914 views9 days ago
Commander
Size: 100Salt sum: 28.65
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Whitetiger4844

914 views9 days ago
Commander
Size: 100Salt sum: 28.65

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Lagrella, the Magpie
When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.
Legendary Creature - Human Soldier
Lagrella, the Magpie (snc) 196

Commander

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Mirror Image
You may have this creature enter as a copy of a creature you control.
Creature - Shapeshifter
Mirror Image (j22) 62

Clones

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Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard
Starfield Vocalist (eoe) 78

Copy

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Duskshell Crawler
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Insect
Duskshell Crawler (j25) 653
High Sentinels of Arashin
Flying
This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.
Creature - Soldier Bird
High Sentinels of Arashin (moc) 189
Lita, Little Orphan Amphibian
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn.
• Put a +1/+1 counter on Lita.
• Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
• Scry 1.
Legendary Creature - Mutant Ninja Turtle
Lita, Little Orphan Amphibian (tmt) 19
Ray Fillet, Wave Warrior
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Legendary Creature - Mutant Fish
Ray Fillet, Wave Warrior (tmc) 14
Sigarda's Summons
Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.
Enchantment
Sigarda's Summons (vow) 36
Tromell, Seymour's Butler
Each other nontoken creature you control enters with an additional +1/+1 counter on it.
,
: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Advisor
Tromell, Seymour's Butler (fic) 162
Vigorbloom Vanguard
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Each creature you control with a +1/+1 counter on it has vigilance.
Creature - Druid Troll
Vigorbloom Vanguard // Seed Suture (fra) 161
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (lcc) 294

Counters

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Aang, at the Crossroads
Flying
When Aang enters, look at the top five cards of your library. You may put a creature card with mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When another creature you control leaves the battlefield, transform Aang at the beginning of the next upkeep.
Legendary Creature - Human Avatar Ally
Aang, at the Crossroads // Aang, Destined Savior (tla) 203Aang, at the Crossroads // Aang, Destined Savior (tla) 203
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Circuit Mender
When this creature enters, you gain 2 life.
When this creature leaves the battlefield, draw a card.
Creature Artifact - Insect
Circuit Mender (blc) 267
Divining Duelist
Flash
When this creature enters, choose one —
• Tap target creature.
• Untap target creature.
• Draw a card, then discard a card.
Creature - Wizard Merfolk
Divining Duelist (fra) 29
Dreamdew Entrancer
Reach
When this creature enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.
Creature - Wizard Frog
Dreamdew Entrancer (blb) 211
Elite Guardmage
Flying
When this creature enters, you gain 3 life and draw a card.
Creature - Human Wizard
Elite Guardmage (war) 195
Ms. Marvel, Kamala Khan
Reach, vigilance
You have no maximum hand size.
Embiggen Fist — Whenever you cast a spell that targets a creature you control, draw a card. Until end of turn, Ms. Marvel gains "Ms. Marvel's base power is equal to the number of cards in your hand."
Legendary Creature - Mutant Hero Inhuman
Ms. Marvel, Kamala Khan (msh) 67
Prime Speaker Zegana
Prime Speaker Zegana enters with X +1/+1 counters on it, where X is the greatest power among other creatures you control.
When Prime Speaker Zegana enters, draw cards equal to its power.
Legendary Creature - Wizard Merfolk
Prime Speaker Zegana (fdn) 664

Draw

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Neurok Invisimancer
This creature can't be blocked.
When this creature enters, target creature can't be blocked this turn.
Creature - Human Wizard
Neurok Invisimancer (ddi) 8

Evasion

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Arctic Treeline
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Forest
Arctic Treeline (khm) 249
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (tdm) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eoc) 59
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 285
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Grasslands
This land enters tapped.
, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Grasslands (cmm) 1002
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (dsc) 282
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (tdc) 371
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (dmu) 249
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 279
Littjara Mirrorlake
This land enters tapped.
: Add
.
,
, Sacrifice this land: Create a token that's a copy of target creature you control, except it enters with an additional +1/+1 counter on it. Activate only as a sorcery.
Land
Littjara Mirrorlake (ncc) 412
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (drc) 165
Plains
(
: Add
.)
Basic Land - Plains
Plains (tdm) 278
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (who) 294
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (tdc) 384
Quandrix Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Quandrix Campus (dsc) 294
Radiant Grove
(
: Add
or
.)
This land enters tapped.
Land - Plains Forest
Radiant Grove (tdc) 385
Rimewood Falls
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Forest
Rimewood Falls (khm) 266
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (blc) 329
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (tdc) 394
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (tdm) 270
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (blb) 261

