Kirbypuff
403 views11 hrs ago
Commander
Size: 100Salt sum: 41.41
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"[[Hearthhull, the Worldseed]] is an incremental advantage engine that uses land sacrifice to create many sacrifice and landfall triggers resulting in an overwhelming board state capable of dealing 20+ damage to all opponents in one turn. Additionally [[Sylvan Awakening]] can enable a large board swing before the sacrificing.\n\n[[Splendid Reclamation]] effects can be a wincon to trigger your landfall effects many times or just having more things to sacrifice:\n[[Splendid Reclamation]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Aftermath Analyst]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Will of the Sultai]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[World Shaper]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOne of the strengths of [[Hearthhull, the Worldseed]] is that the commander is an artifact for the majority of the time on the field. It avoids a lot of common types of removal so generally you don't make the commander a creature unless you're going for a win. Try to keep it at 6-7 charge counters so one more station can fully station it. The general gameplan is to ramp at least twice in the early turns, into [[Hearthhull, the Worldseed]] to start drawing cards.\n\nLand Sacrifice Outlets:\n[[Zuran Orb]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Sylvan Safekeeper]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Greater Gargadon]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Rain of Filth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Squandered Resources]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Scapeshift]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSacrifice Payoffs:\n[[Hearthhull, the Worldseed]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[The Gitrog Monster]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Korvold, Fae-Cursed King]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Evendo Brushrazer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Mayhem Devil]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Szarel, Genesis Shepherd]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis list has a couple combos including [[The Gitrog Monster]] + [[Dakmor Salvage]] from the precon, but they are not the main event of the deck. The other combo involves [[Shifting Woodland]] + [[Aftermath Analyst]] with other parts:\n[[Tireless Provisioner]] + [[Sylvan Safekeeper]]/[[Zuran Orb]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Squandered Resources]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Spelunking]]/[[Horizon Explorer]] + [[Sylvan Safekeeper]]/[[Zuran Orb]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nImportantly, [[Hearthhull, the Worldseed]] requires creatures to station it so while playing the commander on just 4 lands is okay, you would rather play it with at least 2 or more power on the board and the additional mana to activate its ability right away.\n\nBoth the commander and many of your support pieces enables dropping multiple lands per turn. With land sacrifice and [[Crucible of Worlds]] effects, you can reuse any of the fetchlands or just the overabundance of lands in the list to not miss a drop.\nCrucibles:\n[[Ramunap Excavator]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Conduit of Worlds]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Icetill Explorer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Szarel, Genesis Shepherd]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Lord Windgrace]] sorta"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFetches:\n[[Bloodstained Mire]]/[[Verdant Catacombs]]/[[Wooded Foothills]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fabled Passage]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Maestros Theater]]/[[Cabaretti Courtyard]]/[[Riveteers Overlook]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These lands notably can produce mana the turn they are played by responding to the sacrifice trigger with [[Yavimaya, Cradle of Growth]] or [[Urborg, Tomb of Yawgmoth]] and/or having an untapper."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nExtra lands:\n[[Oracle of Mul Daya]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[The Gitrog Monster]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Exploration Broodship]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Icetill Explorer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThere are a couple of land tutors capable of fetching your utility lands in [[Urza's Cave]], [[Crop Rotation]], [[Expedition Map]], and [[Vibrance]]. The best lands to get:\n[[Field of the Dead]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Yavimaya, Cradle of Growth]]/[[Urborg, Tomb of Yawgmoth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Shifting Woodland]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Dakmor Salvage]]"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Commander
Hearthhull, the Worldseed
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
2+ | , , Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
2+ | , , Sacrifice a land: Draw two cards. You may play an additional land this turn.
8+ | Flying, vigilance, haste
Whenever you sacrifice a land, each opponent loses 2 life.
Legendary Artifact - Spacecraft

Commander
(CTRL to add secondary)
Draw
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare

Lord Windgrace
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
−3: Return up to two target land cards from your graveyard to the battlefield.
−11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk.
Lord Windgrace can be your commander.
Legendary Planeswalker - Windgrace

The Gitrog Monster
Deathtouch
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
At the beginning of your upkeep, sacrifice The Gitrog Monster unless you sacrifice a land.
You may play an additional land on each of your turns.
Whenever one or more land cards are put into your graveyard from anywhere, draw a card.
Legendary Creature - Horror Frog

