9.6k views35 hrs ago
Commander
Size: 100Salt sum: 40.85
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NoahReden

9.6k views35 hrs ago
Commander
Size: 100Salt sum: 40.85

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{"ops":[{"insert":"Introduction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When Aetherdrift came out, I wasn't really impressed by the set, as most of us.\nSome days later, a good friend of mine told me \"Grab "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" , before it becomes too pricey! It's a good card\"\nAnd so I did, got one for me and one for my friend.\nLater I gifted one to him, and he built a really good "},{"insert":{"card-link":"Captain Howler, Sea Scourge"}},{"insert":".\nNow what? I had 0 self discard decks, and I had no idea what to do with it...so I started brewing.\nAll the classic discard decks kinda bored me, and I had zero staples for the theme (like"},{"insert":{"card-link":"Waste Not"}},{"insert":" , kinda pricey too), so I went looking for something different.\nAll I knew was that I wanted a deck built around the Monument, so tutoring was necessary, but I wanted something different from the classic blue artifact decks....so "},{"insert":{"card-link":"Oswald Fiddlebender"}},{"insert":" was the perfect choice of Commander.\n\nIt started as a \"meme\" deck, as we all know, mono white is not the strongest at drawing cards but trust the process.\n\nSo here we are! The deck is surprisingly consistent: good in multiplayer, and devastating in Two Headed Giant.\nBurn opponents, refill your hand and make treasures to pay your spells! \nWhat's not to love?\nThis deck is my baby, I'm happy to share it with the world, and inspire others, since before me, nobody played this combination of Oswald + Monument.\nHave fun!\n\n((excuse my english, it's not my first language))\n\nPros, Cons & Power Level"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Pros"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Oswald is very flexible, and FAST. You can both go for your real commander (the monument) or grab some useful cards to set the stage before going all in to the monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Really Unique playstyle..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"So nobody really expects it, or understand your plan, until it's too late."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cons"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Better not play it too many times against the same people, they will try to exile monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Low defenses from attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Obviously "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" centric. If it gets exiled we lose our main gameplan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPower Level"},{"attributes":{"header":2},"insert":"\n"},{"insert":"On the bracket scale, this deck sits at around a strong 3"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck is focused, but typically needs some setup to close games (and turns)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"There Is a 2 card combo inside, acting as a \"Backup\", but it doesn't really have an outlet (for infinte mana) so.."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Gameplan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"First step: a good hand.\nA good hand has: at least 2 lands (3 is better), 1/2 2 mana artifacts (to sacrifice to grab monument) and some protection, recursion.\nI often cast Oswald on turn 2, and do the first tutor on turn 3.\nBut the question is, what you should tutor first? \nIt depends: do you have some form of discard already available on field (like "},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":") or in hand?\nIf yes, you can try, but be careful. If not, it's better to go and tutor "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" , one of the best card of the deck.\nThe turn after, you can grab the Monument, and keep some mana for protection, or general interaction.\nBut what is the best time to deal some damage? \nWhen the setup is done.\nIf you have only one monument, if you discard with the Gnomes you go even, and you use it to discard a card each turn, to draw a card with monument.\nThis way you can find better cards.\nAs you clone the monument, you can start dealing damage, because now every turn you can discard 2 cards, and go even, activating \"draw\" and \"damage\"\nRemember, this is where opponents figure out the clock, so be careful.\nThe next step is continuing cloning the monument, protecting it, and burning everybody.\nThe math is simple: if you have 2 monuments, it's 6 damage per turn, so 24 damage per rotation.\nIf the monuments are 3...36 damage oops\nIt's scary fast.\n\nPackages and Single Card Discussion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"header":2},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"The Mind Stone"}},{"insert":" ,"},{"insert":{"card-link":"Sol Ring"}},{"insert":" , "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":", "},{"insert":{"card-link":"Mana Vault"}},{"insert":" and "},{"insert":{"card-link":"Mox Amber"}},{"insert":" give you a good push of mana production, and can be later sacrificed to oswald."