986 views2 months ago
Commander
Size: 100Salt sum: 40.89
 avatar

HevnsCrusader

986 views2 months ago
Commander
Size: 100Salt sum: 40.89

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"Created this deck with this commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" as the focus and main plan of winning. The mana base is pretty basic and cheap, almost all basic forests, with a few nice bonuses like "},{"insert":{"card-link":"Wirewood Lodge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Three Tree City"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":" "},{"insert":{"card-link":"Castle Garenbrig"}},{"insert":" "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":".\nI'm admittedly not doing much unique with this deck, but that doesn't mean its not good or fun for a tribal creature focused deck. Elves are strong for many reasons, some of them being the massive choice of mana producers, untap effects, Elf Lord effects, elf token generators, +1/+1 counter generators, card draw, life gain, and general utility. \nMana dorks included are the usual suspects like: "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" "},{"insert":{"card-link":"Fyndhorn Elves"}},{"insert":" "},{"insert":{"card-link":"Elvish Mystic"}},{"insert":" "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" "},{"insert":{"card-link":"Gyre Sage"}},{"insert":" "},{"insert":{"card-link":"Circle of Dreams Druid"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Marwyn, the Nurturer"}},{"insert":". \nAfter you get the early mana ramp out, it's time to buff your elves by using elf lord effects to make them all more dangerous and scary, including the commander. Cards like this: "},{"insert":{"card-link":"Elvish Clancaller"}},{"insert":" "},{"insert":{"card-link":"Elvish Champion"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Joraga Warcaller"}},{"insert":".\nThe main idea for this deck is to try to buff the commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" to get to 21+ power and take someone out with commander damage in one attack, and because he self buffs and is essentially unblockable, I can repeat until I'm the last one standing. To accomplish that I have about 50 elves in this deck, and some Elf token generators like these: "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Elven Ambush"}},{"insert":" "},{"insert":{"card-link":"Elvish Promenade"}},{"insert":" "},{"insert":{"card-link":"Lys Alana Huntmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Ambush"}},{"insert":" and last but not least"},{"insert":{"card-link":"Wolverine Riders"}},{"insert":".\nI also included some anthems and buffers: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"Timberwatch Elf"}},{"insert":" "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" "},{"insert":{"card-link":"Allosaurus Shepherd"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Ezuri, Renegade Leader"}},{"insert":" "},{"insert":{"card-link":"Tyvar, the Pummeler"}},{"insert":".\nRecently I gave this deck another theme, and it's +1/+1 counters. I already had some in here, but I added a fair number more that really stood out to me as strong and fun. So the cards that add counters are: "},{"insert":{"card-link":"Andúril, Narsil Reforged"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":" "},{"insert":{"card-link":"Sphere Grid"}},{"insert":" "},{"insert":{"card-link":"Rishkar, Peema Renegade"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":". \nThis card "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" has to be called out for being one of the strongest cards in the deck because of how much you can abuse it in here, it's so good for making everything bigger and getting double use of all Elves that tap for anything, which is most of them.\nA serious weakness of green in general and Elves in particular is the lack of flyers, so I put as many decent Elves with reach as I could "},{"insert":{"card-link":"Thornweald Archer"}},{"insert":" "},{"insert":{"card-link":"Legolas Greenleaf"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Sharpshooter Elf"}},{"insert":" "},{"insert":{"card-link":"Wildborn Preserver"}},{"insert":" as well as "},{"insert":{"card-link":"Galadhrim Bow"}},{"insert":" for a surprise reach buff. There are also some cards for creature removal: "},{"insert":{"card-link":"Master's Rebuke"}},{"insert":" "},{"insert":{"card-link":"Cosmic Hunger"}},{"insert":" "},{"insert":{"card-link":"Windswift Slice"}},{"insert":" "},{"insert":{"card-link":"Jagged-Scar Archers"}},{"insert":".\nThe choices for card draw effects are quite good, things like: "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" "},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":". Here are some more nice card selection or advantage cards I included: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Eladamri, Korvecdal"}},{"insert":" "},{"insert":{"card-link":"Realmwalker"}},{"insert":" "},{"insert":{"card-link":"Cantankerous Keepers"}},{"insert":".\nThis deck has some life gain just because it's so easy to include, Elves have some nice life gain effects: "},{"insert":{"card-link":"Essence Warden"}},{"insert":" "},{"insert":{"card-link":"Wellwisher"}},{"insert":" "},{"insert":{"card-link":"Wolverine Riders"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Gala Greeters"}},{"insert":".\nMy version of Elves is not the best ever, but even if I don't end up winning I can at least take someone else out before me.\n\n"}]}

