Spacewaffle
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Commander
Size: 100Salt sum: 68.83
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Commander
Commander
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Combo cards
Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Creature - Lizard Eldrazi

Rosie Cotton of South Lane
When Rosie Cotton enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Legendary Creature - Peasant Halfling

Scurry Oak
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Whenever one or more +1/+1 counters are put on this creature, you may create a 1/1 green Squirrel creature token.
Creature - Treefolk

Combo cards
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Draw
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Finisher
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact

Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God

Finisher
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Protection
Overencumbered
Enchant opponent
When this Aura enters, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay for each artifact they control. If they don't, creatures can't attack this combat.
When this Aura enters, enchanted opponent creates a Clue token, a Food token, and a Junk token.
At the beginning of combat on enchanted opponent's turn, that player may pay for each artifact they control. If they don't, creatures can't attack this combat.
Enchantment - Aura

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Ramp
Ramp
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Removal
Removal
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Tutor
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery

Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Creature - Human Soldier Ranger

Tutor
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Maybeboard
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant

Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Runadi, Behemoth Caller
Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.
Creatures you control with three or more +1/+1 counters on them have haste.
: Add .
Creatures you control with three or more +1/+1 counters on them have haste.
: Add .
Legendary Creature - Shaman Cat

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Combo Overview"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Rosie Cotton of South Lane"}},{"insert":" /"},{"insert":{"card-link":"Cathars' Crusade"}},{"insert":" + "},{"insert":{"card-link":"Scurry Oak"}},{"insert":" /"},{"insert":{"card-link":"Basking Broodscale"}},{"insert":" = infinite tokens and one really big boi\n\nCombine this with either group haste, or flash everything in on the end step before your turn, and you have infinite tokens ready to go.\n\nGo Wide combo"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Rosie + Scurry Oak\nCathars' Crusade + Scurry Oak\nCathars' Crusade + Basking Broodscale\n\nResult: infinite token creatures. Scurry Oak or Basking Broodscale is infinitely large. If you use Cathar's crusade, creatures will have infinite power and toughness.\n\nGrab these pieces with a haste enabler like "},{"insert":{"card-link":"Concordant Crossroads"}},{"insert":", or cast them on your opponents end step with a flash enabler like "},{"insert":{"card-link":"Vedalken Orrery"}},{"insert":" . Be aware of reflecting damage effects or damage on etb.\n\nDraw your deck combo 1"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nRosie/Cathars' Crusade + Basking Broodscale + "},{"insert":{"card-link":"Peregrin Took"}},{"insert":" /"},{"insert":{"card-link":"Mentor of the Meek"}},{"insert":" /"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" \n\nResult: infinite eldrazi spawns, Basking Broodscale is infinitely large. infinite colorless mana, draw your deck.\n\nDraw your deck combo 1.5"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Tarrian's Soulcleaver"}},{"insert":" + Basking Broodscale + "},{"insert":{"card-link":"Peregrin Took"}},{"insert":" /"},{"insert":{"card-link":"Mentor of the Meek"}},{"insert":" /"},{"insert":{"card-link":"Staff of Domination"}},{"insert":" \n\nResult: infinite colorless mana, draw your deck. There's a big difference here in that soulcleaver triggers on LTB so you have to sac each token to continue the combo. This leaves you with infinite mana, but not infinite eldrazi spawns if you don't have card draw and need to swing. You must use a non-combat wincon in this case.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Pivoting from Go Wide to Draw Your Deck"},{"attributes":{"header":3},"insert":"\n"},{"insert":"If for some reason you can't attack, use a draw enabler optionally with infinite mana to draw your deck. If you used scurry oak and don't have Peregrin Took or infinite mana, you can use "},{"insert":{"card-link":"Enduring Vitality"}},{"insert":" to convert your infinite squirrels to infinite mana and power Staff or Mentor.