Valakut Exploration
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
Enchantment

Vraska, Golgari Queen
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska

Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
(CTRL to add secondary)
Ramp
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant

Exploration Broodship
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
3+ | You may play an additional land on each of your turns.
8+ | Flying
Once during each of your turns, you may cast a permanent spell from your graveyard by sacrificing a land in addition to paying its other costs.
Artifact - Spacecraft

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Ramp
(CTRL to add secondary)
Recursion
Will of the Sultai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Sorcery

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Sac Outlet
Sac Outlet
(CTRL to add secondary)
Tutor
Vibrance
When this creature enters, if was spent to cast it, this creature deals 3 damage to any target.
When this creature enters, if was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
When this creature enters, if was spent to cast it, search your library for a land card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Evoke
Creature - Elemental Incarnation

Tutor
(CTRL to add secondary)
Maybeboard
Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"[[Hearthhull, the Worldseed]] is an incremental advantage engine that uses land sacrifice to create many sacrifice and landfall triggers resulting in an overwhelming board state capable of dealing 20+ damage to all opponents in one turn. Additionally [[Sylvan Awakening]] can enable a large board swing before the sacrificing.\n\n[[Splendid Reclamation]] effects can be a wincon to trigger your landfall effects many times or just having more things to sacrifice:\n[[Splendid Reclamation]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Aftermath Analyst]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Will of the Sultai]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[World Shaper]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOne of the strengths of [[Hearthhull, the Worldseed]] is that the commander is an artifact for the majority of the time on the field. It avoids a lot of common types of removal so generally you don't make the commander a creature unless you're going for a win. Try to keep it at 6-7 charge counters so one more station can fully station it. The general gameplan is to ramp at least twice in the early turns, into [[Hearthhull, the Worldseed]] to start drawing cards.\n\nLand Sacrifice Outlets:\n[[Zuran Orb]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Sylvan Safekeeper]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Greater Gargadon]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Rain of Filth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Squandered Resources]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Scapeshift]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSacrifice Payoffs:\n[[Hearthhull, the Worldseed]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[The Gitrog Monster]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Korvold, Fae-Cursed King]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Evendo Brushrazer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Mayhem Devil]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Szarel, Genesis Shepherd]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThis list has a couple combos including [[The Gitrog Monster]] + [[Dakmor Salvage]] from the precon, but they are not the main event of the deck. The other combo involves [[Shifting Woodland]] + [[Aftermath Analyst]] with other parts:\n[[Tireless Provisioner]] + [[Sylvan Safekeeper]]/[[Zuran Orb]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Squandered Resources]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Spelunking]]/[[Horizon Explorer]] + [[Sylvan Safekeeper]]/[[Zuran Orb]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nImportantly, [[Hearthhull, the Worldseed]] requires creatures to station it so while playing the commander on just 4 lands is okay, you would rather play it with at least 2 or more power on the board and the additional mana to activate its ability right away.\n\nBoth the commander and many of your support pieces enables dropping multiple lands per turn. With land sacrifice and [[Crucible of Worlds]] effects, you can reuse any of the fetchlands or just the overabundance of lands in the list to not miss a drop.\nCrucibles:\n[[Ramunap Excavator]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Conduit of Worlds]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Icetill Explorer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Szarel, Genesis Shepherd]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Lord Windgrace]] sorta"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFetches:\n[[Bloodstained Mire]]/[[Verdant Catacombs]]/[[Wooded Foothills]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fabled Passage]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Maestros Theater]]/[[Cabaretti Courtyard]]/[[Riveteers Overlook]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"These lands notably can produce mana the turn they are played by responding to the sacrifice trigger with [[Yavimaya, Cradle of Growth]] or [[Urborg, Tomb of Yawgmoth]] and/or having an untapper."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nExtra lands:\n[[Oracle of Mul Daya]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[The Gitrog Monster]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Exploration Broodship]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Icetill Explorer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThere are a couple of land tutors capable of fetching your utility lands in [[Urza's Cave]], [[Crop Rotation]], [[Expedition Map]], and [[Vibrance]]. The best lands to get:\n[[Field of the Dead]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Yavimaya, Cradle of Growth]]/[[Urborg, Tomb of Yawgmoth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Shifting Woodland]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Dakmor Salvage]]"},{"attributes":{"list":"ordered"},"insert":"\n"}]}




















































































