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Size: 100
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Commander

Qty: 1 Price: $7.99
Kibo, Uktabi Prince
: Each player creates a colorless artifact token named Banana with "
, Sacrifice this token: Add
or
. You gain 2 life."
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, put a +1/+1 counter on each creature you control that's an Ape or a Monkey.
Whenever Kibo attacks, defending player sacrifices an artifact of their choice.
Legendary Creature - Monkey Noble
Kibo, Uktabi Prince (j22) 835

Commander

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Artifact

Qty: 17 Price: $177.73
Anvil of Bogardan
Players have no maximum hand size.
At the beginning of each player's draw step, that player draws an additional card, then discards a card.
Artifact
Anvil of Bogardan (vis) 141
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (blc) 127
Blinkmoth Urn
At the beginning of each player's first main phase, if this artifact is untapped, that player adds
for each artifact they control.
Artifact
Blinkmoth Urn (c18) 197
Bubble Matrix
Prevent all damage that would be dealt to creatures.
Artifact
Bubble Matrix (wth) 146
Bucknard's Everfull Purse
,
: Roll a d4 and create a number of Treasure tokens equal to the result. The player to your right gains control of this artifact.
Artifact
Bucknard's Everfull Purse (afc) 57
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301
Font of Mythos
At the beginning of each player's draw step, that player draws two additional cards.
Artifact
Font of Mythos (plst) CON-136
Gate to the Aether
At the beginning of each player's upkeep, that player reveals the top card of their library. If it's an artifact, creature, enchantment, or land card, the player may put it onto the battlefield.
Artifact
Gate to the Aether (mrd) 174
Ghirapur Orrery
Each player may play an additional land on each of their turns.
At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.
Artifact
Ghirapur Orrery (blc) 270
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (plst) M10-212
Lifeline
Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step.
Artifact
Lifeline (usg) 299
Otherworld Atlas
: Put a charge counter on this artifact.
: Each player draws a card for each charge counter on this artifact.
Artifact - Book
Otherworld Atlas (avr) 219
Pyxis of Pandemonium
: Each player exiles the top card of their library face down.
,
, Sacrifice this artifact: Each player turns face up all cards they own exiled with this artifact, then puts all permanent cards among them onto the battlefield.
Artifact
Pyxis of Pandemonium (ths) 220
Sol Ring
: Add
.
Artifact
Sol Ring (blc) 129
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (blc) 287
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (c16) 277
Tempting Contract
At the beginning of your upkeep, each opponent may create a Treasure token. For each opponent who does, you create a Treasure token.
Artifact
Tempting Contract (c21) 78

Artifact

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Creature

Qty: 31 Price: $296.25
Ancient Silverback
: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Ape
Ancient Silverback (uds) 101
Barbary Apes
Creature - Ape
Barbary Apes (leg) 176
Ferocious Tigorilla
This creature enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Ape Cat
Ferocious Tigorilla (iko) 115
Gearbane Orangutan
Reach
When this creature enters, choose one —
• Destroy up to one target artifact.
• Sacrifice an artifact. If you do, put two +1/+1 counters on this creature.
Creature - Ape
Gearbane Orangutan (mkm) 129
Gorilla Berserkers
Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
This creature can't be blocked except by three or more creatures.
Creature - Ape Berserker
Gorilla Berserkers (all) 93a
Gorilla Chieftain
: Regenerate this creature.
Creature - Ape
Gorilla Chieftain (ath) 57
Gorilla Shaman
: Destroy target noncreature artifact with mana value X.
Creature - Ape Shaman
Gorilla Shaman (mh2) 280
Gorilla Warrior
Creature - Warrior Ape
Gorilla Warrior (s99) 128
Grunn, the Lonely King
Kicker
(You may pay an additional
as you cast this spell.)
If Grunn was kicked, it enters with five +1/+1 counters on it.
Whenever Grunn attacks alone, double its power and toughness until end of turn.
Legendary Creature - Warrior Ape
Grunn, the Lonely King (dom) 165
Kird Ape
This creature gets +1/+2 as long as you control a Forest.
Creature - Ape
Kird Ape (plst) EMA-137
Kird Chieftain
This creature gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Ape
Kird Chieftain (m15) 151
Kogla and Yidaro
When Kogla and Yidaro enters, choose one —
• It gains trample and haste until end of turn.
• It fights target creature you don't control.
, Discard this card: Destroy up to one target artifact or enchantment. Shuffle this card into your library from your graveyard, then draw a card.
Legendary Creature - Ape Dinosaur Turtle
Kogla and Yidaro (mom) 244
Kogla, the Titan Ape
When Kogla enters, it fights up to one target creature you don't control.
Whenever Kogla attacks, destroy target artifact or enchantment defending player controls.
: Return target Human you control to its owner's hand. Kogla gains indestructible until end of turn.
Legendary Creature - Ape
Kogla, the Titan Ape (iko) 162
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (mul) 151
Ravenous Baboons
When this creature enters, destroy target nonbasic land.
Creature - Monkey
Ravenous Baboons (exo) 97
Scrounging Bandar
This creature enters with two +1/+1 counters on it.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto another target creature.
Creature - Cat Monkey
Scrounging Bandar (j22) 726
Silverback Ape
Creature - Ape
Silverback Ape (s99) 141
Silverback Elder
Whenever you cast a creature spell, choose one —
• Destroy target artifact or enchantment.
• Look at the top five cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
• You gain 4 life.
Creature - Ape Shaman
Silverback Elder (dmu) 418
Silverback Shaman
Trample
When this creature dies, draw a card.
Creature - Ape Shaman
Silverback Shaman (j22) 728
Simian Brawler
Discard a land card: This creature gets +1/+1 until end of turn.
Creature - Warrior Ape
Simian Brawler (j22) 729
Simian Grunts
Flash
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Creature - Ape
Simian Grunts (ulg) 113
Simian Simulacrum
When this creature enters, put two +1/+1 counters on target creature you control.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature Artifact - Ape
Simian Simulacrum (bro) 205
Simian Sling
Equipped creature gets +1/+1.
Whenever this creature or equipped creature becomes blocked, it deals 1 damage to defending player.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Monkey
Simian Sling (neo) 163
Simian Spirit Guide
Exile this card from your hand: Add
.
Creature - Ape Spirit
Simian Spirit Guide (tsr) 190
Summit Apes
As long as you control a Mountain, this creature has menace. (It can't be blocked except by two or more creatures.)
Creature - Ape
Summit Apes (plst) WWK-114
Towering Gibbon
Reach
Towering Gibbon's power is equal to the greatest mana value among creatures you control.
Creature - Ape
Towering Gibbon (j22) 46
Tree Monkey
Reach (This creature can block creatures with flying.)
Creature - Monkey
Tree Monkey (9ed) 275
Uktabi Orangutan
When this creature enters, destroy target artifact.
Creature - Ape
Uktabi Orangutan (j22) 133
Wily Bandar
: This creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Cat Monkey
Wily Bandar (j22) 739
Yavimaya Steelcrusher
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)
, Sacrifice this creature: Destroy target artifact.
Creature - Warrior Ape
Yavimaya Steelcrusher (dmu) 152
Zodiac Monkey
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature - Monkey
Zodiac Monkey (9ed) 285

