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Commander
Size: 100Salt sum: 41.38
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MA3DAY

184 views16 months ago
Commander
Size: 100Salt sum: 41.38

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Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (c17) 36

Commander

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Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (c17) 208
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (c17) 197
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (mkm) 315

Anthem

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The Darkness Crystal
Black spells you cast cost
less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
,
: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact
The Darkness Crystal (fin) 96
The Wind Crystal
White spells you cast cost
less to cast.
If you would gain life, you gain twice that much life instead.
,
: Creatures you control gain flying and lifelink until end of turn.
Legendary Artifact
The Wind Crystal (pfin) 43s

Artifact

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Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire Warrior
Bloodlord of Vaasgoth (pm12) 82★
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (avr) 10
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (lcc) 189
Mephidross Vampire
Flying
Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."
Creature - Vampire
Mephidross Vampire (5dn) 53

Counters

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Bloodhusk Ritualist
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
When this creature enters, target opponent discards a card for each time it was kicked.
Creature - Vampire Shaman
Bloodhusk Ritualist (c17) 101

Discard

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Cliffhaven Vampire
Flying
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Warrior Ally
Cliffhaven Vampire (ogw) 153
Enduring Tenacity
Whenever you gain life, target opponent loses that much life.
When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Snake Glimmer
Enduring Tenacity (dsk) 95
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (c17) 116
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c17) 124
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (p30a) 28
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (ima) 211

Drain

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Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (vow) 231
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Falkenrath Gorger (voc) 146
Mathas, Fiend Seeker
Menace
At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
Legendary Creature - Vampire
Mathas, Fiend Seeker (c17) 42
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (c14) 268
Tarrian's Journal
, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery.
,
, Discard your hand: Transform Tarrian's Journal.
Legendary Artifact - Book
Tarrian's Journal // The Tomb of Aclazotz (lci) 126Tarrian's Journal // The Tomb of Aclazotz (lci) 126
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (xln) 251
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c17) 231

Draw

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Akoum Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Akoum Refuge (c17) 233
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rna) 245
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (c17) 236
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (c17) 238
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (c17) 239
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (pip) 1017
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c17) 242
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (m13) 222
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (fic) 391
Geothermal Bog
(
: Add
or
.)
This land enters tapped.
Land - Swamp Mountain
Geothermal Bog (dsc) 278
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (gtc) 242
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (isd) 242
Kabira Crossroads
This land enters tapped.
When this land enters, you gain 2 life.
: Add
.
Land
Kabira Crossroads (c17) 259
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mkm) 283
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (c17) 268
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (c17) 56
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 278
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (dmu) 421
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (c17) 270
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (m19) 254
Sacred Peaks
(
: Add
or
.)
This land enters tapped.
Land - Plains Mountain
Sacred Peaks (mkc) 285
Savai Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Swamp Mountain
Savai Triome (iko) 253
Scoured Barrens
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Scoured Barrens (c17) 276
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (vow) 285
Sunlit Marsh
(
: Add
or
.)
This land enters tapped.
Land - Plains Swamp
Sunlit Marsh (dmu) 257
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dsk) 282
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (ths) 227
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (vow) 403
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (c17) 294
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Angelic Skirmisher
Flying
At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.
Creature - Angel
Angelic Skirmisher (gtc) 3
Blood Tribute
Kicker—Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)
Target opponent loses half their life, rounded up. If this spell was kicked, you gain life equal to the life lost this way.
Sorcery
Blood Tribute (c17) 100
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (fdn) 58
Licia, Sanguine Tribune
This spell costs
less to cast for each 1 life you gained this turn.
First strike, lifelink
Pay 5 life: Put three +1/+1 counters on Licia. Activate only during your turn and only once each turn.
Legendary Creature - Vampire Soldier
Licia, Sanguine Tribune (c17) 40
Venser's Journal
You have no maximum hand size.
At the beginning of your upkeep, you gain 1 life for each card in your hand.
Artifact - Book
Venser's Journal (som) 220

Lifegain

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Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (mma) 4
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (c17) 8

Protection

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Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (c17) 98
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c14) 54
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (gtc) 61
Master of Dark Rites
, Sacrifice another creature: Add
. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature - Vampire Cleric
Master of Dark Rites (lcc) 51
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (wot) 13
Sol Ring
: Add
.
Artifact
Sol Ring (cc2) 7
Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble
Strefan, Maurer Progenitor (voc) 40

Ramp

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Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (c17) 14
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (dbl) 512
Veinwitch Coven
Menace
Whenever you gain life, you may pay
. If you do, return target creature card from your graveyard to your hand.
Creature - Vampire Warlock
Veinwitch Coven (c21) 46

Recursion

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Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (c17) 96
Attrition
, Sacrifice a creature: Destroy target nonblack creature.
Enchantment
Attrition (cmd) 72
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (c17) 103
Captivating Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Creature - Vampire
Captivating Vampire (c17) 104
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (c17) 167
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (c17) 109
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (c17) 112
Guul Draz Assassin
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 2-3
2/2
,
: Target creature gets -2/-2 until end of turn.
LEVEL 4+
4/4
,
: Target creature gets -4/-4 until end of turn.
Creature - Vampire Assassin
Guul Draz Assassin (roe) 112
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (cmm) 640
Mortify
Destroy target creature or enchantment.
Instant
Mortify (c17) 182
Olivia Voldaren
Flying
: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
: Gain control of target Vampire for as long as you control Olivia Voldaren.
Legendary Creature - Vampire
Olivia Voldaren (isd) 215
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (c17) 20
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (sld) 1698
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (c17) 76
Vein Drinker
Flying
,
: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature.
Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature.
Creature - Vampire
Vein Drinker (c17) 130

Removal

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Indulgent Aristocrat
Lifelink
, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
Creature - Vampire Noble
Indulgent Aristocrat (soi) 118

Sac Outlet

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Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 305

Stax

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Baron Bertram Graywater
Whenever one or more tokens you control enter, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.
, Sacrifice another creature or artifact: Draw a card.
Legendary Creature - Vampire Noble
Baron Bertram Graywater (otj) 195
Edgar, Charmed Groom
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
Legendary Creature - Vampire Noble
Edgar, Charmed Groom // Edgar Markov's Coffin (pvow) 236sEdgar, Charmed Groom // Edgar Markov's Coffin (pvow) 236s
Elenda, the Dusk Rose
Lifelink
Whenever another creature dies, put a +1/+1 counter on Elenda.
When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.
Legendary Creature - Knight Vampire
Elenda, the Dusk Rose (prix) 157s
Kindred Charge
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Sorcery
Kindred Charge (c17) 27

Tokens

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Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (3ed) 105

Tutor

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Deck Info

Deck stats

24 pips - 20 cards
24 mana - 21 cards
0 pips - 0 cards
0 mana - 6 cards
67 pips - 47 cards
35 mana - 30 cards
13 pips - 12 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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