Commander

Qty: 1 Price: $24.99
Imaryll, Elfhame Elite
Whenever Imaryll attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.
You may have Imaryll assign its combat damage as though it weren't blocked.
Legendary Creature - Warrior Elf
Imaryll, Elfhame Elite (gn3) 5

Commander

(CTRL to add secondary)

Anthem

Qty: 8 Price: $64.82
Dwynen, Gilt-Leaf Daen
Reach (This creature can block creatures with flying.)
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
Legendary Creature - Warrior Elf
Dwynen, Gilt-Leaf Daen (fdn) 217
Elvish Champion
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Creature - Elf
Elvish Champion (plst) INV-186
Elvish Clancaller
Other Elves you control get +1/+1.
,
: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.
Creature - Elf Druid
Elvish Clancaller (m19) 179
Galadhrim Brigade
Squad
(As an additional cost to cast this spell, you may pay
any number of times. When this creature enters, create that many tokens that are copies of it.)
Other Elves you control get +1/+1.
Creature - Soldier Elf
Galadhrim Brigade (ltc) 502
Imperious Perfect
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Imperious Perfect (j22) 677
Joraga Warcaller
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Other Elf creatures you control get +1/+1 for each +1/+1 counter on this creature.
Creature - Warrior Elf
Joraga Warcaller (cma) 120
Leaf-Crowned Visionary
Other Elves you control get +1/+1.
Whenever you cast an Elf spell, you may pay
. If you do, draw a card.
Creature - Elf Druid
Leaf-Crowned Visionary (j25) 683
Sylvan Anthem
Green creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Enchantment
Sylvan Anthem (mh2) 176

Anthem

(CTRL to add secondary)

Artifact

Qty: 5 Price: $132.81
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment
Andúril, Narsil Reforged (ltc) 491
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 127
Galadhrim Bow
Flash
When this Equipment enters, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2 and has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Galadhrim Bow (ltr) 167
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (fic) 355
The Great Henge
This spell costs
less to cast, where X is the greatest power among creatures you control.
: Add
. You gain 2 life.
Whenever a nontoken creature you control enters, put a +1/+1 counter on it and draw a card.
Legendary Artifact
The Great Henge (cmm) 294

Artifact

(CTRL to add secondary)

Counters

Qty: 3 Price: $27.47
Dionus, Elvish Archdruid
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
Legendary Creature - Elf Druid
Dionus, Elvish Archdruid (j25) 52
Immaculate Magistrate
: Put a +1/+1 counter on target creature for each Elf you control.
Creature - Elf Shaman
Immaculate Magistrate (cmr) 234
Wildborn Preserver
Flash (You may cast this spell any time you could cast an instant.)
Reach (This creature can block creatures with flying.)
Whenever another non-Human creature you control enters, you may pay
. When you do, put X +1/+1 counters on this creature.
Creature - Elf Archer
Wildborn Preserver (j22) 738

Counters

(CTRL to add secondary)

Creature

Qty: 3 Price: $5.83
Cantankerous Keepers
Affinity for Elves (This spell costs
less to cast for each Elf you control.)
When this creature enters, mill four cards, then put all Elf cards from among them into your hand.
Creature - Soldier Elf
Cantankerous Keepers (hob) 122
Emeritus of Abundance
Vigilance
This creature enters prepared.
Whenever this creature attacks, if you control eight or more lands, this creature becomes prepared.
Creature - Elf Druid
Emeritus of Abundance // Regrowth (sos) 145
Woodland Weavemaster
Vigilance
Whenever another Elf you control enters, this creature gets +1/+1 until end of turn.
: Add X mana of any one color, where X is this creature's power. Spend this mana only to cast Elf spells and activate abilities of Elf sources.
Creature - Elf Druid
Woodland Weavemaster (hob) 143

Creature

(CTRL to add secondary)

Draw

Qty: 6 Price: $48.30
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
,
, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf
Eladamri, Korvecdal (mh3) 149
Elvish Visionary
When this creature enters, draw a card.
Creature - Elf Shaman
Elvish Visionary (j25) 145
Fecundity
Whenever a creature dies, that creature's controller may draw a card.
Enchantment
Fecundity (uma) 165
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (lcc) 250
Tribute to the World Tree
Whenever a creature you control enters, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Enchantment
Tribute to the World Tree (mom) 211

