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Commander
Size: 100Salt sum: 39.8
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Kirbypuff

1.5k views14 hrs ago
Commander
Size: 100Salt sum: 39.8

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{"ops":[{"insert":"Commander is basically [[Leyline of the Void]] in the command zone! Be wary of other strats involving death triggers as [[Nemata, Primeval Warden]] is a massive target for those types of of decks.\n\nThe general gameplan is to create tokens by making your opponents sac creatures and pinging opponents down by saccing your own.\n\nYou want to setup synergy pieces your way to 4 mana and then produce more and more mana with the many [[Cryptolith Rite]]-like cards in the list. [[Cryptolith Rite]] cards are incredible as saprolings can be tapped for mana and then used into [[Nemata, Primeval Warden]]'s abilities or just to ramp out large threats like [[Verdant Force]] or [[Mycoloth]] while controlling the board with edicts.\n\n[[Cryptolith Rite]]-likes:\n[[Cryptolith Rite]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Enduring Vitality]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Insidious Roots]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Jaheira, Friend of the Forest]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Brightcap Badger // Fungus Frolic]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Earthcraft]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Utopia Mycon]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Pitiless Plunderer]] with a sac outlet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nNotably some of these work even when the tokens are summoning sick and are incredibly potent.\n[[Earthcraft]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Utopia Mycon]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Pitiless Plunderer]] with a sac outlet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n[[Nemata, Primeval Warden]] is incredibly important in this strategy as one of the best saproling generators. We have a couple other ways but nothing as on demand.\n\nOther Saprolings:\n[[Tendershoot Dryad]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Verdant Embrace]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Verdant Force]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Mycoloth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Brightcap Badger // Fungus Frolic]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fungal Plots]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Slimefoot, the Stowaway]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fungal Rebirth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Saproling Symbiosis]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n[[Deathspore Thallid]] and [[Utopia Mycon]] technically generate saprolings but they do it incredibly slowly and are included primarily as free sac outlets.\n\nDo note if a board clear is used, [[Nemata, Primeval Warden]] will see all other deaths and you’ll get a bunch of saprolings back. \n\nIf [[Nemata, Primeval Warden]] (or anything really) does become a target, there are a couple ways to protect him from removal:\n[[Malakir Rebirth // Malakir Mire]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Veil of Summer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Heroic Intervention]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Golgari Charm]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDespite the importance of the commander, if he is removed, there are many ways to return him to the field from the graveyard:\n[[Reanimate]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Cauldron of Essence]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Victimize]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Rise of the Witch-King]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Agadeem’s Awakening // Agadeem, the Undercrypt]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nAlternatively, there’s other ways to hand:\n[[Deadly Brew]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Eternal Witness]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fungal Rebirth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Bala Ged Recovery // Bala Ged Sanctuary]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIf resources are low or there’s difficulties pushing damage through, [[Nemata, Primeval Warden]]’s activated abilities are pretty handy to generate card advantage or just to threaten a good attack/block. They work doubly well with [[Cryptolith Rite]] effects as mentioned previously.\n\n[[Grave Pact]] and [[Dictate of Erebos]] are both incredibly strong effects that can shut down your opponents while fueling our own token generation. They can win the game alone if not dealt with and will generate more and more saprolings to munch on.\n\n[[Fecundity]] is a very nice card in this list as [[Nemata, Primeval Warden]] turns off your opponent’s chance to draw.\n\n[[Unearth]] can't target [[Nemata, Primeval Warden]] but it can hit almost all of the most important value pieces so it's worth an include.\n"}]}
Nemata, Primeval Warden
Reach
If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.
, Sacrifice a Saproling: Nemata gets +2/+2 until end of turn.
, Sacrifice two Saprolings: Draw a card.
Legendary Creature - Treefolk
Nemata, Primeval Warden (dmu) 209

Commander

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Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (iko) 73
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (c17) 99
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179
Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer
Marionette Apprentice (mh3) 100
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 421
Slimefoot, the Stowaway
Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life.
: Create a 1/1 green Saproling creature token.
Legendary Creature - Fungus
Slimefoot, the Stowaway (cmm) 686
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (bfz) 126

Drain

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Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (eoc) 82
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (clb) 124
Fecundity
Whenever a creature dies, that creature's controller may draw a card.
Enchantment
Fecundity (uma) 165
Liliana, Dreadhorde General
Whenever a creature you control dies, draw a card.
+1: Create a 2/2 black Zombie creature token.
−4: Each player sacrifices two creatures of their choice.
−9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
Legendary Planeswalker - Liliana
Liliana, Dreadhorde General (fdn) 176
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (otc) 142
Ominous Harvest
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)
Target player draws a card and loses 1 life.
Sorcery
Ominous Harvest (soc) 28
Plumb the Forbidden
As an additional cost to cast this spell, you may sacrifice one or more creatures. When you do, copy this spell for each creature sacrificed this way.
You draw a card and lose 1 life.
Instant
Plumb the Forbidden (blc) 188
Priest of Forgotten Gods
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature of their choice. You add
and draw a card. (Activate only as an instant.)
Creature - Human Cleric
Priest of Forgotten Gods (j25) 478
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (soa) 57
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (blc) 283
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 179
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (sta) 35

