Avatar: The Last Airbender "Precon" Contest (Locked)

 avatar
{"ops":[{"insert":"Greetings everyone! "},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nWelcome to the Tolarian Community College Avatar: The Last Airbender build-your-own precon contest here on Archidekt. For those that missed the announcement, you can catch it in our "},{"attributes":{"link":"https://www.youtube.com/watch?v=iD4rDSpDaC8"},"insert":"Commander's Bundle video here"},{"insert":". \n\nThe Avatar set wasn't printed with any associated commander preconstructed decks; your challenge is to design one! Your precon should be what you envisioned one of the preconstructed decks to be, centered around the themes and legends featured in the Avatar: The Last Airbender set with a few meaningful reprints to make a functioning and fun deck. \n\nSee complete rules below:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Decks must be submitted in this thread here on Archidekt. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Decks must be Commander legal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Your commander must be a legendary creature from Avatar: The Last Airbender or Avatar: The Last Airbender Eternal. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"No strict budget or bracket restrictions, but the goal is for this to be an exciting \"lost precon\" vibe, as interpreted by our judges. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two winners will be selected from the submissions. Each winner will receive one Avatar: The Last Airbender collector booster box courtesy of Tolarian Community College and Archidekt!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strictly one entry per participant."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nContest timeline:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Submissions open "},{"attributes":{"bold":true},"insert":"Friday, November 21"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Submissions close "},{"attributes":{"bold":true},"insert":"Friday, November 28 at 9:00pm ET"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The two winners are announced in this thread on "},{"attributes":{"bold":true},"insert":"Friday, December 5"},{"insert":". Winners will be contacted via the email associated with their account here on Archidekt, so make sure it's up to date!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThank you!\n\n"},{"insert":{"video":"https://www.youtube.com/embed/iD4rDSpDaC8?showinfo=0"}},{"insert":"\n"}]}
Edited 11/29/2025, 2:00:33 AM
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Crazed Combat
Created by: Sparky101
6 days
{"ops":[{"insert":"Sticking to the avatar card as possible while making a working deck. Also sticking to the villians in avatar!\n"}]}
No deck tags
Project Agni Kai 2.0
Created by: Reaper4hire
6 days
{"ops":[{"insert":"Spellslinging Creatures.\n"}]}
No deck tags
The Spirit World
Created by: Aopples
6 days
{"ops":[{"insert":"A deck full of Spirits from the Spirit World and the MTG Universe. Lots of card draw and cards that take advantage of the draws to get stronger. \n"}]}
No deck tags
"Fire is Life" (TCC Contest November 2025)
Created by: V3on
6 days
{"ops":[{"insert":"Firebending based precon for the TCC contest november 2025. Fully thematic deck very adaptable to the Avatar The Last Airbender IP.\n\nThis deck is designed as one of four mono-color precons, using the mythic versions of the Gaang found in the Jumpstart Boosters. An experience counter based deck, it aims to accrue value and win by playing aggressively in the combat step.\n\nAll reprints have been thought of as adaptable to the world of Avatar, with great attention to creature types and adaptability of artworks and card names.\n\nThank you for reading this!\n"}]}
No deck tags
You Were Never Even A Player
Created by: TyFiter97
6 days
{"ops":[{"insert":"Cool deck I made thought I might as well submit it for fun.\n"}]}
No deck tags
Invasion of the Eclipse the Lost Avatar Pre-con
Created by: LastRights93
6 days
