SteveFrench
631 views13 days ago
Commander
Size: 100Salt sum: 46.28
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"attributes":{"underline":true,"background":"#000000","color":"#008a00","bold":true},"insert":"Ygra, Eater of All AKA Steve French"},{"insert":"\nThe perfect balance of pure dopamine and denial serving up a refreshing take on voltron decks that will let you steal a win! "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You may not have a lot on the board, but you'll be having the time of your life as you fly under the radar, and cause chaos all while decimating opponents!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This deck is is certainly power level 3 because of the game changers and mass land destruction in natural affinity, but that can easily be replaced to fit bracket 2."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Steve French is intended for playgroups very much beyond pre-cons but who still don't delve into cEDH"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Budget friendly/slower/ lower power swap examples listed below. Budget friendly version is only an example with the cheapest possible cards and has now become slightly out of date as I have improved the deck. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This deck isn't just some deck I own, it is MY deck: who I am. It's very well play tested, fun, and one of the most efficient commander decks, especially for what you pay. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","color":"#008a00","bold":true},"insert":"Why not focus on making food and sacrificing or stax?"},{"insert":"\nValue. The mechanic of Ygra is so unique that there is no need to make tokens to sac, many other commanders do the same thing but better. What makes Ygra stronger is using opponents as food and simply getting better value then everyone else in the game off just existing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I chose Voltron/Mid-Range Control as I found Stax to be a lot more expensive mana wise as well as much less fun considering it made this deck public enemy number one early on."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The overwhelming amount of interaction keeps you making an impact and forging alliances against the strongest player, as well as making up for not having access to a proper counterspell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","color":"#008a00","bold":true},"insert":"Win cons: "},{"insert":"\nRamp and control into a Super State/Infect - 8 mana to kill everyone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Board wipe, double power, and Jarad."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doublers, trample and unblockables for commander damage. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Natural Affinity/Jolrael + Board wipe = No recovery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Return of the wildspeaker or Sac Ygra for draw with Gitrog when big to effectively draw the whole deck into a win, and just regenerate/finish with the Skullspore nexus token."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","color":"#008a00","bold":true},"insert":"Some other notes:"},{"insert":"\nEntomb has some very clutch interaction and is for giving trample with: Brawn and/or Rancor, infect with: Glistening Oil"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"background":"#000000","color":"#008a00","bold":true},"insert":"Example Budget Swaps:"},{"insert":"\n"},{"attributes":{"color":"#008a00"},"insert":"*Disclaimer* These are meant to purely be used as examples, not all cards mentioned are included in the deck"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"\tNon-lands:"},{"insert":"\nAllosaurus Shepherd "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Savage Summoning (Not quite the same, but this still lets you cast Jarad to finish which is good enough)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Archdruid's Charm "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Break Down the Door (There's no good swap but this should get you by)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bird's of Paradise "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"(any 1 cost man dork is pretty much the exact same in place of BOP) e.g. Elvish Mystic "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Black Market Connections "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":" Commune With Beavers (There's no good swap but this is cheap card advantage with some selection allowing to cycle through the deck slightly faster)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Burgeoning "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Llanowar Scout (There's no good swap but this is cheap ramp that does something similar)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Delighted Halfling "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"(any 1 cost man dork is fine, this is here for the uncounterable portion) e.g. Arbor Elf "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fanatic of Rhonas "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"(any 1 cost man dork is fine, you'll lose the extra mana dopamine but you'll keep the early ramp) e.g. Llanowar Elves "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Force of Despair "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":" Murder (Not instant speed and never free, but otherwise serves the same purpose just slower)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Force of Vigor "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"-> "},{"attributes":{"color":"#008a00"},"insert":"F"},{"insert":"ade Into Antiquity (Same as above expect you also lose the double target value)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Heroic Intervention "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Gaea's Gift (Like BOP this is a 1-1 swap, I just had a Heroic Intervention on hand, technically you lose value if you are going for a Jarad win, but it's not a bad substitution at all)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Invasion of Ikoria"},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Manifold Key (lose tutoring value and the big boi, but having another unblockable is pretty much the idea anyways) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kalonian Hydra "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Hydra's Growth (Lose the creature and slower, but more or less the same) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mithril Coat "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Veil of Summer (Same purpose more or less, just a one time use instead of an equipment, and require's blue or black but they are the usual culprits anyways)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Power Fist "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"-> "},{"insert":"Necropolis Regent (Same thing just much slower and black mana, easier to remove and doesn't recur on its own)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stitch together "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Call to the Netherworld (Slower and cheaper) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"-> "},{"insert":"Stitch Together (goes to hand instead of battlefield, but don't lose life"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan library "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Bonds of Mortality (not the same at all really, but it gives you one card of draw and the value of being able to target so it's a situational pseudo counterspell which is still value) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Skullspore Nexus "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Exponential Growth (In the right situation it's better, but the extra cost can be tricky)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"Lands:"},{"insert":"\n\t"},{"attributes":{"italic":true},"insert":"\t"},{"attributes":{"italic":true,"bold":true},"insert":"Replace ALL with ->10 Forests & 4 Swamp"},{"attributes":{"italic":true},"insert":"s"},{"insert":"\nBoseiju, Who endures (Lose the value but save $50)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cabal Coffers (Lose the Urborg combo)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Castle Garenbrig (Lose slightly extra mana)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Darkbore Pathway // Slitherbore Pathway (lose the versatility, but pretty much the exact same)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deathcap Glade (Lose the Dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fabled Passage (Lose the versatility) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gemstone Caverns (This is just a greedy thing honestly, not at all needed regardless) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Overgrown tomb (Lose the Dual "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Prismatic Vista (Lose the versatility) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Undergrowth Stadium (Lose the dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urborg, Tomb of Yawgmoth (Lose the Cabal Coffers combo, and the value of being able to tap Forests for black) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verdant Catacombs (Lose the Dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Wastewood Verge (Lose the Dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yavimaya, Cradle of growth (Lose the value of being able to tap Swamps for green)"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Steve French
Ygra, Eater of All
Ward—Sacrifice a Food.
Other creatures are Food artifacts in addition to their other types and have ", , Sacrifice this permanent: You gain 3 life."
Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra.
Other creatures are Food artifacts in addition to their other types and have ", , Sacrifice this permanent: You gain 3 life."
Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra.
Legendary Creature - Elemental Cat

