Helico
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Commander
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{"ops":[{"attributes":{"bold":true},"insert":"TL:DR"},{"insert":"\n\tRagost is a Boros artifact burn engine. The main goal is to eat 'rocks' and accrue resources for both eating those rocks whilst burning your opponents with plenty of cheap artifacts and artifact recursion. This deck was built "},{"attributes":{"italic":true},"insert":"before "},{"insert":"the SOS set came out with more graveyard synergy for Boros, and on a tight budget of £40.\n\n"},{"attributes":{"bold":true},"insert":"What the deck is / isn't"},{"insert":"\n\tThis isn't a combo deck. This deck, however, can play with Ragost's activated ability every player turn with a sufficient lifegain engine. It is not primarily a lifegain deck, it has just enough to self-sustain.\n\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities"},{"insert":"\n\tKeep: 2+ lands, a cheap artifact / multiple artifacts. Incredibly helpful to keep hands with "},{"insert":{"card-link":"Lifelink"}},{"insert":" and "},{"insert":{"card-link":"Rune of Sustenance"}},{"insert":", or any other way to quickly establish the lifegain triggers. Without tutor density, it can be difficult to find these cards.\n\n"},{"attributes":{"bold":true},"insert":"Deck Flow"},{"insert":"\n\tEarly game: Set up rocks, Ragost, and a repeatable artifact engine. "},{"insert":{"card-link":"Weapons Manufacturing"}},{"insert":" and "},{"insert":{"card-link":"Loyal Apprentice"}},{"insert":" are especially good at this role.\n\tMid Game: Other players will play haymaker strategies. Try not to be the bad guy. The deck cannot sustain itself against repeated hits. Don't deploy haymaker damage increasers just because you can, once a card like that is down the deck will draw too much aggro for it to sustain itself. This is the main point where you just want your engine to function. Sac artifacts, burn, make artifacts, allow people to hit you just 'because you have the most life'.\n\tEnd Game: Play a haymaker spell like "},{"insert":{"card-link":"City on Fire"}},{"insert":", and immediately burn the table for 9 damage with each Ragost ping. With a damage doubler / tripler, you can reasonably see the game end in a single turn cycle when each player is around 20 life.\n\n"},{"attributes":{"bold":true},"insert":"Major Cards"},{"insert":"\n\t"},{"insert":{"card-link":"Weapons Manufacturing"}},{"insert":" Allows targeted removal of small creatures whilst acitivating Ragost.\n\t"},{"insert":{"card-link":"Crime Novelist"}},{"insert":" + "},{"insert":{"card-link":"Patriar's Seal"}},{"insert":" Allows Ragost to double tap extremely efficiently.\n\t"},{"insert":{"card-link":"Junk Diver"}},{"insert":", "},{"insert":{"card-link":"Myr Retriever"}},{"insert":", and "},{"insert":{"card-link":"Scrap Trawler"}},{"insert":" are important recursion pieces, which are artifacts to be sacrificed. "},{"insert":{"card-link":"Pia's Revolution"}},{"insert":" is also an extremely good piece, which also synergises with damage increasers since it is doing damage rather than lifeloss.\n\t"},{"insert":{"card-link":"Treasure Nabber"}},{"insert":" shuts off most opponent's mana rocks out of fear of Ragost eating them, since he steals the rock, it becomes a food artifact on your board, and then on your turn, after it untaps, you can use "},{"attributes":{"italic":true},"insert":"its "},{"insert":"mana to use Ragost's ability to eat the rock itself.\n\t"},{"insert":{"card-link":"Artist's Talent"}},{"insert":" does just about everything, and for that reason is the most expensive card in the deck by quite a shot.\n\t"},{"insert":{"card-link":"Wake the Past"}},{"insert":" returns every artifact from your graveyard to the battlefield. This can set up a hugely efficient turn cycle provided the game has gone on for a while.