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Card Draw
Card Draw
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Finishers
Nature's Chosen
Enchant creature you control
: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
: Untap enchanted creature. Activate only during your turn and only once each turn.
Tap enchanted creature: Untap target artifact, creature, or land. Activate only if enchanted creature is white and untapped and only once each turn.
Enchantment - Aura

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Finishers
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Land
Land
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Punches
Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian

Punches
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Ramp
Mana Cache
At the beginning of each player's end step, put a charge counter on this enchantment for each untapped land that player controls.
Remove a charge counter from this enchantment: Add . Any player may activate this ability but only during their turn before the end step.
Remove a charge counter from this enchantment: Add . Any player may activate this ability but only during their turn before the end step.
Enchantment

Ramp
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Target Removal
Target Removal
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Deck Info
Deck stats
Card NameQtyOdds
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