PuppyDante
3.2k views17 days ago
Commander
Size: 100Salt sum: 35.3
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{"ops":[{"attributes":{"bold":true},"insert":"\"In the hands of a master, even the simplest artifact can become a weapon of unimaginable power\""},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHey, are you ready to have a good time racking up counters and playing artifacts? Then this is the deck for you. We're playing "},{"insert":{"card-link":"Kilo, Apogee Mind"}},{"insert":" , a commander that allows us to proliferate the counters on our permanents. You're going to be making lots of charge counters and plenty of mana. \n\nWe're running the classic Sol Ring and Arcane Signet, but were also playing some deck specific mana rocks. "},{"insert":{"card-link":"Astral Cornucopia"}},{"insert":" and "},{"insert":{"card-link":"Pentad Prism"}},{"insert":" make mana for all the charge counters we can give them. "},{"insert":{"card-link":"Solar Array"}},{"insert":" and "},{"insert":{"card-link":"Coin of Mastery"}},{"insert":" ramp us but also allow us to pump our artifacts and creatures depending on the types and sources of mana we spend. "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":" will make us a TON of mana depending on how much we can station it. And while not exactly ramp, we can use "},{"insert":{"card-link":"Slagstone Refinery"}},{"insert":" to recover from artifact board wipes. We're also running mana reducers. "},{"insert":{"card-link":"Etherium Sculptor"}},{"insert":" and "},{"insert":{"card-link":"Iron Lad, Young Avenger"}},{"insert":" are great generic reducers, while "},{"insert":{"card-link":"Shuri, Wakandan Inventor"}},{"insert":" also lets us copy our artifacts. (Of note, you can use Shuri to make a copy of "},{"insert":{"card-link":"The One Ring"}},{"insert":" that you can build up burden counters on, but not take damage since it won't be a copy of The One Ring at upkeep)\n\nWe have "},{"insert":{"card-link":"Adagia, Windswept Bastion"}},{"insert":" , "},{"insert":{"card-link":"Kavaron, Memorial World"}},{"insert":" , and "},{"insert":{"card-link":"Uthros, Titanic Godcore"}},{"insert":" as sources to tap our "},{"insert":{"card-link":"Kilo, Apogee Mind"}},{"insert":" into, as well as "},{"insert":{"card-link":"Inspirit, Flagship Vessel"}},{"insert":" , so that we can continue to proliferate every turn. "},{"insert":{"card-link":"Captain America, Living Legend"}},{"insert":" will allow us to station multiple times. "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" will also allow us to use some of our artifacts multiple times. We can use "},{"insert":{"card-link":"Moxite Refinery"}},{"insert":" , "},{"insert":{"card-link":"Aetheric Amplifier"}},{"insert":", "},{"insert":{"card-link":"Resourceful Defense"}},{"insert":" and "},{"insert":{"card-link":"Nesting Grounds"}},{"insert":" to manipulate the counters on our permanents.\n\nWe've got plenty of draw power. Big spells like "},{"insert":{"card-link":"Universal Surveillance"}},{"insert":", "},{"insert":{"card-link":"Pull from Tomorrow"}},{"insert":" , and "},{"insert":{"card-link":"Armor Wars"}},{"insert":" . Incremental draw in the way of "},{"insert":{"card-link":"Fateful Discovery"}},{"insert":". We also have two big draw engines in the way of "},{"insert":{"card-link":"Insight Engine"}},{"insert":" and "},{"insert":{"card-link":"The One Ring"}},{"insert":" . We also have several incidental draw cards. "},{"insert":{"card-link":"Thought Monitor"}},{"insert":" , "},{"insert":{"card-link":"Experimental Augury"}},{"insert":" , and "},{"insert":{"card-link":"Frantic Salvage"}},{"insert":".\n\nHIGHLIGHTS OF THE LIST: My extreme pet card for the deck is "},{"insert":{"card-link":"Myojin of Cryptic Dreams"}},{"insert":" , an incredible indestructible creature we can use to copy our spells multiples of times. We can proliferate the counters on it with our commander, "},{"insert":{"card-link":"Tezzeret's Gambit"}},{"insert":" , "},{"insert":{"card-link":"Throne of Geth"}},{"insert":", "},{"insert":{"card-link":"Surge Conductor"}},{"insert":" , and "},{"insert":{"card-link":"Ripples of Potential"}},{"insert":" . The sky is really the limit with this card. Copying a spell once is incredible, but three times, or 6 or 9, you'll build an incredible board. We have "},{"insert":{"card-link":"Hangarback Walker"}},{"insert":" and "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" as big dumb creatures we can dump mana and proliferation into.\n"}]}
Artifact
Inspirit, Flagship Vessel
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
8+ | Flying
Other artifacts you control have hexproof and indestructible.
1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
8+ | Flying
Other artifacts you control have hexproof and indestructible.
Legendary Artifact - Spacecraft

