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Commander

Qty: 1 Price: $3.49
Wyleth, Soul of Steel
Trample
Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.
Legendary Creature - Human Warrior
Wyleth, Soul of Steel (cmr) 362

Commander

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Artifact

Qty: 13 Price: $178.23
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (dsc) 241
Caduceus, Staff of Hermes
Equipped creature has lifelink.
As long as you have 30 or more life, equipped creature gets +5/+5 and has indestructible and "Prevent all damage that would be dealt to this creature."
Equip
Legendary Artifact - Equipment
Caduceus, Staff of Hermes (acr) 2
Diamond Pick-Axe
Indestructible (Effects that say "destroy" don't destroy this Equipment.)
Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equip
Artifact - Equipment
Diamond Pick-Axe (lci) 143
Excalibur, Sword of Eden
This spell costs
less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.)
Equipped creature gets +10/+0 and has vigilance.
Equip legendary creature
Legendary Artifact - Equipment
Excalibur, Sword of Eden (acr) 169
Inventor's Axe
Flash
When this Equipment enters, you get
(two energy counters).
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip—Pay
.
Artifact - Equipment
Inventor's Axe (mh3) 126
Nettlecyst
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip
Artifact - Equipment
Nettlecyst (mkc) 233
Robe of Stars
Equipped creature gets +0/+3.
Astral Projection —
: Equipped creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Equip
Artifact - Equipment
Robe of Stars (afc) 11
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (plst) 2XM-296
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 238
Talisman of Conviction
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Conviction (mkc) 240
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (dmc) 8
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (dsc) 256
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253

Artifact

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Creature

Qty: 3 Price: $15.77
Ardenn, Intrepid Archaeologist
At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Scout Kor
Ardenn, Intrepid Archaeologist (cmr) 10
Bureau Headmaster
Equipment spells you cast cost
less to cast.
Equip abilities you activate cost
less to activate.
Creature - Human Assassin
Bureau Headmaster (acr) 296
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (cmm) 51

Creature

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Enchantment

Qty: 13 Price: $68.09
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (cmm) 9
Cartouche of Zeal
Enchant creature you control
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste. (It can attack and
no matter when it came under your control.)
Enchantment - Aura Cartouche
Cartouche of Zeal (plst) AKH-124
Curse of Opulence
Enchant player
Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this token: Add one mana of any color.")
Enchantment - Aura Curse
Curse of Opulence (mkc) 150
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (cmm) 21
Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (dsk) 7
Forge Anew
When this enchantment enters, return target Equipment card from your graveyard to the battlefield.
During your turn, you may activate equip abilities any time you could cast an instant.
You may pay
rather than pay the equip cost of the first equip ability you activate during each of your turns.
Enchantment
Forge Anew (ltr) 468
Guildscorn Ward
Enchant creature
Enchanted creature has protection from multicolored.
Enchantment - Aura
Guildscorn Ward (gtc) 15
Hyena Umbra
Enchant creature
Enchanted creature gets +1/+1 and has first strike.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Hyena Umbra (2x2) 13
Mantle of the Ancients
Enchant creature you control
When this Aura enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature.
Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
Enchantment - Aura
Mantle of the Ancients (woc) 70
Sigarda's Aid
You may cast Aura and Equipment spells as though they had flash.
Whenever an Equipment you control enters, you may attach it to target creature you control.
Enchantment
Sigarda's Aid (cmr) 384
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 29
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment - Aura
Spirit Mantle (cmr) 385
Timely Ward
You may cast this spell as though it had flash if it targets a commander.
Enchant creature
Enchanted creature has indestructible.
Enchantment - Aura
Timely Ward (dsc) 107

Enchantment

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have

Qty: 58 Price: $86.58
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (dsc) 92
Barrow-Blade
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Barrow-Blade (ltr) 237
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (bro) 257
Blacksmith's Talent
(Gain the next level as a sorcery to add its ability.)
When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip
.
: Level 2
At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.
: Level 3
During your turn, equipped creatures you control have double strike and haste.
Enchantment - Class
Blacksmith's Talent (blb) 125
Bonesplitter
Equipped creature gets +2/+0.
Equip
Artifact - Equipment
Bonesplitter (cmr) 458
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (clu) 232
Boros Signet
,
: Add
.
Artifact
Boros Signet (blc) 128
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (onc) 147
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (afc) 202
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (dsc) 244
Consuming Fervor
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of your upkeep, put a -1/-1 counter on this creature."
Enchantment - Aura
Consuming Fervor (akh) 126
Darksteel Plate
Indestructible
Equipped creature has indestructible.
Equip
Artifact - Equipment
Darksteel Plate (2x2) 304
Dragon Mantle
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "
: This creature gets +1/+0 until end of turn."
Enchantment - Aura
Dragon Mantle (cmr) 174
Dúnedain Blade
Equipped creature gets +2/+1.
Equip Human