Land

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Grateful Apparition
Flying
Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Spirit
Grateful Apparition (cmm) 824
Pollenbright Druid
When this creature enters, choose one —
• Put a +1/+1 counter on target creature.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Pollenbright Druid (cmm) 312
Thrummingbird
Flying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Horror Phyrexian
Thrummingbird (cmm) 858

Proliferate

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Portal Manipulator
Flash
When this creature enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.
Creature - Human Wizard
Portal Manipulator (clu) 40
Semester's End
Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.
Instant
Semester's End (cmm) 834
Slip On the Ring
Exile target creature you own, then return it to the battlefield under your control. The Ring tempts you.
Instant
Slip On the Ring (ltr) 31
Teyo, Lightshield Expert
Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Cleric
Teyo, Lightshield Expert (fra) 204
Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Enchantment
Together Forever (moc) 212
Waterbender's Restoration
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Exile X target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant - Lesson
Waterbender's Restoration (tle) 99

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eoc) 53
Azorius Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Azorius Cluestone (dgm) 136
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (eoc) 95
Expand the Sphere
Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Expand the Sphere (one) 168
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Prosperous Innkeeper
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever another creature you control enters, you gain 1 life.
Creature - Citizen Halfling
Prosperous Innkeeper (blc) 121
Simic Signet
,
: Add
.
Artifact
Simic Signet (dsc) 252
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (otc) 209
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (hob) 142

Ramp

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Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (cmm) 286
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (tdc) 133

Recursion

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Aang, Swift Savior
Flash
Flying
When Aang enters, airbend up to one other target creature or spell. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Waterbend
: Transform Aang.
Legendary Creature - Human Avatar Ally
Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204Aang, Swift Savior // Aang and La, Ocean's Fury (tla) 204
Airbender's Reversal
Choose one —
• Destroy target attacking creature.
• Airbend target creature you control. (Exile it. While it's exiled, its owner may cast it for
rather than its mana cost.)
Instant - Lesson
Airbender's Reversal (tla) 7
Hopeful Initiate
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.
Creature - Human Warlock
Hopeful Initiate (inr) 27
Knight of Autumn
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
Creature - Knight Dryad
Knight of Autumn (afc) 187
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (lcc) 167
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Rishadan Brigand
Flying
When this creature enters, each opponent sacrifices a permanent of their choice unless they pay
.
This creature can block only creatures with flying.
Creature - Human Pirate
Rishadan Brigand (plst) MMQ-92
The Legend of Yangchen
(As this Saga enters and after your draw step, add a lore counter.)
I — Starting with you, each player chooses up to one permanent with mana value 3 or greater from among permanents your opponents control. Exile those permanents.
II — You may have target opponent draw three cards. If you do, draw three cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Legend of Yangchen // Avatar Yangchen (tla) 27The Legend of Yangchen // Avatar Yangchen (tla) 27
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (j25) 66

Removal

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Mighty Mutanimals
When this creature enters, create a 2/2 red Mutant creature token.
Alliance — Whenever another creature you control enters, put a +1/+1 counter on target creature you control.
Creature - Mutant Rebel
Mighty Mutanimals (tmt) 21
Sally Pride, Lioness Leader
When Sally Pride enters, create X 2/2 red Mutant creature tokens, where X is the number of nontoken creatures you control.
Whenever Sally Pride attacks, put a +1/+1 counter on each creature you control.
Legendary Creature - Cat Mutant Rebel
Sally Pride, Lioness Leader (tmt) 24