\n\nWincons"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Infinite squirrels = use a haste/flash enabler and swing\nInfinite eldrazi spawns = use a draw enabler to draw your deck. Play "},{"insert":{"card-link":"Agatha's Soul Cauldron"}},{"insert":" to convert your colorless to any color for counterspell options, then grab "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" and gun everyone down. \n\nCombo Restarts"},{"attributes":{"header":3},"insert":"\n"},{"insert":"What happens when you get interrupted while going infinite? This is how to recover:\nSoulcleaver can be restarted by saccing a spare treasure or an eldrazi spawn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Scurry Oak and Basking broodscale can be restarted using +1/+1 counters with either Gluntch on end step, Agatha's, or if you have Cathars' Crusade out, casting any other creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rosie can be restarted by creating tokens using removal cards like "},{"insert":{"card-link":"Beast Within"}},{"insert":"/"},{"insert":{"card-link":"Generous Gift"}},{"insert":" or Gluntch on end step."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nStarting hand"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Things to look for:\nA green land, yellow land, and a 1 drop ramp card = T1 land + ramp, T2 Gluntch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A combo piece, a tutor, or a draw engine in that order of priority"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Mulligan until you get some combination of the above. Gluntch is gas for the engine.\n\nUpdates"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n6/6\nRedoing this with fast mana and other cards drawing inspo from cedh\n\n6/4\nThis deck was set aside until my pod developed stronger decks. Since some of them have developed bracket 4 decks, I no longer feel like I need to slow it down. I'll be improving the tutors and draw to remove impulse draw effects. I've also refined some of the protection/counterspell since I need better answers to things that might reflect damage back at me or cause me to lose life when my tokens etb. Finally and more importantly, I'll be adding some options to draw my entire deck and use damage outlets like "},{"insert":{"card-link":"Blasting Station"}},{"insert":" or "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" if I can't swing for some reason. To that end I'll be adding "},{"insert":{"card-link":"Peregrin Took"}},{"insert":" to draw my deck once I go infinite or "},{"insert":{"card-link":"Staff of Domination"}},{"insert":" paired with "},{"insert":{"card-link":"Basking Broodscale"}},{"insert":".\n\n5/11\nIt slaps. Overall it's 4-1 in the pod. Only played using "},{"insert":{"card-link":"Cathars' Crusade"}},{"insert":" as the first half of the combo, but that was still effective. It would be good to find more ways to protect it or flash it out alongside other pieces. Scurry without cathars' is more fragile due to not having infinite +1/+1 counters on the tokens to deal with effects like "},{"insert":{"card-link":"Soul Warden"}},{"insert":". Effects like "},{"insert":{"card-link":"Suture Priest"}},{"insert":" are also a problem. Both could be solved with more removal among other things. "},{"insert":{"card-link":"Blasting Station"}},{"insert":" felt meh. It was meant to get around pillow fort pieces like "},{"insert":{"card-link":"Ghostly Prison"}},{"insert":", but ends up adding to the total mana value of the combo since you don't want it sitting around to get sniped and it can only trigger during the combo itself, not after. I ended up getting around most pillow fort situations with removal instead. The card advantage package could also be improved. Impulse draw effects felt bad because I would often have to skip over cards I really would have liked in order to grab what I was allowed to get. \n\n5/4\nDeck purchased. We'll see how it does in real life. Added a couple cards to \"considering\" for other protection options and using "},{"insert":{"card-link":"Cryptolith Rite"}},{"insert":" to empower "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" for another way to win. Some of these bump the cost of the deck up, trying to stay around its current cost.\n\n5/1\nHaste enablers added. Added tutorable graveyard hate. Ditched some tutors for more card draw and kept some Gluntchy group hug flavor to make it less OP for my pod. It can still hit T5/6 infinite but it's much less consistent. Mulligan hard for good hands.\n\n4/24\nRemoved evasion because if you have 1M squirrels you don't need evasion. Working on adding haste generators so you can swing on the same turn the tokens come down.\n"}]}








































































