Steve French
(CTRL to add secondary)
Board Wipe
Season of Loss
Choose up to five worth of modes. You may choose the same mode more than once.
— Each player sacrifices a creature of their choice.
— Draw a card for each creature that died under your control this turn.
— Each opponent loses X life, where X is the number of creature cards in your graveyard.
— Each player sacrifices a creature of their choice.
— Draw a card for each creature that died under your control this turn.
— Each opponent loses X life, where X is the number of creature cards in your graveyard.
Sorcery

Board Wipe
(CTRL to add secondary)
Doublers
Loading Zone
If one or more counters would be put on a creature, Spacecraft, or Planet you control, twice that many of each of those kinds of counters are put on it instead.
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment

The Skullspore Nexus
This spell costs less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
, : Double target creature's power until end of turn.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
, : Double target creature's power until end of turn.
Legendary Artifact

Tifa's Limit Break
Tiered (Choose one additional cost.)
• Somersault — — Target creature gets +2/+2 until end of turn.
• Meteor Strikes — — Double target creature's power and toughness until end of turn.
• Final Heaven — — Triple target creature's power and toughness until end of turn.
• Somersault — — Target creature gets +2/+2 until end of turn.
• Meteor Strikes — — Double target creature's power and toughness until end of turn.
• Final Heaven — — Triple target creature's power and toughness until end of turn.
Instant

Doublers
(CTRL to add secondary)
Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Party Dude
(Gain the next level as a sorcery to add its ability.)
When this Class enters, each player creates a Food token.
: Level 2
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card.
: Level 3
Whenever one or more of your opponents are attacked, up to one target attacking creature gets +X/+X until end of turn, where X is the number of cards in your hand.
When this Class enters, each player creates a Food token.
: Level 2
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, draw a card.
: Level 3
Whenever one or more of your opponents are attacked, up to one target attacking creature gets +X/+X until end of turn, where X is the number of cards in your hand.
Enchantment - Class

The Gitrog, Ravenous Ride
Trample, haste
Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.
Saddle 1
Whenever The Gitrog deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.
Saddle 1
Legendary Creature - Horror Frog Mount