Draw

(CTRL to add secondary)

Evasion

Qty: 1 Price: $0.35
Taunting Elf
All creatures able to block this creature do so.
Creature - Elf
Taunting Elf (ons) 290

Evasion

(CTRL to add secondary)

Land

Qty: 35 Price: $109.65
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Elven Passage
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. You may behold an Elf. If you do, untap that land. (To behold an Elf, choose an Elf you control or reveal an Elf card from your hand.)
Land
Elven Passage (hob) 181
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 286
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (blc) 320
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (mkc) 310
Wirewood Lodge
: Add
.
,
: Untap target Elf.
Land
Wirewood Lodge (plst) DD1-26
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

(CTRL to add secondary)

Lifegain

Qty: 4 Price: $34.26
Essence Warden
Whenever another creature enters, you gain 1 life.
Creature - Elf Shaman
Essence Warden (ltc) 242
Virulent Emissary
Deathtouch
Whenever another creature you control enters, you gain 1 life.
Creature - Elf Assassin
Virulent Emissary (ecl) 202
Wellwisher
: You gain 1 life for each Elf on the battlefield.
Creature - Elf
Wellwisher (dd1) 15
Wolverine Riders
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
Creature - Warrior Elf
Wolverine Riders (j22) 743

Lifegain

(CTRL to add secondary)

Protection

Qty: 1 Price: $7.99
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (cma) 220

Protection

(CTRL to add secondary)

Pump

Qty: 4 Price: $110.46
Allosaurus Shepherd
This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Creature - Elf Shaman
Allosaurus Shepherd (2x2) 132
Ezuri, Renegade Leader
: Regenerate another target Elf.
: Elf creatures you control get +3/+3 and gain trample until end of turn.
Legendary Creature - Warrior Elf
Ezuri, Renegade Leader (plst) C14-195
Timberwatch Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Creature - Elf
Timberwatch Elf (khc) 76
Tyvar, the Pummeler
Tap another untapped creature you control: Tyvar gains indestructible until end of turn. Tap it.
: Creatures you control get +X/+X until end of turn, where X is the greatest power among creatures you control.
Legendary Creature - Warrior Elf
Tyvar, the Pummeler (dsk) 353

Pump

(CTRL to add secondary)

Ramp

Qty: 13 Price: $53.93
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (ltc) 232
Boreal Druid
: Add
.
Snow Creature - Elf Druid
Boreal Druid (csp) 105
Circle of Dreams Druid
: Add
for each creature you control.
Creature - Elf Druid
Circle of Dreams Druid (afr) 176
Elvish Archdruid
Other Elf creatures you control get +1/+1.
: Add
for each Elf you control.
Creature - Elf Druid
Elvish Archdruid (j25) 655
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (cmm) 284
Fyndhorn Elves
: Add
.
Creature - Elf Druid
Fyndhorn Elves (cmr) 228
Heritage Druid
Tap three untapped Elves you control: Add
.
Creature - Elf Druid
Heritage Druid (ema) 171
Jaspera Sentinel
Reach
, Tap an untapped creature you control: Add one mana of any color.
Creature - Elf Rogue
Jaspera Sentinel (scd) 194
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (m19) 314
Llanowar Tribe
: Add
.
Creature - Elf Druid
Llanowar Tribe (khc) 66
Marwyn, the Nurturer
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
: Add an amount of
equal to Marwyn's power.
Legendary Creature - Elf Druid
Marwyn, the Nurturer (j25) 687
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (mh3) 286
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (j25) 708

Ramp

(CTRL to add secondary)

Reach

Qty: 1 Price: $0.35
Thornweald Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Elf Archer
Thornweald Archer (j25) 724

Reach

(CTRL to add secondary)

Recursion

Qty: 1 Price: $0.79
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151

Recursion

(CTRL to add secondary)

Removal

Qty: 6 Price: $15.46
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Cosmic Hunger
Target creature you control deals damage equal to its power to another target creature, planeswalker, or battle.
Instant
Cosmic Hunger (mom) 182
Jagged-Scar Archers
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
: This creature deals damage equal to its power to target creature with flying.
Creature - Elf Archer
Jagged-Scar Archers (khc) 65
Master's Rebuke
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Instant
Master's Rebuke (j22) 689
Sharpshooter Elf
Reach
Sharpshooter Elf's power is equal to the number of creatures you control.
When this creature enters, it deals damage equal to its power to target creature with flying an opponent controls.
Creature - Elf Ranger
Sharpshooter Elf (clb) 253
Windswift Slice
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Instant
Windswift Slice (ltc) 45

