389
3/29/2025
Niko Shard Copy
Deck Size: 100
Commander
Legal
Est deck cost: $623.02
Salt sum: 40.21
389
3/29/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $0.99
Niko, Light of Hope

When Niko enters, create two Shard tokens. (They're enchantments with "{2}, Sacrifice this token: Scry 1, then draw a card.") {2}, {T}: Exile target nonlegendary creature you control. Shards you control become copies of it until the next end step. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Niko, Light of Hope (dsk) 224

Commander

(CTRL to add secondary)

Copy

Qty: 12 Price: $93.48
Auton Soldier

You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature Artifact
Auton Soldier (who) 36
Benthic Anomaly

Devoid (This card has no color.) When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.

Creature
Benthic Anomaly (m3c) 46
Clever Impersonator

You may have this creature enter as a copy of any nonland permanent on the battlefield.

Creature
Clever Impersonator (plst) KTK-34
Gandalf the White

Flash You may cast legendary spells and artifact spells as though they had flash. If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Gandalf the White (ltr) 19
Metamorphic Alteration

Enchant creature As this Aura enters, choose a creature. Enchanted creature is a copy of the chosen creature.

Enchantment
Metamorphic Alteration (m19) 60
Mystic Reflection

Choose target nonlegendary creature. The next time one or more creatures or planeswalkers enter this turn, they enter as copies of the chosen creature. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Mystic Reflection (khm) 69
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (drc) 135
Phyrexian Metamorph

({U/P} can be paid with either {U} or 2 life.) You may have this creature enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.

Creature Artifact
Phyrexian Metamorph (sld) 1758
Preston, the Vanisher

Whenever another nontoken creature you control enters, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent.

Creature
Preston, the Vanisher (j22) 8
Quantum Misalignment

Create a token that's a copy of target creature you control, except it isn't legendary. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Quantum Misalignment (who) 52
Spark Double

You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.

Creature
Spark Double (rvr) 421
Theoretical Duplication

Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.

Instant
Theoretical Duplication (woc) 112

Copy

(CTRL to add secondary)

Mass Disruption

Qty: 2 Price: $9.98
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (who) 207
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (inr) 302

Mass Disruption

(CTRL to add secondary)

Removal

Qty: 5 Price: $11.85
Grasp of Fate

When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)

Enchantment
Grasp of Fate (who) 208
Sludge Monster

Whenever this creature enters or attacks, put a slime counter on up to one other target creature. Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.

Creature
Sludge Monster (mid) 340
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (ltc) 178
Touch the Spirit Realm

When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield. Channel — {1}{W}, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Enchantment
Touch the Spirit Realm (neo) 40
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Removal

(CTRL to add secondary)

Evasion

Qty: 2 Price: $2.34
Fear of Falling

Flying Whenever this creature attacks, target creature defending player controls gets -2/-0 and loses flying until your next turn.

Creature Enchantment
Fear of Falling (dsk) 56
Fear of Sleep Paralysis

Flying Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it. Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Creature Enchantment
Fear of Sleep Paralysis (dsc) 43

Evasion

(CTRL to add secondary)

Protection

Qty: 1 Price: $3.99
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (dsc) 104

Protection

(CTRL to add secondary)

Tokens

Qty: 4 Price: $41.26
Nesting Dovehawk

Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token you control enters, put a +1/+1 counter on this creature.

Creature
Nesting Dovehawk (moc) 17
Overlord of the Mistmoors

Impending 4—{2}{W}{W} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever this permanent enters or attacks, create two 2/1 white Insect creature tokens with flying.

Creature Enchantment
Overlord of the Mistmoors (dsk) 370
Ulamog's Dreadsire

Vigilance Ward—Sacrifice a permanent with mana value 1 or greater. {T}: Create a 10/10 colorless Eldrazi creature token.

Creature
Ulamog's Dreadsire (m3c) 38
Wingmate Roc

Flying Raid — When this creature enters, if you attacked this turn, create a 3/4 white Bird creature token with flying. Whenever this creature attacks, you gain 1 life for each attacking creature.

Creature
Wingmate Roc (c19) 78

Tokens

(CTRL to add secondary)

Finisher

Qty: 2 Price: $25.98
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 370
The Mindskinner

The Mindskinner can't be blocked. If a source you control would deal damage to an opponent, prevent that damage and each opponent mills that many cards.

Creature Enchantment
The Mindskinner (dsk) 66

Finisher

(CTRL to add secondary)

Ramp

Qty: 10 Price: $39.81
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Gold Myr

{T}: Add {W}.

Creature Artifact
Gold Myr (nec) 153
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (j25) 153
Pearl Medallion

White spells you cast cost {1} less to cast.

Artifact
Pearl Medallion (mh3) 347
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (mh3) 349
Silver Myr

{T}: Add {U}.

