4272 views10 days ago
Commander
Size: 100Est cost: $840.76Salt sum: 41.68
NoahReden
4272 views10 days ago
Commander
Size: 100Est cost: $840.76Salt sum: 41.68
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{"ops":[{"insert":"Introduction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When Aetherdrift came out, I wasn't really impressed by the set, as most of us.\nSome days later, a good friend of mine told me \"Grab "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" , before it becomes too pricey! It's a good card\"\nAnd so I did, got one for me and one for my friend.\nLater I gifted one to him, and he built a really good "},{"insert":{"card-link":"Captain Howler, Sea Scourge"}},{"insert":".\nNow what? I had 0 self discard decks, and I had no idea what to do with it...so I started brewing.\nAll the classic discard decks kinda bored me, and I had zero staples for the theme (like"},{"insert":{"card-link":"Waste Not"}},{"insert":" , kinda pricey too), so I went looking for something different.\nAll I knew was that I wanted a deck built around the Monument, so tutoring was necessary, but I wanted something different from the classic blue artifact decks....so "},{"insert":{"card-link":"Oswald Fiddlebender"}},{"insert":" was the perfect choice of Commander.\n\nIt started as a \"meme\" deck, as we all know, mono white is not the strongest at drawing cards but trust the process.\n\nSo here we are! The deck is surprisingly consistent: good in multiplayer, and devastating in Two Headed Giant.\nBurn opponents, refill your hand and make treasures to pay your spells! \nWhat's not to love?\nThis deck is my baby, I'm happy to share it with the world, and inspire others, since before me, nobody played this combination of Oswald + Monument.\nHave fun!\n\n((excuse my english, it's not my first language))\n\nPros, Cons & Power Level"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Pros"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Oswald is very flexible, and FAST. You can both go for your real commander (the monument) or grab some useful cards to set the stage before going all in to the monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Really Unique playstyle..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"So nobody really expects it, or understand your plan, until it's too late."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cons"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Better not play it too many times against the same people, they will try to exile monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Low defenses from attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Obviously "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" centric. If it gets exiled we lose our main gameplan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPower Level"},{"attributes":{"header":2},"insert":"\n"},{"insert":"On the bracket scale, this deck sits at around a strong 3"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck is focused, but typically needs some setup to close games (and turns)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"There Is a 2 card combo inside, acting as a \"Backup\", but it doesn't really have an outlet (for infinte mana) so.."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Gameplan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"First step: a good hand.\nA good hand has: at least 2 lands (3 is better), 1/2 2 mana artifacts (to sacrifice to grab monument) and some protection, recursion.\nI often cast Oswald on turn 2, and do the first tutor on turn 3.\nBut the question is, what you should tutor first? \nIt depends: do you have some form of discard already available on field (like "},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":") or in hand?\nIf yes, you can try, but be careful. If not, it's better to go and tutor "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" , one of the best card of the deck.\nThe turn after, you can grab the Monument, and keep some mana for protection, or general interaction.\nBut what is the best time to deal some damage? \nWhen the setup is done.\nIf you have only one monument, if you discard with the Gnomes you go even, and you use it to discard a card each turn, to draw a card with monument.\nThis way you can find better cards.\nAs you clone the monument, you can start dealing damage, because now every turn you can discard 2 cards, and go even, activating \"draw\" and \"damage\"\nRemember, this is where opponents figure out the clock, so be careful.\nThe next step is continuing cloning the monument, protecting it, and burning everybody.\nThe math is simple: if you have 2 monuments, it's 6 damage per turn, so 24 damage per rotation.\nIf the monuments are 3...36 damage oops\nIt's scary fast.\n\nPackages and Single Card Discussion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Arcane Signet"}},{"insert":", "},{"insert":{"card-link":"Mind Stone"}},{"insert":" ,"},{"insert":{"card-link":"Sol Ring"}},{"insert":" , "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":", "},{"insert":{"card-link":"Mana Vault"}},{"insert":" and "},{"insert":{"card-link":"Mox Amber"}},{"insert":" give you a good push of mana production, and can be later sacrificed to oswald."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Expedition Map"}},{"insert":", "},{"insert":{"card-link":"Gift of Estates"}},{"insert":", "},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Moonsilver Key"}},{"insert":" , "},{"insert":{"card-link":"Mycosynth Wellspring"}},{"insert":" and "},{"insert":{"card-link":"Weathered Wayfarer"}},{"insert":" can do a lot: provide land drops every turn, fill your hand to discard, or grab some cool utility lands. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Eagles of the North"}},{"insert":" and "},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" can be discarded to search for lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Currency Converter"}},{"insert":", can transform discarded lands into treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Erode"}},{"insert":" ? Yeah, we can Erode our "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" and "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" to ramp us without losing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nCard Draw"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Collector's Vault"}},{"insert":", "},{"insert":{"card-link":"Matzalantli, the Great Door // The Core"}},{"insert":", "},{"insert":{"card-link":"Key to the City"}},{"insert":" , "},{"insert":{"card-link":"Currency Converter"}},{"insert":" , classic draw-discard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ichor Wellspring"}},{"insert":", "},{"insert":{"card-link":"Wedding Invitation"}},{"insert":" , "},{"insert":{"card-link":"Sleeper Dart"}},{"insert":" and "},{"insert":{"card-link":"Splitskin Doll"}},{"insert":" draw cards and can be sacrificed to tutor for your "},{"insert":{"card-link":"Monument to Endurance"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" generic good draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Containment Construct"}},{"insert":" gives your discarded cards a second chance"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDiscard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Fleeting Spirit"}},{"insert":", "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" and "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" let us freely discard cards, and they protect themselves from removal. The Best"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":" lets us discard once per turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nProtection/Recursion"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Blacksmith's Skill"}},{"insert":" , "},{"insert":{"card-link":"Loran's Escape"}},{"insert":" , "},{"insert":{"card-link":"Restoration Magic"}},{"insert":" , "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" and "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" protect your "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" and other key pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" , "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" , "},{"insert":{"card-link":"Skrelv, Defector Mite"}},{"insert":" can protect our commander , which unfortunately dies a lot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grand Abolisher"}},{"insert":" ,"},{"insert":{"card-link":"Voice of Victory"}},{"insert":" and "},{"insert":{"card-link":"Silence"}},{"insert":" can protect you during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Against All Odds"}},{"insert":", "},{"insert":{"card-link":"Argivian Find"}},{"insert":", "},{"insert":{"card-link":"Myr Retriever"}},{"insert":", "},{"insert":{"card-link":"Recommission"}},{"insert":", "},{"insert":{"card-link":"Sevinne's Reclamation"}},{"insert":", "},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" , "},{"insert":{"card-link":"Scrap Trawler"}},{"insert":" help bring "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" back from the graveyard, or from exile "},{"insert":{"card-link":"Karn, the Great Creator"}},{"insert":". "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" can help saving Monument from a graveyard exile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRemoval"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Abolish"}},{"insert":" can be played for free by doing something which we want to do anyway"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" both removal and uncounterable, discarding, blink. What's not to love?"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" usually discarded, can help in late game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dispatch"}},{"insert":", "},{"insert":{"card-link":"Path to Exile"}},{"insert":" , "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" and the new "},{"insert":{"card-link":"Erode"}},{"insert":" are the best removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Revoker"}},{"insert":" can disable problematic cards from opponents, or sacrificed to find the Monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCopy"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" and "},{"insert":{"card-link":"Sculpting Steel"}},{"insert":" are the best Monument clones"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Adagia, Windswept Bastion"}},{"insert":" and "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" can copy the Monument. If you get "},{"insert":{"card-link":"Vesuva"}},{"insert":" on field before copying, you can have 2 Mycosynth Gardens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" copy the triggered abilities of the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n \nUntap / More Oswalds"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" untaps Oswald, or other useful cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sting, the Glinting Dagger"}},{"insert":" untaps, and gives haste. Both very useful. It's also 2 cmc, so you know where it goes.."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":"...Oswald N.2 (and guess what, it's an artifact with 2 cmc)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As mentioned earlier, "},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" can also copy the tutoring."