Long-Range Sensor
Whenever you attack a player, put a charge counter on this artifact.
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact

Slagstone Refinery
Whenever this artifact or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Artifact

Solar Array
: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Artifact

The Eternity Elevator
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
: Exile target card from a graveyard. Create a Mutagen token.
: Exile target card from a graveyard. Create a Mutagen token.
Legendary Artifact

Artifact
(CTRL to add secondary)
Creature
Donatello, Mutant Mechanic
: Put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types. Activate only as a sorcery.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Whenever an artifact you control is put into a graveyard from the battlefield, if it had counters on it, put those counters on up to one target artifact or creature you control.
Legendary Creature - Mutant Ninja Turtle

Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Filigree Vector
When this creature enters, put a +1/+1 counter on each of any number of target creatures and a charge counter on each of any number of target artifacts.
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
, , Sacrifice another artifact: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Construct Phyrexian

Myojin of Cryptic Dreams
Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)
Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)
Legendary Creature - Spirit

Pinnacle Emissary
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature Artifact - Robot

Tekuthal, Inquiry Dominus
Flying
If you would proliferate, proliferate twice instead.
, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ( can be paid with either or 2 life.)
If you would proliferate, proliferate twice instead.
, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Threefold Thunderhulk
This creature enters with three +1/+1 counters on it.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Creature Artifact - Gnome

Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Creature
(CTRL to add secondary)
Enchantment
Armor Wars
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — You may draw a card for each artifact you control. If you do, each opponent draws a card.
II — Artifact spells you cast this turn cost less to cast.
III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
I — You may draw a card for each artifact you control. If you do, each opponent draws a card.
II — Artifact spells you cast this turn cost less to cast.
III — This Saga deals X damage to target opponent, where X is the greatest mana value among artifacts you control.
Enchantment - Saga

Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura

Enchantment
(CTRL to add secondary)
Instant
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Instant
(CTRL to add secondary)
Land
Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Kavaron, Memorial World
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , , Sacrifice a land: Create a 2/2 colorless Robot artifact creature token, then creatures you control get +1/+0 and gain haste until end of turn.
Land - Planet

Land
(CTRL to add secondary)
Planeswalker
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Planeswalker
(CTRL to add secondary)
Sorcery
Vision Quest
Search your library and/or graveyard for an artifact creature card with mana value X or less and put it onto the battlefield with X additional +1/+1 counters on it. If X is 4 or greater, it gains haste until end of turn. If you search your library this way, shuffle.
Sorcery

Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"\"In the hands of a master, even the simplest artifact can become a weapon of unimaginable power\""},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nHey, are you ready to have a good time racking up counters and playing artifacts? Then this is the deck for you. We're playing "},{"insert":{"card-link":"Kilo, Apogee Mind"}},{"insert":" , a commander that allows us to proliferate the counters on our permanents. You're going to be making lots of charge counters and plenty of mana. \n\nWe're running the classic Sol Ring and Arcane Signet, but were also playing some deck specific mana rocks. "},{"insert":{"card-link":"Astral Cornucopia"}},{"insert":" and "},{"insert":{"card-link":"Pentad Prism"}},{"insert":" make mana for all the charge counters we can give them. "},{"insert":{"card-link":"Solar Array"}},{"insert":" and "},{"insert":{"card-link":"Coin of Mastery"}},{"insert":" ramp us but also allow us to pump our artifacts and creatures depending on the types and sources of mana we spend. "},{"insert":{"card-link":"The Eternity Elevator"}},{"insert":" will make us a TON of mana depending on how much we can station it. And while not exactly ramp, we can use "},{"insert":{"card-link":"Slagstone Refinery"}},{"insert":" to recover from artifact board wipes. We're also running mana reducers. "},{"insert":{"card-link":"Etherium Sculptor"}},{"insert":" and "},{"insert":{"card-link":"Iron Lad, Young Avenger"}},{"insert":" are great generic reducers, while "},{"insert":{"card-link":"Shuri, Wakandan Inventor"}},{"insert":" also lets us copy our artifacts. (Of note, you can use Shuri to make a copy of "},{"insert":{"card-link":"The One Ring"}},{"insert":" that you can build up burden counters on, but not take damage since it won't be a copy of The One Ring at upkeep)\n\nWe have "},{"insert":{"card-link":"Adagia, Windswept Bastion"}},{"insert":" , "},{"insert":{"card-link":"Kavaron, Memorial World"}},{"insert":" , and "},{"insert":{"card-link":"Uthros, Titanic Godcore"}},{"insert":" as sources to tap our "},{"insert":{"card-link":"Kilo, Apogee Mind"}},{"insert":" into, as well as "},{"insert":{"card-link":"Inspirit, Flagship Vessel"}},{"insert":" , so that we can continue to proliferate every turn. "},{"insert":{"card-link":"Captain America, Living Legend"}},{"insert":" will allow us to station multiple times. "},{"insert":{"card-link":"Clock of Omens"}},{"insert":" will also allow us to use some of our artifacts multiple times. We can use "},{"insert":{"card-link":"Moxite Refinery"}},{"insert":" , "},{"insert":{"card-link":"Aetheric Amplifier"}},{"insert":", "},{"insert":{"card-link":"Resourceful Defense"}},{"insert":" and "},{"insert":{"card-link":"Nesting Grounds"}},{"insert":" to manipulate the counters on our permanents.\n\nWe've got plenty of draw power. Big spells like "},{"insert":{"card-link":"Universal Surveillance"}},{"insert":", "},{"insert":{"card-link":"Pull from Tomorrow"}},{"insert":" , and "},{"insert":{"card-link":"Armor Wars"}},{"insert":" . Incremental draw in the way of "},{"insert":{"card-link":"Fateful Discovery"}},{"insert":". We also have two big draw engines in the way of "},{"insert":{"card-link":"Insight Engine"}},{"insert":" and "},{"insert":{"card-link":"The One Ring"}},{"insert":" . We also have several incidental draw cards. "},{"insert":{"card-link":"Thought Monitor"}},{"insert":" , "},{"insert":{"card-link":"Experimental Augury"}},{"insert":" , and "},{"insert":{"card-link":"Frantic Salvage"}},{"insert":".\n\nHIGHLIGHTS OF THE LIST: My extreme pet card for the deck is "},{"insert":{"card-link":"Myojin of Cryptic Dreams"}},{"insert":" , an incredible indestructible creature we can use to copy our spells multiples of times. We can proliferate the counters on it with our commander, "},{"insert":{"card-link":"Tezzeret's Gambit"}},{"insert":" , "},{"insert":{"card-link":"Throne of Geth"}},{"insert":", "},{"insert":{"card-link":"Surge Conductor"}},{"insert":" , and "},{"insert":{"card-link":"Ripples of Potential"}},{"insert":" . The sky is really the limit with this card. Copying a spell once is incredible, but three times, or 6 or 9, you'll build an incredible board. We have "},{"insert":{"card-link":"Hangarback Walker"}},{"insert":" and "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" as big dumb creatures we can dump mana and proliferation into.\n"}]}












































