{"ops":[{"insert":"Invasion of the Eclipse"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThe Invasion of the Eclipse is a \"pre-con\" designed for the Avatar: The Last Airbender \"Precon\" Contest hosted by Tolarian Community College. \n\nThis Pre-con is intended to not only pay homage to the Avatar episode "},{"attributes":{"bold":true},"insert":"Day of the Black Sun"},{"insert":" episode(s) but also create a fun playstyle going wide with Allys and equipment. \nThe general gameplan of the deck is to play out your commander and amass your forces and equipment for a large board state. swinging in whenever you can to chip damage here and there but mainly focusing on creating an overwhelming board then using any of the many ally triggers to swing out and KO opponents. \n\nIt is not meant to be overly powerful beyond this as a precon and even has the other Sokka as a backup commander. I refrained from game changer cards and extra combats to keep it closer to a precon experience however like many precons there should be several cards to easily take out and improve upon. They serve the purpose of the deck as is but if you were to go higher power it will need optimization. \n\nSome of the best \"value\"cards to have on a large board are: \nHero of Goma Fada\nFiremantle Mage\nResolute Blademaster\n\nWhile these aren't what I would consider as wincons they do give very powerful keywords and are great cards to see in play. \n\nThe Win-Cons are intended to pave the way for big swing(s) either tapping down your opponents or simply flying above them with Appa. \n\nI opted to refrain from counterspells and equal board wipes because each doesn't serve the gameplan as well. Your main concern is a board wipe hitting all of your creatures. However, if you are able to survive the board wipe with a protection spell not only are you safe you also now have a huge advantage because of the open lane your opponents just made. Likewise, if you opt to do a full tap down your opponent's creatures are irrelevant. You should be swinging for the KO and most people don't have mass untap effects. \n\n\n"}]}
No deck tags
Avatar Roku - Legacy of Fire // Harness Combat, Unleash Mana
Created by: xemiyashirou
6 days
{"ops":[{"attributes":{"bold":true},"insert":"THE FLAME NEVER FADES."},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":" Command the battlefield with Roku, Avatar Firebender, and unleash the ancestral power of fire!"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Strike with purpose and turn every combat step into fuel for your strategy. Legacy of Fire"},{"insert":" is a Commander deck that rewards aggression with resources—generate mana through battle, summon mighty creatures, and cast devastating spells that scorch the board. Use your commander’s firebending ability to ignite synergies, activate powerful effects, and keep your hand blazing with options.\n\n"},{"attributes":{"bold":true},"insert":"ROKU, AVATAR FIREBENDER"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":" Wise, imposing, and deeply connected to the elemental cycle, Roku channels the legacy of the Avatar through firebending mastery. His presence commands respect, and his strikes forge the path to victory. With each attack, he fuels your spells and empowers your forces, turning combat into a ritual of dominance."},{"insert":"\n\n- - - - DECK DESCRIPTION "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"General strat"},{"insert":"\n\nThe general strategy of "},{"attributes":{"italic":true},"insert":"Legacy of Fire"},{"insert":" is to exploit every combat step as a resource engine. Whenever any player attacks, Roku generates six red mana that persists until the end of combat. This mana is then used to activate Roku’s ability, giving creatures +3/+0, or to fuel expensive spells and activated abilities. By forcing opponents into combat, the deck ensures a steady flow of mana while simultaneously leveraging their board to strengthen yours. The result is a game plan where combat is not only offensive pressure but also the primary source of ramp, card advantage, and creature empowerment.\n\n"},{"attributes":{"bold":true},"insert":"Sub commander "},{"insert":"\n\nFang, Roku’s Companion, is an ideal choice as a sub-commander because he embodies both resilience and support in a way that perfectly complements the deck’s combat-driven strategy. His ability to grant another legendary creature a power boost whenever he attacks ensures that your battlefield presence grows more threatening with each strike, amplifying the impact of Roku and other key legends. Even in defeat, Fang refuses to remain gone—returning as a Spirit to continue the fight and maintain pressure on your opponents. This combination of offensive synergy, legendary empowerment, and recursive survival makes Fang not only flavorful as Roku’s loyal ally but also mechanically strong, offering players a secondary path to victory that reinforces the deck’s theme of turning combat into enduring firepower.