Whelan
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Commander
Size: 100Salt sum: 47.62
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Commander
Commander
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Drain
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Drain
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Draw
Draw
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Evasion
Evasion
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Land
Land
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Lifegain
Lifegain
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
Liliana of the Dark Realms
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have ': Add .'"
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have ': Add .'"
Legendary Planeswalker - Liliana

The Darkness Crystal
Black spells you cast cost less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact

Ramp
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Recursion
Midnight Recovery
Return target creature card from your graveyard to your hand.
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Sorcery

Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay . If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment

The Falcon, Airship Restored
Flying
Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
: Return this card from your graveyard to the battlefield tapped.
Crew 2
Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield.
: Return this card from your graveyard to the battlefield tapped.
Crew 2
Legendary Artifact - Vehicle

Recursion
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Removal
Profane Command
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Sorcery

Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment

Ulamog, the Infinite Gyre
When you cast this spell, destroy target permanent.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Indestructible
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi

Removal
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Steal
Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar

Tinybones, Bauble Burglar
Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
, : Each opponent discards a card. Activate only as a sorcery.
During your turn, you may play cards you don't own with stash counters on them from exile, and mana of any type can be spent to cast those spells.
, : Each opponent discards a card. Activate only as a sorcery.
Legendary Creature - Skeleton Rogue

Steal
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Throw
Throw
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This "},{"attributes":{"bold":true},"insert":"Shadow, Mysterious Assassin"},{"insert":" deck combines evasive combat, sacrifice, recursion, and lifedrain. Whenever Shadow connects with a player, his Throw ability lets you sacrifice another nonland permanent, draw two cards, and drain "},{"attributes":{"bold":true},"insert":"every opponent"},{"insert":" for that permanent’s mana value. Reusable creatures and powerful death triggers turn each successful attack into cards, damage, and battlefield control.\n"},{"attributes":{"bold":true},"insert":"Best win conditions"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Exquisite Blood + Sanguine Bond or Marauding Blight-Priest:"},{"insert":" Your strongest combo finish. Once an opponent loses life or you gain life, these cards create a repeating lifegain-and-lifeloss loop that can eliminate the table unless interrupted."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shadow + Kokusho, the Evening Star:"},{"insert":" Sacrifice Kokusho to Throw for six life lost per opponent, then its death trigger drains another five. That is "},{"attributes":{"bold":true},"insert":"11 life per opponent"},{"insert":", two cards drawn, and substantial lifegain. Recursion lets you repeat the sequence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Archfiend of Despair + lifedrain:"},{"insert":" Keep Archfiend in play while Shadow, Kokusho, or Gray Merchant drains opponents. At the end step, Archfiend makes each opponent lose life equal to everything they already lost that turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Big mana + Exsanguinate:"},{"insert":" Cabal Coffers, Nirkana Revenant, Caged Sun, and Black Market support a large Exsanguinate that drains the entire table."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Repeated Gray Merchant entries:"},{"insert":" Build black devotion, then sacrifice and recover Gray Merchant of Asphodel to repeatedly drain opponents and replenish your life."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rise of the Dark Realms:"},{"insert":" Reanimate every creature from every graveyard after your removal and sacrifice engines have filled them. This can deliver decisive entry triggers and an overwhelming army."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Top synergies"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Shadow + evasion:"},{"insert":" Whispersilk Cloak, Prowler’s Helm, Dauthi Embrace, and your unblockable ability lands help Shadow connect reliably. Interceptor supplies menace and can return from your graveyard when you attack with a legendary creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shadow + Avacyn, Angel of Horror:"},{"insert":" Sacrifice a nontoken creature to Throw, then return it at the next end step. Kokusho, Gray Merchant, Meteor Golem, and Sepulchral Primordial are particularly rewarding to reuse."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Shadow + Spine of Ish Sah:"},{"insert":" Spine destroys a permanent when it enters, drains each opponent for seven when thrown, then returns to your hand so you can cast it again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grave Pact, Dictate of Erebos, or Butcher of Malakir + sacrifices:"},{"insert":" Your creature deaths force each opponent to sacrifice a creature. Sothera offers a parallel engine that makes opponents exile creatures instead."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"It That Betrays + forced sacrifices:"},{"insert":" Steal opposing nontoken permanents sacrificed to your removal engines or annihilator attacks, turning their losses into your resources."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Syr Konrad + creature recycling:"},{"insert":" Creature deaths and creature cards leaving your graveyard produce additional damage to every opponent. Returning a fallen creature can therefore generate value both when it dies and when it comes back."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Pitiless Plunderer + creature deaths:"},{"insert":" Convert your sacrifices into Treasures, helping fund recursion, recasting, and Nim Deathmantle’s four-mana return ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Midnight Recovery + Shadow:"},{"insert":" Encode Recovery on Shadow so successful attacks also recover creatures. You can order the combat-damage triggers so Throw resolves first, letting the copied Recovery retrieve the creature you just sacrificed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Junji + Tinybones:"},{"insert":" Junji’s discard mode supplies cards for Tinybones to exile and lets you play those cards during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ophiomancer + sacrifice outlets:"},{"insert":" Produce replacement Snakes across successive upkeeps to fuel removal and death triggers. Ordinary Snake tokens have mana value zero, so throwing one draws cards but causes no life loss from Throw itself."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck steadily converts expendable permanents into advantages, then finishes through repeated table-wide drain or its Exquisite Blood combo. Protecting Shadow and keeping recursion available makes the sacrifice engine sustainable.\n\n"}]}



























