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
(CTRL to add secondary)
Finisher/Win-Con
Jarad, Golgari Lich Lord
Jarad gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Legendary Creature - Elf Zombie

Super State
Enchant creature you control
Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste.
Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Enchanted creature has base power and toughness 9/9 and has flying, first strike, trample, and haste.
Whenever enchanted creature deals combat damage to an opponent, it deals that much damage to each other opponent.
Legendary Enchantment - Aura

Finisher/Win-Con
(CTRL to add secondary)
Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
(CTRL to add secondary)
Protection
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Legolas's Quick Reflexes
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Untap target creature. Until end of turn, it gains reach, hexproof, and "Whenever this creature becomes tapped, it deals damage equal to its power to up to one target creature."
Instant

Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Protection
(CTRL to add secondary)
Ramp
Fanatic of Rhonas
: Add .
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Ferocious — : Add . Activate only if you control a creature with power 4 or greater.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake

Ramp
(CTRL to add secondary)
Recursion
World War Hulk
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
I — The next red or green creature spell you cast this turn can be cast without paying its mana cost.
II — Put three +1/+1 counters on target creature you control.
III — Choose target creature you control. Until end of turn, double its power and toughness and it gains trample.
Enchantment - Saga

Recursion
(CTRL to add secondary)
Targeted Removal
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Targeted Removal
(CTRL to add secondary)
Debatable Swaps
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Debatable Swaps
(CTRL to add secondary)
Example Budget-Alts
Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Example Budget-Alts
(CTRL to add secondary)
Game Changers
Game Changers
(CTRL to add secondary)
Maybeboard
Chocobo Kick
Kicker—Return a land you control to its owner's hand. (You may return a land you control to its owner's hand in addition to any other costs as you cast this spell.)
Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.
Target creature you control deals damage equal to its power to target creature an opponent controls. If this spell was kicked, the creature you control deals twice that much damage instead.
Sorcery

The Earth Crystal
Green spells you cast cost less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
, : Distribute two +1/+1 counters among one or two target creatures you control.
Legendary Artifact