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutors"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can find useful 1 cmc artifacts, like "},{"insert":{"card-link":"Meekstone"}},{"insert":" (good against stompy decks)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" , it's a classic, backup to get Monument if Oswald goes dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" The tutors for lands mentioned earlier, to get "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nLands"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Ash Barrens"}},{"insert":", "},{"insert":{"card-link":"Desert of the True"}},{"insert":", "},{"insert":{"card-link":"Drifting Meadow"}},{"insert":" and "},{"insert":{"card-link":"Secluded Steppe"}},{"insert":" can be discarded "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" to recurr the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Vesuva"}},{"insert":" and "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" are there to copy "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" before it transforms into a Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Cave"}},{"insert":" can tutor "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fomori Vault"}},{"insert":" and "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":" can discard cards repeatedly and dig for something useful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Inventors' Fair"}},{"insert":" could also tutor for our Monument, and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can tutor useful artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" always helpful, even without many permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ancient Den"}},{"insert":" ,"},{"insert":{"card-link":"Darksteel Citadel"}},{"insert":", "},{"insert":{"card-link":"Treasure Vault"}},{"insert":" are artifact lands, they can be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"War Room"}},{"insert":" and "},{"insert":{"card-link":"Monumental Henge"}},{"insert":" can provide card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Combos?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As you might have noticed, I have in the deck both "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" .\nThey are here because they are helpful cards...and maybe a backup win? \nIf you permanently lose the monument, they can both be tutored with our poor 2 mana artifacts and combo...into infinite mana...without an outlet.\nI'm pondering if i should add an outlet, or just grab "},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" and hope somebody has one on the field.\nWho knows...\n\nEnding"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should have covered everything, I wish you find this primer interesting, feel free to comment to ask me about some cards, or plays.\nI'm proud of this deck, it took me so many hours of Scryfall searches to choose each singular card, mainly because i had no list or Edhrec to find inspiration on! \nWith this, I salute you, if this deck inspired you on building it yourself, give me feedback! I'm curious to know how many people this deck inspired.\nHave fun!\n\nChangelog"},{"attributes":{"header":2},"insert":"\n"},{"insert":"01/06/26 - Tried removing "},{"insert":{"card-link":"Spectacular Pileup"}},{"insert":" for "},{"insert":{"card-link":"Erode"}},{"insert":" , let's see how it goes\n"},{"attributes":{"header":2},"insert":"\n\n"},{"insert":"\n"}]}
Commander
Commander
(CTRL to add secondary)
Discard
Currency Converter
Whenever you discard a card, you may exile that card from your graveyard.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
, : Draw a card, then discard a card.
: Put a card exiled with this artifact into its owner's graveyard. If it's a land card, create a Treasure token. If it's a nonland card, create a 2/2 black Rogue creature token.
Artifact

Guardian of New Benalia
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
Whenever this creature enlists a creature, scry 2.
Discard a card: This creature gains indestructible until end of turn. Tap it.
Whenever this creature enlists a creature, scry 2.
Discard a card: This creature gains indestructible until end of turn. Tap it.
Creature - Human Soldier

Discard
(CTRL to add secondary)
Draw + Hand Fillers
Monumental Henge
This land enters tapped unless you control a Plains.
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
: Add .
, : Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Land

Draw + Hand Fillers
(CTRL to add secondary)
Extra Activation
Extra Activation
(CTRL to add secondary)
Monuments
Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Monuments
(CTRL to add secondary)
Protection
Restoration Magic
Tiered (Choose one additional cost.)
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
• Cure — — Target permanent gains hexproof and indestructible until end of turn.
• Cura — — Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga — — Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant

Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Phyrexian Mite

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recovery
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recovery
(CTRL to add secondary)
Removal
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Channel — , Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment

Removal
(CTRL to add secondary)
Sacrifice x Monument
Sacrifice x Monument
(CTRL to add secondary)
Tutor
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Tezzeret, Cruel Captain
Whenever an artifact you control enters, put a loyalty counter on Tezzeret.
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
0: Untap target artifact or creature. If it's an artifact creature, put a +1/+1 counter on it.
−3: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
−7: You get an emblem with "At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it's not a creature, it becomes a 0/0 Robot artifact creature."