\n\n"},{"attributes":{"bold":true},"insert":"Deck's contents"},{"insert":"\n\nThe deck stays within a budget of approximately "},{"attributes":{"bold":true},"insert":"$250 USD"},{"insert":", ensuring that players can enjoy its unique combat-driven strategy without requiring premium staples or prohibitively expensive upgrades. \nTo reinforce the identity of "},{"attributes":{"italic":true},"insert":"Legacy of Fire"},{"insert":", we added thematic cards that highlight the flavor and cohesion of the deck. These inclusions not only support the mechanical plan but also immerse players in the firebending narrative. Examples include "},{"attributes":{"bold":true},"insert":"Fire Sages"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Loyal Fire Sage"},{"insert":", which embody the spiritual guidance of the Fire Nation, "},{"attributes":{"bold":true},"insert":"Firebender Ascension, Roku's Mastery "},{"insert":"and "},{"attributes":{"bold":true},"insert":"Firebending Lesson"},{"insert":", which represent the mastery and training of elemental power, and iconic spells like "},{"attributes":{"bold":true},"insert":"Sozin’s Comet"},{"insert":" and "},{"attributes":{"bold":true},"insert":"The Last Agni Kai"},{"insert":", which capture pivotal moments of destructive force. Together, these thematic pieces ensure that the deck feels both mechanically strong and narratively resonant, tying the strategy directly to Roku’s legacy.\n\n"},{"attributes":{"bold":true},"insert":"Mana ramp to accelerate your strategy."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n Beyond combat-based mana generation, the deck includes traditional ramp pieces that ensure a smooth progression into mid and late game. Staples like "},{"attributes":{"italic":true},"insert":"Sol Ring"},{"insert":", "},{"attributes":{"italic":true},"insert":"Arcane Signet"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Hedron Archive"},{"insert":" provide consistent acceleration, while "},{"attributes":{"italic":true},"insert":"Temple of the False God"},{"insert":" and utility lands add extra resources over time. Cost reducers such as "},{"attributes":{"italic":true},"insert":"Ruby Medallion"},{"insert":" make your red spells more efficient, and cards like "},{"attributes":{"italic":true},"insert":"Horizon Stone"},{"insert":" preserve unused mana for future turns. Together, these tools guarantee that you can deploy threats earlier, chain activations more reliably, and maintain the explosive pace that defines "},{"attributes":{"italic":true},"insert":"Legacy of Fire"},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Card draw engines"},{"insert":" to keep resources flowing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe deck includes multiple ways to maintain card advantage, from wheel effects like "},{"attributes":{"italic":true},"insert":"Magus of the Wheel"},{"insert":" to instant-speed draw spells such as "},{"attributes":{"italic":true},"insert":"Thrill of Possibility"},{"insert":", "},{"attributes":{"italic":true},"insert":"Big Score"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Unexpected Windfall"},{"insert":". These tools ensure that your hand stays full, letting you cycle through resources quickly and always have access to threats or answers. Continuous draw keeps the deck aggressive and prevents it from running out of steam in longer multiplayer games.\n\n"},{"attributes":{"bold":true},"insert":"Protection tools"},{"insert":" to safeguard Roku and key legends."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Since the strategy relies heavily on Roku and other legendary creatures, the deck provides equipment and spells to keep them safe. "},{"attributes":{"italic":true},"insert":"Swiftfoot Boots"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Champion’s Helm"},{"insert":" grant hexproof or shroud, while red staples like "},{"attributes":{"italic":true},"insert":"Bolt Bend"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Ricochet Trap"},{"insert":" redirect removal away from your key pieces. This layer of protection ensures that your commander and legendary synergies remain on the battlefield, allowing the deck’s engine to function consistently.\n\n"},{"attributes":{"bold":true},"insert":"Removal and board wipes"},{"insert":" to reset or control the table."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The deck features efficient removal options and mass reset buttons to keep opponents in check. "},{"attributes":{"italic":true},"insert":"Blasphemous Act"},{"insert":" serves as a classic board wipe, while "},{"attributes":{"italic":true},"insert":"Comet Storm"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Death Kiss"},{"insert":" provide scalable removal that can eliminate multiple threats at once. Political tools like "},{"attributes":{"italic":true},"insert":"Disrupt Decorum"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Spectacular Showdown"},{"insert":" act as pseudo-board wipes by forcing opponents into unfavorable combat, letting you dictate the pace of the game.