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Expedition Map"}},{"insert":", "},{"insert":{"card-link":"Gift of Estates"}},{"insert":", "},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Thrór's Map"}},{"insert":" ,"},{"insert":{"card-link":"Moonsilver Key"}},{"insert":" , "},{"insert":{"card-link":"Mycosynth Wellspring"}},{"insert":" and "},{"insert":{"card-link":"Weathered Wayfarer"}},{"insert":" can do a lot: provide land drops every turn, fill your hand to discard, or grab some cool utility lands. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Eagles of the North"}},{"insert":"can be discarded to search for lands (like the useful"},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Currency Converter"}},{"insert":", can transform discarded lands into treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Erode"}},{"insert":" ? Yeah, we can Erode our "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" and "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" to ramp us without losing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nCard Draw"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Collector's Vault"}},{"insert":", "},{"insert":{"card-link":"Matzalantli, the Great Door // The Core"}},{"insert":", "},{"insert":{"card-link":"Key to the City"}},{"insert":" , "},{"insert":{"card-link":"Currency Converter"}},{"insert":" , "},{"insert":{"card-link":"Thrór's Map"}},{"insert":" classic draw-discard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ichor Wellspring"}},{"insert":", "},{"insert":{"card-link":"Sleeper Dart"}},{"insert":" and "},{"insert":{"card-link":"Splitskin Doll"}},{"insert":" draw cards and can be sacrificed to tutor for your "},{"insert":{"card-link":"Monument to Endurance"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" generic good draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Containment Construct"}},{"insert":" gives your discarded cards a second chance"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDiscard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Fleeting Spirit"}},{"insert":", "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" and "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" let us freely discard cards, and they protect themselves from removal. The Best"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":" lets us discard once per turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Queen of Dale"}},{"insert":"...she does it all! Filters, activating Monument, and provides useful 1/1 blockers, to keep us alive."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The above mentioned Draw-Discard cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"All the accidental discard cards, like "},{"insert":{"card-link":"Liliana the Faultless"}},{"insert":", or the land cyclings."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nProtection/Recursion"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Blacksmith's Skill"}},{"insert":" , "},{"insert":{"card-link":"Loran's Escape"}},{"insert":" , "},{"insert":{"card-link":"Restoration Magic"}},{"insert":" , "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" and "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" protect your "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" and other key pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" , "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" , "},{"insert":{"card-link":"Skrelv, Defector Mite"}},{"insert":" and the new"},{"insert":{"card-link":"Liliana the Faultless"}},{"insert":" can protect our commander , which unfortunately dies a lot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grand Abolisher"}},{"insert":" ,"},{"insert":{"card-link":"Voice of Victory"}},{"insert":" and "},{"insert":{"card-link":"Silence"}},{"insert":" can protect you during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Against All Odds"}},{"insert":", "},{"insert":{"card-link":"Argivian Find"}},{"insert":", "},{"insert":{"card-link":"Myr Retriever"}},{"insert":", "},{"insert":{"card-link":"Recommission"}},{"insert":", "},{"insert":{"card-link":"Sevinne's Reclamation"}},{"insert":", "},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" , "},{"insert":{"card-link":"Scrap Trawler"}},{"insert":" help bring "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" back from the graveyard, or from exile "},{"insert":{"card-link":"Karn, the Great Creator"}},{"insert":". "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" can help saving Monument from a graveyard exile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRemoval"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Abolish"}},{"insert":" can be played for free by doing something which we want to do anyway"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" both removal and uncounterable, discarding, blink. What's not to love?"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dispatch"}},{"insert":", "},{"insert":{"card-link":"Path to Exile"}},{"insert":" , "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" and the new "},{"insert":{"card-link":"Erode"}},{"insert":" are the best removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Revoker"}},{"insert":" can disable problematic cards from opponents, or sacrificed to find the Monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Echoverse Fulcrum"}},{"insert":" is a nice wrath...if you don't sacrifice it for monument. It's also tutorable"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCopy"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" and "},{"insert":{"card-link":"Sculpting Steel"}},{"insert":" are the best Monument clones"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ultron, Artificial Malevolence"}},{"insert":" , the new monument cloner. Looks so good, need testing, but the fact that it's 3 mana makes it easy to tutor with oswald, and the potential of copying both monuments, and monument clones, is absurd."