Uberstrata_Makes
621 views9 days ago
Commander
Size: 100Salt sum: 40.73
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{"ops":[{"insert":"The deck is built to feel like playing the story of "},{"attributes":{"italic":true},"insert":"The Lord of the Rings"},{"insert":".\nThe Nazgûl do not rush, they hunt, slowly, patiently, inevitably. Like Frodo, your opponents may survive the first encounter, They are unlikely to survive the second.\n\n"},{"attributes":{"italic":true},"insert":"\"They are the Nazgûl, Ringwraiths, the Enemy's most terribly servants. Darkness goes with them.\""},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"This "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","underline":true},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" deck is a Grixis Wraith-tribal strategy built around the Ring-tempts mechanic. The commander acts as both a token generator (amassing Orcs from opponent spells) and a massive card-advantage engine (discard hand, draw four each time the Ring tempts you). The deck aims to create a wide board of Wraiths-using 9 copies of "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", and type-changing enchantments like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Conspiracy"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Maskwood Nexus"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to turn every creature into a Wraith-then overwhelm opponents with combat damage backed by evasion (fear from "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Cover of Darkness"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", shadow from "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Minas Morgul, Dark Fortress"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or menace via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"'s tokens). Multiple mass-reanimation spells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Bloodline Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") provide resilience after board wipes. The deck wins through incremental combat and value, not fast combos."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Early Development:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" on turns 2-3 to start growing Wraiths and advancing the Ring-tempts chain. Use low-cost cantrips ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Birthday Escape"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sleight of Hand"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") to smooth draws."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Establish the Engine:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" around turn 5-6. His ward (sacrifice a legendary artifact or creature) protects him, and his ability to discard your hand for four new cards on each Ring tempts turns surplus lands into gas."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Type-Change Enablers:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Resolve "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Conspiracy"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Adaptation"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Xenograft"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Maskwood Nexus"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to make all your creatures Wraiths, unifying lords and token producers under one tribe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Swarm and Pump:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" creates a 3/3 menace Wraith token each time you cast an instant or sorcery. With nine or more Wraiths, they become 9/9 until end of turn. "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Witch-king, Bringer of Ruin"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Witch-king of Angmar"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" add additional pressure and removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mass Reanimation Finisher:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" When the board is wiped, use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Haunting Voyage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to return all Wraiths at once, often rebuilding a lethal force in one turn. "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"One Ring to Rule Them All"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" can clear nonlegendary creatures and drain life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" 3-4 lands (preferably untapped), a "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or other 2-drop, and a piece of early draw ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Call of the Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Night's Whisper"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with only 2 lands and no early plays, or hands cluttered with 6-drop reanimation spells and no way to get to turn 5."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"Use the "},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ring tempts"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" triggers aggressively with Sauron, the Dark Lord. Even a single tempt lets you discard your hand and draw four, turning dead late-game cards into fuel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"'s token creation works with any instant/sorcery, including your reanimation spells-plan to cast a mass reanimation after a wipe to also get a wave of 3/3 tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"The One Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" is both a draw engine and a protection spell on entry. Save it for a turn you expect to be targeted, or use it to reload after discarding your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"In the Darkness Bind Them"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" is a slow but powerful control-grabbing effect; its final chapter can steal multiple threatening creatures and let you swing for the win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Mount Doom"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" provides repeatable pinging and a sacrifice outlet to clear all but two creatures at sorcery speed-use it to break stalemates."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Cavern of Souls"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" naming Wraith makes your key creatures uncounterable; name Wraith once you have a type-changer online."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Graveyard Hate:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The entire recursion suite ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Haunting Voyage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", etc.) folds to a single "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rest in Peace"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Leyline of the Void"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The deck runs no graveyard-hate interaction of its own to answer such pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Commander Dependence:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" is the primary card-advantage engine. If he is repeatedly removed or countered, the deck struggles to refill its hand and loses the explosive wheel effect. Recasting at 8+ mana is painful."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Slow Mana Base:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Twelve of the listed lands enter tapped or have conditional untap requirements. This delays the deck's curve by 1-2 turns, making it vulnerable to faster strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Limited Stack Interaction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Only two counterspells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Glorious Gale"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Reinterpret"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and no free interaction means the deck can be disrupted by a well-timed combo or a key removal spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" (x9):"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The backbone of the tribe; each ETB tempts the Ring and makes all Wraiths larger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Provides flying, protection from Ring-bearers, and a steady stream of Wraith tokens from instants/sorceries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Conspiracy"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" / "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Maskwood Nexus"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" / "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Arcane Adaptation"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Turn every creature into a Wraith, unifying lords and enabling "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Cover of Darkness"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" fully."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Mass reanimation that brings back all Wraiths at once, often winning the game immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"The One Ring"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Indestructible draw engine that also gives a turn of protection; fuels the commander's discard-draw cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The ultimate one-board mana sinks; steals all creatures from graveyards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"In the Darkness Bind Them"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Generates Wraith tokens and can steal multiple opposing creatures on chapter IV."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Cover of Darkness"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Gives all Wraiths fear (unblockable except by artifact creatures or black creatures), bypassing most blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Teferi's Ageless Insight"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Doubles draw from your many draw triggers, including the commander's wheel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The engine itself-tokens, card advantage, and a massive body with a protective ward."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Consistency: 6.25/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"6.25 The deck relies on a single conditional tutor ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Ringsight"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and a handful of cantrips, resulting in a low tutor count. Its draw engines-"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"The One Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Teferi's Ageless Insight"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", the commander's wheel, and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Call of the Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"-are solid but not fast enough to push into higher tiers. The binding factor is the tutor column, which reads 6.25 given the sparse search suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Resilience: 4/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"5 The base resilience is driven by a real threat base (ten-plus Wraiths, multiple lords, and token generators) and a strong recursion profile (four mass reanimation spells, plus single-target reanimation). However, the deck lacks board-level protection (no "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Teferi's Protection"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and its game plan is moderately dependent on the commander for card advantage. With a moderate commander-dependency tier (the engine stalls without Sauron), the effective score adjusts downward from the base of 5."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Interaction: 5.75/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"5.75 The deck contains a functional quantity of interactive cards, but its stack/timing profile is weak: only two counterspells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Glorious Gale"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Reinterpret"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), no free interaction, and no turn-protection effects. Most removal and disruption is sorcery-speed or conditional. The binding stack/timing column reads 5.75, and no caps apply (no symmetric board wipes beyond the mass reanimation spells, which are not wipes)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Speed: 4/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"4 (Turn 8-9) Goldfishing the median game: Turns 1-3 play lands and early "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"; turn 4-5 cast the commander; turns 6-7 develop the Wraith board with lords and type-changing enchantments; turns 8-9 execute a mass reanimation or an overwhelming combat step (often with unblockable fear) to eliminate opponents. The slow mana base and reliance on incremental value push the reliable win turn into the 8-9 range."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Commander
Sauron, the Dark Lord
Ward—Sacrifice a legendary artifact or legendary creature.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
Whenever an opponent casts a spell, amass Orcs 1.
Whenever an Army you control deals combat damage to a player, the Ring tempts you.
Whenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
Legendary Creature - Avatar Horror

Commander
(CTRL to add secondary)
Anthem
Anthem
(CTRL to add secondary)
Counters
The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Counters
(CTRL to add secondary)
Draw
Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Witch-king, Sky Scourge
Flying
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever you attack with one or more Wraiths, exile the top X cards of your library, where X is their total power. You may play those cards this turn.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Wraith Noble

Draw
(CTRL to add secondary)
Land
Minas Morgul, Dark Fortress
Minas Morgul enters tapped.
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
: Add .
, : Put a shadow counter on target creature. For as long as that creature has a shadow counter on it, it's a Wraith in addition to its other types. (A creature with shadow can block or be blocked by only creatures with shadow.)
Legendary Land

Land
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with ": Add one mana of any color."
Snow Artifact

Ramp
(CTRL to add secondary)
Recursion
Haunting Voyage
Choose a creature type. Return up to two creature cards of that type from your graveyard to the battlefield. If this spell was foretold, return all creature cards of that type from your graveyard to the battlefield instead.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery

Sauron, the Necromancer
Menace
Whenever Sauron attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
Whenever Sauron attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
Legendary Creature - Avatar Horror

The Darkness Crystal
Black spells you cast cost less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact

Recursion
(CTRL to add secondary)
Removal
Nazgûl Battle-Mace
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)
Equip
Equip
Artifact - Equipment

One Ring to Rule Them All
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
Enchantment - Saga

Witch-king of Angmar
Flying
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you.
Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
Legendary Creature - Wraith Noble

Removal
(CTRL to add secondary)
Tokens
In the Darkness Bind Them
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Enchantment - Saga

Lord of the Nazgûl
Flying
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
Wraiths you control have protection from Ring-bearers.
Whenever you cast an instant or sorcery spell, create a 3/3 black Wraith creature token with menace. Then if you control nine or more Wraiths, Wraiths you control have base power and toughness 9/9 until end of turn.
Legendary Creature - Wraith Noble

Tokens
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Tokens & Extras
The Ring
Your Ring-bearer is legendary and can't be blocked by creatures with greater power.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Whenever your Ring-bearer attacks, draw a card, then discard a card.
Whenever your Ring-bearer becomes blocked by a creature, that creature's controller sacrifices it at end of combat.
Whenever your Ring-bearer deals combat damage to a player, each opponent loses 3 life.
Emblem


Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The deck is built to feel like playing the story of "},{"attributes":{"italic":true},"insert":"The Lord of the Rings"},{"insert":".\nThe Nazgûl do not rush, they hunt, slowly, patiently, inevitably. Like Frodo, your opponents may survive the first encounter, They are unlikely to survive the second.\n\n"},{"attributes":{"italic":true},"insert":"\"They are the Nazgûl, Ringwraiths, the Enemy's most terribly servants. Darkness goes with them.\""},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Overview:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"This "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","underline":true},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" deck is a Grixis Wraith-tribal strategy built around the Ring-tempts mechanic. The commander acts as both a token generator (amassing Orcs from opponent spells) and a massive card-advantage engine (discard hand, draw four each time the Ring tempts you). The deck aims to create a wide board of Wraiths-using 9 copies of "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", and type-changing enchantments like "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Conspiracy"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Maskwood Nexus"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to turn every creature into a Wraith-then overwhelm opponents with combat damage backed by evasion (fear from "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Cover of Darkness"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", shadow from "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Minas Morgul, Dark Fortress"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or menace via "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"'s tokens). Multiple mass-reanimation spells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Bloodline Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") provide resilience after board wipes. The deck wins through incremental combat and value, not fast combos."},{"insert":"\n\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Early Development:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Deploy "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" on turns 2-3 to start growing Wraiths and advancing the Ring-tempts chain. Use low-cost cantrips ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Birthday Escape"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sleight of Hand"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") to smooth draws."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Establish the Engine:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Cast "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" around turn 5-6. His ward (sacrifice a legendary artifact or creature) protects him, and his ability to discard your hand for four new cards on each Ring tempts turns surplus lands into gas."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Type-Change Enablers:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Resolve "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Conspiracy"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Arcane Adaptation"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Xenograft"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Maskwood Nexus"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to make all your creatures Wraiths, unifying lords and token producers under one tribe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Swarm and Pump:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" creates a 3/3 menace Wraith token each time you cast an instant or sorcery. With nine or more Wraiths, they become 9/9 until end of turn. "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Witch-king, Bringer of Ruin"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Witch-king of Angmar"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" add additional pressure and removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mass Reanimation Finisher:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" When the board is wiped, use "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Haunting Voyage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" to return all Wraiths at once, often rebuilding a lethal force in one turn. "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"One Ring to Rule Them All"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" can clear nonlegendary creatures and drain life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Keep:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" 3-4 lands (preferably untapped), a "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or other 2-drop, and a piece of early draw ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Call of the Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Night's Whisper"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":")."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Avoid:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Hands with only 2 lands and no early plays, or hands cluttered with 6-drop reanimation spells and no way to get to turn 5."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"Use the "},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Ring tempts"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" triggers aggressively with Sauron, the Dark Lord. Even a single tempt lets you discard your hand and draw four, turning dead late-game cards into fuel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"'s token creation works with any instant/sorcery, including your reanimation spells-plan to cast a mass reanimation after a wipe to also get a wave of 3/3 tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"The One Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" is both a draw engine and a protection spell on entry. Save it for a turn you expect to be targeted, or use it to reload after discarding your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"In the Darkness Bind Them"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" is a slow but powerful control-grabbing effect; its final chapter can steal multiple threatening creatures and let you swing for the win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Mount Doom"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" provides repeatable pinging and a sacrifice outlet to clear all but two creatures at sorcery speed-use it to break stalemates."