Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 40
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 40
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Creature

Qty: 13 Price: $4.83
Canopy Baloth
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Beast
Canopy Baloth (znr) 182
Cunning Geysermage
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, return up to one other target creature to its owner's hand.
Creature - Human Wizard
Cunning Geysermage (znr) 55
Expedition Diviner
Flying
As long as you control another Wizard, this creature has "When this creature dies, draw a card."
Creature - Wizard Merfolk
Expedition Diviner (znr) 57
Gnarlid Colony
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast
Gnarlid Colony (znr) 185
Joraga Visionary
When this creature enters, draw a card.
Creature - Wizard Elf
Joraga Visionary (znr) 188
Lullmage's Familiar
: Add
or
.
Whenever you cast a kicked spell, you gain 2 life.
Creature - Beast
Lullmage's Familiar (znr) 227
Risen Riptide
Whenever you cast a kicked spell, this creature has base power and toughness 5/5 until end of turn.
Creature - Elemental
Risen Riptide (znr) 73
Stonework Packbeast
Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.
: Add one mana of any color.
Creature Artifact - Beast
Stonework Packbeast (znr) 255
Tangled Florahedron
: Add
.
Creature - Elemental
Tangled Florahedron // Tangled Vale (znr) 211Tangled Florahedron // Tangled Vale (znr) 211
Territorial Scythecat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Cat
Territorial Scythecat (znr) 310
Thieving Skydiver
Kicker
. X can't be 0. (You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue
Thieving Skydiver (znr) 85
Veteran Adventurer
Veteran Adventurer is also a Cleric, Rogue, Warrior, and Wizard.
This spell costs
less to cast for each creature in your party.
Vigilance
Creature - Human
Veteran Adventurer (znr) 218
Zulaport Duelist
Flash
When this creature enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Human Rogue
Zulaport Duelist (znr) 88

Creature

(CTRL to add secondary)

Enchantment

Qty: 1 Price: $0.35
Bubble Snare
Kicker
(You may pay an additional
as you cast this spell.)
Enchant creature
When this Aura enters, if it was kicked, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Enchantment - Aura
Bubble Snare (znr) 47

Enchantment

(CTRL to add secondary)

Instant

Qty: 6 Price: $18.74
Anticognition
Counter target creature or planeswalker spell unless its controller pays
. If an opponent has eight or more cards in their graveyard, instead counter that spell, then scry 2.
Instant
Anticognition (znr) 45
Beyeen Veil
Creatures your opponents control get -2/-0 until end of turn.
Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Into the Roil
Kicker
(You may pay an additional
as you cast this spell.)
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Instant
Into the Roil (znr) 62
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Vanquish the Weak
Destroy target creature with power 3 or less.
Instant
Vanquish the Weak (znr) 131

Instant

(CTRL to add secondary)

Land

Qty: 14 (17 w/ MDFC)Price: $14.76
Clearwater Pathway
: Add
.
Land
Clearwater Pathway // Murkwater Pathway (znr) 260Clearwater Pathway // Murkwater Pathway (znr) 260
Forest
(
: Add
.)
Basic Land - Forest
Forest (3ed) 306
Island
(
: Add
.)
Basic Land - Island
Island (3ed) 295
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (3ed) 298

Land

(CTRL to add secondary)

Sorcery

Qty: 6 Price: $2.38
Bloodchief's Thirst
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target creature or planeswalker with mana value 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.
Sorcery
Bloodchief's Thirst (znr) 94
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (znr) 102
Field Research
Kicker
(You may pay an additional
as you cast this spell.)
Draw two cards. If this spell was kicked, draw three cards instead.
Sorcery
Field Research (znr) 58
Reclaim the Wastes
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Sorcery
Reclaim the Wastes (znr) 200
Skyclave Plunder
Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Sorcery
Skyclave Plunder (znr) 81
Vastwood Surge
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
Sorcery
Vastwood Surge (znr) 217

Sorcery

(CTRL to add secondary)