Creature Artifact
Silver Myr (nec) 158
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pfdn) 1
Sword of Hearth and Home

Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}

Artifact
Sword of Hearth and Home (mh2) 238
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (dsc) 256

Ramp

(CTRL to add secondary)

Card Advantage

Qty: 8 Price: $27.28
Circuit Mender

When this creature enters, you gain 2 life. When this creature leaves the battlefield, draw a card.

Creature Artifact
Circuit Mender (blc) 267
Dour Port-Mage

Whenever one or more other creatures you control leave the battlefield without dying, draw a card. {1}{U}, {T}: Return another target creature you control to its owner's hand.

Creature
Dour Port-Mage (blb) 47
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 371
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 307
Mulldrifter

Flying When this creature enters, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Mulldrifter (mkc) 111
Overlord of the Floodpits

Impending 4—{1}{U}{U} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Flying Whenever this permanent enters or attacks, draw two cards, then discard a card.

Creature Enchantment
Overlord of the Floodpits (dsk) 373
Silent Hallcreeper

This creature can't be blocked. Whenever this creature deals combat damage to a player, choose one that hasn't been chosen — • Put two +1/+1 counters on this creature. • Draw a card. • This creature becomes a copy of another target creature you control.

Creature Enchantment
Silent Hallcreeper (dsk) 345
Spirited Companion

When this creature enters, draw a card.

Creature Enchantment
Spirited Companion (j25) 256

Card Advantage

(CTRL to add secondary)

Land

Qty: 37 (38 w/ MDFC)Price: $46.03
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (pip) 254
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (who) 270
Flood Plain

This land enters tapped. {T}, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flood Plain (cmm) 994
Glacial Floodplain

({T}: Add {W} or {U}.) This land enters tapped.

Land
Glacial Floodplain (khm) 257
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Idyllic Beachfront

({T}: Add {W} or {U}.) This land enters tapped.

Land
Idyllic Beachfront (dmu) 249
Island

({T}: Add {U}.)

Land
Island (dsk) 273
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (mkc) 277
Plains

({T}: Add {W}.)

Land
Plains (dsk) 272
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 294
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (blc) 323
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Restless Anchorage

This land enters tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever this land attacks, create a Map token.

Land
Restless Anchorage (lci) 280
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (blc) 332
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (dsc) 308

Land

(CTRL to add secondary)

Recursion

Qty: 2 Price: $1.08
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (j25) 285
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 302

Recursion

(CTRL to add secondary)

Sideboard

Qty: 9 Price: $12.23
Angel of the Ruins

Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (blc) 134
Bane of Bala Ged

Whenever this creature attacks, defending player exiles two permanents they control.

Creature
Bane of Bala Ged (cmm) 802
Curiosity Crafter

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

Creature
Curiosity Crafter (blc) 165
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Instant
Ghostly Flicker (cmm) 98
Hammers of Moradin

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.

Creature
Hammers of Moradin (clb) 25
Niko Aris

When Niko Aris enters, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this token: Scry 1, then draw a card.") +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. −1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. −1: Create a Shard token.

Planeswalker
Niko Aris (khm) 289
Oji, the Exquisite Blade

When Oji enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.

Creature
Oji, the Exquisite Blade (clb) 290
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (blc) 148
Twenty-Toed Toad

Your maximum hand size is twenty. Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

Creature
Twenty-Toed Toad (blc) 16

Sideboard

(CTRL to add secondary)

Maybeboard

Qty: 9 Price: $29.85
Angel of Destiny

Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.

Creature
Angel of Destiny (plst) ZNR-2
Cloudblazer

Flying When this creature enters, you gain 2 life and draw two cards.

Creature
Cloudblazer (blc) 249
Eternal of Harsh Truths

Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.) Whenever this creature attacks and isn't blocked, draw a card.

Creature
Eternal of Harsh Truths (hou) 34
Hero of Bladehold

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.

Creature
Hero of Bladehold (moc) 188
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (plst) UMA-61
Legion Loyalty

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Enchantment
Legion Loyalty (clb) 31
Leonin Warleader

Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.

Creature
Leonin Warleader (j22) 208
Oreskos Explorer

When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

Creature
Oreskos Explorer (cmm) 832

Maybeboard

(CTRL to add secondary)

Upgrades

Qty: 4 Price: $227.96
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
Sakashima of a Thousand Faces

You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)

Creature
Sakashima of a Thousand Faces (cmr) 89
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (sld) 1280
Thassa, Deep-Dwelling

Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control. {3}{U}: Tap another target creature.