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Adagia, Windswept Bastion"}},{"insert":" and "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" can copy the Monument. If you get "},{"insert":{"card-link":"Vesuva"}},{"insert":" on field before copying, you can have 2 Mycosynth Gardens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" copy the triggered abilities of the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n \nUntap / More Oswalds"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" untaps Oswald, or other useful cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":"...Oswald N.2 (and guess what, it's an artifact with 2 cmc)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As mentioned earlier, "},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" can also copy the tutoring."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutors"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can find useful 1 cmc artifacts, like "},{"insert":{"card-link":"Meekstone"}},{"insert":" (good against stompy decks)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" , it's a classic, backup to get Monument if Oswald goes dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" The tutors for lands mentioned earlier, to get "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nLands"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Ash Barrens"}},{"insert":", "},{"insert":{"card-link":"Desert of the True"}},{"insert":", "},{"insert":{"card-link":"Drifting Meadow"}},{"insert":" and "},{"insert":{"card-link":"Secluded Steppe"}},{"insert":" can be discarded "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" to recurr the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Vesuva"}},{"insert":" and "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" are there to copy "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" before it transforms into a Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Cave"}},{"insert":" can tutor "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fomori Vault"}},{"insert":" and "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":" can discard cards repeatedly and dig for something useful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Inventors' Fair"}},{"insert":" could also tutor for our Monument, and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can tutor useful artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" always helpful, even without many permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ancient Den"}},{"insert":" ,"},{"insert":{"card-link":"Darksteel Citadel"}},{"insert":", "},{"insert":{"card-link":"Treasure Vault"}},{"insert":" are artifact lands, they can be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"War Room"}},{"insert":" and "},{"insert":{"card-link":"Monumental Henge"}},{"insert":" can provide card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ending"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should have covered everything, I wish you find this primer interesting, feel free to comment to ask me about some cards, or plays.\nI'm proud of this deck, it took me so many hours of Scryfall searches to choose each singular card, mainly because i had no list or Edhrec to find inspiration on! \nWith this, I salute you, if this deck inspired you on building it yourself, give me feedback! I'm curious to know how many people this deck inspired.\nHave fun!\n\nChangelog"},{"attributes":{"header":2},"insert":"\n"},{"insert":"10/11/2026 - Well well well...Lucca Comics gives good pulls sometimes! Got a pretty "},{"insert":{"card-link":"The Mind Stone"}},{"insert":" and...well in Oswald it goes! It ramps colored, can be sacrificed to tutor Monument and...if you harness it you can blink Monument and bypass the once per turn clause, obtaining more activations.\nSadly, the "},{"insert":{"card-link":"Mind Stone"}},{"insert":" without \"The\" had to go. \n\n30/09/2026 - WE EATIN GOOD from reality fracture!\n"},{"insert":{"card-link":"The Echoverse Fulcrum"}},{"insert":" and "},{"insert":{"card-link":"Liliana the Faultless"}},{"insert":" !\nThey look perfect for this deck. Removed "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" as i never reached for the Rings combo (and didnt have an outlet) and removed "},{"insert":{"card-link":"Sting, the Glinting Dagger"}},{"insert":", which was cool but too slow.\nAlso trying "},{"insert":{"card-link":"Thrór's Map"}},{"insert":" instead of "},{"insert":{"card-link":"Wedding Invitation"}},{"insert":" \n\n13/08/2026 -Removed "},{"insert":{"card-link":"Arcane Signet"}},{"insert":" for "},{"insert":{"card-link":"The Queen of Dale"}},{"insert":". I think I don't need that much ramp, and the Queen is just too good! Best card for this deck.\n\n20/06/26 - Removed "},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" for "},{"insert":{"card-link":"Ultron, Artificial Malevolence"}},{"insert":" . Angel was too mana intensive to discard, and cast. Ultron is just nuts.\n\n01/06/26 - Tried removing "},{"insert":{"card-link":"Spectacular Pileup"}},{"insert":" for "},{"insert":{"card-link":"Erode"}},{"insert":" , let's see how it goes\n"},{"attributes":{"header":2},"insert":"\n\n"},{"insert":"\n"}]}
Oswald Fiddlebender
Magical Tinkering —
,
, Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Artificer Gnome
Oswald Fiddlebender (afr) 28