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dúnedain Blade (ltr) 6
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (dsc) 275
Feather of Flight
Flash
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has flying.
Enchantment - Aura
Feather of Flight (blb) 13
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (dsc) 245
Fighter Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost
less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Enchantment - Class
Fighter Class (afr) 222
Grafted Exoskeleton
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Artifact - Equipment
Grafted Exoskeleton (onc) 132
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Mabel, Heir to Cragflame
Other Mice you control get +1/+1.
When Mabel enters, create Cragflame, a legendary colorless Equipment artifact token with "Equipped creature gets +1/+1 and has vigilance, trample, and haste" and equip
.
Legendary Creature - Soldier Mouse
Mabel, Heir to Cragflame (blb) 224
Mana Flare
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Mana Flare (5ed) 249
Masterwork of Ingenuity
You may have this Equipment enter as a copy of any Equipment on the battlefield.
Artifact - Equipment
Masterwork of Ingenuity (afc) 209
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (dsc) 248
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 487
On Serra's Wings
Enchant creature
Enchanted creature is legendary, gets +1/+1, and has flying, vigilance, and lifelink.
Legendary Enchantment - Aura
On Serra's Wings (cmr) 380
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (cmr) 34
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh2) 482
Single Combat
Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.
Sorcery
Single Combat (war) 30
Sol Ring
: Add
.
Artifact
Sol Ring (dsc) 94
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (nec) 88
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (otc) 324
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (blc) 286
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (dsc) 313
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (moc) 343

have

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Instant

Qty: 6 Price: $9.90
Blacksmith's Skill
Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.
Instant
Blacksmith's Skill (mh2) 6
Brave the Elements
Choose a color. White creatures you control gain protection from the chosen color until end of turn.
Instant
Brave the Elements (c14) 66
Emerge Unscathed
Target creature you control gains protection from the color of your choice until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Emerge Unscathed (plst) IMA-19
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (blc) 147
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (dsc) 106

Instant

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Land

Qty: 4 (5 w/ MDFC)Price: $23.16
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (otc) 279
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 420
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (dsc) 295
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (otc) 313

Land

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Sorcery

Qty: 2 Price: $14.98
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (cmr) 416
Steelshaper's Gift
Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Sorcery
Steelshaper's Gift (cmm) 59

Sorcery

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Maybeboard

Qty: 45 Price: $277.37
Beamtown Beatstick
Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Beamtown Beatstick (mom) 131
Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (lcc) 300
Blessing of the Nephilim
Enchant creature
Enchanted creature gets +1/+1 for each of its colors.
Enchantment - Aura
Blessing of the Nephilim (dis) 4
Civic Saber
Equipped creature gets +1/+0 for each of its colors.
Equip
Artifact - Equipment
Civic Saber (rvr) 254
Crackling Club
Enchant creature
Enchanted creature gets +1/+0.
Sacrifice this Aura: It deals 1 damage to target creature.
Enchantment - Aura
Crackling Club (tor) 93
Curse of Silence
Enchant player
As this Aura enters, choose a card name.
Spells with the chosen name enchanted player casts cost
more to cast.
Whenever enchanted player casts a spell with the chosen name, you may sacrifice this Aura. If you do, draw a card.
Enchantment - Aura Curse
Curse of Silence (mid) 15
Deconstruction Hammer
Equipped creature gets +1/+1 and has "
,
, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Deconstruction Hammer (lci) 9
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (cmm) 380
Flamespeaker's Will
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target artifact.
Enchantment - Aura
Flamespeaker's Will (jou) 95
Flaming Sword
Flash
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Enchantment - Aura
Flaming Sword (mmq) 190
Forging the Tyrite Sword
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a Treasure token.
III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.
Enchantment - Saga
Forging the Tyrite Sword (khm) 211
Halvar, God of Battle
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Legendary Creature - God
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
Hedgewitch's Mask
Equipped creature gets +1/+1.
Equipped creature can't be blocked by creatures with power 4 or greater.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hedgewitch's Mask (mid) 23
Helm of the Gods
Equipped creature gets +1/+1 for each enchantment you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Helm of the Gods (ori) 230
Hidden Footblade
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0 and has haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hidden Footblade (acr) 34
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Holy Strength (m11) 16
Immolation
Enchant creature
Enchanted creature gets +2/-2.
Enchantment - Aura
Immolation (mid) 144
Kithkin Armor
Enchant creature
Enchanted creature can't be blocked by creatures with power 3 or greater.
Sacrifice this Aura: The next time a source of your choice would deal damage to enchanted creature this turn, prevent that damage.
Enchantment - Aura
Kithkin Armor (wth) 19
Kor Halberd
Equipped creature gets +1/+1 and has vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kor Halberd (mom) 27
Leonin Scimitar
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Leonin Scimitar (j22) 782
Lost Jitte
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip
Legendary Artifact - Equipment
Lost Jitte (big) 23
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Military Discipline
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +1/+0.
Enchantment - Aura
Military Discipline (bro) 17
Mirran Banesplitter
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mirran Banesplitter (mom) 154
Mortal Obstinacy
Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target enchantment.
Enchantment - Aura
Mortal Obstinacy (jou) 17
Neurok Hoversail
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Neurok Hoversail (mrd) 218
Rabbit Battery
Haste
Equipped creature gets +1/+1 and has haste.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Rabbit
Rabbit Battery (neo) 157
Radiant Grace
Enchant creature
Enchanted creature gets +1/+0 and has vigilance.
When enchanted creature dies, return this card to the battlefield transformed under your control attached to target opponent.
Enchantment - Aura
Radiant Grace // Radiant Restraints (vow) 31Radiant Grace // Radiant Restraints (vow) 31
Raffine's Guidance
Enchant creature
Enchanted creature gets +1/+1.
You may cast this card from your graveyard by paying
rather than paying its mana cost.
Enchantment - Aura
Raffine's Guidance (snc) 25
Raiyuu, Storm's Edge
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Legendary Creature - Human Samurai
Raiyuu, Storm's Edge (neo) 232
Relic Seeker
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When this creature becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Relic Seeker (cmr) 382
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (plst) THB-236
Shuko
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shuko (plst) BOK-159
Starforged Sword
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create a tapped 1/1 blue Fish creature token.)
When this Equipment enters, if the gift was promised, attach this Equipment to target creature you control.
Equipped creature gets +3/+3 and loses flying.
Equip
Artifact - Equipment
Starforged Sword (blb) 249
Stoneforge Mystic
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
,
: You may put an Equipment card from your hand onto the battlefield.
Creature - Artificer Kor
Stoneforge Mystic (2xm) 31
Sunforger
Equipped creature gets +4/+0.
, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip
Artifact - Equipment
Sunforger (cmr) 473
Swashbuckler's Whip
Equipped creature has reach, "
,
: Tap target artifact or creature," and "
,
: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Equip
Artifact - Equipment
Swashbuckler's Whip (lci) 263
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Artifact - Equipment
Sword of Fire and Ice (2xm) 297
Sword of Forge and Frontier
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Artifact - Equipment
Sword of Forge and Frontier (one) 244
Sword of Sinew and Steel
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip
Artifact - Equipment
Sword of Sinew and Steel (mh1) 228
Sword of War and Peace
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
Artifact - Equipment
Sword of War and Peace (plst) 2XM-300
Sword of Wealth and Power
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Artifact - Equipment
Sword of Wealth and Power (big) 91
Tarrian's Soulcleaver
Equipped creature has vigilance.
Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature.
Equip
Legendary Artifact - Equipment
Tarrian's Soulcleaver (lci) 264
Utility Knife
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Utility Knife (znr) 256
Vigilance
Enchant creature
Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
Enchantment - Aura
Vigilance (chk) 49

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Deck Info

Deck stats

37 pips - 34 cards
27 mana - 27 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
17 pips - 16 cards
23 mana - 23 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
13 mana - 11 cards
Card NameQtyOdds
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Deck extras (0)
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