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Cavern of Souls"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" naming Wraith makes your key creatures uncounterable; name Wraith once you have a type-changer online."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Graveyard Hate:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The entire recursion suite ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Haunting Voyage"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", etc.) folds to a single "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Rest in Peace"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Leyline of the Void"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":". The deck runs no graveyard-hate interaction of its own to answer such pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Commander Dependence:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" is the primary card-advantage engine. If he is repeatedly removed or countered, the deck struggles to refill its hand and loses the explosive wheel effect. Recasting at 8+ mana is painful."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Slow Mana Base:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Twelve of the listed lands enter tapped or have conditional untap requirements. This delays the deck's curve by 1-2 turns, making it vulnerable to faster strategies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Limited Stack Interaction:"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Only two counterspells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Glorious Gale"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Reinterpret"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and no free interaction means the deck can be disrupted by a well-timed combo or a key removal spell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" (x9):"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The backbone of the tribe; each ETB tempts the Ring and makes all Wraiths larger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Lord of the Nazgul"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Provides flying, protection from Ring-bearers, and a steady stream of Wraith tokens from instants/sorceries."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Conspiracy"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" / "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Maskwood Nexus"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":" / "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Arcane Adaptation"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Turn every creature into a Wraith, unifying lords and enabling "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Cover of Darkness"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" fully."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Patriarch's Bidding"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Mass reanimation that brings back all Wraiths at once, often winning the game immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"The One Ring"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Indestructible draw engine that also gives a turn of protection; fuels the commander's discard-draw cycle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Rise of the Dark Realms"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The ultimate one-board mana sinks; steals all creatures from graveyards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"In the Darkness Bind Them"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Generates Wraith tokens and can steal multiple opposing creatures on chapter IV."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Cover of Darkness"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Gives all Wraiths fear (unblockable except by artifact creatures or black creatures), bypassing most blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Teferi's Ageless Insight"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" Doubles draw from your many draw triggers, including the commander's wheel."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3","bold":true},"insert":"Sauron, the Dark Lord"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":":"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" The engine itself-tokens, card advantage, and a massive body with a protective ward."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff"},"insert":"Attribute Ratings:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Consistency: 6.25/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"6.25 The deck relies on a single conditional tutor ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Ringsight"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and a handful of cantrips, resulting in a low tutor count. Its draw engines-"},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"The One Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Teferi's Ageless Insight"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":", the commander's wheel, and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Call of the Ring"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"-are solid but not fast enough to push into higher tiers. The binding factor is the tutor column, which reads 6.25 given the sparse search suite."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Resilience: 4/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"5 The base resilience is driven by a real threat base (ten-plus Wraiths, multiple lords, and token generators) and a strong recursion profile (four mass reanimation spells, plus single-target reanimation). However, the deck lacks board-level protection (no "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Heroic Intervention"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" or "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Teferi's Protection"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":") and its game plan is moderately dependent on the commander for card advantage. With a moderate commander-dependency tier (the engine stalls without Sauron), the effective score adjusts downward from the base of 5."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Interaction: 5.75/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"5.75 The deck contains a functional quantity of interactive cards, but its stack/timing profile is weak: only two counterspells ("},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Glorious Gale"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":" and "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Reinterpret"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"), no free interaction, and no turn-protection effects. Most removal and disruption is sorcery-speed or conditional. The binding stack/timing column reads 5.75, and no caps apply (no symmetric board wipes beyond the mass reanimation spells, which are not wipes)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#ffffff","bold":true},"insert":"Speed: 4/10"},{"insert":"\n"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"4 (Turn 8-9) Goldfishing the median game: Turns 1-3 play lands and early "},{"attributes":{"background":"#2a2d33","color":"#5ab9e3"},"insert":"Nazgul"},{"attributes":{"background":"#2a2d33","color":"#cbcbcb"},"insert":"; turn 4-5 cast the commander; turns 6-7 develop the Wraith board with lords and type-changing enchantments; turns 8-9 execute a mass reanimation or an overwhelming combat step (often with unblockable fear) to eliminate opponents. The slow mana base and reliance on incremental value push the reliable win turn into the 8-9 range."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}



























































































