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Size: 100
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Commander

Qty: 1 Price: $4.99
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (plst) M19-212

Commander

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Anthem

Qty: 1 Price: $1.99
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46

Anthem

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Creature

Qty: 3 Price: $1.05
Sanctuary Wall
Defender
,
: Tap target creature. You may put a stun counter on it. If you do, put a stun counter on this creature. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature Artifact - Wall
Sanctuary Wall (mkm) 32
Secret Door
Defender
: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Creature Artifact - Wall
Secret Door (afr) 71
Wall of Ice
Defender (This creature can't attack.)
Creature - Wall
Wall of Ice (4ed) 283

Creature

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Draw

Qty: 12 Price: $34.66
Chulane, Teller of Tales
Vigilance
Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.
,
: Return target creature you control to its owner's hand.
Legendary Creature - Human Druid
Chulane, Teller of Tales (mkc) 202
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (blc) 219
Psychic Membrane
Defender (This creature can't attack.)
Whenever this creature blocks, you may draw a card.
Creature - Wall
Psychic Membrane (mrd) 46
Rammas Echor, Ancient Shield
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Artifact
Rammas Echor, Ancient Shield (ltc) 505
Rigo, Streetwise Mentor
Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
Legendary Creature - Cat Citizen
Rigo, Streetwise Mentor (snc) 215
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 352
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (plst) STH-125
Wall of Junk
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature Artifact - Wall
Wall of Junk (dmr) 240
Wall of Mulch
Defender (This creature can't attack.)
, Sacrifice a Wall: Draw a card.
Creature - Wall
Wall of Mulch (m15) 208
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (2x2) 33
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (m21) 85

Draw

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Evasion

Qty: 3 Price: $1.69
Angelic Wall
Defender (This creature can't attack.)
Flying
Creature - Wall
Angelic Wall (m14) 4
Sidar Kondo of Jamuraa
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Knight
Sidar Kondo of Jamuraa (mkc) 219
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (cmm) 126

Evasion

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Instant

Qty: 1 Price: $0.35
Shield Wall
Creatures you control get +0/+2 until end of turn.
Instant
Shield Wall (7ed) 44

Instant

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Land

Qty: 37 Price: $18.49
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (clu) 230
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Cabaretti Courtyard
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Cabaretti Courtyard (snc) 249
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (otc) 280
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (dsc) 274
Forest
(
: Add
.)
Basic Land - Forest
Forest (j25) 95
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (mkc) 262
Island
(
: Add
.)
Basic Land - Island
Island (dsk) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (dsk) 277
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (blc) 329
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (clu) 245
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (clu) 248
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (dsc) 308
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (dsc) 311
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (blc) 343
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (j25) 156

Land

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Lifegain

Qty: 3 Price: $1.69
Jeskai Barricade
Flash (You may cast this spell any time you could cast an instant.)
Defender
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Wall
Jeskai Barricade (frf) 15
Wall of Essence
Defender (This creature can't attack.)
Whenever this creature is dealt combat damage, you gain that much life.
Creature - Wall
Wall of Essence (m15) 41
Wall of Hope
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
Creature - Wall
Wall of Hope (lgn) 24

Lifegain

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Protection

Qty: 14 Price: $14.28
Amaranthine Wall
Defender
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature Artifact - Wall
Amaranthine Wall (dom) 210
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (ktk) 5
Fortified Rampart
Defender
Creature - Wall
Fortified Rampart (bfz) 27
Giant Ankheg
Trample
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Other creatures you control have trample and ward
.
Creature - Insect
Giant Ankheg (clb) 233
Glacial Wall
Defender (This creature can't attack.)
Creature - Wall
Glacial Wall (ema) 53
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
Remove Soul
Counter target creature spell.
Instant
Remove Soul (10e) 100
Slagwurm Armor
Equipped creature gets +0/+6.
Equip
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Artifact - Equipment
Slagwurm Armor (mrd) 243
Steel Wall
Defender (This creature can't attack.)
Creature Artifact - Wall
Steel Wall (mrd) 248
Vanguard's Shield
Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vanguard's Shield (avr) 223
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (mm3) 201
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (plst) MM3-56
Wall of Glare
Defender (This creature can't attack.)
This creature can block any number of creatures.
Creature - Wall
Wall of Glare (uds) 25
Wall of Tanglecord
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature Artifact - Wall
Wall of Tanglecord (som) 222

Protection

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Pump

Qty: 4 Price: $1.74
Accorder's Shield
Equipped creature gets +0/+3 and has vigilance. (Attacking doesn't cause it to tap.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Accorder's Shield (m14) 204
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (plst) IMA-155
Oathsworn Giant
Vigilance
Other creatures you control get +0/+2 and have vigilance.
Creature - Soldier Giant
Oathsworn Giant (rav) 27
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (rna) 147

Pump

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Ramp

Qty: 9 Price: $9.23
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dsc) 92
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (rtr) 115
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (j25) 146
Gleaming Barrier
Defender
When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature Artifact - Wall
Gleaming Barrier (j22) 768
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (rna) 178
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (ncc) 303
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (j25) 704
Sol Ring
: Add
.
Artifact
Sol Ring (ecc) 57
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (ncc) 319

Ramp

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Removal

Qty: 9 Price: $8.45
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (blc) 138
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Forsake the Worldly
Exile target artifact or enchantment.
Cycling
(
, Discard this card: Draw a card.)
Instant
Forsake the Worldly (plst) AKH-13
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (plst) M19-190
Negate
Counter target noncreature spell.
Instant
Negate (bbd) 123
Saw It Coming
Counter target spell.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant
Saw It Coming (khm) 76
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (clb) 43
Summary Dismissal
Exile all other spells and counter all abilities.
Instant
Summary Dismissal (emn) 75
The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
The Battle of Bywater (ltr) 757

Removal

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Tokens

Qty: 1 Price: $0.35
Wingmantle Chaplain
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Creature - Human Cleric
Wingmantle Chaplain (dmu) 39

Tokens

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Tutor

Qty: 1 Price: $0.69
Shield-Wall Sentinel
Defender
When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Creature Artifact - Golem
Shield-Wall Sentinel (dmu) 238

Tutor

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Untap

Qty: 1 Price: $0.79
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (rna) 182

Untap

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Deck Info

Deck stats

33 pips - 25 cards
18 mana - 18 cards
20 pips - 17 cards
17 mana - 17 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
22 pips - 20 cards
20 mana - 20 cards
0 pips - 0 cards
2 mana - 1 card
Card NameQtyOdds
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