218 views29 days ago
Commander
Size: 100Est cost: $307.72Salt sum: 31.06
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Estaperf

218 views29 days ago
Commander
Size: 100Est cost: $307.72Salt sum: 31.06

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Commander

Qty: 1 Price: $16.99
Go-Shintai of Life's Origin
,
: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
Legendary Creature Enchantment - Shrine
Go-Shintai of Life's Origin (sld) 1853

Commander

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- Coste

Qty: 3 Price: $4.33
Heliod, the Radiant Dawn
When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Legendary Creature Enchantment - God
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 17Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 17
Inquisitive Glimmer
Enchantment spells you cast cost
less to cast.
Unlock costs you pay cost
less.
Creature Enchantment - Fox Glimmer
Inquisitive Glimmer (dsk) 217
Jukai Naturalist
Lifelink
Enchantment spells you cast cost
less to cast.
Creature Enchantment - Human Monk
Jukai Naturalist (neo) 225

- Coste

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Artifact

Qty: 5 Price: $9.25
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 367
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (cmm) 376
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (cmm) 377
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Navigation Orb
,
, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Artifact
Navigation Orb (clb) 329

Artifact

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Creature

Qty: 9 Price: $54.21
Composer of Spring
Constellation — Whenever an enchantment you control enters, you may put a land card from your hand onto the battlefield tapped. If you control six or more enchantments, instead you may put a creature or land card from your hand onto the battlefield tapped.
Creature - Satyr Bard
Composer of Spring (cmm) 739
Destiny Spinner
Creature and enchantment spells you control can't be countered.
: Target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is the number of enchantments you control. It's still a land.
Creature Enchantment - Human
Destiny Spinner (thb) 168
Doomwake Giant
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
Creature Enchantment - Giant
Doomwake Giant (cmm) 865
Hei Bai, Forest Guardian
When Hei Bai enters, reveal cards from the top of your library until you reveal a Shrine card. You may put that card onto the battlefield. Then shuffle.
,
: For each legendary enchantment you control, create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Legendary Creature - Spirit Bear
Hei Bai, Forest Guardian (tle) 139
Obeka, Splitter of Seconds
Menace
Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.
Legendary Creature - Ogre Warlock
Obeka, Splitter of Seconds (otj) 222
Weaver of Harmony
Other enchantment creatures you control get +1/+1.
,
: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
Creature Enchantment - Druid Snake
Weaver of Harmony (pneo) 213p
Yenna, Redtooth Regent
,
: Choose target enchantment you control that doesn't have the same name as another permanent you control. Create a token that's a copy of it, except it isn't legendary. If the token is an Aura, untap Yenna, then scry 2. Activate only as a sorcery.
Legendary Creature - Elf Noble
Yenna, Redtooth Regent (pwoe) 219p
Yuna, Hope of Spira
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward
.
At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
Legendary Creature - Human Cleric
Yuna, Hope of Spira (fin) 250
Zur, Eternal Schemer
Flying
Enchantment creatures you control have deathtouch, lifelink, and hexproof.
: Target non-Aura enchantment you control becomes a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Legendary Creature - Human Wizard
Zur, Eternal Schemer (dmu) 228

Creature

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Draw

Qty: 4 Price: $18.76
Eidolon of Blossoms
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Creature Enchantment - Spirit
Eidolon of Blossoms (woc) 124
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (cmm) 893
Setessan Champion
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.
Creature - Human Warrior
Setessan Champion (pthb) 198p
Sythis, Harvest's Hand
Whenever you cast an enchantment spell, you gain 1 life and draw a card.
Legendary Creature Enchantment - Nymph
Sythis, Harvest's Hand (mh2) 214

Draw

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Enchantment

Qty: 5 Price: $36.75
Annie Joins Up
When Annie Joins Up enters, it deals 5 damage to target creature or planeswalker an opponent controls.
If a triggered ability of a legendary creature you control triggers, that ability triggers an additional time.
Legendary Enchantment
Annie Joins Up (potj) 191p
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (chk) 10
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (wot) 65
Paradox Haze
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
Enchantment - Aura
Paradox Haze (tsp) 71
Sphere of Safety
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures, where X is the number of enchantments you control.
Enchantment
Sphere of Safety (rtr) 24

Enchantment

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Instant

Qty: 6 Price: $22.30
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (voc) 102
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (bbd) 190
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (gk1) 84
Negate
Counter target noncreature spell.
Instant
Negate (mom) 68
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (cmd) 25
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ima) 36