\n\n"},{"attributes":{"bold":true},"insert":"Weird Rules, Sequencing Notes, and Common Mistakes"},{"insert":"\nActivate Ragost at the "},{"attributes":{"italic":true},"insert":"second main phase "},{"insert":"of your opponent's turns. Activating at their end step is too late for Ragost's triggered ability to function. Since his ability cares about you having gained life in that turn, you should activate him before your opponent's end-step begins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Since Ragost is doing the damage, giving him lifelink does in-fact gain you life how you'd expect. This means even at a base level in a 4-player pod pinging the table will gain you 9 life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You cannot use the same treasure token to pay for both {1} and 'Sacrifice a Food' in Ragost's activated ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you have both a damage increaser (e.g. "},{"insert":{"card-link":"Artist's Talent"}},{"insert":") and a damage multiplier (e.g. "},{"insert":{"card-link":"Gratuitous Violence"}},{"insert":") it is "},{"attributes":{"italic":true},"insert":"your opponent "},{"insert":"who gets to decide in which order those replacement effects happen when effecting them. (Check CR 616.1 for more detail, and pay attention to which types of damage the multipliers + increasers actually change. All the ones in the deck effect Ragost, but not every card)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Do not eat every artifact just because you can. Prioritise artifacts with 'leave' triggers which can be helpful. Only eat your "},{"insert":{"card-link":"Sol Ring"}},{"insert":" if that's going to put you far enough ahead that you can win the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sierra, Nuka's Biggest Fan"}},{"insert":"'s second triggered ability will activate for every food you sacrifice, even with a small number of quest counters, you can massively buff a single creature just in-case you need to do some combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can use the Powerstone tokens created by "},{"insert":{"card-link":"Slagstone Refinery"}},{"insert":" to pay for activated abilities, such as Ragost's burn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" does "},{"attributes":{"italic":true},"insert":"not "},{"insert":"turn every artifact into a clue + treasure also. (Check CR 701.6b) Ragost's continuous ability applies too late for manufactor to apply the replacement effect when making, for example, a Powerstone or Thopter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lembas"}},{"insert":" + "},{"insert":{"card-link":"Pia's Revolution"}},{"insert":": When Lembas is put into a graveyard, it triggers both cards. You get to choose the order these effects are placed on the stack. I suggest placing Pia's Revolution above Lembas, allowing you a chance to recur it to your hand before it is shuffled back into your library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Power Expectations"},{"insert":"\n\tThis deck plays at bracket 2 fairly firmly. Due to its budget restrictions, it is difficult to get the power-level to keep up with other decks. The deck's interaction is limited, probably damningly so. Only use removal to keep yourself alive. Runs at a fairly slow pace and a single removal spell can set you back significantly.\n\n"}]}
Commander
Ragost, Deft Gastronaut
Artifacts you control are Foods in addition to their other types and have ", , Sacrifice this artifact: You gain 3 life."
, , Sacrifice a Food: Ragost deals 3 damage to each opponent.
At the beginning of each end step, if you gained life this turn, untap Ragost.
, , Sacrifice a Food: Ragost deals 3 damage to each opponent.
At the beginning of each end step, if you gained life this turn, untap Ragost.
Legendary Creature - Lobster Citizen