Commander

(Ctrl to add secondary)
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (tdc) 339
Collector's Vault
,
: Draw a card, then discard a card. Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Collector's Vault (woe) 244
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
,
: Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact
Currency Converter (ncc) 81
Desert of the True
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the True (drc) 151
Drifting Meadow
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Drifting Meadow (dmr) 245
Eagles of the North
Flying
When this creature enters, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Soldier Bird
Eagles of the North (ltr) 7
Fleeting Spirit
, Exile three cards from your graveyard: This creature gains first strike until end of turn.
Discard a card: Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Creature - Spirit
Fleeting Spirit (vow) 14
Fomori Vault
: Add
.
,
, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
Land
Fomori Vault (pbig) 29p
Geier Reach Sanitarium
: Add
.
,
: Each player draws a card, then discards a card.
Legendary Land
Geier Reach Sanitarium (lcc) 335
Guardian of New Benalia
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever this creature enlists a creature, scry 2.
Discard a card: This creature gains indestructible until end of turn. Tap it.
Creature - Human Soldier
Guardian of New Benalia (dmu) 19
Key to the City
, Discard a card: Up to one target creature can't be blocked this turn.
Whenever this artifact becomes untapped, you may pay
. If you do, draw a card.
Artifact
Key to the City (c21) 248
Matzalantli, the Great Door
: Draw a card, then discard a card.
,
: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
Legendary Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
Patchwork Gnomes
Discard a card: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature Artifact - Gnome
Patchwork Gnomes (mh2) 299
Secluded Steppe
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Secluded Steppe (j25) 774
The Queen of Dale
Whenever an opponent casts their first noncreature spell each turn, you recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Legendary Creature - Human Noble
The Queen of Dale (hob) 24
The Underworld Cookbook
, Discard a card: Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
, Sacrifice this artifact: Return target creature card from your graveyard to your hand.
Artifact - Book
The Underworld Cookbook (mh2) 240

Discard

(Ctrl to add secondary)
Containment Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
Creature Artifact - Construct
Containment Construct (neo) 243
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 12
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.
Sorcery
Gift of Estates (plst) C14-73
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (wot) 66
Mishra's Bauble
, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
Artifact
Mishra's Bauble (mb2) 97
Monumental Henge
This land enters tapped unless you control a Plains.
: Add
.
,
: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land
Monumental Henge (mh3) 222
Oreskos Explorer
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Creature - Scout Cat
Oreskos Explorer (cmm) 832
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (mkc) 310

Draw + Hand Fillers

(Ctrl to add secondary)
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Marvin, Murderous Mimic
Marvin has all activated abilities of creatures you control that don't have the same name as this creature.
Legendary Creature Artifact - Toy
Marvin, Murderous Mimic (dsk) 253
Peter Parker's Camera
This artifact enters with three film counters on it.
,
, Remove a film counter from this artifact: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Artifact
Peter Parker's Camera (spm) 171
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21

Extra Activation

(Ctrl to add secondary)
Razorgrass Ambush
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Instant
Razorgrass Ambush // Razorgrass Field (mh3) 238Razorgrass Ambush // Razorgrass Field (mh3) 238

Instant

(Ctrl to add secondary)
Ancient Den
: Add
.
Artifact Land
Ancient Den (brc) 172
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (mb2) 107
Snow-Covered Plains
(
: Add
.)
Basic Snow Land - Plains
Snow-Covered Plains (khm) 276

Land

(Ctrl to add secondary)
Adagia, Windswept Bastion
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet
Adagia, Windswept Bastion (peoe) 250p
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (cmm) 962
Monument to Endurance
Whenever you discard a card, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Each opponent loses 3 life.
Artifact
Monument to Endurance (dft) 394
Sculpting Steel
You may have this artifact enter as a copy of any artifact on the battlefield.
Artifact
Sculpting Steel (moc) 374
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (one) 256
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (mb2) 113
Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay
. If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
Legendary Creature Artifact - Villain Robot
Ultron, Artificial Malevolence (msh) 252
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (tsr) 289

