201 views3 months ago
Commander
Size: 100Salt sum: 33.9
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Warsmith_Morgoth

201 views3 months ago
Commander
Size: 100Salt sum: 33.9

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{"ops":[{"insert":"The idea is to use Eligeth's powerful drawing abilities to become a true force at the table.\n\nBy drawing everytime you would normally scry you can start drawing many cards each turn. This will draw you into counterspells, removal both targeted and mass, and creatures that help you draw cards and creatures that help you beat down the opponents to win with combat damage,\n\nYou need to lay low early but make sure a threat doesnt pop up that could threaten your plan or your ultimate victory.\n\nChoose very carefully what you remove because of your limitations as a blue mage and be careful what things you target so as not to make enemies quickly.\n\nThe way to win with this deck is usually to copy Goliath Sphinx five times with Rite of Replication then kill an opponent with 6 8/7 flyers.\n\nYou can get an infinite turn combo going and if you do its game over because you will also be able to search your library at that point every time you draw to get exactly what you need.\nBeacon of Tomorrow's and Archmage Ascension. It is a difficult combo to setup but if you do its game over.\n"}]}

Commander

Qty: 1 Price: $0.99
Eligeth, Crossroads Augur
Flying
If you would scry a number of cards, draw that many cards instead.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Sphinx
Eligeth, Crossroads Augur (cmr) 66

Commander

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Copy

Qty: 3 Price: $2.57
Fated Infatuation
Create a token that's a copy of target creature you control. If it's your turn, scry 2.
Instant
Fated Infatuation (bng) 39
Rite of Replication
Kicker
(You may pay an additional
as you cast this spell.)
Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.
Sorcery
Rite of Replication (tdc) 165
Sakashima's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target opponent chooses a creature they control. You gain control of it.
• Choose a creature you control. Each other creature you control becomes a copy of that creature until end of turn.
Sorcery
Sakashima's Will (cmr) 91

Copy

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Counters

Qty: 1 Price: $0.35
Dissipate
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Dissipate (mid) 49

Counters

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Creature

Qty: 2 Price: $0.70
Oneirophage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Illusion Squid
Oneirophage (j25) 337
Witness of Tomorrows
Flying
: Scry 1.
Creature Enchantment - Sphinx
Witness of Tomorrows (thb) 82

Creature

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Draw

Qty: 17 Price: $17.49
Artificer's Assistant
Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Creature - Bird
Artificer's Assistant (plst) DOM-44
Augury Owl
Flying
When this creature enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Bird
Augury Owl (j22) 273
Deliberate
Scry 2, then draw a card.
Instant
Deliberate (znr) 56
Geist of the Archives
Defender
At the beginning of your upkeep, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Spirit
Geist of the Archives (emn) 62
Graven Lore
Scry X, where X is the amount of
spent to cast this spell, then draw three cards. (
is mana from a snow source.)
Snow Instant
Graven Lore (khm) 61
Marit Lage's Slumber
Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1.
At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Enchantment
Marit Lage's Slumber (j22) 319
Mind Spring
Draw X cards.
Sorcery
Mind Spring (plst) DDT-14
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (tdc) 158
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (tdc) 161
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (otc) 112
Sigiled Starfish
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Starfish
Sigiled Starfish (j25) 357
Silundi Vision
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Sphinx of Magosi
Flying
: Draw a card, then put a +1/+1 counter on this creature.
Creature - Sphinx
Sphinx of Magosi (cn2) 122
Ugin's Insight
Scry X, where X is the greatest mana value among permanents you control, then draw three cards.
Sorcery
Ugin's Insight (bfz) 87
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (otc) 123
Windreader Sphinx
Flying
Whenever a creature with flying attacks, you may draw a card.
Creature - Sphinx
Windreader Sphinx (j25) 391
Witches' Eye
Equipped creature has "
,
: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Equip
Artifact - Equipment
Witches' Eye (plst) THS-222

Draw

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Enchantment

Qty: 1 Price: $0.35
Riddleform
Whenever you cast a noncreature spell, you may have this enchantment become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Riddleform (m21) 64

Enchantment

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Evasion

Qty: 1 Price: $0.35
Faerie Vandal
Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Rogue Faerie
Faerie Vandal (j25) 311