Legendary Planeswalker - Tezzeret

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Tutor
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Introduction"},{"attributes":{"header":1},"insert":"\n"},{"insert":"When Aetherdrift came out, I wasn't really impressed by the set, as most of us.\nSome days later, a good friend of mine told me \"Grab "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" , before it becomes too pricey! It's a good card\"\nAnd so I did, got one for me and one for my friend.\nLater I gifted one to him, and he built a really good "},{"insert":{"card-link":"Captain Howler, Sea Scourge"}},{"insert":".\nNow what? I had 0 self discard decks, and I had no idea what to do with it...so I started brewing.\nAll the classic discard decks kinda bored me, and I had zero staples for the theme (like"},{"insert":{"card-link":"Waste Not"}},{"insert":" , kinda pricey too), so I went looking for something different.\nAll I knew was that I wanted a deck built around the Monument, so tutoring was necessary, but I wanted something different from the classic blue artifact decks....so "},{"insert":{"card-link":"Oswald Fiddlebender"}},{"insert":" was the perfect choice of Commander.\n\nIt started as a \"meme\" deck, as we all know, mono white is not the strongest at drawing cards but trust the process.\n\nSo here we are! The deck is surprisingly consistent: good in multiplayer, and devastating in Two Headed Giant.\nBurn opponents, refill your hand and make treasures to pay your spells! \nWhat's not to love?\nThis deck is my baby, I'm happy to share it with the world, and inspire others, since before me, nobody played this combination of Oswald + Monument.\nHave fun!\n\n((excuse my english, it's not my first language))\n\nPros, Cons & Power Level"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Pros"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Oswald is very flexible, and FAST. You can both go for your real commander (the monument) or grab some useful cards to set the stage before going all in to the monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Really Unique playstyle..."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"So nobody really expects it, or understand your plan, until it's too late."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cons"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Better not play it too many times against the same people, they will try to exile monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Low defenses from attacks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Obviously "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" centric. If it gets exiled we lose our main gameplan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nPower Level"},{"attributes":{"header":2},"insert":"\n"},{"insert":"On the bracket scale, this deck sits at around a strong 3"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck is focused, but typically needs some setup to close games (and turns)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"There Is a 2 card combo inside, acting as a \"Backup\", but it doesn't really have an outlet (for infinte mana) so.."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Gameplan"},{"attributes":{"header":1},"insert":"\n"},{"insert":"First step: a good hand.\nA good hand has: at least 2 lands (3 is better), 1/2 2 mana artifacts (to sacrifice to grab monument) and some protection, recursion.\nI often cast Oswald on turn 2, and do the first tutor on turn 3.\nBut the question is, what you should tutor first? \nIt depends: do you have some form of discard already available on field (like "},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":") or in hand?\nIf yes, you can try, but be careful. If not, it's better to go and tutor "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" , one of the best card of the deck.\nThe turn after, you can grab the Monument, and keep some mana for protection, or general interaction.\nBut what is the best time to deal some damage? \nWhen the setup is done.\nIf you have only one monument, if you discard with the Gnomes you go even, and you use it to discard a card each turn, to draw a card with monument.\nThis way you can find better cards.\nAs you clone the monument, you can start dealing damage, because now every turn you can discard 2 cards, and go even, activating \"draw\" and \"damage\"\nRemember, this is where opponents figure out the clock, so be careful.\nThe next step is continuing cloning the monument, protecting it, and burning everybody.\nThe math is simple: if you have 2 monuments, it's 6 damage per turn, so 24 damage per rotation.\nIf the monuments are 3...36 damage oops\nIt's scary fast.\n\nPackages and Single Card Discussion"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Arcane Signet"}},{"insert":", "},{"insert":{"card-link":"Mind Stone"}},{"insert":" ,"},{"insert":{"card-link":"Sol Ring"}},{"insert":" , "},{"insert":{"card-link":"Liquimetal Torque"}},{"insert":", "},{"insert":{"card-link":"Mana Vault"}},{"insert":" and "},{"insert":{"card-link":"Mox Amber"}},{"insert":" give you a good push of mana production, and can be later sacrificed to oswald."