\n\n"},{"attributes":{"bold":true},"insert":"Mana generation"},{"insert":" that scales with combat, enabling big plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nOne of the deck’s strongest features is its ability to convert combat into mana. "},{"attributes":{"italic":true},"insert":"Neheb, the Eternal"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Neheb, Dreadhorde Champion"},{"insert":" generate massive amounts of red mana after attacks, while burst spells like "},{"attributes":{"italic":true},"insert":"Seething Song"},{"insert":" and treasures from "},{"attributes":{"italic":true},"insert":"Big Score"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Unexpected Windfall"},{"insert":" accelerate your ramp. Combined with Roku’s ability to produce six red mana whenever a player attacks, the deck consistently has the resources to cast expensive, game-swinging spells and activate abilities multiple times per turn.\n\n"},{"attributes":{"bold":true},"insert":"Combat synergy"},{"insert":" that forces opponents into battle while you profit"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe deck thrives on manipulating combat to your advantage. Cards like "},{"attributes":{"italic":true},"insert":"Agitator Ant"},{"insert":", "},{"attributes":{"italic":true},"insert":"Goblin Spymaster"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fumiko the Lowblood"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Vengeful Ancestor"},{"insert":" force opponents to attack, triggering Roku’s mana ability and opening them up to unfavorable trades. Meanwhile, creatures such as "},{"attributes":{"italic":true},"insert":"Hellkite Charger"},{"insert":" and equipment like "},{"attributes":{"italic":true},"insert":"Komainu Battle Armor"},{"insert":" amplify your own combat potential. By turning every battle into both offense and resource generation, the deck ensures that combat is never neutral—it always enriches your board and accelerates your victory.\n\n\n\n\n\n"}]}
No deck tags
Lessons From the Spirit World
Created by: Applecocoa
6 days
{"ops":[{"insert":"This deck features Iroh, Grand Lotus as the face commander and Riku of Two Reflections as the secondary. The main feature of the deck is using the large number of lesson cards from Avatar the Last Airbender to beat your opponent with a flurry of spells from hand and beyond the grave with Iroh’s ability. The deck also assumes the potential new hybrid mana rule is in effect with a couple cards to showcase this new ruling. \n"}]}
No deck tags
Earth Rumble
6 days
{"ops":[{"insert":"Wanted to highlight a mechanic of the set ( Earthbend) with an in universe event, the Earth Rumble ( fight cards). Set some rules for myself like no repeat character cards, include an alt commander, focus on the avatar set and have it feel like a precon to me.\n"}]}
No deck tags
Sozin's Comet - Firebending Burst
Created by: MorganVI
6 days
{"ops":[{"insert":"\"Only once every one hundred years can a firebender experience this kind of power.\" -Iroh\n\nHarness the power of Sozin's comet in this burst-focused firebending commander deck! Fire Lord Azula is a firebending prodigy, so when she attacks with the might of the fire nation behind her, you can sling fire and lightning with impunity. Storm the field with a blend of combat tricks, burn, and card draw, along with creatures that feed you combat mana or grow the more spells you sling. Dominate the board with conquerors like Azula, Sozin, and Ozai or show the true power of firebending with masters like Roku, Iroh, and Zuko. The goal is to ramp up bread and butter of this deck is to double all spells cast during combat. The abundance of instants and flash creatures makes this easy. Clue token generation and card-draw instants also help set up your combos. Wear your opponents down with aggression, or play big X cost spells during combat to immolate your enemies all at once. \n\nSozin's Comet is arriving, and our destinies are upon us! \n\n\nDeckbuilding Notes:\nI tried to use almost exclusively Avatar cards to match my favorite precons from other sets, but there were a few cards that were too good to pass up! These could all be so easily reprinted and flavored for Avatar as well!\nThe signets could easily be artifacts or symbols worn by various characters. Dimir could be Hama's water tribe hairpin, Izzet could be Azula's hair ornament, etc."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Abnormal Endurance could have art when Azula saves herself from falling and sticks onto the wall in Boiling Rock pt 1. Flavor text could be \"She's not going to make it...of course she does\" -Zuko"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bulk Up is my favorite flavor because it fits so perfectly with Iroh getting swole while he's imprisoned. \"I've never seen anything like it, he was like a one-man army\" - Fire Nation Prison Guard"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Comet storm feels self-explanatory, especially with this theme."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Seething Song would work so well with art of the firestorm from the airships in the finale. \"That's a lot of fire, isn't it\" -Toph"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Electrodominance is an easy one with lots of options. I like the idea of using Ozai's lightning from the finale fight."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
No deck tags
Monastic Detachment: Exile Earthly Attachments
Created by: TyLee5Ever
6 days
{"ops":[{"insert":"Surrender your earthly attachments… for delayed gratification!\n\nAt the Crossroads of Destiny, Aang attempts to abandon his relationships to achieve enlightenment — only to realize those bonds "},{"attributes":{"bold":true},"insert":"strengthen"},{"insert":" him just as much, if not more. This flicker deck airbends those earthly attachments away, only to return them to the battlefield later on. Blink ETB triggers, generate tokens, and amass enough allies to defeat The Fire Nation!\n\nWere I to print this precon, I would make sure to include tokens stylized like the bridge to the Avatar State, as seen in The Crossroads of Destiny.\n"}]}
Toph, Modalbender
Created by: S1y
6 days
{"ops":[{"insert":"When earthbending meets modular you get an avalanche of counters.\nwith Toph, earthbending basically adds regenerate to targeted artifact creatures.\nThis allows you to attack more aggressively knowing that value isn't lost when your creatures die.\nwhen using effects that add counters when being placed your board power will accumulate,\nand so long as you have modular creatures the counters are never lost.\nsome blink effects are thrown in to trigger earthbending etb effects \n\n"}]}
No deck tags
Bending Earth (Precon Toph)
Created by: hi1210
6 days
{"ops":[{"insert":"This is a earthbending focused deck with mostly within universe cards added to enhance flavor. Mainly just a value earthbending deck with a power 4 subtheme pulled from the atla cards with a couple other things to supplement.\n"}]}
No deck tags
Master of Water (TCC Contest Nov 2025)
Created by: SimicDragon
6 days
{"ops":[{"attributes":{"bold":true},"insert":"Master of Water [Mono-U Experience and Waterbending]"},{"insert":"\n\nFace commander: Katara, Waterbending Master\nAlt commander: Katara, Bending Prodigy\nThemes: Attack, Defend, Card Draw, and Waterbending\n\n"},{"attributes":{"bold":true},"insert":"Summary:"},{"insert":" \nThe main set TLA focuses on Allies, Lessons, and each of the bending arts. Hidden underneath, however, are themes that reward playing monocolor and, for blue, drawing multiple cards. As a precon, this deck demonstrates the power of these archetypes to introduce staple strategies to newer players. And because this deck is built with waterbending flavor at the forefront, players can easily customize and upgrade it to focus and refine the themes. Water is the element of change, after all.\n\n(This deck theoretically joins \"Master of Earth\", \"Master of Fire\", and \"Master of Air\" as part of a set of four monocolor precons for The Last Airbender.)\n\n"},{"attributes":{"bold":true},"insert":"Commanders:"},{"insert":"\nWith Katara, Waterbending Master, build up experience by casting defensive and card draw spells on opponents' turns, pushing and pulling creatures around as needed. Encourage others to attack elsewhere by tapping down or bouncing creatures, by having good blockers, or by leaving up open mana. Cards that allow you to cast any spell at instant speed amplify your responsive power. Then, attack with Katara into a tapped-down opponent or by using evasion spells to draw even more cards. Accruing value and building up a board state while dismantling your opponents' will lead you to victory.