Draw

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Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 80
Blasphemous Edict
You may pay
rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
Sorcery
Blasphemous Edict (fdn) 57
Deadly Brew
Each player sacrifices a creature or planeswalker of their choice. If you sacrificed a permanent this way, you may return another permanent card from your graveyard to your hand.
Sorcery
Deadly Brew (fdn) 654
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Dictate of Erebos (jou) 65
Flare of Malice
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Flare of Malice (mh3) 95
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (cmm) 165
Make an Example
Each opponent separates the creatures they control into two piles. For each opponent, you choose one of their piles. Each opponent sacrifices the creatures in their chosen pile. (Piles can be empty.)
Sorcery
Make an Example (ncc) 37
Pick Your Poison
Choose one —
• Each opponent sacrifices an artifact of their choice.
• Each opponent sacrifices an enchantment of their choice.
• Each opponent sacrifices a creature with flying of their choice.
Sorcery
Pick Your Poison (soa) 55
Rise of the Witch-king
Each player sacrifices a creature of their choice. If you sacrificed a creature this way, you may return another permanent card from your graveyard to the battlefield.
Sorcery
Rise of the Witch-king (ltr) 221
Sheoldred's Edict
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
Instant
Sheoldred's Edict (one) 108
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (znr) 345
Vona's Hunger
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Each opponent sacrifices a creature of their choice. If you have the city's blessing, instead each opponent sacrifices half the creatures they control of their choice, rounded up.
Instant
Vona's Hunger (rix) 90

Edict

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Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 253
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fdn) 687
Forest
(
: Add
.)
Basic Land - Forest
Forest (unf) 244
Hissing Quagmire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Land
Hissing Quagmire (ogw) 171
Lazotep Quarry
: Add
.
, Sacrifice a creature: Add one mana of any color.
,
, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
Land - Desert
Lazotep Quarry (m3c) 131
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (eoc) 165
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (spg) 110
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (spg) 111
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (unf) 284
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 356
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Spymaster's Vault
This land enters tapped unless you control a Swamp.
: Add
.
,
: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Land
Spymaster's Vault (mh3) 230
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (unf) 242
Tainted Wood
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Wood (blc) 337
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (eoc) 189
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (eoc) 24
Wastewood Verge
: Add
.
: Add
. Activate only if you control a Swamp or a Forest.
Land
Wastewood Verge (dft) 268
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 360
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 361
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (tdc) 412

Land

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Golgari Charm
Choose one —
• All creatures get -1/-1 until end of turn.
• Destroy target enchantment.
• Regenerate each creature you control.
Instant
Golgari Charm (rtr) 164
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (afc) 161
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (m20) 198

Protection

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Brightcap Badger
Each Fungus and Saproling you control has "
: Add
."
At the beginning of your end step, create a 1/1 green Saproling creature token.
Creature - Druid Badger
Brightcap Badger // Fungus Frolic (blc) 28
Cryptolith Rite
Creatures you control have "
: Add one mana of any color."
Enchantment
Cryptolith Rite (inr) 408
Earthcraft
Tap an untapped creature you control: Untap target basic land.
Enchantment
Earthcraft (tmp) 222
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Insidious Roots
Creature tokens you control have "
: Add one mana of any color."
Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.
Enchantment
Insidious Roots (mkm) 208
Jaheira, Friend of the Forest
Tokens you control have "
: Add
."
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Elf Druid
Jaheira, Friend of the Forest (clb) 237
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (j25) 476
Sol Ring
: Add
.
Artifact
Sol Ring (fdc) 2

Ramp

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Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (cmr) 425
Fungal Rebirth
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Instant
Fungal Rebirth (m21) 182
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (dsc) 155
Unearth
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Unearth (sch) 48
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (mh3) 278

Recursion

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Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (grn) 152
Boggart Trawler
When this creature enters, exile target player's graveyard.
Creature - Goblin
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Cankerbloom
, Sacrifice this creature: Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Fungus Phyrexian
Cankerbloom (one) 294
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (pw25) 4
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Lich's Relic
When this Equipment enters, you may pay
. When you do, for each opponent, destroy up to one target creature or planeswalker that player controls.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Lich's Relic (fra) 57
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (ltc) 209