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Expedition Map"}},{"insert":", "},{"insert":{"card-link":"Gift of Estates"}},{"insert":", "},{"insert":{"card-link":"Land Tax"}},{"insert":", "},{"insert":{"card-link":"Moonsilver Key"}},{"insert":" , "},{"insert":{"card-link":"Mycosynth Wellspring"}},{"insert":" and "},{"insert":{"card-link":"Weathered Wayfarer"}},{"insert":" can do a lot: provide land drops every turn, fill your hand to discard, or grab some cool utility lands. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Eagles of the North"}},{"insert":" and "},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" can be discarded to search for lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Currency Converter"}},{"insert":", can transform discarded lands into treasures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Erode"}},{"insert":" ? Yeah, we can Erode our "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" and "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" to ramp us without losing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nCard Draw"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Collector's Vault"}},{"insert":", "},{"insert":{"card-link":"Matzalantli, the Great Door // The Core"}},{"insert":", "},{"insert":{"card-link":"Key to the City"}},{"insert":" , "},{"insert":{"card-link":"Currency Converter"}},{"insert":" , classic draw-discard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ichor Wellspring"}},{"insert":", "},{"insert":{"card-link":"Wedding Invitation"}},{"insert":" , "},{"insert":{"card-link":"Sleeper Dart"}},{"insert":" and "},{"insert":{"card-link":"Splitskin Doll"}},{"insert":" draw cards and can be sacrificed to tutor for your "},{"insert":{"card-link":"Monument to Endurance"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Esper Sentinel"}},{"insert":" generic good draw"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Containment Construct"}},{"insert":" gives your discarded cards a second chance"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nDiscard"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Fleeting Spirit"}},{"insert":", "},{"insert":{"card-link":"Guardian of New Benalia"}},{"insert":" and "},{"insert":{"card-link":"Patchwork Gnomes"}},{"insert":" let us freely discard cards, and they protect themselves from removal. The Best"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":" lets us discard once per turn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nProtection/Recursion"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Blacksmith's Skill"}},{"insert":" , "},{"insert":{"card-link":"Loran's Escape"}},{"insert":" , "},{"insert":{"card-link":"Restoration Magic"}},{"insert":" , "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" and "},{"insert":{"card-link":"Teferi's Protection"}},{"insert":" protect your "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" and other key pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" , "},{"insert":{"card-link":"Mother of Runes"}},{"insert":" , "},{"insert":{"card-link":"Skrelv, Defector Mite"}},{"insert":" can protect our commander , which unfortunately dies a lot."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grand Abolisher"}},{"insert":" ,"},{"insert":{"card-link":"Voice of Victory"}},{"insert":" and "},{"insert":{"card-link":"Silence"}},{"insert":" can protect you during your turn."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Against All Odds"}},{"insert":", "},{"insert":{"card-link":"Argivian Find"}},{"insert":", "},{"insert":{"card-link":"Myr Retriever"}},{"insert":", "},{"insert":{"card-link":"Recommission"}},{"insert":", "},{"insert":{"card-link":"Sevinne's Reclamation"}},{"insert":", "},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Teshar, Ancestor's Apostle"}},{"insert":" , "},{"insert":{"card-link":"Scrap Trawler"}},{"insert":" help bring "},{"insert":{"card-link":"Monument to Endurance"}},{"insert":" back from the graveyard, or from exile "},{"insert":{"card-link":"Karn, the Great Creator"}},{"insert":". "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" can help saving Monument from a graveyard exile."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nRemoval"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Abolish"}},{"insert":" can be played for free by doing something which we want to do anyway"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Touch the Spirit Realm"}},{"insert":" both removal and uncounterable, discarding, blink. What's not to love?"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Angel of the Ruins"}},{"insert":" usually discarded, can help in late game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Dispatch"}},{"insert":", "},{"insert":{"card-link":"Path to Exile"}},{"insert":" , "},{"insert":{"card-link":"Swords to Plowshares"}},{"insert":" and the new "},{"insert":{"card-link":"Erode"}},{"insert":" are the best removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Revoker"}},{"insert":" can disable problematic cards from opponents, or sacrificed to find the Monument."