ShambleAndShunt
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Commander
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Grolnok, the Omnivore
Whenever a Frog you control attacks, mill three cards.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it.
You may play lands and cast spells from among cards you own in exile with croak counters on them.
Legendary Creature - Frog

Commander
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Anthem
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Blink
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Boardwipes
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Bounce
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COMBO 1
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Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

COMBO 2
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Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment

Counters
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Counterspells
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Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog

Draw
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Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Court of Cunning
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
Enchantment

Mill
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Long River Lurker
Ward
Other Frogs you control have ward .
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Other Frogs you control have ward .
When this creature enters, target creature you control can't be blocked this turn. Whenever that creature deals combat damage this turn, you may exile it. If you do, return it to the battlefield under its owner's control.
Creature - Scout Frog

Plaxcaster Frogling
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)
Creature - Mutant Frog

Protection
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Clement, the Worrywort
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have ": Add or . Spend this mana only to cast a creature spell."
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have ": Add or . Spend this mana only to cast a creature spell."
Legendary Creature - Druid Frog

Ramp
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Splash Lasher
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Wizard Frog

Removal
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Octomancer
Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.)
At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
Creature - Druid Frog

Tokens
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"A Simic, frog kindred aggro deck the self-mills towards victory! Naturally, wincons include beatdown, \"decking out\", and a pair of game-winning combos.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"COMBO 1"},{"insert":"\nHermit Druid + Laboratory Maniac\n\n"},{"attributes":{"bold":true},"insert":"PREREQUISITES"},{"insert":"\nHermit Druid and Laboratory Maniac on the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Hermit Druid does not have summoning sickness. You have no basic lands in library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"STEPS"},{"insert":"\nAt the beginning of your upkeep, activate Hermit Druid by paying "},{"attributes":{"bold":true},"insert":"G"},{"insert":" and tapping it, reveal cards from the top of your library and then putting them into your graveyard."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Laboratory Maniac triggers."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"RESULTS"},{"insert":"\nWin the game"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"COMBO 2"},{"insert":"\nGrolnok, the Omnivore + Cephalid Illusionist + Lightning Greaves + Thassa's Oracle\n\n"},{"attributes":{"bold":true},"insert":"PREREQUISITES"},{"insert":"\nThassa's Oracle in exile or in your library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"All other permanents on the battlefield."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"UU"},{"insert":" available."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"STEPS"},{"insert":"\nActivate Lightning Greaves by paying "},{"attributes":{"bold":true},"insert":"0"},{"insert":", attaching it to Cephalid Illusionist."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cephalid Illusionist triggers, causing you to mill three cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Whenever a permanent card is put into your graveyard, exile it with a croak counter."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate Lightning Greaves by paying 0, attaching it to Grolnok."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat step 1 through 4 until your devotion to blue is greater than or equal to the number of cards in your library."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cast Thassa's Oracle from exile by paying "},{"attributes":{"bold":true},"insert":"UU"},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Thassa's Oracle enters the battlefield, winning you the game."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"RESULTS"},{"insert":"\nInfinite self-mill"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Win the game"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
























































