Removal

(CTRL to add secondary)

Tokens

Qty: 5 Price: $23.11
Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (fdn) 218
Elven Ambush
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Instant
Elven Ambush (khm) 391
Elvish Promenade
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Sorcery Kindred - Elf
Elvish Promenade (khc) 59
Elvish Warmaster
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.
Creature - Warrior Elf
Elvish Warmaster (ltc) 241
Lys Alana Huntmaster
Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Lys Alana Huntmaster (j22) 686

Tokens

(CTRL to add secondary)

Tutor

Qty: 1 Price: $13.99
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 176

Tutor

(CTRL to add secondary)

Untap

Qty: 2 Price: $5.28
Quirion Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature - Elf Ranger
Quirion Ranger (mh2) 285
Seeker of Skybreak
: Untap target creature.
Creature - Elf
Seeker of Skybreak (tmp) 254

Untap

(CTRL to add secondary)

Maybeboard

Qty: 13 Price: $48.09
Canopy Tactician
Other Elves you control get +1/+1.
: Add
.
Creature - Warrior Elf
Canopy Tactician (khm) 378
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Ezuri's Archers
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +3/+0 until end of turn.
Creature - Elf Archer
Ezuri's Archers (plst) DDU-9
Gala Greeters
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
Creature - Elf Druid
Gala Greeters (snc) 148
Galadhrim Ambush
Create X 1/1 green Elf Warrior creature tokens, where X is the number of attacking creatures.
Prevent all combat damage that would be dealt this turn by non-Elf creatures.
Instant
Galadhrim Ambush (ltc) 38
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Llanowar Mentor
,
, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "
: Add
."
Creature - Elf Spellshaper
Llanowar Mentor (tsr) 216
Nullmage Shepherd
Tap four untapped creatures you control: Destroy target artifact or enchantment.
Creature - Elf Shaman
Nullmage Shepherd (rav) 174
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (otc) 200
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Sphere Grid
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.
Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
Enchantment
Sphere Grid (fic) 70
Sutina, Speaker of the Tajuru
When Sutina enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever Sutina attacks, you may return a land you control to its owner's hand. When you do, put a +1/+1 counter on target creature.
Legendary Creature - Elf Scout
Sutina, Speaker of the Tajuru (j25) 56
Wirewood Herald
When this creature dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.
Creature - Elf
Wirewood Herald (ons) 302