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCopy"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" and "},{"insert":{"card-link":"Sculpting Steel"}},{"insert":" are the best Monument clones"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Adagia, Windswept Bastion"}},{"insert":" and "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" can copy the Monument. If you get "},{"insert":{"card-link":"Vesuva"}},{"insert":" on field before copying, you can have 2 Mycosynth Gardens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" copy the triggered abilities of the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n \nUntap / More Oswalds"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" untaps Oswald, or other useful cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sting, the Glinting Dagger"}},{"insert":" untaps, and gives haste. Both very useful. It's also 2 cmc, so you know where it goes.."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Marvin, Murderous Mimic"}},{"insert":"...Oswald N.2 (and guess what, it's an artifact with 2 cmc)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"As mentioned earlier, "},{"insert":{"card-link":"Peter Parker's Camera"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" can also copy the tutoring."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nTutors"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Tezzeret, Cruel Captain"}},{"insert":" and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can find useful 1 cmc artifacts, like "},{"insert":{"card-link":"Meekstone"}},{"insert":" (good against stompy decks)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" "},{"insert":{"card-link":"Enlightened Tutor"}},{"insert":" , it's a classic, backup to get Monument if Oswald goes dead"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":" The tutors for lands mentioned earlier, to get "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nLands"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Ash Barrens"}},{"insert":", "},{"insert":{"card-link":"Desert of the True"}},{"insert":", "},{"insert":{"card-link":"Drifting Meadow"}},{"insert":" and "},{"insert":{"card-link":"Secluded Steppe"}},{"insert":" can be discarded "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Buried Ruin"}},{"insert":", "},{"insert":{"card-link":"Mistveil Plains"}},{"insert":" to recurr the Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Vesuva"}},{"insert":" and "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" are there to copy "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" before it transforms into a Monument"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Urza's Cave"}},{"insert":" can tutor "},{"insert":{"card-link":"The Mycosynth Gardens"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Fomori Vault"}},{"insert":" and "},{"insert":{"card-link":"Geier Reach Sanitarium"}},{"insert":" can discard cards repeatedly and dig for something useful"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Inventors' Fair"}},{"insert":" could also tutor for our Monument, and "},{"insert":{"card-link":"Urza's Saga"}},{"insert":" can tutor useful artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Nykthos, Shrine to Nyx"}},{"insert":" always helpful, even without many permanents"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ancient Den"}},{"insert":" ,"},{"insert":{"card-link":"Darksteel Citadel"}},{"insert":", "},{"insert":{"card-link":"Treasure Vault"}},{"insert":" are artifact lands, they can be sacrificed"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"War Room"}},{"insert":" and "},{"insert":{"card-link":"Monumental Henge"}},{"insert":" can provide card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Combos?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As you might have noticed, I have in the deck both "},{"insert":{"card-link":"Basalt Monolith"}},{"insert":" and "},{"insert":{"card-link":"Rings of Brighthearth"}},{"insert":" .\nThey are here because they are helpful cards...and maybe a backup win? \nIf you permanently lose the monument, they can both be tutored with our poor 2 mana artifacts and combo...into infinite mana...without an outlet.\nI'm pondering if i should add an outlet, or just grab "},{"insert":{"card-link":"Mirage Mirror"}},{"insert":" and hope somebody has one on the field.\nWho knows...\n\nEnding"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I should have covered everything, I wish you find this primer interesting, feel free to comment to ask me about some cards, or plays.\nI'm proud of this deck, it took me so many hours of Scryfall searches to choose each singular card, mainly because i had no list or Edhrec to find inspiration on! \nWith this, I salute you, if this deck inspired you on building it yourself, give me feedback! I'm curious to know how many people this deck inspired.\nHave fun!\n\nChangelog"},{"attributes":{"header":2},"insert":"\n"},{"insert":"01/06/26 - Tried removing "},{"insert":{"card-link":"Spectacular Pileup"}},{"insert":" for "},{"insert":{"card-link":"Erode"}},{"insert":" , let's see how it goes\n"},{"attributes":{"header":2},"insert":"\n\n"},{"insert":"\n"}]}













































