Tokens

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Deck Info

Deck stats

42 pips - 32 cards
21 mana - 21 cards
32 pips - 25 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
20 pips - 17 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Magpie’s Court of Echoes — Deck Primer\nCommander: Lagrella, the Magpie\n\nIntroduction\nMagpie’s Court of Echoes is a Bant (WUG) flicker-control deck built around the value-focused abilities of Lagrella, the Magpie. The deck exploits enter-the-battlefield (ETB) effects through a suite of blink and exile effects, supported by proliferate mechanics and +1/+1 counter interactions. It rewards careful sequencing and precise value management, often winning through recursive advantage rather than brute force.\n\nCard Choices and Strategy\nThe heart of the deck lies in flicker effects and ETB synergies. Lagrella herself exiles creatures temporarily when she enters the battlefield, setting up opportunities to reuse powerful triggers. Cards like Restoration Angel, Cloudshift, Semester's End, and Lae’zel’s Acrobatics reset creatures for reuse or protect them in response to removal.\n\nDisplacer Kitten is a combo engine, enabling repeated flickers through noncreature spellcasting. Combined with strong ETB creatures like Eternal Witness, Circuit Mender, Meteor Golem, and Reclamation Sage, these loops can control the board or generate overwhelming value. Sun Titan plays a similar role, returning permanents and setting up recursive chains when combined with flicker or sacrifice effects.\n\nThe deck integrates a moderate +1/+1 counter theme with support from Vorel of the Hull Clade, Duskshell Crawler, and Winterthorn Blessing. These synergize with proliferate cards such as Thrummingbird and Experimental Augury to snowball advantage across the battlefield.\n\nCombo potential arises in several forms. A soft loop involving Reveillark and small ETB creatures like Knight of the White Orchid, Inquisitor Exarch, or Grateful Apparition can generate sustained board presence. When paired with Displacer Kitten or repeatable blink triggers, these effects grow stronger. Vorel and proliferate enable large-scale token and counter value that can overwhelm slower decks.\n\nControl elements are included in the form of Mana Leak, Ravenform, and spot protection like Adamant Will or Snakeskin Veil. They allow the deck to defend key pieces and slow opposing strategies while the board develops.\n\nGameplay Tips\nTime your flicker spells to maximize value—either by saving creatures from removal, triggering ETBs when needed, or resetting Lagrella. It’s often better to play slower and build incremental advantage rather than rush the board.\n\nDisplacer Kitten can enable powerful chains, so hold noncreature spells like Preordain or Simic Signet until it’s in play. Use proliferate carefully to push key thresholds—especially with Vorel or creatures with +1/+1 counters.\n\nPlay lands and mana rocks judiciously; this deck operates best with 5–7 mana to hold up interaction while deploying value pieces or combos. Don’t hesitate to flicker support creatures like Prosperous Innkeeper or Fertilid in longer games.\n\nCommon Matchups\nAgainst control, aim to resolve Displacer Kitten and Sun Titan—these generate sustained advantage even under removal pressure. Use protective instants proactively to dodge board wipes.\n\nAgainst aggro, lean on repeatable blockers, life gain, and removal like Smell Fear. Knight of Autumn and Knight of the White Orchid provide early battlefield stabilization.\n\nCombo decks may outpace you if you fall behind, but flicker tricks and counterspells can buy critical turns. Rely on Reveillark lines and proliferate pressure to create unexpected bursts of value.\n\nStrengths and Weaknesses\nThis deck excels in board-centric matchups where repeated ETB triggers can grind opponents down. It is resilient to most forms of removal, especially with proper flicker sequencing.\n\nHowever, it can stumble under stax effects that prevent blinking, or against fast combo decks that don’t interact through the battlefield. High mana requirements mean poor early draws may leave it vulnerable.\n\nConclusion\nMagpie’s Court of Echoes is a mid-to-high power value deck that combines blink, ETB recursion, and proliferate synergies to dominate slower matchups and frustrate opponents with resource loops. Its performance scales with pilot skill and board awareness.\n\nEstimated Power Level: 7.5/10\n\nLet me know if you'd like a sideboard plan, primer for a different meta, or cut suggestions to tune the list further.\n"}]}
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