Evasion

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Finisher

Qty: 2 Price: $5.34
Beacon of Tomorrows
Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.
Sorcery
Beacon of Tomorrows (dds) 2
Goliath Sphinx
Flying
Creature - Sphinx
Goliath Sphinx (cmm) 99

Finisher

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Land

Qty: 35 (38 w/ MDFC)Price: $127.41
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (dmr) 244
Halimar Depths
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Land
Halimar Depths (dsc) 282
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mb2) 110
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (ice) 371
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (dsc) 313

Land

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Protection

Qty: 3 Price: $10.33
Beyeen Veil
Creatures your opponents control get -2/-0 until end of turn.
Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (tdc) 102
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dsc) 257

Protection

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Ramp

Qty: 15 Price: $21.49
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 367
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (drc) 125
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (otc) 256
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (scd) 267
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 54
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Seer's Lantern
: Add
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Artifact
Seer's Lantern (cmr) 338
Sky Diamond
This artifact enters tapped.
: Add
.
Artifact
Sky Diamond (scd) 273
Sol Grail
As this artifact enters, choose a color.
: Add one mana of the chosen color.
Artifact
Sol Grail (all) 130
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Spinning Wheel
: Add one mana of any color.
,
: Tap target creature.
Artifact
Spinning Wheel (eld) 234
Star Compass
This artifact enters tapped.
: Add one mana of any color that a basic land you control could produce.
Artifact
Star Compass (plst) PLS-134
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (uds) 139
Thran Turbine
At the beginning of your upkeep, you may add
. This mana can't be spent to cast spells.
Artifact
Thran Turbine (usg) 311
Treasure Map
,
: Scry 1. Put a landmark counter on this artifact. Then if there are three or more landmark counters on it, remove those counters, transform this artifact, and create three Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Treasure Map // Treasure Cove (lci) 267Treasure Map // Treasure Cove (lci) 267

Ramp

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Recursion

Qty: 1 Price: $0.35
Flood of Recollection
Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Sorcery
Flood of Recollection (cmr) 61

Recursion

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Removal

Qty: 16 Price: $293.96
Aetherspouts
For each attacking creature, its owner puts it on their choice of the top or bottom of their library.
Instant
Aetherspouts (mic) 97
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (plst) IMA-48
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (tdc) 149
Echoing Truth
Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.
Instant
Echoing Truth (dmc) 109
Flood of Tears
Return all nonland permanents to their owners' hands. If you return four or more nontoken permanents you control this way, you may put a permanent card from your hand onto the battlefield.
Sorcery
Flood of Tears (voc) 104
Foil
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Instant
Foil (pcy) 34
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (leg) 65
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Ravenform
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Ravenform (lcc) 167
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (plst) USG-93
Saw It Coming
Counter target spell.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Saw It Coming (khm) 76
Scourge of Fleets
When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.
Creature - Kraken
Scourge of Fleets (cmr) 403
Sublime Epiphany
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Instant
Sublime Epiphany (tdc) 167
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (inr) 89

Removal

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Tutor

Qty: 2 Price: $12.48
Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Enchantment
Archmage Ascension (zen) 42
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (hml) 33

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 8 cards
74 pips - 48 cards
45 mana - 45 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
13 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The idea is to use Eligeth's powerful drawing abilities to become a true force at the table.\n\nBy drawing everytime you would normally scry you can start drawing many cards each turn. This will draw you into counterspells, removal both targeted and mass, and creatures that help you draw cards and creatures that help you beat down the opponents to win with combat damage,\n\nYou need to lay low early but make sure a threat doesnt pop up that could threaten your plan or your ultimate victory.\n\nChoose very carefully what you remove because of your limitations as a blue mage and be careful what things you target so as not to make enemies quickly.\n\nThe way to win with this deck is usually to copy Goliath Sphinx five times with Rite of Replication then kill an opponent with 6 8/7 flyers.\n\nYou can get an infinite turn combo going and if you do its game over because you will also be able to search your library at that point every time you draw to get exactly what you need.\nBeacon of Tomorrow's and Archmage Ascension. It is a difficult combo to setup but if you do its game over.\n"}]}
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