Commander
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Artifact
Dancer's Chakrams
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
Krishna — Equip
Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.
Krishna — Equip
Artifact - Equipment

Artifact
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Burn
Burn
(CTRL to add secondary)
Counters
Syr Ginger, the Meal Ender
Syr Ginger has trample, hexproof, and haste as long as an opponent controls a planeswalker.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
, , Sacrifice Syr Ginger: You gain life equal to its power.
Whenever another artifact you control is put into a graveyard from the battlefield, put a +1/+1 counter on Syr Ginger and scry 1.
, , Sacrifice Syr Ginger: You gain life equal to its power.
Legendary Creature Artifact - Knight Food

Counters
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Creature
Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier

Weftstalker Ardent
Whenever another creature or artifact you control enters, this creature deals 1 damage to each opponent.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Artificer Drix

Creature
(CTRL to add secondary)
Draw
Artist's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: Level 2
Noncreature spells you cast cost less to cast.
: Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Whenever you cast a noncreature spell, you may discard a card. If you do, draw a card.
: Level 2
Noncreature spells you cast cost less to cast.
: Level 3
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Enchantment - Class

Of Herbs and Stewed Rabbit
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Put a +1/+1 counter on up to one target creature. Create a Food token.
II — Draw a card. Create a Food token.
III — Create a 1/1 white Halfling creature token for each Food you control.
I — Put a +1/+1 counter on up to one target creature. Create a Food token.
II — Draw a card. Create a Food token.
III — Create a 1/1 white Halfling creature token for each Food you control.
Enchantment - Saga

Draw
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Rem Karolus, Stalwart Slayer
Flying, haste
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
If a spell would deal damage to you or another permanent you control, prevent that damage.
If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Legendary Creature - Human Knight

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Pump
Sierra, Nuka's Biggest Fan
The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
Legendary Creature - Human Citizen

Pump
(CTRL to add secondary)
Ramp
Slagstone Refinery
Whenever this artifact or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
Artifact

Ramp
(CTRL to add secondary)
Recursion
Daretti, Scrap Savant
+2: Discard up to two cards, then draw that many cards.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
−2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield.
−10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step."
Daretti, Scrap Savant can be your commander.
Legendary Planeswalker - Daretti

Recursion
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Removal
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Removal
(CTRL to add secondary)
Sac Outlet
Sac Outlet
(CTRL to add secondary)
Tokens
Rosie Cotton of South Lane
When Rosie Cotton enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Legendary Creature - Peasant Halfling

Toggo, Goblin Weaponsmith
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ', , Sacrifice Rock: This creature deals 2 damage to any target'" and equip .
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Artificer