Instant

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Land

Qty: 31 Price: $54.83
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (mm3) 230
Baldur's Gate
: Add
.
,
: Add X mana of any one color, where X is the number of other Gates you control.
Legendary Land - Gate
Baldur's Gate (clb) 600
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (m3c) 320
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (plst) CLB-347
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (fdn) 684
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (plst) CLB-349
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (plst) CLB-350
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (m3c) 331
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (znc) 127
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (woc) 159
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 285
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (rvr) 278
Gond Gate
Gates you control enter untapped.
: Add
.
: Add one mana of any color that a Gate you control could produce.
Land - Gate
Gond Gate (clb) 353
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rvr) 403
Island
(
: Add
.)
Basic Land - Island
Island (m21) 263
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (fdn) 727
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fin) 303
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (rna) 253
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (otc) 310
Plains
(
: Add
.)
Basic Land - Plains
Plains (ecl) 274
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c14) 308
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (rvr) 286
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (rna) 257
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (eoe) 271
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (pkhm) 275s
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (pdmu) 259p
Valgavoth's Lair
Hexproof
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land Enchantment
Valgavoth's Lair (dsk) 271

Land

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Ramp / Manafixing

Qty: 7 Price: $49.43
Dryad of the Ilysian Grove
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
Creature Enchantment - Dryad Nymph
Dryad of the Ilysian Grove (plst) THB-169
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (pdsk) 176p
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Prismatic Omen
Lands you control are every basic land type in addition to their other types.
Enchantment
Prismatic Omen (wot) 60
Sanctum Weaver
: Add X mana of any one color, where X is the number of enchantments you control.
Creature Enchantment - Dryad
Sanctum Weaver (pmh2) 171s
Trace of Abundance
Enchant land
Enchanted land has shroud. (It can't be the target of spells or abilities.)
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Trace of Abundance (sld) 1849
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (rvr) 159

Ramp / Manafixing

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Recursivitat

Qty: 2 Price: $8.98
Brilliant Restoration
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Brilliant Restoration (pneo) 7p
Eerie Ultimatum
Return any number of permanent cards with different names from your graveyard to the battlefield.
Sorcery
Eerie Ultimatum (slc) 5

Recursivitat

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Shrines

Qty: 20 Price: $25.90
Crescent Island Temple
When Crescent Island Temple enters, for each Shrine you control, create a 1/1 red Monk creature token with prowess. (Whenever you cast a noncreature spell, it gets +1/+1 until end of turn.)
Whenever another Shrine you control enters, create a 1/1 red Monk creature token with prowess.
Legendary Enchantment - Shrine
Crescent Island Temple (tla) 129
Go-Shintai of Ancient Wars
First strike
At the beginning of your end step, you may pay
. When you do, Go-Shintai of Ancient Wars deals X damage to target player or planeswalker, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Ancient Wars (neo) 144
Go-Shintai of Boundless Vigor
Trample
At the beginning of your end step, you may pay
. When you do, put a +1/+1 counter on target Shrine for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Boundless Vigor (neo) 187
Go-Shintai of Hidden Cruelty
Deathtouch
At the beginning of your end step, you may pay
. When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Hidden Cruelty (neo) 97
Go-Shintai of Lost Wisdom
Flying
At the beginning of your end step, you may pay
. When you do, target player mills X cards, where X is the number of Shrines you control. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature Enchantment - Shrine
Go-Shintai of Lost Wisdom (neo) 55
Go-Shintai of Shared Purpose
Vigilance
At the beginning of your end step, you may pay
. If you do, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Creature Enchantment - Shrine
Go-Shintai of Shared Purpose (neo) 14
Honden of Cleansing Fire
At the beginning of your upkeep, you gain 2 life for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Cleansing Fire (ema) 13
Honden of Infinite Rage
At the beginning of your upkeep, Honden of Infinite Rage deals damage to any target equal to the number of Shrines you control.
Legendary Enchantment - Shrine
Honden of Infinite Rage (plst) EMA-134
Honden of Life's Web
At the beginning of your upkeep, create a 1/1 colorless Spirit creature token for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Life's Web (ema) 172
Honden of Night's Reach
At the beginning of your upkeep, target opponent discards a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Night's Reach (chk) 116
Honden of Seeing Winds
At the beginning of your upkeep, draw a card for each Shrine you control.
Legendary Enchantment - Shrine
Honden of Seeing Winds (chk) 69
Kyoshi Island Plaza
When Kyoshi Island Plaza enters, search your library for up to X basic land cards, where X is the number of Shrines you control. Put those cards onto the battlefield tapped, then shuffle.
Whenever another Shrine you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Enchantment - Shrine
Kyoshi Island Plaza (tla) 184
Northern Air Temple
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Legendary Enchantment - Shrine
Northern Air Temple (tla) 111
Sanctum of Calm Waters
At the beginning of your first main phase, you may draw X cards, where X is the number of Shrines you control. If you do, discard a card.
Legendary Enchantment - Shrine
Sanctum of Calm Waters (m21) 68
Sanctum of Fruitful Harvest
At the beginning of your first main phase, add X mana of any one color, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Fruitful Harvest (m21) 203
Sanctum of Shattered Heights
, Discard a land card or Shrine card: Sanctum of Shattered Heights deals X damage to target creature or planeswalker, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Shattered Heights (m21) 157
Sanctum of Stone Fangs
At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Legendary Enchantment - Shrine
Sanctum of Stone Fangs (m21) 120
Sanctum of Tranquil Light
: Tap target creature. This ability costs
less to activate for each Shrine you control.
Legendary Enchantment - Shrine
Sanctum of Tranquil Light (m21) 33
Southern Air Temple
When Southern Air Temple enters, put X +1/+1 counters on each creature you control, where X is the number of Shrines you control.
Whenever another Shrine you control enters, put a +1/+1 counter on each creature you control.
Legendary Enchantment - Shrine
Southern Air Temple (tla) 36
The Spirit Oasis
When The Spirit Oasis enters, draw a card for each Shrine you control.
Whenever another Shrine you control enters, draw a card.
Legendary Enchantment - Shrine
The Spirit Oasis (tla) 72