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
85 pips - 61 cards
49 mana - 43 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Created this deck with this commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" as the focus and main plan of winning. The mana base is pretty basic and cheap, almost all basic forests, with a few nice bonuses like "},{"insert":{"card-link":"Wirewood Lodge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Three Tree City"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":" "},{"insert":{"card-link":"Castle Garenbrig"}},{"insert":" "},{"insert":{"card-link":"Yavimaya, Cradle of Growth"}},{"insert":".\nI'm admittedly not doing much unique with this deck, but that doesn't mean its not good or fun for a tribal creature focused deck. Elves are strong for many reasons, some of them being the massive choice of mana producers, untap effects, Elf Lord effects, elf token generators, +1/+1 counter generators, card draw, life gain, and general utility. \nMana dorks included are the usual suspects like: "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" "},{"insert":{"card-link":"Fyndhorn Elves"}},{"insert":" "},{"insert":{"card-link":"Elvish Mystic"}},{"insert":" "},{"insert":{"card-link":"Priest of Titania"}},{"insert":" "},{"insert":{"card-link":"Gyre Sage"}},{"insert":" "},{"insert":{"card-link":"Circle of Dreams Druid"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Marwyn, the Nurturer"}},{"insert":". \nAfter you get the early mana ramp out, it's time to buff your elves by using elf lord effects to make them all more dangerous and scary, including the commander. Cards like this: "},{"insert":{"card-link":"Elvish Clancaller"}},{"insert":" "},{"insert":{"card-link":"Elvish Champion"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Joraga Warcaller"}},{"insert":".\nThe main idea for this deck is to try to buff the commander "},{"insert":{"card-link":"Imaryll, Elfhame Elite"}},{"insert":" to get to 21+ power and take someone out with commander damage in one attack, and because he self buffs and is essentially unblockable, I can repeat until I'm the last one standing. To accomplish that I have about 50 elves in this deck, and some Elf token generators like these: "},{"insert":{"card-link":"Imperious Perfect"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Brigade"}},{"insert":" "},{"insert":{"card-link":"Elven Ambush"}},{"insert":" "},{"insert":{"card-link":"Elvish Promenade"}},{"insert":" "},{"insert":{"card-link":"Lys Alana Huntmaster"}},{"insert":" "},{"insert":{"card-link":"Galadhrim Ambush"}},{"insert":" and last but not least"},{"insert":{"card-link":"Wolverine Riders"}},{"insert":".\nI also included some anthems and buffers: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"Timberwatch Elf"}},{"insert":" "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" "},{"insert":{"card-link":"Allosaurus Shepherd"}},{"insert":" "},{"insert":{"card-link":"Elvish Warmaster"}},{"insert":" "},{"insert":{"card-link":"Ezuri, Renegade Leader"}},{"insert":" "},{"insert":{"card-link":"Tyvar, the Pummeler"}},{"insert":".\nRecently I gave this deck another theme, and it's +1/+1 counters. I already had some in here, but I added a fair number more that really stood out to me as strong and fun. So the cards that add counters are: "},{"insert":{"card-link":"Andúril, Narsil Reforged"}},{"insert":" "},{"insert":{"card-link":"Immaculate Magistrate"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":" "},{"insert":{"card-link":"Sphere Grid"}},{"insert":" "},{"insert":{"card-link":"Rishkar, Peema Renegade"}},{"insert":" "},{"insert":{"card-link":"Oran-Rief, the Vastwood"}},{"insert":". \nThis card "},{"insert":{"card-link":"Dionus, Elvish Archdruid"}},{"insert":" has to be called out for being one of the strongest cards in the deck because of how much you can abuse it in here, it's so good for making everything bigger and getting double use of all Elves that tap for anything, which is most of them.\nA serious weakness of green in general and Elves in particular is the lack of flyers, so I put as many decent Elves with reach as I could "},{"insert":{"card-link":"Thornweald Archer"}},{"insert":" "},{"insert":{"card-link":"Legolas Greenleaf"}},{"insert":" "},{"insert":{"card-link":"Dwynen, Gilt-Leaf Daen"}},{"insert":" "},{"insert":{"card-link":"Sharpshooter Elf"}},{"insert":" "},{"insert":{"card-link":"Wildborn Preserver"}},{"insert":" as well as "},{"insert":{"card-link":"Galadhrim Bow"}},{"insert":" for a surprise reach buff. There are also some cards for creature removal: "},{"insert":{"card-link":"Master's Rebuke"}},{"insert":" "},{"insert":{"card-link":"Cosmic Hunger"}},{"insert":" "},{"insert":{"card-link":"Windswift Slice"}},{"insert":" "},{"insert":{"card-link":"Jagged-Scar Archers"}},{"insert":".\nThe choices for card draw effects are quite good, things like: "},{"insert":{"card-link":"Beast Whisperer"}},{"insert":" "},{"insert":{"card-link":"Champions of the Perfect"}},{"insert":" "},{"insert":{"card-link":"Leaf-Crowned Visionary"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"War Room"}},{"insert":" "},{"insert":{"card-link":"Tribute to the World Tree"}},{"insert":". Here are some more nice card selection or advantage cards I included: "},{"insert":{"card-link":"Sylvan Anthem"}},{"insert":" "},{"insert":{"card-link":"Eladamri, Korvecdal"}},{"insert":" "},{"insert":{"card-link":"Realmwalker"}},{"insert":" "},{"insert":{"card-link":"Cantankerous Keepers"}},{"insert":".\nThis deck has some life gain just because it's so easy to include, Elves have some nice life gain effects: "},{"insert":{"card-link":"Essence Warden"}},{"insert":" "},{"insert":{"card-link":"Wellwisher"}},{"insert":" "},{"insert":{"card-link":"Wolverine Riders"}},{"insert":" "},{"insert":{"card-link":"The Great Henge"}},{"insert":" "},{"insert":{"card-link":"Gala Greeters"}},{"insert":".\nMy version of Elves is not the best ever, but even if I don't end up winning I can at least take someone else out before me.\n\n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards