DorantheEDH
573 views6 months ago
Commander
Size: 100Salt sum: 25.15
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Creature
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Breaching Dragonstorm
When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand.
When a Dragon you control enters, return this enchantment to its owner's hand.
When a Dragon you control enters, return this enchantment to its owner's hand.
Enchantment

Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Draw
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Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel

Regeneration
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Enchantment - Aura

Protection
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Pump
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Swashbuckler Extraordinaire
When this creature enters, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.
Creature - Warrior Dragon Rogue

Ramp
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Removal
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Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Deck Three: Chronicles! with Dragon Rush helmed by the most of aggressive of the Elder Dragons, Palladia-Mors. When crafting a deck for a legend across every Magic product I had to pick one of the original five Dragons. Often the sister of the kin is forgotten compared to her male siblings, but not in this deck. Do you like dragons!? Then this deck is for you! A great deck to just hand to someone to teach and get into the game.\n\nKey strategies: Ramp, Dragon, Attack. It's as simple as that. Some spicy ramps spells included Drumhunter (ramps and draws), the new Encroaching Dragonstorm (with a cheap dragons a hype ramp spell) and Ganax, Astral Hunter (every dragon comes with a Treasure). As for dragon fans; we have Thunderback Regent (some \"fun\" protection), Thundermaw Hellkite (for that final swing) and Rith, the Awakener (to make a ton of blockers on the ground). \n\nAlso, I've had a few suggestions about adding more cards that are \"of the era\" to be more reflective of a \"Precon\". While I'm not making the full deck from the set or previous ones (cause I like to see what modern cards click with older legends) I have tried to add at least 10 cards that reflect \"the era\". Some highlights: Regeneration (for commander protection), Metamorphosis (one dragon ramps to the next), and Total War (a unique \"goad\" enchantment). \n\nFinal price: $39.01 at the time of build on TCGPlayer excluding commander and basics. Most of that price actually comes from Dragon Tempest, a newer card that is a strong Dragon Kindred enchantment. but for less then $40 you have a fun stompy dragon deck that you can pull out when you just want to smash things or want to give to teach someone the fun of Commander or even Magic.\n\nWalk out song: Dragon by King Gizzard & The Lizard Wizard \n"}]}











































































