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Custom
Size: 100
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Commander

Qty: 1 Price: $0.99
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249

Commander

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Artifact

Qty: 1 Price: $0.79
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (mkc) 232

Artifact

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Creature

Qty: 30 Price: $10.50
Anointed Deacon
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Creature - Vampire Cleric
Anointed Deacon (xln) 89
Augmenting Automaton
: This creature gets +1/+1 until end of turn.
Creature Artifact - Construct
Augmenting Automaton (aer) 143
Bane Alley Blackguard
Creature - Human Rogue
Bane Alley Blackguard (dgm) 21
Bleak Coven Vampires
Metalcraft — When this creature enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.
Creature - Vampire Warrior
Bleak Coven Vampires (plst) SOM-55
Blood Bairn
Sacrifice another creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Blood Bairn (cma) 49
Blood Glutton
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Blood Glutton (m21) 90
Blood Seeker
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Vampire Shaman
Blood Seeker (m12) 81
Bloodcrazed Neonate
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Bloodcrazed Neonate (isd) 131
Bloodrage Vampire
Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)
Creature - Vampire
Bloodrage Vampire (ddk) 10
Bold Impaler
: This creature gets +2/+0 until end of turn.
Creature - Knight Vampire
Bold Impaler (emn) 120
Child of Night
Lifelink
Creature - Vampire
Child of Night (plst) IMA-85
Crossway Vampire
When this creature enters, target creature can't block this turn.
Creature - Vampire
Crossway Vampire (isd) 135
Discerning Peddler
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Human Rogue
Discerning Peddler (otj) 121
Dross Golem
Affinity for Swamps (This spell costs
less to cast for each Swamp you control.)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Creature Artifact - Golem
Dross Golem (dst) 119
Expedition Skulker
This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Rogue
Expedition Skulker (znr) 101
Gravedigger
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Zombie
Gravedigger (j22) 424
Guul Draz Vampire
As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Creature - Vampire Rogue
Guul Draz Vampire (zen) 93
Kalastria Nightwatch
Whenever you gain life, this creature gains flying until end of turn.
Creature - Vampire Warrior Ally
Kalastria Nightwatch (j22) 429
Kami of Restless Shadows
When this creature enters, choose one —
• Return up to one target Ninja or Rogue creature card from your graveyard to your hand.
• Put target creature card from your graveyard on top of your library.
Creature - Spirit
Kami of Restless Shadows (neo) 104
Mindless Null
This creature can't block unless you control a Vampire.
Creature - Zombie
Mindless Null (zen) 103
Myr Sire
When this creature dies, create a 1/1 colorless Phyrexian Myr artifact creature token.
Creature Artifact - Myr Phyrexian
Myr Sire (cmm) 400
Nearheath Stalker
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Vampire Rogue
Nearheath Stalker (dka) 100
Night Revelers
This creature has haste as long as an opponent controls a Human.
Creature - Vampire
Night Revelers (isd) 153
Nirkana Assassin
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Ally Assassin
Nirkana Assassin (j22) 449
Quag Vampires
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
This creature enters with a +1/+1 counter on it for each time it was kicked.
Creature - Vampire Rogue
Quag Vampires (cns) 122
Shadowcloak Vampire
Pay 2 life: This creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)
Creature - Vampire
Shadowcloak Vampire (plst) M15-113
Vampire Aristocrat
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire Rogue Noble
Vampire Aristocrat (mm3) 86
Vault Plunderer
When this creature enters, target player draws a card and loses 1 life.
Creature - Human Rogue
Vault Plunderer (otj) 114
Vito's Inquisitor
, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.
Creature - Knight Vampire
Vito's Inquisitor (lci) 130
Wall of Fire
Defender (This creature can't attack.)
: This creature gets +1/+0 until end of turn.
Creature - Wall
Wall of Fire (plst) M15-167

Creature

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Enchantment

Qty: 6 Price: $2.54
Claws of Valakut
Enchant creature
Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
Enchantment - Aura
Claws of Valakut (ddg) 72
Evil Presence
Enchant land
Enchanted land is a Swamp.
Enchantment - Aura
Evil Presence (nph) 60
Gift of Fangs
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2.
Enchantment - Aura
Gift of Fangs (vow) 113
Hammerhand
Enchant creature
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
Enchantment - Aura
Hammerhand (dmu) 129
Necromantic Thirst
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Enchantment - Aura
Necromantic Thirst (cns) 119
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Undying Rage (dmr) 146