Creature

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Enchantment

Qty: 6 Price: $39.30
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (tmp) 223
Game Preserve
At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.
Enchantment
Game Preserve (mmq) 248
Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment
Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (pxtc) 191Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun (pxtc) 191
Ley Line
At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.
Enchantment
Ley Line (mmq) 256
Primal Vigor
If one or more tokens would be created, twice that many of those tokens are created instead.
If one or more +1/+1 counters would be put on a creature, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Primal Vigor (plst) C13-162
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (blc) 122

Enchantment

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Instant

Qty: 1 Price: $0.49
Tempt with Mayhem
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Instant
Tempt with Mayhem (m3c) 114

Instant

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Land

Qty: 33 Price: $697.14
Blighted Woodland
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Land
Blighted Woodland (clb) 881
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (2x2) 402
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (exp) 4
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (znr) 287Cragcrown Pathway // Timbercrown Pathway (znr) 287
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (sld) 538
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (m21) 386
Fire-Lit Thicket
: Add
.
,
: Add
,
, or
.
Land
Fire-Lit Thicket (exp) 29
Forest
(
: Add
.)
Basic Land - Forest
Forest (2xm) 381
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (plst) DIS-173
Grove of the Burnwillows
: Add
.
: Add
or
. Each opponent gains 1 life.
Land
Grove of the Burnwillows (fut) 176
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (2x2) 407
Highland Forest
(
: Add
or
.)
This land enters tapped.
Snow Land - Mountain Forest
Highland Forest (clb) 896
Highland Weald
This land enters tapped.
: Add
or
.
Snow Land
Highland Weald (csp) 147
Kazandu Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Kazandu Refuge (scd) 307
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (exp) 42
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (clb) 901
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (spg) 38
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (tmp) 322
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (who) 510
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (blc) 326
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (m20) 250
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (who) 895
Shivan Oasis
This land enters tapped.
: Add
or
.
Land
Shivan Oasis (scd) 318
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (zne) 19
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 299
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (vma) 317
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (pip) 313
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (blc) 346
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (blc) 347

Land

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Sorcery

Qty: 11 Price: $65.99
Clear the Land
Each player reveals the top five cards of their library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.
Sorcery
Clear the Land (mmq) 235
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (plst) CMD-147
Hypergenesis
Suspend 3—

Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Sorcery
Hypergenesis (tsr) 210
Khorvath's Fury
For each player, choose friend or foe. Each friend discards all cards from their hand, then draws that many cards plus one. Khorvath's Fury deals damage to each foe equal to the number of cards in their hand.
Sorcery
Khorvath's Fury (bbd) 59
New Frontiers
Each player may search their library for up to X basic land cards and put them onto the battlefield tapped. Then each player who searched their library this way shuffles.
Sorcery
New Frontiers (ody) 257
Pir's Whim
For each player, choose friend or foe. Each friend searches their library for a land card, puts it onto the battlefield tapped, then shuffles. Each foe sacrifices an artifact or enchantment of their choice.
Sorcery
Pir's Whim (plst) BBD-73
Reforge the Soul
Each player discards their hand, then draws seven cards.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Reforge the Soul (plst) AVR-151
Seize the Spotlight
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Seize the Spotlight (otc) 179
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery
Tempt with Discovery (blc) 124
The Great Aurora
Each player shuffles all cards from their hand and all permanents they own into their library, then draws that many cards. Each player may put any number of land cards from their hand onto the battlefield. Exile The Great Aurora.
Sorcery
The Great Aurora (plst) ORI-179
Weird Harvest
Each player may search their library for up to X creature cards, reveal those cards, put them into their hand, then shuffle.
Sorcery
Weird Harvest (9ed) 282

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
18 pips - 15 cards
30 mana - 28 cards
48 pips - 34 cards
34 mana - 31 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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