Shrines

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Sorcery

Qty: 7 Price: $5.99
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (brc) 69
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (fdn) 635
Explore the Underdark
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
You take the initiative.
Sorcery
Explore the Underdark (clb) 232
Extinguish All Hope
Destroy all nonenchantment creatures.
Sorcery
Extinguish All Hope (cmm) 157
Open the Gates
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Gates (rna) 133
Resurgent Belief
Suspend 2—
(Rather than cast this card from your hand, pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Sorcery
Resurgent Belief (mh2) 26
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248

Sorcery

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Maybeboard

Qty: 13 Price: $90.33
Anikthea, Hand of Erebos
Menace
Other enchantment creatures you control have menace.
Whenever Anikthea enters or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types.
Legendary Creature Enchantment - Demigod
Anikthea, Hand of Erebos (cmm) 780
Estrid's Invocation
You may have this enchantment enter as a copy of an enchantment you control, except it has "At the beginning of your upkeep, you may exile this enchantment. If you do, return it to the battlefield under its owner's control."
Enchantment
Estrid's Invocation (mh3) 269
Faith Healer
Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.
Creature - Human Cleric
Faith Healer (usg) 14
Greater Auramancy
Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
Enchantment
Greater Auramancy (wot) 4
Herald of the Pantheon
Enchantment spells you cast cost
less to cast.
Whenever you cast an enchantment spell, you gain 1 life.
Creature - Shaman Centaur
Herald of the Pantheon (ori) 180
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (voc) 106
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (dsc) 120
Ondu Spiritdancer
Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
Creature - Cleric Kor
Ondu Spiritdancer (dsc) 101
Sanctum of All
At the beginning of your upkeep, you may search your library and/or graveyard for a Shrine card and put it onto the battlefield. If you search your library this way, shuffle.
If a triggered ability of another Shrine you control triggers while you control six or more Shrines, that ability triggers an additional time.
Legendary Enchantment - Shrine
Sanctum of All (pm21) 225p
Shrine Steward
When this creature enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct
Shrine Steward (neo) 259
Starnheim Courser
Flying
Artifact and enchantment spells you cast cost
less to cast.
Creature - Pegasus
Starnheim Courser (khm) 32
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (mh2) 293
Terra, Magical Adept
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance —
,
: Exile Terra, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Wizard Warrior
Terra, Magical Adept // Esper Terra (fin) 245Terra, Magical Adept // Esper Terra (fin) 245

Maybeboard

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Deck Info

Deck stats

29 pips - 23 cards
22 mana - 21 cards
10 pips - 10 cards
21 mana - 20 cards
12 pips - 9 cards
21 mana - 20 cards
8 pips - 8 cards
20 mana - 19 cards
33 pips - 30 cards
25 mana - 23 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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