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"TL:DR"},{"insert":"\n\tRagost is a Boros artifact burn engine. The main goal is to eat 'rocks' and accrue resources for both eating those rocks whilst burning your opponents with plenty of cheap artifacts and artifact recursion. This deck was built "},{"attributes":{"italic":true},"insert":"before "},{"insert":"the SOS set came out with more graveyard synergy for Boros, and on a tight budget of £40.\n\n"},{"attributes":{"bold":true},"insert":"What the deck is / isn't"},{"insert":"\n\tThis isn't a combo deck. This deck, however, can play with Ragost's activated ability every player turn with a sufficient lifegain engine. It is not primarily a lifegain deck, it has just enough to self-sustain.\n\n"},{"attributes":{"bold":true},"insert":"Mulligan Priorities"},{"insert":"\n\tKeep: 2+ lands, a cheap artifact / multiple artifacts. Incredibly helpful to keep hands with "},{"insert":{"card-link":"Lifelink"}},{"insert":" and "},{"insert":{"card-link":"Rune of Sustenance"}},{"insert":", or any other way to quickly establish the lifegain triggers. Without tutor density, it can be difficult to find these cards.\n\n"},{"attributes":{"bold":true},"insert":"Deck Flow"},{"insert":"\n\tEarly game: Set up rocks, Ragost, and a repeatable artifact engine. "},{"insert":{"card-link":"Weapons Manufacturing"}},{"insert":" and "},{"insert":{"card-link":"Loyal Apprentice"}},{"insert":" are especially good at this role.\n\tMid Game: Other players will play haymaker strategies. Try not to be the bad guy. The deck cannot sustain itself against repeated hits. Don't deploy haymaker damage increasers just because you can, once a card like that is down the deck will draw too much aggro for it to sustain itself. This is the main point where you just want your engine to function. Sac artifacts, burn, make artifacts, allow people to hit you just 'because you have the most life'.\n\tEnd Game: Play a haymaker spell like "},{"insert":{"card-link":"City on Fire"}},{"insert":", and immediately burn the table for 9 damage with each Ragost ping. With a damage doubler / tripler, you can reasonably see the game end in a single turn cycle when each player is around 20 life.\n\n"},{"attributes":{"bold":true},"insert":"Major Cards"},{"insert":"\n\t"},{"insert":{"card-link":"Weapons Manufacturing"}},{"insert":" Allows targeted removal of small creatures whilst acitivating Ragost.\n\t"},{"insert":{"card-link":"Crime Novelist"}},{"insert":" + "},{"insert":{"card-link":"Patriar's Seal"}},{"insert":" Allows Ragost to double tap extremely efficiently.\n\t"},{"insert":{"card-link":"Junk Diver"}},{"insert":", "},{"insert":{"card-link":"Myr Retriever"}},{"insert":", and "},{"insert":{"card-link":"Scrap Trawler"}},{"insert":" are important recursion pieces, which are artifacts to be sacrificed. "},{"insert":{"card-link":"Pia's Revolution"}},{"insert":" is also an extremely good piece, which also synergises with damage increasers since it is doing damage rather than lifeloss.\n\t"},{"insert":{"card-link":"Treasure Nabber"}},{"insert":" shuts off most opponent's mana rocks out of fear of Ragost eating them, since he steals the rock, it becomes a food artifact on your board, and then on your turn, after it untaps, you can use "},{"attributes":{"italic":true},"insert":"its "},{"insert":"mana to use Ragost's ability to eat the rock itself.\n\t"},{"insert":{"card-link":"Artist's Talent"}},{"insert":" does just about everything, and for that reason is the most expensive card in the deck by quite a shot.\n\t"},{"insert":{"card-link":"Wake the Past"}},{"insert":" returns every artifact from your graveyard to the battlefield. This can set up a hugely efficient turn cycle provided the game has gone on for a while.\n\n"},{"attributes":{"bold":true},"insert":"Weird Rules, Sequencing Notes, and Common Mistakes"},{"insert":"\nActivate Ragost at the "},{"attributes":{"italic":true},"insert":"second main phase "},{"insert":"of your opponent's turns. Activating at their end step is too late for Ragost's triggered ability to function. Since his ability cares about you having gained life in that turn, you should activate him before your opponent's end-step begins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Since Ragost is doing the damage, giving him lifelink does in-fact gain you life how you'd expect. This means even at a base level in a 4-player pod pinging the table will gain you 9 life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You cannot use the same treasure token to pay for both {1} and 'Sacrifice a Food' in Ragost's activated ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you have both a damage increaser (e.g. "},{"insert":{"card-link":"Artist's Talent"}},{"insert":") and a damage multiplier (e.g. "},{"insert":{"card-link":"Gratuitous Violence"}},{"insert":") it is "},{"attributes":{"italic":true},"insert":"your opponent "},{"insert":"who gets to decide in which order those replacement effects happen when effecting them. (Check CR 616.1 for more detail, and pay attention to which types of damage the multipliers + increasers actually change. All the ones in the deck effect Ragost, but not every card)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Do not eat every artifact just because you can. Prioritise artifacts with 'leave' triggers which can be helpful. Only eat your "},{"insert":{"card-link":"Sol Ring"}},{"insert":" if that's going to put you far enough ahead that you can win the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sierra, Nuka's Biggest Fan"}},{"insert":"'s second triggered ability will activate for every food you sacrifice, even with a small number of quest counters, you can massively buff a single creature just in-case you need to do some combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You can use the Powerstone tokens created by "},{"insert":{"card-link":"Slagstone Refinery"}},{"insert":" to pay for activated abilities, such as Ragost's burn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" does "},{"attributes":{"italic":true},"insert":"not "},{"insert":"turn every artifact into a clue + treasure also. (Check CR 701.6b) Ragost's continuous ability applies too late for manufactor to apply the replacement effect when making, for example, a Powerstone or Thopter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Lembas"}},{"insert":" + "},{"insert":{"card-link":"Pia's Revolution"}},{"insert":": When Lembas is put into a graveyard, it triggers both cards. You get to choose the order these effects are placed on the stack. I suggest placing Pia's Revolution above Lembas, allowing you a chance to recur it to your hand before it is shuffled back into your library."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Power Expectations"},{"insert":"\n\tThis deck plays at bracket 2 fairly firmly. Due to its budget restrictions, it is difficult to get the power-level to keep up with other decks. The deck's interaction is limited, probably damningly so. Only use removal to keep yourself alive. Runs at a fairly slow pace and a single removal spell can set you back significantly.\n\n"}]}
























