Enchantment

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Instant

Qty: 15 Price: $5.25
Ambitious Assault
Creatures you control get +2/+0 until end of turn. If you control a modified creature, draw a card. (Equipment, Auras you control, and counters are modifications.)
Instant
Ambitious Assault (neo) 133
Burn Bright
Creatures you control get +2/+0 until end of turn.
Instant
Burn Bright (rvr) 103
Debt to the Kami
Choose one —
• Target opponent exiles a creature they control.
• Target opponent exiles an enchantment they control.
Instant
Debt to the Kami (neo) 92
Doom Blade
Destroy target nonblack creature.
Instant
Doom Blade (ima) 87
Explosive Derailment
Spree (Choose one or more additional costs.)
+
— Explosive Derailment deals 4 damage to target creature.
+
— Destroy target artifact.
Instant
Explosive Derailment (otj) 122
Feed the Cauldron
Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Feed the Cauldron (woe) 91
Fires of Undeath
Fires of Undeath deals 2 damage to any target.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Fires of Undeath (dka) 88
Flesh to Dust
Destroy target creature. It can't be regenerated.
Instant
Flesh to Dust (plst) ORI-280
Instill Infection
Put a -1/-1 counter on target creature.
Draw a card.
Instant
Instill Infection (plst) MM2-85
Last Kiss
Last Kiss deals 2 damage to target creature and you gain 2 life.
Instant
Last Kiss (ddm) 71
Lethal Exploit
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Instant
Lethal Exploit (neo) 107
Lightning Strike
Lightning Strike deals 3 damage to any target.
Instant
Lightning Strike (dmu) 137
Return to Action
Until end of turn, target creature gets +1/+0 and gains lifelink and "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Return to Action (neo) 121
Tail Slash
Target creature you control deals damage equal to its power to target creature you don't control.
Instant
Tail Slash (dtk) 161
Terror
Destroy target nonartifact, nonblack creature. It can't be regenerated.
Instant
Terror (dmr) 103

Instant

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Land

Qty: 36 Price: $17.36
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (mom) 267
Looming Spires
This land enters tapped.
When this land enters, target creature gets +1/+1 and gains first strike until end of turn.
: Add
.
Land
Looming Spires (bfz) 238
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh3) 317
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh3) 315

Land

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Sorcery

Qty: 11 Price: $5.53
Blood Tithe
Each opponent loses 3 life. You gain life equal to the life lost this way.
Sorcery
Blood Tithe (m11) 84
Demolish
Destroy target artifact or land.
Sorcery
Demolish (rvr) 106
Desecrated Earth
Destroy target land. Its controller discards a card.
Sorcery
Desecrated Earth (zen) 86
Destructive Tampering
Choose one —
• Destroy target artifact.
• Creatures without flying can't block this turn.
Sorcery
Destructive Tampering (j22) 521
Dread Return
Return target creature card from your graveyard to the battlefield.
Flashback—Sacrifice three creatures. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dread Return (cmm) 153
Highway Robbery
You may discard a card or sacrifice a land. If you do, draw two cards.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Highway Robbery (otj) 129
Liturgy of Blood
Destroy target creature. Add
.
Sorcery
Liturgy of Blood (bbd) 148
Mark of Mutiny
Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Mark of Mutiny (plst) PCA-47
Reckoner Shakedown
Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.
Sorcery
Reckoner Shakedown (neo) 119
Renegade Tactics
Target creature can't block this turn.
Draw a card.
Sorcery
Renegade Tactics (cmr) 195
Thatcher Revolt
Create three 1/1 red Human creature tokens with haste. Sacrifice those tokens at the beginning of the next end step.
Sorcery
Thatcher Revolt (avr) 158

Sorcery

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Sideboard

Qty: 3 Price: $1.05
Covenant of Blood
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Covenant of Blood deals 4 damage to any target and you gain 4 life.
Sorcery
Covenant of Blood (plst) M15-91
Daring Discovery
Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Daring Discovery (lci) 142
Ichor Slick
Target creature gets -3/-3 until end of turn.
Cycling
(
, Discard this card: Draw a card.)
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Ichor Slick (dmr) 90

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
43 pips - 38 cards
24 mana - 22 cards
26 pips - 23 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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