HevnsCrusader
986 views2 months ago
Commander
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{"ops":[{"insert":"Created this deck with this commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" as the focus and main plan of winning. The mana base is pretty basic and cheap, almost all basic forests, with a few nice bonuses like "},{"insert":{"card-link":"Wirewood Lodge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Three Tree City"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":" "},{"insert":{"card-link":"Castle Garenbrig"}},{"insert":" "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":".\nI'm admittedly not doing much unique with this deck, but that doesn't mean its not good or fun for a tribal creature focused deck. Elves are strong for many reasons, some of them being the massive choice of mana producers, untap effects, Elf Lord effects, elf token generators, +1/+1 counter generators, card draw, life gain, and general utility. \nMana dorks included are the usual suspects like: "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" "},{"insert":{"card-link":"Fyndhorn Elves"}},{"insert":" "},{"insert":{"card-link":"Elvish Mystic"}},{"insert":" "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" "},{"insert":{"card-link":"Gyre Sage"}},{"insert":" "},{"insert":{"card-link":"Circle of Dreams Druid"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Marwyn, the Nurturer"}},{"insert":". \nAfter you get the early mana ramp out, it's time to buff your elves by using elf lord effects to make them all more dangerous and scary, including the commander. Cards like this: "},{"insert":{"card-link":"Elvish Clancaller"}},{"insert":" "},{"insert":{"card-link":"Elvish Champion"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Joraga Warcaller"}},{"insert":".\nThe main idea for this deck is to try to buff the commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" to get to 21+ power and take someone out with commander damage in one attack, and because he self buffs and is essentially unblockable, I can repeat until I'm the last one standing. To accomplish that I have about 50 elves in this deck, and some Elf token generators like these: "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Elven Ambush"}},{"insert":" "},{"insert":{"card-link":"Elvish Promenade"}},{"insert":" "},{"insert":{"card-link":"Lys Alana Huntmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Ambush"}},{"insert":" and last but not least"},{"insert":{"card-link":"Wolverine Riders"}},{"insert":".\nI also included some anthems and buffers: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"Timberwatch Elf"}},{"insert":" "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" "},{"insert":{"card-link":"Allosaurus Shepherd"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Ezuri, Renegade Leader"}},{"insert":" "},{"insert":{"card-link":"Tyvar, the Pummeler"}},{"insert":".\nRecently I gave this deck another theme, and it's +1/+1 counters. I already had some in here, but I added a fair number more that really stood out to me as strong and fun. So the cards that add counters are: "},{"insert":{"card-link":"Andúril, Narsil Reforged"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":" "},{"insert":{"card-link":"Sphere Grid"}},{"insert":" "},{"insert":{"card-link":"Rishkar, Peema Renegade"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":". \nThis card "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" has to be called out for being one of the strongest cards in the deck because of how much you can abuse it in here, it's so good for making everything bigger and getting double use of all Elves that tap for anything, which is most of them.\nA serious weakness of green in general and Elves in particular is the lack of flyers, so I put as many decent Elves with reach as I could "},{"insert":{"card-link":"Thornweald Archer"}},{"insert":" "},{"insert":{"card-link":"Legolas Greenleaf"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Sharpshooter Elf"}},{"insert":" "},{"insert":{"card-link":"Wildborn Preserver"}},{"insert":" as well as "},{"insert":{"card-link":"Galadhrim Bow"}},{"insert":" for a surprise reach buff. There are also some cards for creature removal: "},{"insert":{"card-link":"Master's Rebuke"}},{"insert":" "},{"insert":{"card-link":"Cosmic Hunger"}},{"insert":" "},{"insert":{"card-link":"Windswift Slice"}},{"insert":" "},{"insert":{"card-link":"Jagged-Scar Archers"}},{"insert":".\nThe choices for card draw effects are quite good, things like: "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" "},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":". Here are some more nice card selection or advantage cards I included: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Eladamri, Korvecdal"}},{"insert":" "},{"insert":{"card-link":"Realmwalker"}},{"insert":" "},{"insert":{"card-link":"Cantankerous Keepers"}},{"insert":".\nThis deck has some life gain just because it's so easy to include, Elves have some nice life gain effects: "},{"insert":{"card-link":"Essence Warden"}},{"insert":" "},{"insert":{"card-link":"Wellwisher"}},{"insert":" "},{"insert":{"card-link":"Wolverine Riders"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Gala Greeters"}},{"insert":".\nMy version of Elves is not the best ever, but even if I don't end up winning I can at least take someone else out before me.\n\n"}]}
Anthem
Anthem
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Artifact
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment

Artifact
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Counters
Wildborn Preserver
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
Whenever another non-Human creature you control enters, you may pay . When you do, put X +1/+1 counters on this creature.
Reach (This creature can block creatures with flying.)
Whenever another non-Human creature you control enters, you may pay . When you do, put X +1/+1 counters on this creature.
Creature - Elf Archer

Counters
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Creature
Creature
(CTRL to add secondary)
Draw
Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf

Draw
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Land
Land
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Pump
Pump
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Removal
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Tokens
Tokens
(CTRL to add secondary)
Maybeboard
Sutina, Speaker of the Tajuru
When Sutina enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever Sutina attacks, you may return a land you control to its owner's hand. When you do, put a +1/+1 counter on target creature.
Whenever Sutina attacks, you may return a land you control to its owner's hand. When you do, put a +1/+1 counter on target creature.
Legendary Creature - Elf Scout

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Created this deck with this commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" as the focus and main plan of winning. The mana base is pretty basic and cheap, almost all basic forests, with a few nice bonuses like "},{"insert":{"card-link":"Wirewood Lodge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Three Tree City"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":" "},{"insert":{"card-link":"Castle Garenbrig"}},{"insert":" "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":".\nI'm admittedly not doing much unique with this deck, but that doesn't mean its not good or fun for a tribal creature focused deck. Elves are strong for many reasons, some of them being the massive choice of mana producers, untap effects, Elf Lord effects, elf token generators, +1/+1 counter generators, card draw, life gain, and general utility. \nMana dorks included are the usual suspects like: "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" "},{"insert":{"card-link":"Fyndhorn Elves"}},{"insert":" "},{"insert":{"card-link":"Elvish Mystic"}},{"insert":" "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" "},{"insert":{"card-link":"Gyre Sage"}},{"insert":" "},{"insert":{"card-link":"Circle of Dreams Druid"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Marwyn, the Nurturer"}},{"insert":". \nAfter you get the early mana ramp out, it's time to buff your elves by using elf lord effects to make them all more dangerous and scary, including the commander. Cards like this: "},{"insert":{"card-link":"Elvish Clancaller"}},{"insert":" "},{"insert":{"card-link":"Elvish Champion"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Joraga Warcaller"}},{"insert":".\nThe main idea for this deck is to try to buff the commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" to get to 21+ power and take someone out with commander damage in one attack, and because he self buffs and is essentially unblockable, I can repeat until I'm the last one standing. To accomplish that I have about 50 elves in this deck, and some Elf token generators like these: "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Elven Ambush"}},{"insert":" "},{"insert":{"card-link":"Elvish Promenade"}},{"insert":" "},{"insert":{"card-link":"Lys Alana Huntmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Ambush"}},{"insert":" and last but not least"},{"insert":{"card-link":"Wolverine Riders"}},{"insert":".\nI also included some anthems and buffers: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"Timberwatch Elf"}},{"insert":" "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" "},{"insert":{"card-link":"Allosaurus Shepherd"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Ezuri, Renegade Leader"}},{"insert":" "},{"insert":{"card-link":"Tyvar, the Pummeler"}},{"insert":".\nRecently I gave this deck another theme, and it's +1/+1 counters. I already had some in here, but I added a fair number more that really stood out to me as strong and fun. So the cards that add counters are: "},{"insert":{"card-link":"Andúril, Narsil Reforged"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":" "},{"insert":{"card-link":"Sphere Grid"}},{"insert":" "},{"insert":{"card-link":"Rishkar, Peema Renegade"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":". \nThis card "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" has to be called out for being one of the strongest cards in the deck because of how much you can abuse it in here, it's so good for making everything bigger and getting double use of all Elves that tap for anything, which is most of them.\nA serious weakness of green in general and Elves in particular is the lack of flyers, so I put as many decent Elves with reach as I could "},{"insert":{"card-link":"Thornweald Archer"}},{"insert":" "},{"insert":{"card-link":"Legolas Greenleaf"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Sharpshooter Elf"}},{"insert":" "},{"insert":{"card-link":"Wildborn Preserver"}},{"insert":" as well as "},{"insert":{"card-link":"Galadhrim Bow"}},{"insert":" for a surprise reach buff. There are also some cards for creature removal: "},{"insert":{"card-link":"Master's Rebuke"}},{"insert":" "},{"insert":{"card-link":"Cosmic Hunger"}},{"insert":" "},{"insert":{"card-link":"Windswift Slice"}},{"insert":" "},{"insert":{"card-link":"Jagged-Scar Archers"}},{"insert":".\nThe choices for card draw effects are quite good, things like: "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" "},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":". Here are some more nice card selection or advantage cards I included: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Eladamri, Korvecdal"}},{"insert":" "},{"insert":{"card-link":"Realmwalker"}},{"insert":" "},{"insert":{"card-link":"Cantankerous Keepers"}},{"insert":".\nThis deck has some life gain just because it's so easy to include, Elves have some nice life gain effects: "},{"insert":{"card-link":"Essence Warden"}},{"insert":" "},{"insert":{"card-link":"Wellwisher"}},{"insert":" "},{"insert":{"card-link":"Wolverine Riders"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Gala Greeters"}},{"insert":".\nMy version of Elves is not the best ever, but even if I don't end up winning I can at least take someone else out before me.\n\n"}]}
















































































