PsychoWolfen
213 views17 months ago
Commander
Size: 100Salt sum: 45.88
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
Commander
Samwise Gamgee
Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Peasant Halfling

Commander
(CTRL to add secondary)
Artifact
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Thousand Moons Smithy
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Legendary Artifact


Unstable Glyphbridge
When this artifact enters, if you cast it, for each player, choose a creature with power 2 or less that player controls. Then destroy all creatures except creatures chosen this way.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact


Artifact
(CTRL to add secondary)
Creature
Bronze Guardian
Double strike
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Other artifacts you control have ward .
Bronze Guardian's power is equal to the number of artifacts you control.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Other artifacts you control have ward .
Bronze Guardian's power is equal to the number of artifacts you control.
Creature Artifact - Golem

Cybermen Squadron
Nonlegendary artifact creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Cyberman

Darksteel Colossus
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Indestructible (Damage and effects that say "destroy" don't destroy this creature.)
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
Creature Artifact - Golem

Gandalf the White
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Wizard Avatar

Illustrious Wanderglyph
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Other artifact creatures you control get +2/+2 as long as you have the city's blessing.
At the beginning of each upkeep, create a 1/1 colorless Gnome artifact creature token.
Creature Artifact - Golem

Karn, Legacy Reforged
Karn's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, add for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature Artifact - Golem

Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Oswald Fiddlebender
Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Legendary Creature - Artificer Gnome

Phyrexian Triniform
When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature Artifact - Golem Phyrexian

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Creature
(CTRL to add secondary)
Enchantment
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

Night of the Sweets' Revenge
When this enchantment enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Foods you control have ": Add ."
, Sacrifice this enchantment: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
Foods you control have ": Add ."
, Sacrifice this enchantment: Creatures you control get +X/+X until end of turn, where X is the number of Foods you control. Activate only as a sorcery.
Enchantment

Enchantment
(CTRL to add secondary)
Instant
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Instant
(CTRL to add secondary)
Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Land
(CTRL to add secondary)
Planeswalker
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn

Planeswalker
(CTRL to add secondary)
Sorcery
Sorcery
(CTRL to add secondary)
Maybeboard
Threefold Thunderhulk
This creature enters with three +1/+1 counters on it.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Whenever this creature enters or attacks, create a number of 1/1 colorless Gnome artifact creature tokens equal to its power.
, Sacrifice another artifact: Put a +1/+1 counter on this creature.
Creature Artifact - Gnome

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Samwise has discovered quite the collection of artifacts to use out near the shire.\n\n\nThe name of the game is going wide\n\n\nCommander\nSamwise Gamgee - A lot of creatures to feed our robots so they grow big and strong\n\nArtifact\nAkroma's Memorial - Gives a bunch of keywords and protection from Rakdos to all your artifact creatures\nDarksteel Forge - A loving card and if the 9 CMC is scary just cheat it in\nIdol of Oblivion - Strong draw power and with Wanderglyph and Unwinding Clock draw every turn free draws\nMox Opal - A perfect Metalcraft card for a deck all about artifacts\nMystic Forge - Play your artifacts off the top of your deck then exile anything to get more value\nSalvation Engine - A reanimator car that gets artifacts from the yard and hurts like a truck\nSol Ring - The best artifact ever\nSwiftfoot Boots - Helpful hexproofer for those pesky spot removal cards\nThousand Moons Smithy // Barracks of the Thousand - Making a big gnome is fun and its more fun making an army of them\nTransmutation Font - Requires three different artifact tokens to search but it can get any artifact you want right onto the battlefield\nUnstable Glyphbridge // Sandswirl Wanderglyph - A powerful nuke that when crafted, can stop players from attacking you and allowing you to build your board whenever they cast a spell\nUnwinding Clock - Untap on players untaps and have fun with reanimating and reacting with all your creatures\n\nCreature\nAcademy Manufactor - Best friends with Samwise and makes one of each token, pairs well with the font and the forgemaster\nBeast Whisperer - Strong card that can draw you a lot of cards with all that free casting\nBrightglass Gearhulk - New card that helps fetch one drops and can also fetch us artifact lands\nBronze Guardian - A beast of a golem that has double strike and power equal to how many artifacts you have\nCityscape Leveler - A favorite of mine that on cast and attacking destroys key pieces of my opponents\nCopper Myr - A good artifact ramper that helps quite a bit in this deck\nCradle Clearcutter - A special mana dork that works in tango with Voltaic Construct that gives infinite green mana\nCryptothrall - Strong Hexer for all your artifact creatures\nCybermen Squadron - This card is funny because there is only one legendary artifact creature and everyone else can get myriad\nDarksteel Colossus - Big beefy hard to kill golem that does wonders on the field\nDarksteel Juggernaut - Scary anti-waller that keeps growing in power for each artifact on your field\nGandalf the White - Shimmer Myr and Panharmonicon all mixed in one that does a lot for your creatures and causes a lot of problems for your opponents\nGold Myr - The other good artifact ramper that helps quite a bit in this deck\nIllustrious Wanderglyph - The White version of Tendershoot Dryad that boosts artifact creatures instead of saprolings\nJaheira, Friend of the Forest - Makes all your tokens tap for G and you make a lot of tokens in this deck\nKarn, Legacy Reforged - At max becomes an 11/11 and makes a lot of colorless mana for your artifacts and lets you cash in if you can\nKuldotha Forgemaster - Any three artifacts to go tutor for any artifact you want\nLeonin Abunas - Another strong Hexer but this time its all your artifacts\nLosheel, Clockwork Scholar - Dolman Gate for your artifact creatures and allows a one time draw each turn for playing an artifact creature\nMeteor Golem - Super good spot removal that can remove anything problematic\nMondrak, Glory Dominus - Helpful token doubler that can be made to be hard to remove\nMycosynth Golem - The Crown jewel of the deck, will make 21 other creatures in the deck cost nothing or very cheap\nOrnithopter of Paradise - Artifact rainbow tapper\nOswald Fiddlebender - Search and cheat artifacts onto the battlefield with one easy tap\nPeregrin Took - Makes an extra food token for any other token entering and sacc three foods for card draw\nPhyrexian Triniform - Big 9/9 that makes 3/3s and can be easily brought back\nScarecrone - No scarecrows here but for only 4 mana you can bring any artifact creature you want back from the grave\nShambling Suit - The lesser version of the bronze guard but can still be deadly\nSolemn Simulacrum - Sad Robot is a friendly staple to any artifact deck\nTireless Provisioner - Makes more Food tokens and treasure tokens if you need extra mana\nVoltaic Construct - Doesnt look scary but when you can untap artifact creatures and make a lot of mana in one turn then he becomes REALLY scary\nYotian Dissident - One of those weird creatures from the brothers war that gives a lot of value for EACH artifact that enters on your field\n\nEnchantment\nGarruk's Uprising - Gives all your creatures trample and draw power for your beefy creatures\nGuardian Project - Strong draw power for every non-token you play\nNight of the Sweets' Revenge - A very strong piece to close out the game if you have enough food\nPrivileged Position - Gives everything (except itself) hexproof\nSmothering Tithe - Treasures galore when forcing people to pay 2\n\nInstant\nBeast Within - A damn good spot removal\nEnlightened Tutor - Search for anything but eyes on that Mycosynth Golem\nGenerous Gift - Another damn good spot removal\nHeroic Intervention - Protect your pieces to any kind of destruction\nPath to Exile - Exile Spot removal, make sure they dont get their death triggers\nReprieve - Bounce that Farewell to the hand and make that big move next turn\nSwords to Plowshares - Another Exile spot removal, Make sure there to prevent those death triggers\nTeferi's Protection - A just in case that reprieve did its job but they still had mana for that farewell\n\nLand\nAncient Den - 1 of 5 artifact lands that can be fetched and grabbed\nDarksteel Citadel - 2 of 5 artifact lands that can be fetched and grabbed\nFomori Vault - Discard a card and scry for important artifacts\nInventors' Fair - Search for any artifact so long as you have three artifacts and sam can also grab this land from the graveyard \nThornglint Bridge - 3 of 5 artifact lands that can be fetched and grabbed\nTreasure Vault - 4 of 5 artifact lands that can be fetched and grabbed\nTree of Tales - 5 of 5 artifact lands that can be fetched and grabbed\n\n\nPlaneswalker\nKarn, the Great Creator - One of the best planeswalkers right next to Ugin. Karn keeps your opponents artifacts from being activated, can make something an artifact creature and can fetch cards from exile. All Wins\n\nSorcery\nBrilliant Restoration - A very strong revive for all your artifacts and enchantments\nKodama's Reach - The classic basic land fetch\nOrganic Extinction - A strong nuke to keep your board alive and anyone else using artifact creatures\nRishkar's Expertise - Draw 17 cards and play something at a 5 CMC cost\nSylvan Scrying - Search for important lands like the fair and the vault\n"}]}








































































