111 views5 months ago
Pauper
Size: 60
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Jeryme

111 views5 months ago
Pauper
Size: 60

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Creature-Big stats

Qty: 8 Price: $2.80
Chitin Gravestalker
This spell costs
less to cast for each artifact and/or creature card in your graveyard.
Cycling
(
, Discard this card: Draw a card.)
Creature - Warrior Insect
Chitin Gravestalker (dft) 79
Writhing Necromass
This spell costs
less to cast for each creature card in your graveyard.
Deathtouch
Creature - Zombie Giant
Writhing Necromass (dmu) 115

Creature-Big stats

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Creatures-Mill

Qty: 19 Price: $12.19
Fallaji Archaeologist
When this creature enters, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on this creature. (To mill a card, put the top card of your library into your graveyard.)
Creature - Human Scout
Fallaji Archaeologist (bro) 48
Merfolk Secretkeeper
Creature - Wizard Merfolk
Merfolk Secretkeeper // Venture Deeper (eld) 284
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (eoc) 106
Stinkweed Imp
Flying
Whenever this creature deals combat damage to a creature, destroy that creature.
Dredge 5 (If you would draw a card, you may mill five cards instead. If you do, return this card from your graveyard to your hand.)
Creature - Imp
Stinkweed Imp (plst) GK1-53
Town Greeter
When this creature enters, mill four cards. You may put a land card from among them into your hand. If you put a Town card into your hand this way, you gain 2 life. (To mill four cards, a player puts the top four cards of their library into their graveyard.)
Creature - Human Citizen
Town Greeter (fin) 209

Creatures-Mill

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Finisher

Qty: 1 Price: $0.69
Lotleth Giant
Undergrowth — When this creature enters, it deals 1 damage to target opponent for each creature card in your graveyard.
Creature - Zombie Giant
Lotleth Giant (cmm) 171

Finisher

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Instant

Qty: 12 Price: $8.28
Eviscerator's Insight
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Instant
Eviscerator's Insight (mh3) 93
Gnaw to the Bone
You gain 2 life for each creature card in your graveyard.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Gnaw to the Bone (plst) ISD-183
Unseal the Necropolis
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
Instant
Unseal the Necropolis (mom) 128

Instant

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Land

Qty: 20 Price: $6.30
Forest
(
: Add
.)
Basic Land - Forest
Forest (fbb) 304
Island
(
: Add
.)
Basic Land - Island
Island (tla) 283
Strangled Cemetery
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Strangled Cemetery (dsk) 268
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276

Land

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Sideboard

Qty: 15 Price: $24.73
Gurmag Angler
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Creature - Zombie Fish
Gurmag Angler (plst) UMA-102
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 184
Mesmeric Fiend
When this creature enters, target opponent reveals their hand and you choose a nonland card from it. Exile that card.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Horror Nightmare
Mesmeric Fiend (plst) TOR-69
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (dft) 64

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
12 pips - 8 cards
6 mana - 6 cards
20 pips - 20 cards
8 mana - 8 cards
0 pips - 0 cards
0 mana - 0 cards
12 pips - 12 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The game plan with this deck is quite simple:\n\n"},{"attributes":{"bold":true},"insert":"Early Game:"},{"insert":"\n We conter pressure using high-toughness creatures that also self-mill, helping us fill the graveyard while occasionally recovering lands or useful sorceries.\n"},{"insert":{"card-link":"Fallaji Archaeologist"}},{"insert":" \n"},{"insert":{"card-link":"Satyr Wayfinder"}},{"insert":" \n"},{"insert":{"card-link":"Merfolk Secretkeeper // Venture Deeper"}},{"insert":" \n"},{"insert":{"card-link":"Town Greeter"}},{"insert":" \n\n"},{"attributes":{"bold":true},"insert":"Mid Game:"},{"insert":"\n If possible, we cheat big-stat creatures onto the battlefield, with their cost reduced thanks to the self-mill. If we don’t have any in hand, our noncreature spells allow us to draw into them or bring them back from the graveyard. During this phase, we can also tempo the opponent with creatures or graveyard recursion that provide significant life gain.\n\nTemporisation\n"},{"insert":{"card-link":"Gnaw to the Bone"}},{"insert":" \nRevcovery/Draw\n"},{"insert":{"card-link":"Eviscerator's Insight"}},{"insert":" \n"},{"insert":{"card-link":"Unseal the Necropolis"}},{"insert":" \nCreature we want to cheat\n"},{"insert":{"card-link":"Chitin Gravestalker"}},{"insert":" \n"},{"insert":{"card-link":"Writhing Necromass"}},{"insert":" \n\n"},{"attributes":{"bold":true},"insert":"Late Game:"},{"insert":"\n We flood the board with creatures that become essentially free thanks to the graveyard setup. At this stage, we can often self-mill almost entirely and finish the game with a one-turn kill using our giant zombie.\n\nFlashback \n"},{"insert":{"card-link":"Gnaw to the Bone"}},{"insert":"\n"},{"insert":{"card-link":"Eviscerator's Insight"}},{"insert":"\n\nFinish\n"},{"insert":{"card-link":"Lotleth Giant"}},{"insert":" \n\n"},{"attributes":{"bold":true},"insert":"Side Board:"},{"insert":"\nFor the sideboard, we need to clearly orient our choices against graveyard hate.\n\nSince we have access to blue,"},{"insert":{"card-link":"Spell Pierce"}},{"insert":" is a strong option to counter annoying spells that would disrupt our engine.\n\nBecause we don’t want to lower the number of creatures in the deck, offers a way to remove graveyard-hate cards directly from the opponent’s hand before they can use them."},{"insert":{"card-link":"Mesmeric Fiend"}},{"insert":" \n\nIf that’s not enough, we can also include "},{"insert":{"card-link":"Gurmag Angler"}},{"insert":" . It synergizes well with sideboarding: since we bring in more noncreature spells, we naturally reduce our creature count, making delve more efficient without interfering with our main plan. Gurmag Angler also lets us exile creatures after a mass graveyard exile from the opponent, meaning we don’t have to wait to rebuild 5 or 6 creatures in the graveyard in order to cheat a big-stat creature again.\n\nFinally, "},{"insert":{"card-link":"Masked Vandal"}},{"insert":" is a solid tool against artifact and enchantment strategies.\n"}]}
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