Sideboard

Qty: 64 Price: $31.48
Adventure Awaits
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Sorcery
Adventure Awaits (znr) 177
Akoum Hellhound
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elemental Dog
Akoum Hellhound (znr) 299
Archpriest of Iona
Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Creature - Human Cleric
Archpriest of Iona (znr) 5
Canyon Jerboa
Landfall — Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Creature - Mouse
Canyon Jerboa (znr) 290
Cleansing Wildfire
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Draw a card.
Sorcery
Cleansing Wildfire (znr) 137
Cliffhaven Kitesail
When this Equipment enters, attach it to target creature you control.
Equipped creature has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Cliffhaven Kitesail (znr) 243
Cliffhaven Sell-Sword
Creature - Warrior Kor
Cliffhaven Sell-Sword (znr) 8
Dauntless Survivor
When this creature enters, put a +1/+1 counter on target creature.
Creature - Human Warrior
Dauntless Survivor (znr) 184
Dauntless Unity
Kicker
(You may pay an additional
as you cast this spell.)
Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
Instant
Dauntless Unity (znr) 9
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (znr) 10
Drana's Silencer
When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Vampire Rogue
Drana's Silencer (znr) 99
Expedition Champion
This creature gets +2/+0 as long as you control another Warrior.
Creature - Human Warrior
Expedition Champion (znr) 138
Expedition Skulker
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Rogue
Expedition Skulker (znr) 101
Farsight Adept
When this creature enters, you and target opponent each draw a card.
Creature - Wizard Kor
Farsight Adept (znr) 14
Fissure Wizard
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Wizard Goblin
Fissure Wizard (znr) 140
Ghastly Gloomhunter
Kicker
(You may pay an additional
as you cast this spell.)
Flying, lifelink
If this creature was kicked, it enters with two +1/+1 counters on it.
Creature - Bat Zombie
Ghastly Gloomhunter (znr) 103
Goma Fada Vanguard
Whenever this creature attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
Creature - Human Warrior
Goma Fada Vanguard (znr) 141
Hagra Constrictor
This creature enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has menace. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Snake
Hagra Constrictor (znr) 105
Highborn Vampire
Creature - Vampire Warrior
Highborn Vampire (znr) 107
Island
(
: Add
.)
Basic Land - Island
Island (znr) 269
Kabira Outrider
When this creature enters, target creature gets +1/+1 until end of turn for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Human Warrior
Kabira Outrider (znr) 18
Kazandu Nectarpot
Landfall — Whenever a land you control enters, you gain 1 life.
Creature - Insect
Kazandu Nectarpot (znr) 190
Legion Angel
Flying
When this creature enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
Creature - Warrior Angel
Legion Angel (znr) 23
Lithoform Blight
Enchant land
When this Aura enters, draw a card.
Enchanted land loses all land types and abilities and has "
: Add
" and "
, Pay 1 life: Add one mana of any color."
Enchantment - Aura
Lithoform Blight (znr) 109
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (znr) 112
Mesa Lynx
During turns other than yours, this creature gets +0/+2.
Creature - Cat
Mesa Lynx (znr) 28
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (znr) 150
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (znr) 275
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (znr) 276
Nahiri's Binding
Enchant creature or planeswalker
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Nahiri's Binding (znr) 29
Negate
Counter target noncreature spell.
Instant
Negate (znr) 71
Nimana Skitter-Sneak
As long as an opponent has eight or more cards in their graveyard, this creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)
Creature - Human Rogue
Nimana Skitter-Sneak (znr) 116
Nimana Skydancer
Flash
Flying
When this creature enters, target opponent mills two cards. (They put the top two cards of their library into their graveyard.)
Creature - Human Rogue
Nimana Skydancer (znr) 117
Nissa's Zendikon
Enchant land
Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Nissa's Zendikon (znr) 197
Paired Tactician
Whenever this creature and at least one other Warrior attack, put a +1/+1 counter on this creature.
Creature - Human Warrior
Paired Tactician (znr) 31
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 266
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 267
Plains
(
: Add
.)
Basic Land - Plains
Plains (znr) 268
Practiced Tactics
Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Instant
Practiced Tactics (znr) 32
Pressure Point
Tap target creature.
Draw a card.
Instant
Pressure Point (znr) 33
Relic Axe
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1. If it's a Warrior, it gets +2/+1 instead.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Relic Axe (znr) 248
Roil Eruption
Kicker
(You may pay an additional
as you cast this spell.)
Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.
Sorcery
Roil Eruption (znr) 155
Scale the Heights
Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.
Sorcery
Scale the Heights (znr) 202
Scavenged Blade
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Scavenged Blade (znr) 157
Sea Gate Banneret
: Creatures you control get +1/+1 until end of turn.
Creature - Warrior Kor
Sea Gate Banneret (znr) 36
Sea Gate Colossus
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature Artifact - Warrior Golem
Sea Gate Colossus (znr) 251
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Shell Shield
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gets +0/+3 until end of turn. If this spell was kicked, that creature also gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Shell Shield (znr) 79
Shepherd of Heroes
Flying
When this creature enters, you gain 2 life for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Cleric Angel
Shepherd of Heroes (znr) 38
Sizzling Barrage
Sizzling Barrage deals 4 damage to target creature that blocked this turn.
Instant
Sizzling Barrage (znr) 162
Sneaking Guide
,
: Target creature with power 2 or less can't be blocked this turn.
Creature - Goblin Rogue
Sneaking Guide (znr) 164
Song-Mad Treachery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Song-Mad Treachery // Song-Mad Ruins (znr) 165Song-Mad Treachery // Song-Mad Ruins (znr) 165
Spare Supplies
This artifact enters tapped.
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Draw a card.
Artifact
Spare Supplies (znr) 254
Spitfire Lagac
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Lizard
Spitfire Lagac (znr) 167
Spoils of Adventure
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
You gain 3 life and draw three cards.
Instant
Spoils of Adventure (znr) 237
Springmantle Cleric
This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Creature - Cleric Elf
Springmantle Cleric (znr) 205
Tajuru Blightblade
Deathtouch
Creature - Elf Rogue
Tajuru Blightblade (znr) 208
Tazeem Raptor
Flying
When this creature enters, you may return a land you control to its owner's hand.
Creature - Bird
Tazeem Raptor (znr) 43
Teeterpeak Ambusher
: This creature gets +2/+0 until end of turn.
Creature - Goblin Warrior
Teeterpeak Ambusher (znr) 169
Thwart the Grave
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.
Sorcery
Thwart the Grave (znr) 130
Wayward Guide-Beast
Trample, haste
Whenever this creature deals combat damage to a player, return a land you control to its owner's hand.
Creature - Beast
Wayward Guide-Beast (znr) 176
Wayward Guide-Beast
Trample, haste
Whenever this creature deals combat damage to a player, return a land you control to its owner's hand.
Creature - Beast
Wayward Guide-Beast (znr) 356

Sideboard

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
1 mana - 1 card
13 pips - 13 cards
9 mana - 9 cards
4 pips - 4 cards
4 mana - 4 cards
0 pips - 0 cards
1 mana - 1 card
9 pips - 9 cards
11 mana - 10 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards