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Custom
Size: 100Est cost: $684.63
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $684.63
No deck tags
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Commander

Qty: 1 Price: $3.49
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (plst) M19-212

Commander

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Anthem

Qty: 1 Price: $1.79
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46

Anthem

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Bounce

Qty: 1 Price: $0.99
Jeskai Barricade
Flash (You may cast this spell any time you could cast an instant.)
Defender
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Wall
Jeskai Barricade (frf) 15

Bounce

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Creature

Qty: 1 Price: $2.79
Crystal Barricade
Defender (This creature can't attack.)
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Prevent all noncombat damage that would be dealt to other creatures you control.
Creature Artifact - Wall
Crystal Barricade (fdn) 7

Creature

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Draw

Qty: 9 Price: $94.03
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (rav) 155
Flumph
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Creature - Jellyfish
Flumph (afr) 15
Rammas Echor, Ancient Shield
Whenever you cast your second spell each turn, draw a card, then create a 0/3 white Wall creature token with defender.
At the beginning of combat on your turn, creatures you control with defender gain exalted until end of turn. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Legendary Artifact
Rammas Echor, Ancient Shield (ltc) 505
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (pcy) 45
The Pride of Hull Clade
This spell costs
less to cast, where X is the total toughness of creatures you control.
Defender
: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.
Legendary Creature - Turtle Crocodile Elk
The Pride of Hull Clade (mkm) 172
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (mh1) 190
Wall of Junk
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature Artifact - Wall
Wall of Junk (dmr) 240
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (2x2) 33
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (war) 75

Draw

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Evasion

Qty: 1 Price: $0.35
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (dom) 69

Evasion

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Land

Qty: 33 Price: $215.17
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (otc) 270
Barkchannel Pathway
: Add
.
Land
Barkchannel Pathway // Tidechannel Pathway (khm) 251Barkchannel Pathway // Tidechannel Pathway (khm) 251
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rna) 246
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fdc) 3
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (mid) 260
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (akh) 254
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (pip) 266
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (unf) 277
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (ltc) 317
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (dsk) 261
Island
(
: Add
.)
Basic Land - Island
Island (akh) 251
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 265
Plains
(
: Add
.)
Basic Land - Plains
Plains (akh) 250
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (ltc) 325
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (m19) 254
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (pip) 283
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (ncc) 425
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (c16) 329
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 414
Tranquil Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Tranquil Landscape (mh3) 231

Land

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Lifegain

Qty: 2 Price: $3.78
Perimeter Captain
Defender
Whenever a creature you control with defender blocks, you may gain 2 life.
Creature - Human Soldier
Perimeter Captain (wwk) 16
Tree of Redemption
Defender
: Exchange your life total with this creature's toughness.
Creature - Plant
Tree of Redemption (isd) 207

Lifegain

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Mill

Qty: 1 Price: $0.35
Coral Colony
Defender
,
: Target player mills X cards, where X is the number of creatures you control with defender. (To mill a card, a player puts the top card of their library into their graveyard.)
Creature - Wall
Coral Colony (dmu) 45

Mill

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Protection

Qty: 18 Price: $125.50
Akroma's Memorial
Creatures you control have flying, first strike, vigilance, trample, haste, and protection from black and from red.
Legendary Artifact
Akroma's Memorial (spg) 81
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (lci) 176
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (ktk) 5
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (eld) 217
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (soi) 16
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (aer) 109
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (rtr) 40
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (2xm) 267
Steel Wall
Defender (This creature can't attack.)
Creature Artifact - Wall
Steel Wall (mrd) 248
Stoneskin
Flash
Enchant creature
Enchanted creature gets +0/+10.
Enchantment - Aura
Stoneskin (clb) 45
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brr) 58
Teyo, the Shieldmage
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
−2: Create a 0/3 white Wall creature token with defender.
Legendary Planeswalker - Teyo
Teyo, the Shieldmage (war) 32
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (cmd) 237
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (plst) MM3-56
Wall of Glare
Defender (This creature can't attack.)
This creature can block any number of creatures.
Creature - Wall
Wall of Glare (uds) 25
Wall of Tanglecord
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature Artifact - Wall
Wall of Tanglecord (som) 222
Weathered Sentinels
Defender, vigilance, reach, trample
This creature can attack players who attacked you during their last turn as though it didn't have defender.
Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.
Creature Artifact - Wall
Weathered Sentinels (ncc) 85

Protection

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Pump

Qty: 3 Price: $1.87
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (plst) IMA-155
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (gtc) 137
Walking Bulwark
Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Creature Artifact - Golem
Walking Bulwark (dmu) 241

Pump

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Ramp

Qty: 12 Price: $52.04
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mic) 157
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (rtr) 115
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (clu) 219
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (m13) 170
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (cmm) 904
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (plst) IMA-180
Shield Sphere
Defender
Whenever this creature blocks, put a -0/-1 counter on it.
Creature Artifact - Wall
Shield Sphere (all) 129
Sol Ring
: Add
.
Artifact
Sol Ring (3ed) 274
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (pls) 17
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmm) 414
Vine Trellis
Defender (This creature can't attack.)
: Add
.
Creature - Plant Wall
Vine Trellis (mmq) 285

Ramp

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Removal

Qty: 11 Price: $81.49
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (plst) CMD-182
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (mic) 133
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (cmm) 84
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (blc) 138
Expel the Interlopers
Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.
Sorcery
Expel the Interlopers (woe) 13
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (c17) 60
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (dmc) 104
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (cmr) 48
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (cmm) 841

Removal

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Sorcery

Qty: 1 Price: $1.99
Raise the Past
Return all creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Raise the Past (fdn) 300

Sorcery

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Tokens

Qty: 1 Price: $0.35
Wingmantle Chaplain
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Creature - Human Cleric
Wingmantle Chaplain (dmu) 39

Tokens

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Tutor

Qty: 2 Price: $1.48
Drift of Phantasms
Defender (This creature can't attack.)
Flying
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Drift of Phantasms (rvr) 42
Shield-Wall Sentinel
Defender
When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Creature Artifact - Golem
Shield-Wall Sentinel (dmu) 238

Tutor

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Untap

Qty: 1 Price: $0.49
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (rna) 182

Untap

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Sideboard

Qty: 1 Price: $84.99
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (sta) 11

Sideboard

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Maybeboard

Qty: 47 Price: $188.19
Angelic Chorus
Whenever a creature you control enters, you gain life equal to its toughness.
Enchantment
Angelic Chorus (usg) 3
Angelic Wall
Defender (This creature can't attack.)
Flying
Creature - Wall
Angelic Wall (ody) 3
Animate Wall
Enchant Wall
Enchanted Wall can attack as though it didn't have defender.
Enchantment - Aura
Animate Wall (2ed) 1
Assemble the Players
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
Enchantment
Assemble the Players (mkm) 3
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (m3c) 319
Bant Charm
Choose one —
• Destroy target artifact.
• Put target creature on the bottom of its owner's library.
• Counter target instant spell.
Instant
Bant Charm (2x2) 181
Bar the Door
Creatures you control get +0/+4 until end of turn.
Instant
Bar the Door (dka) 2
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (blc) 296
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rvr) 255
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Excavated Wall
Defender
,
: Mill a card. (Put the top card of your library into your graveyard.)
Creature Artifact - Wall
Excavated Wall (stx) 255
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (dsc) 275
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 171
Fortified Rampart
Defender
Creature - Wall
Fortified Rampart (bfz) 27
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (plst) RNA-130
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230
Jungle Barrier
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Plant Wall
Jungle Barrier (plst) E02-38
Meekstone
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Artifact
Meekstone (4ed) 335
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (ths) 55
Noble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Human Druid
Noble Hierarch (mm2) 151
Orator of Ojutai
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Creature - Bird Monk
Orator of Ojutai (f15) 9
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (j22) 788
Portcullis Vine
Defender (This creature can't attack.)
,
, Sacrifice a creature with defender: Draw a card.
Creature - Plant Wall
Portcullis Vine (m21) 195
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (blc) 323
Primal Rage
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment
Primal Rage (sth) 112
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (7ed) 262
Return to the Ranks
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Return X target creature cards with mana value 2 or less from your graveyard to the battlefield.
Sorcery
Return to the Ranks (m15) 29
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Rune-Sealed Wall
Defender
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Wall
Rune-Sealed Wall (fdn) 49
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (znc) 140
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (mm3) 226
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (dsc) 298
Simic Signet
,
: Add
.
Artifact
Simic Signet (lcc) 312
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (pip) 291
Slagwurm Armor
Equipped creature gets +0/+6.
Equip
(
: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)
Artifact - Equipment
Slagwurm Armor (mrd) 243
Sporocyst
Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Defender
Spore Chimney — When this creature enters, search your library for up to X basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Tyranid
Sporocyst (40k) 98
Tocasia's Welcome
Whenever one or more creatures you control with mana value 3 or less enter, draw a card. This ability triggers only once each turn.
Enchantment
Tocasia's Welcome (bro) 30
Towering Titan
This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control.
Sacrifice a creature with defender: All creatures gain trample until end of turn.
Creature - Giant
Towering Titan (jmp) 31
Traproot Kami
Defender; reach (This creature can block creatures with flying.)
Traproot Kami's toughness is equal to the number of Forests on the battlefield.
Creature - Spirit
Traproot Kami (bok) 147
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rna) 29
Urban Retreat
This land enters tapped.
: Add
,
, or
.
, Return a tapped creature you control to its owner's hand: Put this card from your hand onto the battlefield. Activate only as a sorcery.
Land
Urban Retreat (spm) 187
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (mir) 253
Wall of Shards
Defender, flying
Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Snow Creature - Wall
Wall of Shards (plst) CSP-23
Wall of Stolen Identity
You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.
Creature - Shapeshifter Wall
Wall of Stolen Identity (c19) 13
Wargate
Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
Sorcery
Wargate (plst) ARB-129
Wave of Reckoning
Each creature deals damage to itself equal to its power.
Sorcery
Wave of Reckoning (c16) 79

Maybeboard

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Tokens & Extras

Qty: 3 Price: $0.70
Beast
Creature Token - Beast
Beast (tblc) 24
Bird
Flying
Creature Token - Bird
Bird (tblc) 3
Wall
Defender
Creature Artifact Token - Wall
Wall (tthb) 14

Tokens & Extras

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Deck Info

Deck stats

33 pips - 27 cards
20 mana - 20 cards
15 pips - 13 cards
19 mana - 19 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
18 pips - 17 cards
22 mana - 22 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
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Deck extras (0)
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