Monuments

(Ctrl to add secondary)
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (big) 2
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (tdc) 102
Liliana the Faultless
Whenever another creature or planeswalker you control enters, you gain 1 life.
,
, Discard a card: Another target creature or planeswalker you control gains hexproof until end of turn.
Legendary Creature - Human Cleric
Liliana the Faultless (fra) 200
Loran's Escape
Target artifact or creature gains hexproof and indestructible until end of turn. Scry 1.
Instant
Loran's Escape (bro) 14
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (mb2) 227
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Silence
Your opponents can't cast spells this turn.
Instant
Silence (tsr) 302
Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
,
: Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. (
can be paid with either
or 2 life.)
Legendary Creature Artifact - Phyrexian Mite
Skrelv, Defector Mite (one) 33
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32
Voice of Victory
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.
Creature - Human Bard
Voice of Victory (tdm) 331

Protection

(Ctrl to add secondary)
Liquimetal Torque
: Add
.
: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Torque (brc) 145
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (fbb) 263
Mox Amber
: Add one mana of any color among legendary creatures and planeswalkers you control.
Legendary Artifact
Mox Amber (brr) 35
Sol Ring
: Add
.
Artifact
Sol Ring (tdc) 106
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (drc) 180

Ramp

(Ctrl to add secondary)
Against All Odds
Choose one or both —
• Exile target artifact or creature you control, then return it to the battlefield under its owner's control.
• Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Against All Odds (one) 1
Argivian Find
Return target artifact or enchantment card from your graveyard to your hand.
Instant
Argivian Find (plst) WTH-6
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (pip) 254
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (war) 1
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (plst) UMA-247
Myr Retriever
When this creature dies, return another target artifact card from your graveyard to your hand.
Creature Artifact - Myr
Myr Retriever (plst) CM2-203
Recommission
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
Sorcery
Recommission (bro) 22
Scrap Trawler
Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.
Creature Artifact - Construct
Scrap Trawler (paer) 175
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Sevinne's Reclamation (mh3) 267
Teshar, Ancestor's Apostle
Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Cleric Bird
Teshar, Ancestor's Apostle (cmm) 65

Recovery

(Ctrl to add secondary)
Abolish
You may discard a Plains card rather than pay this spell's mana cost.
Destroy target artifact or enchantment.
Instant
Abolish (plst) PCY-1
Dispatch
Tap target creature.
Metalcraft — If you control three or more artifacts, exile that creature.
Instant
Dispatch (eoc) 64
Erode
Destroy target creature or planeswalker. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Instant
Erode (sos) 15
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (mb2) 15
Phyrexian Revoker
As this creature enters, choose a nonland card name.
Activated abilities of sources with the chosen name can't be activated.
Creature Artifact - Horror Phyrexian
Phyrexian Revoker (clb) 868
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (tdc) 134
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (gdy) 4

Removal

(Ctrl to add secondary)
Ichor Wellspring
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Artifact
Ichor Wellspring (brc) 143
Mycosynth Wellspring
When this artifact enters or is put into a graveyard from the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Mycosynth Wellspring (brc) 150
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334
Sleeper Dart
When this artifact enters, draw a card.
, Sacrifice this artifact: Target creature doesn't untap during its controller's next untap step.
Artifact
Sleeper Dart (iko) 240
Splitskin Doll
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Creature Artifact - Toy
Splitskin Doll (dsk) 33
The Echoverse Fulcrum
When The Echoverse Fulcrum enters, draw a card, then discard a card.
,
, Exile The Echoverse Fulcrum: Destroy all creatures. Activate only as a sorcery.
Legendary Artifact
The Echoverse Fulcrum (fra) 378
Thrór's Map
When Thrór's Map enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
: Draw a card, then discard a card.
Legendary Artifact
Thrór's Map (hob) 179

Sacrifice x Monument

(Ctrl to add secondary)
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 263
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (j22) 765
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Moonsilver Key
,
, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Moonsilver Key (mid) 255
Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret
Tezzeret, Cruel Captain (eoe) 287
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Weathered Wayfarer
,
: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
Creature - Human Cleric Nomad
Weathered Wayfarer (ltc) 183