\n\nWith Katara, Bending Prodigy, the tokens you create for attack and defense and the mana you leave open can also fuel your waterbending, ensuring that not a drop of water is wasted. Katara grows when she attacks or waterbends, and by protecting her and clearing her path, she can gain enough strength to take out any opponents on her own with commander damage. \n\n"},{"attributes":{"bold":true},"insert":"Finishers:"},{"insert":"\nIf Katara needs help ending opponents right then and there, Ominous Seas turns card draw into oceanic might, Avalanche Caller rewards the long game by bending snow lands into a formidable offense, and The Boy in the Iceberg (Dark Depths) is a great mana sink to release the Avatar back into the world. Combining Master of Waves, Moonlit Meditation, and Baboon Spirit can flood the field so that no one can knock you down.\n\n"},{"attributes":{"bold":true},"insert":"Reprints and New Art:"},{"insert":"\nNot even Kaldheim printed snow-covered basics in their precons, so getting a large batch of Snow-Covered Islands with matching Water-Tribe art will be a hit for collectors and players from all formats. This also makes reprinting Extraplanar Lens (with art from S1E20 \"The Siege of the North,\" featuring Aang using Tui and La's pond to enter the Spirit World.) All cards were chosen to be from TLA/TLE, or with names and flavor that could easily receive new art. Some notable examples include\n- Stop Cold: S1E02 \"The Avatar Returns,\" featuring Katara's first deliberate waterbending to freeze the Fire Nation soldiers (and Sokka).\n- Frost Breath: S1E10 \"Jet,\" featuring Katara freezing Jet to a tree with her breath.\n- Wall of Frost: S1E18 \"The Waterbending Master,\" featuring the ice walls of Agni Qel'a.\n- Access Tunnel: S2E03 \"Return to Omashu,\" featuring Aang, Katara, and Sokka using the sewers to enter Omashu.\n- Rogue's Passage: S2E11 \"The Desert,\" featuring Zuko and Iroh sneaking out in flower pots after meeting with the White Lotus.\n- Wash Out: S2E15 \"The Tales of Ba Sing Se,\" featuring Katara washing away the mean girls teasing Toph.\n- Aetherspouts: S2E18 \"The Earth King,\" featuring Katara washing away the Earth King's guards as they storm his palace.\n- Moonlit Meditation: S3E08 \"The Puppet Master,\" featuring Katara using the full moon to overcome Hama's bloodbending.\n- Wall of Kelp: S3E10 \"The Day of Black Sun,\" featuring Huu gathering seaweed to bend during the Invasion.\n- Stealth Mission: S3E16 \"The Southern Raiders,\" featuring Katara and Zuko sneaking onto the Fire Nation ship.\n- Followed Footsteps: S3E18 \"Sozin's Comet, Part 1: The Phoenix King,\" featuring the trail of Aang's footsteps into the ocean, where he eventually meets the Lion Turtle.\n- Ally Encampment: S3E19 \"Sozin's Comet, Part 2: The Old Masters,\" featuring the White Lotus at \"Old People Camp.\"\n\n"},{"attributes":{"bold":true},"insert":"Flavorful/Focused Upgrades:"},{"insert":"\n- If you want to go towards the token route, cards like Chasm Skulker, Nadir Kraken, and The Watcher in the Water can bolster your board state and your waterbending.\n- If you want to go towards the Katara-Voltron route, evasion can be improved with some of Aang's equipment like his Glider Staff or Swiftfoot Boots, as would other cards like Trailblazer's Boots and Part Water (paired with Spreading Seas or Harbinger of the Seas). Eel Umbra and Crab Umbra can join Octopus Form and Octopus Umbra as animal-shaped waterbending forms to protect Katara. Katara's +1/+1 counters and experience counters can be amplified with more proliferate, like Dreamtide Whale or Flux Channeler.\n- If you want to go towards the tapping/freezing route, cards like Icy Blast, Cone of Cold, and Flood the Engine can neuter your opponents' offense and defense.\n- If you want to go towards the card draw route, Body of Knowledge and Psychosis Crawler reward you for large hand sizes.\n\nI'd love to hear what you all think, thanks for reading this far!\n"}]}
No deck tags
Tolarian contest
Created by: ShadyCactus
6 days
{"ops":[{"insert":"This deck is focused on lessons and land creatures. Bumi, Unleased could be a backup commander but it isn’t as great of a fit. This deck only has 25 cards from the avatar set as that is how many new cards came out with the final fantasy precons. With earth bending making lands base power and toughness 0/0, there are a few cards that can turn those lands into base power and toughnesss 3/3 or something similar to really bring the heat. Lastly I know this precon has an MDFC but it was mostly added because the front sides flavor fits so well. Get ready to crush your opponents with lands!\n"}]}
No deck tags