or repeated triggers (tokens when land enters, etc.), and auxiliary token producers (Food, Treasure, Blood)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because Baylen cares about tapping tokens, aim to generate tokens early, and build a board you can repeatedly use. For example, cards that trigger whenever you tap tokens or that produce tokens when you perform actions are strong."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Also aim for sustainability: board-wipes will happen. Token decks are vulnerable to sweeps. Including cards that help rebuild (token producers each turn, or ones that trigger from non-creature tokens) will keep you resilient."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"B. Resource generation & value engine"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Once you’ve generated tokens, you want to "},{"attributes":{"italic":true},"insert":"use"},{"insert":" them so Baylen gives you value. That might be tapping tokens for mana or card draw, so you can cast bigger spells or churn your deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You’ll also lean into ramp: with lots of token production and token-tapping, you can accelerate into high-impact turns. Ramp helps you hit your late game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drawing cards and generating mana sets you apart from many token decks which just go wide and hope. Baylen gives you a midrange engine to outvalue opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"C. Win-condition shift"},{"attributes":{"header":3},"insert":"\n"},{"insert":"After building up tokens + resource engine, shift into the “close the game” mode. That can look like:"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Overrunning with a wide token army (attack with dozens of tokens)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using effects that convert tokens into direct damage (Treasure tokens that you sacrifice for damage, or effects that ping each opponent when a token is created)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Using an overrun effect (pump the army, buff tokens) to finish off."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Because you can both generate resources and concentrate power, you can shift from “build” to “finish” relatively smoothly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"D. Protect & reset awareness"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Since you are going wide and relying on a board full of tokens, you must anticipate board wipes and removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Include protection (instant-speed button spells, effects that save your tokens, or ones that leave you with tokens even after the wipe)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Also include “rebuild” tools: token producers that bounce back, or ones that arrive after a wipe so you aren’t completely reset."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"III. Win conditions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Go wide: Build a large number of tokens, especially cheap ones, then attack. With enough tokens, you’ll often overwhelm players who don’t have broad-scale removal or blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Value engine -> finish: Use Baylen to draw lots of cards or generate extra mana, then cast a big “mass token + pump” spell. For example, spells like March of the Multitudes or Forth Eorlingas! produce lots of tokens, trigger Baylen for extra value, then you follow with a win-trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Direct damage via tokens: Some token producers generate non-creature tokens (Treasure, Food) or trigger damage when tokens appear. You can use those to chip away opponents. One example: effect that says “Whenever a token enters under your control, each opponent loses 1 life.” That kind of engine works well in this deck."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Big overrun finisher: Once your board is large and you have resources, cards like Craterhoof Behemoth or Jetmir, Nexus of Revels act as finishers: turn your wide board into lethal damage. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"IV. Typical play-path / sequencing"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early turns"},{"insert":": Ramp and produce initial token engines. Get mana rocks/signets, land ramp, and maybe deploy a token generator (even if small)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid game"},{"insert":": Start deploying bigger token spells; accumulate board presence. Begin tapping tokens for value via Baylen’s ability(s). Set up your engine: ramp + card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Watch the board"},{"insert":": Pay attention to other players’ threats and removal potential. If someone is about to wipe the board or blow up your tokens, consider using protective spells or holding off your big plays until it’s safer."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late game pivot"},{"insert":": Once you have a solid board (say many tokens + Baylen generating value efficiently), deploy your finishing piece (overrun or damage engine). Use your extra mana and card draw to cast the finisher and push to victory."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Adapt"},{"insert":": If you’re suppressed (e.g., other players interacting heavily), use your value engine to out-grind them rather than rush. Baylen supports both aggressive wide board tactics "},{"attributes":{"italic":true},"insert":"and"},{"insert":" value-oriented play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"V. Common pitfalls & how to avoid them"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Overextending"},{"insert":": If you go wide with tokens and opponents have a board wipe, you can be left stranded. Avoid committing everything at once if you suspect sweepers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Neglecting protection"},{"insert":": Tokens are cheap, but many opponents include specific token destruction or sweepers in their decks. Always have responses."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ignoring Baylen’s value"},{"insert":": If you’re making tokens but not tapping them (or using Baylen’s ability), you’re missing the commander’s strength. Ensure you’re leveraging his value chain (tokens → tap → benefit)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Finisher timing"},{"insert":": Deploying the finisher too early (before you have enough resources) or too late (when opponents have stabilized) can cost you the game. Recognise the right turn to shift."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Board state control"},{"insert":": You might build a big board, but if you don’t have ways to circumvent flying blockers/unblockable or hit opponents unaffected by your wide board, your strategy might stall. Mix in ways to punch through or deliver damage outside of normal attack steps."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"VI. Possible upgrades & future additions"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Since you enjoy refining and cataloging your collection (and vintage cards interest you), here are some upgrade ideas:\n\nMust-consider upgrades"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Doubling Season"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Parallel Lives"},{"insert":": These double tokens (and token triggers), hugely increasing your token output. Already seen commonly in many Baylen decks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anointed Procession"},{"insert":": Similar token multiplier in white side. Great investment for token matters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth"},{"insert":": If not already in, it’s a classic finisher for token decks; if you have a shell ready, adding or upgrading the finisher is wise."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Seedborn Muse"},{"insert":": Letting you untap your lands/permanents (including token producers) each opponent’s turn helps your ramp/value chain."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Refined mana base"},{"insert":": As you build out, consider upgrading fetches, shock lands, and utility lands (if not already) for smoother colour access and consistency."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mid-tier improvements"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Explore top-token support cards if budget allows: e.g., "},{"attributes":{"bold":true},"insert":"Warleader’s Call"},{"insert":", "},{"attributes":{"bold":true},"insert":"Intangible Virtue"},{"insert":", "},{"attributes":{"bold":true},"insert":"Cathars’ Crusade"},{"insert":", or additional token producers like "},{"attributes":{"bold":true},"insert":"Tendershoot Dryad"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Consider more protective spells: premium tempo spells or ones that protect against exile-wraths (which many token decks fear)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you like specific themes (Food, Treasure, Blood), lean further into that subtheme with synergy cards (e.g., more Food token payoffs)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Budget substitutes / gradual upgrades"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If you don’t yet own premium cards, look for budget options: instead of Doubling Season you could run "},{"attributes":{"bold":true},"insert":"Primal Vigor"},{"insert":"; instead of the highest-tier land you could run gain lands or cheaper duals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Focus on upgrading one piece at a time: ramp early, then token multipliers, then finishers, then protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"VII. Meta-adjustments & your play-group context"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Since you play casually with nearby friends (non-competitive), keep in mind:\n\nTune your interaction level: Too much “board wipe every turn” might slow the fun; keep the game flowing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ensure your finishers are "},{"attributes":{"italic":true},"insert":"clear"},{"insert":" so games don’t drag. Because you have resource engine, you can often close before two hours if you press."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Communicate your deck’s strategy: letting opponents know you’re building wide and value-oriented helps keep games fun."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Since you enjoy vintage cards and lore (you mentioned loving the lore of planes such as Ravnica), you could flavour-upgrade the deck with thematic cards (rabbit tokens, food tokens, treasure tokens) which also adds flavour for your play group."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"VIII. Summary"},{"attributes":{"header":2},"insert":"\n"},{"insert":"In essence: your Baylen deck is about building "},{"attributes":{"italic":true},"insert":"lots of tokens"},{"insert":", using them to generate "},{"attributes":{"italic":true},"insert":"resource engines"},{"insert":" (mana + card draw) thanks to Baylen, and then closing the game with either overwhelming board presence or direct damage/overrun finishers. The flexibility of token types means you can adapt to different game states, and your upgrade path is clear: token multipliers, strong finishers, and refined mana/interaction. Play carefully around sweeps, make sure you’re tapping tokens to get value, and look for the moment when you pivot into the win.\n\n"}]}

















































