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

37 pips - 35 cards
24 mana - 24 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
18 mana - 15 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Introduction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When Aetherdrift came out, I wasn't really impressed by the set, as most of us.\nSome days later, a good friend of mine told me \"Grab "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" , before it becomes too pricey! It's a good card\"\nAnd so I did, got one for me and one for my friend.\nLater I gifted one to him, and he built a really good "},{"insert":{"card-link":"Captain Howler, Sea Scourge"}},{"insert":".\nNow what? I had 0 self discard decks, and I had no idea what to do with it...so I started brewing.\nAll the classic discard decks kinda bored me, and I had zero staples for the theme (like"},{"insert":{"card-link":"Waste Not"}},{"insert":" , kinda pricey too), so I went looking for something different.\nAll I knew was that I wanted a deck built around the Monument, so tutoring was necessary, but I wanted something different from the classic blue artifact decks....so "},{"insert":{"card-link":"Oswald Fiddlebender"}},{"insert":" was the perfect choice of Commander.\n\nIt started as a \"meme\" deck, as we all know, mono white is not the strongest at drawing cards but trust the process.\n\nSo here we are! The deck is surprisingly consistent: good in multiplayer, and devastating in Two Headed Giant.\nBurn opponents, refill your hand and make treasures to pay your spells! \nWhat's not to love?\nThis deck is my baby, I'm happy to share it with the world, and inspire others, since before me, nobody played this combination of Oswald + Monument.\nHave fun!\n\n((excuse my english, it's not my first language))\n\nPros, Cons & Power Level"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Pros"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Oswald is very flexible, and FAST. You can both go for your real commander (the monument) or grab some useful cards to set the stage before going all in to the monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Really Unique playstyle..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"So nobody really expects it, or understand your plan, until it's too late."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cons"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Better not play it too many times against the same people, they will try to exile monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Low defenses from attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Obviously "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" centric. If it gets exiled we lose our main gameplan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPower Level"},{"attributes":{"header":2},"insert":"\n"},{"insert":"On the bracket scale, this deck sits at around a strong 3"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck is focused, but typically needs some setup to close games (and turns)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"There Is a 2 card combo inside, acting as a \"Backup\", but it doesn't really have an outlet (for infinte mana) so.."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Gameplan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"First step: a good hand.\nA good hand has: at least 2 lands (3 is better), 1/2 2 mana artifacts (to sacrifice to grab monument) and some protection, recursion.\nI often cast Oswald on turn 2, and do the first tutor on turn 3.\nBut the question is, what you should tutor first? \nIt depends: do you have some form of discard already available on field (like "},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":") or in hand?\nIf yes, you can try, but be careful. If not, it's better to go and tutor "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" , one of the best card of the deck.\nThe turn after, you can grab the Monument, and keep some mana for protection, or general interaction.\nBut what is the best time to deal some damage? \nWhen the setup is done.\nIf you have only one monument, if you discard with the Gnomes you go even, and you use it to discard a card each turn, to draw a card with monument.\nThis way you can find better cards.\nAs you clone the monument, you can start dealing damage, because now every turn you can discard 2 cards, and go even, activating \"draw\" and \"damage\"\nRemember, this is where opponents figure out the clock, so be careful.\nThe next step is continuing cloning the monument, protecting it, and burning everybody.\nThe math is simple: if you have 2 monuments, it's 6 damage per turn, so 24 damage per rotation.\nIf the monuments are 3...36 damage oops\nIt's scary fast.\n\nPackages and Single Card Discussion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"header":2},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"The Mind Stone"}},{"insert":" ,"},{"insert":{"card-link":"Sol Ring"}},{"insert":" , "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":", "},{"insert":{"card-link":"Mana Vault"}},{"insert":" and "},{"insert":{"card-link":"Mox Amber"}},{"insert":" give you a good push of mana production, and can be later sacrificed to oswald."