Removal

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Deathspore Thallid
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.
Creature - Fungus Zombie
Deathspore Thallid (tsr) 109
Fungal Plots
, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token.
Sacrifice two Saprolings: You gain 2 life and draw a card.
Enchantment
Fungal Plots (dom) 160
Umbral Collar Zealot
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Cleric
Umbral Collar Zealot (eoe) 123
Utopia Mycon
At the beginning of your upkeep, put a spore counter on this creature.
Remove three spore counters from this creature: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Add one mana of any color.
Creature - Fungus
Utopia Mycon (fut) 140
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (cmr) 158
Warren Soultrader
Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Wizard Goblin Zombie
Warren Soultrader (mh3) 110

Sac Outlet

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Mycoloth
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
Creature - Fungus
Mycoloth (c15) 192
Saproling Symbiosis
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Create a 1/1 green Saproling creature token for each creature you control.
Sorcery
Saproling Symbiosis (dmr) 175
Tendershoot Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Creature - Dryad
Tendershoot Dryad (blc) 242
Verdant Embrace
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Enchantment - Aura
Verdant Embrace (tsp) 232
Verdant Force
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Creature - Elemental
Verdant Force (dom) 187

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
55 pips - 45 cards
36 mana - 32 cards
0 pips - 0 cards
0 mana - 9 cards
39 pips - 31 cards
30 mana - 28 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Commander is basically [[Leyline of the Void]] in the command zone! Be wary of other strats involving death triggers as [[Nemata, Primeval Warden]] is a massive target for those types of of decks.\n\nThe general gameplan is to create tokens by making your opponents sac creatures and pinging opponents down by saccing your own.\n\nYou want to setup synergy pieces your way to 4 mana and then produce more and more mana with the many [[Cryptolith Rite]]-like cards in the list. [[Cryptolith Rite]] cards are incredible as saprolings can be tapped for mana and then used into [[Nemata, Primeval Warden]]'s abilities or just to ramp out large threats like [[Verdant Force]] or [[Mycoloth]] while controlling the board with edicts.\n\n[[Cryptolith Rite]]-likes:\n[[Cryptolith Rite]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Enduring Vitality]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Insidious Roots]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Jaheira, Friend of the Forest]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Brightcap Badger // Fungus Frolic]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Earthcraft]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Utopia Mycon]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Pitiless Plunderer]] with a sac outlet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nNotably some of these work even when the tokens are summoning sick and are incredibly potent.\n[[Earthcraft]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Utopia Mycon]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Pitiless Plunderer]] with a sac outlet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n[[Nemata, Primeval Warden]] is incredibly important in this strategy as one of the best saproling generators. We have a couple other ways but nothing as on demand.\n\nOther Saprolings:\n[[Tendershoot Dryad]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Verdant Embrace]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Verdant Force]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Mycoloth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Brightcap Badger // Fungus Frolic]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fungal Plots]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Slimefoot, the Stowaway]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fungal Rebirth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Saproling Symbiosis]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n[[Deathspore Thallid]] and [[Utopia Mycon]] technically generate saprolings but they do it incredibly slowly and are included primarily as free sac outlets.\n\nDo note if a board clear is used, [[Nemata, Primeval Warden]] will see all other deaths and you’ll get a bunch of saprolings back. \n\nIf [[Nemata, Primeval Warden]] (or anything really) does become a target, there are a couple ways to protect him from removal:\n[[Malakir Rebirth // Malakir Mire]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Veil of Summer]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Heroic Intervention]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Golgari Charm]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDespite the importance of the commander, if he is removed, there are many ways to return him to the field from the graveyard:\n[[Reanimate]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Cauldron of Essence]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Victimize]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Rise of the Witch-King]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Agadeem’s Awakening // Agadeem, the Undercrypt]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nAlternatively, there’s other ways to hand:\n[[Deadly Brew]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Eternal Witness]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Fungal Rebirth]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"[[Bala Ged Recovery // Bala Ged Sanctuary]]"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nIf resources are low or there’s difficulties pushing damage through, [[Nemata, Primeval Warden]]’s activated abilities are pretty handy to generate card advantage or just to threaten a good attack/block. They work doubly well with [[Cryptolith Rite]] effects as mentioned previously.\n\n[[Grave Pact]] and [[Dictate of Erebos]] are both incredibly strong effects that can shut down your opponents while fueling our own token generation. They can win the game alone if not dealt with and will generate more and more saprolings to munch on.\n\n[[Fecundity]] is a very nice card in this list as [[Nemata, Primeval Warden]] turns off your opponent’s chance to draw.\n\n[[Unearth]] can't target [[Nemata, Primeval Warden]] but it can hit almost all of the most important value pieces so it's worth an include.\n"}]}
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