Maybeboard
(CTRL to add secondary)
Recent Swap Outs
Recent Swap Outs
(CTRL to add secondary)
Tokens & Extras
Tokens & Extras
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"underline":true,"background":"#000000","color":"#008a00","bold":true},"insert":"Ygra, Eater of All AKA Steve French"},{"insert":"\nThe perfect balance of pure dopamine and denial serving up a refreshing take on voltron decks that will let you steal a win! "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You may not have a lot on the board, but you'll be having the time of your life as you fly under the radar, and cause chaos all while decimating opponents!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This deck is is certainly power level 3 because of the game changers and mass land destruction in natural affinity, but that can easily be replaced to fit bracket 2."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Steve French is intended for playgroups very much beyond pre-cons but who still don't delve into cEDH"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Budget friendly/slower/ lower power swap examples listed below. Budget friendly version is only an example with the cheapest possible cards and has now become slightly out of date as I have improved the deck. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This deck isn't just some deck I own, it is MY deck: who I am. It's very well play tested, fun, and one of the most efficient commander decks, especially for what you pay. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","color":"#008a00","bold":true},"insert":"Why not focus on making food and sacrificing or stax?"},{"insert":"\nValue. The mechanic of Ygra is so unique that there is no need to make tokens to sac, many other commanders do the same thing but better. What makes Ygra stronger is using opponents as food and simply getting better value then everyone else in the game off just existing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I chose Voltron/Mid-Range Control as I found Stax to be a lot more expensive mana wise as well as much less fun considering it made this deck public enemy number one early on."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The overwhelming amount of interaction keeps you making an impact and forging alliances against the strongest player, as well as making up for not having access to a proper counterspell"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","color":"#008a00","bold":true},"insert":"Win cons: "},{"insert":"\nRamp and control into a Super State/Infect - 8 mana to kill everyone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Board wipe, double power, and Jarad."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Doublers, trample and unblockables for commander damage. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Natural Affinity/Jolrael + Board wipe = No recovery"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Return of the wildspeaker or Sac Ygra for draw with Gitrog when big to effectively draw the whole deck into a win, and just regenerate/finish with the Skullspore nexus token."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"#000000","color":"#008a00","bold":true},"insert":"Some other notes:"},{"insert":"\nEntomb has some very clutch interaction and is for giving trample with: Brawn and/or Rancor, infect with: Glistening Oil"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"background":"#000000","color":"#008a00","bold":true},"insert":"Example Budget Swaps:"},{"insert":"\n"},{"attributes":{"color":"#008a00"},"insert":"*Disclaimer* These are meant to purely be used as examples, not all cards mentioned are included in the deck"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"\tNon-lands:"},{"insert":"\nAllosaurus Shepherd "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Savage Summoning (Not quite the same, but this still lets you cast Jarad to finish which is good enough)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Archdruid's Charm "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Break Down the Door (There's no good swap but this should get you by)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bird's of Paradise "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"(any 1 cost man dork is pretty much the exact same in place of BOP) e.g. Elvish Mystic "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Black Market Connections "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":" Commune With Beavers (There's no good swap but this is cheap card advantage with some selection allowing to cycle through the deck slightly faster)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Burgeoning "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Llanowar Scout (There's no good swap but this is cheap ramp that does something similar)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Delighted Halfling "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"(any 1 cost man dork is fine, this is here for the uncounterable portion) e.g. Arbor Elf "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fanatic of Rhonas "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"(any 1 cost man dork is fine, you'll lose the extra mana dopamine but you'll keep the early ramp) e.g. Llanowar Elves "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Force of Despair "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":" Murder (Not instant speed and never free, but otherwise serves the same purpose just slower)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Force of Vigor "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"-> "},{"attributes":{"color":"#008a00"},"insert":"F"},{"insert":"ade Into Antiquity (Same as above expect you also lose the double target value)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Heroic Intervention "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Gaea's Gift (Like BOP this is a 1-1 swap, I just had a Heroic Intervention on hand, technically you lose value if you are going for a Jarad win, but it's not a bad substitution at all)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Invasion of Ikoria"},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Manifold Key (lose tutoring value and the big boi, but having another unblockable is pretty much the idea anyways) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Kalonian Hydra "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Hydra's Growth (Lose the creature and slower, but more or less the same) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mithril Coat "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Veil of Summer (Same purpose more or less, just a one time use instead of an equipment, and require's blue or black but they are the usual culprits anyways)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Power Fist "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"-> "},{"insert":"Necropolis Regent (Same thing just much slower and black mana, easier to remove and doesn't recur on its own)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stitch together "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Call to the Netherworld (Slower and cheaper) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reanimate "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"-> "},{"insert":"Stitch Together (goes to hand instead of battlefield, but don't lose life"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sylvan library "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Bonds of Mortality (not the same at all really, but it gives you one card of draw and the value of being able to target so it's a situational pseudo counterspell which is still value) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The Skullspore Nexus "},{"attributes":{"italic":true,"color":"#008a00","bold":true},"insert":"->"},{"insert":"Exponential Growth (In the right situation it's better, but the extra cost can be tricky)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\t"},{"attributes":{"italic":true,"bold":true},"insert":"Lands:"},{"insert":"\n\t"},{"attributes":{"italic":true},"insert":"\t"},{"attributes":{"italic":true,"bold":true},"insert":"Replace ALL with ->10 Forests & 4 Swamp"},{"attributes":{"italic":true},"insert":"s"},{"insert":"\nBoseiju, Who endures (Lose the value but save $50)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cabal Coffers (Lose the Urborg combo)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Castle Garenbrig (Lose slightly extra mana)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Darkbore Pathway // Slitherbore Pathway (lose the versatility, but pretty much the exact same)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deathcap Glade (Lose the Dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fabled Passage (Lose the versatility) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gemstone Caverns (This is just a greedy thing honestly, not at all needed regardless) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Overgrown tomb (Lose the Dual "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Prismatic Vista (Lose the versatility) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Undergrowth Stadium (Lose the dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Urborg, Tomb of Yawgmoth (Lose the Cabal Coffers combo, and the value of being able to tap Forests for black) "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Verdant Catacombs (Lose the Dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Wastewood Verge (Lose the Dual)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Yavimaya, Cradle of growth (Lose the value of being able to tap Swamps for green)"},{"attributes":{"list":"ordered"},"insert":"\n"}]}




















































































































