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Expedition Map"}},{"insert":", "},{"insert":{"card-link":"Gift of Estates"}},{"insert":", "},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Thrór's Map"}},{"insert":" ,"},{"insert":{"card-link":"Moonsilver Key"}},{"insert":" , "},{"insert":{"card-link":"Mycosynth Wellspring"}},{"insert":" and "},{"insert":{"card-link":"Weathered Wayfarer"}},{"insert":" can do a lot: provide land drops every turn, fill your hand to discard, or grab some cool utility lands. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Eagles of the North"}},{"insert":"can be discarded to search for lands (like the useful"},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Currency Converter"}},{"insert":", can transform discarded lands into treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Erode"}},{"insert":" ? Yeah, we can Erode our "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" and "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" to ramp us without losing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nCard Draw"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Collector's Vault"}},{"insert":", "},{"insert":{"card-link":"Matzalantli, the Great Door // The Core"}},{"insert":", "},{"insert":{"card-link":"Key to the City"}},{"insert":" , "},{"insert":{"card-link":"Currency Converter"}},{"insert":" , "},{"insert":{"card-link":"Thrór's Map"}},{"insert":" classic draw-discard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ichor Wellspring"}},{"insert":", "},{"insert":{"card-link":"Sleeper Dart"}},{"insert":" and "},{"insert":{"card-link":"Splitskin Doll"}},{"insert":" draw cards and can be sacrificed to tutor for your "},{"insert":{"card-link":"Monument to Endurance"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" generic good draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Containment Construct"}},{"insert":" gives your discarded cards a second chance"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDiscard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Fleeting Spirit"}},{"insert":", "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" and "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" let us freely discard cards, and they protect themselves from removal. The Best"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":" lets us discard once per turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Queen of Dale"}},{"insert":"...she does it all! Filters, activating Monument, and provides useful 1/1 blockers, to keep us alive."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The above mentioned Draw-Discard cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"All the accidental discard cards, like "},{"insert":{"card-link":"Liliana the Faultless"}},{"insert":", or the land cyclings."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nProtection/Recursion"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Blacksmith's Skill"}},{"insert":" , "},{"insert":{"card-link":"Loran's Escape"}},{"insert":" , "},{"insert":{"card-link":"Restoration Magic"}},{"insert":" , "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" and "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" protect your "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" and other key pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" , "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" , "},{"insert":{"card-link":"Skrelv, Defector Mite"}},{"insert":" and the new"},{"insert":{"card-link":"Liliana the Faultless"}},{"insert":" can protect our commander , which unfortunately dies a lot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grand Abolisher"}},{"insert":" ,"},{"insert":{"card-link":"Voice of Victory"}},{"insert":" and "},{"insert":{"card-link":"Silence"}},{"insert":" can protect you during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Against All Odds"}},{"insert":", "},{"insert":{"card-link":"Argivian Find"}},{"insert":", "},{"insert":{"card-link":"Myr Retriever"}},{"insert":", "},{"insert":{"card-link":"Recommission"}},{"insert":", "},{"insert":{"card-link":"Sevinne's Reclamation"}},{"insert":", "},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" , "},{"insert":{"card-link":"Scrap Trawler"}},{"insert":" help bring "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" back from the graveyard, or from exile "},{"insert":{"card-link":"Karn, the Great Creator"}},{"insert":". "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" can help saving Monument from a graveyard exile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRemoval"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Abolish"}},{"insert":" can be played for free by doing something which we want to do anyway"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" both removal and uncounterable, discarding, blink. What's not to love?"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dispatch"}},{"insert":", "},{"insert":{"card-link":"Path to Exile"}},{"insert":" , "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" and the new "},{"insert":{"card-link":"Erode"}},{"insert":" are the best removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Revoker"}},{"insert":" can disable problematic cards from opponents, or sacrificed to find the Monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Echoverse Fulcrum"}},{"insert":" is a nice wrath...if you don't sacrifice it for monument. It's also tutorable"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCopy"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" and "},{"insert":{"card-link":"Sculpting Steel"}},{"insert":" are the best Monument clones"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ultron, Artificial Malevolence"}},{"insert":" , the new monument cloner. Looks so good, need testing, but the fact that it's 3 mana makes it easy to tutor with oswald, and the potential of copying both monuments, and monument clones, is absurd."