ZeK
247 views12 months ago
Commander
Size: 100Salt sum: 23.43
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Anthem
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Counters
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Creature
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Discard
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Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
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Brass's Tunnel-Grinder
When Brass's Tunnel-Grinder enters, discard any number of cards, then draw that many cards plus one.
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
At the beginning of your end step, if you descended this turn, put a bore counter on Brass's Tunnel-Grinder. Then if there are three or more bore counters on it, remove those counters and transform it. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Artifact


Inti, Seneschal of the Sun
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Legendary Creature - Human Knight

Draw
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Márton Stromgald
Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.
Legendary Creature - Human Knight

Summon: Primal Odin
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
I — Gungnir — Destroy target creature an opponent controls.
II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."
III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Creature Enchantment - Knight Saga

Finisher
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Land
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Mill
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Pump
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Shardless Outlander
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Scout Construct

Ramp
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Carnage, Crimson Chaos
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Legendary Creature - Villain Symbiote

Recursion
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Cavalier of Night
Lifelink
When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
When this creature enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.
When this creature dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Knight Elemental

Removal
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Varchild, Betrayer of Kjeldor
Whenever Varchild deals combat damage to a player, that player creates that many 1/1 red Survivor creature tokens.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Survivors your opponents control can't block, and they can't attack you or planeswalkers you control.
When Varchild leaves the battlefield, gain control of all Survivors.
Legendary Creature - Human Knight

Tokens
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Ayara's Oathsworn
Menace
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Whenever this creature deals combat damage to a player, if it has fewer than four +1/+1 counters on it, put a +1/+1 counter on it. Then if it has exactly four +1/+1 counters on it, search your library for a card, put it into your hand, then shuffle.
Creature - Human Knight

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The deck is death knight archetype.\n\nThe main goal of this deck is using its graveyard as a second hand.\nThis is possible by the commander- "},{"insert":{"card-link":"Adun Oakenshield"}},{"insert":" - been a recursion engine, and by the use of the secret commander of this list : "},{"insert":{"card-link":"Haakon, Stromgald Scourge"}},{"insert":" .\n\nThe deck fills it graveyard with discard and surveil, explaining why it may lose gas quite rapidly.\n\nHowever this deck was built with few synergies in head:\n\nIt is possible to land correctly using "},{"insert":{"card-link":"Adun Oakenshield"}},{"insert":" with land cycling creatures (for 4 to 5 mana a turn)\n\nThe deck use Creatures in graveyard to trigger \"descent\" and graveyard matters card.\n\nThe deck mana curve is low in order to cast multiple Knight a turn in the late game by possibly overrun opponents with evasion or drain.\n\nThe evasion is possible with:\nUtility lands : "},{"insert":{"card-link":"Rogue's Passage"}},{"insert":" , "},{"insert":{"card-link":"Secret Tunnel"}},{"insert":" (Use it with "},{"insert":{"card-link":"Summon: Primal Odin"}},{"insert":")\nor the Combo "},{"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"insert":" with "},{"insert":{"card-link":"Filth"}},{"insert":" \n\n\nThe drain Gameplay uses:\n"},{"insert":{"card-link":"Syr Konrad, the Grim"}},{"insert":" as a drain engine working with the base gameplay\nbut also the "},{"insert":{"card-link":"Smitten Swordmaster // Curry Favor"}},{"insert":" which can possibly be used as finisher, the adventure being possibly cast with Haakon then the Swordmaster should be send to your graveyard with the "},{"insert":{"card-link":"Umbral Collar Zealot"}},{"insert":" (you should found it by this point) and you could repeat the process.\n\n\nThe game plan is to play low in the first 6 turns to set up the land engine with few knights in defence.\nIn the meantime you should begin putting value pieces in the graveyard.\nWhen you feel like it, you should tutor your Graveyard engine et begin flooding the board with knights.\n\nYour worst nightmare are exile cards, you have a chance to redeem with "},{"insert":{"card-link":"Riftsweeper"}},{"insert":" but if you lost to much value you'll have a hard time recovering.\n\nTo conclude the deck might be an exhibition deck but i would say it is a junky 2- Core.\n"}]}














































































