dayvee
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Pauper EDH
Size: 152Salt sum: 42.76
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Combo Pay Off
Nyxborn Hydra
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Creature Enchantment - Hydra

Oubliette
When this enchantment enters, target creature phases out until this enchantment leaves the battlefield. Tap that creature as it phases in this way. (Auras and Equipment phase out with it. While permanents are phased out, they're treated as though they don't exist.)
Enchantment

Combo Pay Off
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Combo pieces
Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Creature - Lizard Eldrazi

Combo pieces
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Draw
Rowan's Grim Search
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
If this spell was bargained, look at the top four cards of your library, then put up to two of them back on top of your library in any order and the rest into your graveyard.
You draw two cards and you lose 2 life.
Instant

Draw
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Evasion
Evasion
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Land
Hidden Nursery
This land enters tapped.
: Add .
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
: Add .
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave

Land
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Protection
Protection
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Ramp
Ramp
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Recursion
Recursion
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Removal
Removal
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Tutor
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sacrifice a creature: Regenerate this creature.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton

Tutor
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wipes
wipes
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Combo time."},{"insert":"\n\nI built this deck when I realized just how much of a "},{"attributes":{"bold":true},"insert":"persist combo shell already exists in Pauper Commander"},{"insert":", almost by accident. Piece after piece was there: sacrifice outlets, recursion, counter synergies, aristocrats payoffs. What "},{"attributes":{"italic":true},"insert":"wasn’t"},{"insert":" there was a commander that actually worked for Golgari aristocrats in this space.\n\nAt first, I tried to force it. I built the deck as a Golgari persist combo shell without a real commander and ran "},{"attributes":{"bold":true},"insert":"elf partners"},{"insert":" instead. The elves were fine as a subtheme, and the deck functioned, but something kept going wrong: I’d routinely end up with hands that "},{"attributes":{"italic":true},"insert":"should"},{"insert":" win—two persist creatures and a sac outlet—but didn’t. The shell was real, the combos were real, but the commander wasn’t doing enough to turn those situations into wins.\n\nThen "},{"attributes":{"bold":true},"insert":"Long Feng"},{"insert":" showed up.\n\nAnd look — I’ll be honest — I hated this guy in the show. But when I actually read the card, everything clicked. Long Feng wasn’t just “good enough,” he was "},{"attributes":{"italic":true},"insert":"perfect"},{"insert":": a commander that turns sacrifice, recursion, and counters into a deterministic engine. Suddenly, those awkward persist hands weren’t awkward anymore. Suddenly, Basking Broodscale wasn’t just playable, it was lethal. Suddenly, the deck had a command-zone piece that actually "},{"attributes":{"italic":true},"insert":"solved problems"},{"insert":" instead of just adding value.\n\nIt is a work in progress currently, but hoping that it will be an interesting option for pauper edh combo! \n\n"}]}









































































































