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Adagia, Windswept Bastion"}},{"insert":" and "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" can copy the Monument. If you get "},{"insert":{"card-link":"Vesuva"}},{"insert":" on field before copying, you can have 2 Mycosynth Gardens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" copy the triggered abilities of the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n \nUntap / More Oswalds"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" untaps Oswald, or other useful cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":"...Oswald N.2 (and guess what, it's an artifact with 2 cmc)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As mentioned earlier, "},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" can also copy the tutoring."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutors"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can find useful 1 cmc artifacts, like "},{"insert":{"card-link":"Meekstone"}},{"insert":" (good against stompy decks)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" , it's a classic, backup to get Monument if Oswald goes dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" The tutors for lands mentioned earlier, to get "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nLands"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Ash Barrens"}},{"insert":", "},{"insert":{"card-link":"Desert of the True"}},{"insert":", "},{"insert":{"card-link":"Drifting Meadow"}},{"insert":" and "},{"insert":{"card-link":"Secluded Steppe"}},{"insert":" can be discarded "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" to recurr the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Vesuva"}},{"insert":" and "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" are there to copy "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" before it transforms into a Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Cave"}},{"insert":" can tutor "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fomori Vault"}},{"insert":" and "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":" can discard cards repeatedly and dig for something useful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Inventors' Fair"}},{"insert":" could also tutor for our Monument, and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can tutor useful artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" always helpful, even without many permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ancient Den"}},{"insert":" ,"},{"insert":{"card-link":"Darksteel Citadel"}},{"insert":", "},{"insert":{"card-link":"Treasure Vault"}},{"insert":" are artifact lands, they can be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"War Room"}},{"insert":" and "},{"insert":{"card-link":"Monumental Henge"}},{"insert":" can provide card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ending"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should have covered everything, I wish you find this primer interesting, feel free to comment to ask me about some cards, or plays.\nI'm proud of this deck, it took me so many hours of Scryfall searches to choose each singular card, mainly because i had no list or Edhrec to find inspiration on! \nWith this, I salute you, if this deck inspired you on building it yourself, give me feedback! I'm curious to know how many people this deck inspired.\nHave fun!\n\nChangelog"},{"attributes":{"header":2},"insert":"\n"},{"insert":"10/11/2026 - Well well well...Lucca Comics gives good pulls sometimes! Got a pretty "},{"insert":{"card-link":"The Mind Stone"}},{"insert":" and...well in Oswald it goes! It ramps colored, can be sacrificed to tutor Monument and...if you harness it you can blink Monument and bypass the once per turn clause, obtaining more activations.\nSadly, the "},{"insert":{"card-link":"Mind Stone"}},{"insert":" without \"The\" had to go. \n\n30/09/2026 - WE EATIN GOOD from reality fracture!\n"},{"insert":{"card-link":"The Echoverse Fulcrum"}},{"insert":" and "},{"insert":{"card-link":"Liliana the Faultless"}},{"insert":" !\nThey look perfect for this deck. Removed "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" as i never reached for the Rings combo (and didnt have an outlet) and removed "},{"insert":{"card-link":"Sting, the Glinting Dagger"}},{"insert":", which was cool but too slow.\nAlso trying "},{"insert":{"card-link":"Thrór's Map"}},{"insert":" instead of "},{"insert":{"card-link":"Wedding Invitation"}},{"insert":" \n\n13/08/2026 -Removed "},{"insert":{"card-link":"Arcane Signet"}},{"insert":" for "},{"insert":{"card-link":"The Queen of Dale"}},{"insert":". I think I don't need that much ramp, and the Queen is just too good! Best card for this deck.\n\n20/06/26 - Removed "},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" for "},{"insert":{"card-link":"Ultron, Artificial Malevolence"}},{"insert":" . Angel was too mana intensive to discard, and cast. Ultron is just nuts.\n\n01/06/26 - Tried removing "},{"insert":{"card-link":"Spectacular Pileup"}},{"insert":" for "},{"insert":{"card-link":"Erode"}},{"insert":" , let's see how it goes\n"},{"attributes":{"header":2},"insert":"\n\n"},{"insert":"\n"}]}
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