Creature Enchantment
Thassa, Deep-Dwelling (thb) 71

Upgrades

(CTRL to add secondary)

Deck Info

Deck stats

38 pips - 27 cards
28 mana - 28 cards
35 pips - 25 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
6 mana - 5 cards
CategoriesQtyOdds
Click charts to focus on cards

Description

{"ops":[{"insert":"Niko Shard Copy Deck. "},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nGoal"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This Deck has 1 Goal, and 1 Goal only: Turn shards into the biggest baddest creature on the board. \n\n5 Step Process to Achieve this Goal"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Cast Commander. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Blink Commander........A Lot"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Create Shards"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Copy your openents' cool creatures. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Profit"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDeck Bracket"},{"attributes":{"header":2},"insert":"\n"},{"insert":"While this Deck is technically a 1-2, I think I am leaning towards calling this deck a 3. \n\nImportant Note"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As with all my decks, I tend to downgrade my decks to fit themes better and to add cards I enjoy / feel my pod will enjoy playing against. \n\nStrategy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"While this deck may look simple on the outside there are some very cool strategies hidden in the deck. If you want to figure them out for yourself, I reccomend skipping the rest of this and playing the deck blind. For those curious however, read on. \n\n\t\t"},{"insert":{"card-link":"Phyrexian Metamorph"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tUse phyrexian metamorph to copy another creature. Friend playing Ur Dragon.... "},{"insert":{"card-link":"Ancient Copper Dragon"}},{"insert":" anyone. Then turn 8 shards into copper dragons and make 8d20 treasure tokens.\n\n\t\t"},{"insert":{"card-link":"Ulamog's Dreadsire"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tTurn your shards into Ulamogs and then tap them all to create six 10/10s.....\n\n\t\t"},{"insert":{"card-link":"Auton Soldier"}},{"insert":" / "},{"insert":{"card-link":"Spark Double"}},{"insert":" / "},{"insert":{"card-link":"Quantum Misalignment"}},{"insert":" / Legendary Copy"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tWant to copy somone's commander. Or maybe they just have a really good creature. Problem solved. \n\n\t\t"},{"insert":{"card-link":"Silver Myr"}},{"insert":" / "},{"insert":{"card-link":"Ornithopter of Paradise"}},{"insert":" / Mana Dork Copy"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tDoes somone have mana issues...... Well why not copy your mana dork. Then tap for 3x mana. \n\n\t\t"},{"insert":{"card-link":"Preston, the Vanisher"}},{"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tIn case you didn't have enough to keep track of.......\n\n\t\t"},{"attributes":{"color":"#f06666"},"insert":{"card-link":"Sludge Monster"}},{"attributes":{"color":"#f06666"},"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tI keep debating on keeping this card in here. Salt level is definetly higher when you wind up sludging the whole board. Really puts a target on you. \n\n\t\t"},{"attributes":{"color":"#facccc"},"insert":{"card-link":"Sphere of Safety"}},{"attributes":{"color":"#facccc"},"insert":" "},{"attributes":{"header":3},"insert":"\n"},{"insert":"\t\tAnother Card I debate on removing. Shards are enchanments soooooo pay 9 per creature to attack you ......? \n\t\tIf you know your pod doesn't play a lot of enchantment removal consider leaving this out (or in to make them start.....)\n\nSideboards & Upgrades"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Anointed Procession"}},{"insert":" or "},{"insert":{"card-link":"Mondrak, Glory Dominus"}},{"insert":" are solid cards if you are rich. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bane of Bala Ged"}},{"insert":" is another good finisher if needed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Many of the Maybeboard cards are all solid options that could've made the cut. I just chose other cards ahead of them. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Legion Loyalty"}},{"insert":" I personally left this card out to free up some of my mental space when playing. Too much for me to calculate, however if you are up for it go right ahead. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Laboratory Maniac"}},{"insert":" If you find you keep decking yourself. I personally don't enjoy winning this way. Same with "},{"insert":{"card-link":"Twenty-Toed Toad"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Land base is also a good place to upgrade"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\nImportant Niko Shard Copy Rulings / Tips"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Here are a couple important rulings to keep in mind when playing. \nWhen using "},{"insert":{"card-link":"Niko, Light of Hope"}},{"insert":" 's ability to turn shards into copies, the copies do NOT trigger ETBs. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The Shards do not have summoning sickness and can attack or tap right away. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"When turning the shards into a creature you are putting them at risk of being wiped. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Shards are NOT artifacts. They are enchanments and are hard to remove. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Don't forget about the shards' ability. They are basically better clues. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Niko cannot copy legendary creatures.....without a little help from some friends......"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWarning"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Now if you are like me, I know what might be going through your head now. Overwhelmed with all the possibilies. Imagine attacking with 5 "},{"insert":{"card-link":"Ulamog, the Ceaseless Hunger"}},{"insert":" with "},{"insert":{"card-link":"Legion Loyalty"}},{"insert":" out. There are plenty of crazy combos that you can pull off, but a lot of them are pretty mean. I URGE YOU TO LEAVE THOSE OUT OF THIS DECK. Keep 1-2 finishers in the deck as a failsafe ("},{"insert":{"card-link":"Ulamog's Dreadsire"}},{"insert":" or "},{"insert":{"card-link":"Bane of Bala Ged"}},{"insert":"). This deck is wayyyy more fun when you go out and FIND your win conditions. Look for cool things to copy from your oponents deck. I also promise that copying your friends Ulamog and swinging 8 of them back at him will be a much more enjoyable experience. \n\n"}]}

Leave a comment

{"ops":[]}
AutoNew CategoryMaybeboardSideboard