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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $29.99
Halvar, God of Battle
Creatures you control that are enchanted or equipped have double strike.
At the beginning of each combat, you may attach target Aura or Equipment attached to a creature you control to target creature you control.
Legendary Creature - God
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15

Commander

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Artifact

Qty: 27 Price: $379.73
Andúril, Flame of the West
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Legendary Artifact - Equipment
Andúril, Flame of the West (ltr) 687
Andúril, Narsil Reforged
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead.
Equip
Legendary Artifact - Equipment
Andúril, Narsil Reforged (ltc) 491
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (otc) 252
Argentum Armor
Equipped creature gets +6/+6.
Whenever equipped creature attacks, destroy target permanent.
Equip
Artifact - Equipment
Argentum Armor (afc) 198
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (plst) XLN-235Dowsing Dagger // Lost Vale (plst) XLN-235
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (otc) 257
Fractured Powerstone
: Add
.
: Roll the planar die. Activate only as a sorcery.
Artifact
Fractured Powerstone (moc) 357
Liquimetal Torque
: Add
.
: Target nonland permanent becomes an artifact in addition to its other types until end of turn.
Artifact
Liquimetal Torque (brc) 145
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (mkc) 232
Obsidian Obelisk
This artifact enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a multicolored spell.
Artifact
Obsidian Obelisk (dmc) 18
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (otc) 264
Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "
: Add one mana of any color."
Snow Artifact
Replicating Ring (moc) 372
Sol Ring
: Add
.
Artifact
Sol Ring (otc) 267
Sword of Body and Mind
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact - Equipment
Sword of Body and Mind (2xm) 295
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (plst) 2XM-296
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Artifact - Equipment
Sword of Fire and Ice (2xm) 297
Sword of Forge and Frontier
Equipped creature gets +2/+2 and has protection from red and from green.
Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.
Equip
Artifact - Equipment
Sword of Forge and Frontier (one) 244
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 238
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (2xm) 298
Sword of Once and Future
Equipped creature gets +2/+2 and has protection from blue and from black.
Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Equip
Artifact - Equipment
Sword of Once and Future (mom) 265
Sword of Sinew and Steel
Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip
Artifact - Equipment
Sword of Sinew and Steel (mh1) 228
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (cmm) 413
Sword of Truth and Justice
Equipped creature gets +2/+2 and has protection from white and from blue.
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equip
Artifact - Equipment
Sword of Truth and Justice (mh1) 229
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (nec) 164
Sword of War and Peace
Equipped creature gets +2/+2 and has protection from red and from white.
Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip
Artifact - Equipment
Sword of War and Peace (plst) 2XM-300
Sword of Wealth and Power
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Artifact - Equipment
Sword of Wealth and Power (big) 56

Artifact

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Creature

Qty: 36 Price: $158.18
Apostle of Purifying Light
Protection from black (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything black.)
: Exile target card from a graveyard.
Creature - Human Cleric
Apostle of Purifying Light (m20) 6
Archon of Absolution
Flying
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Creature - Archon
Archon of Absolution (eld) 3
Auriok Glaivemaster
As long as this creature is equipped, it gets +1/+1 and has first strike.
Creature - Human Soldier
Auriok Glaivemaster (dst) 1
Auriok Steelshaper
Equip costs you pay cost
less.
As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.
Creature - Human Soldier
Auriok Steelshaper (mrd) 4
Auriok Windwalker
Flying
: Attach target Equipment you control to target creature you control.
Creature - Human Wizard
Auriok Windwalker (5dn) 5
Avacynian Missionaries
At the beginning of your end step, if this creature is equipped, transform it.
Creature - Human Cleric
Avacynian Missionaries // Lunarch Inquisitors (soi) 6Avacynian Missionaries // Lunarch Inquisitors (soi) 6
Balan, Wandering Knight
First strike
Balan has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.
Legendary Creature - Knight Cat
Balan, Wandering Knight (cmm) 16
Brass Squire
: Attach target Equipment you control to target creature you control.
Creature Artifact - Myr
Brass Squire (cmr) 460
Brotherhood Outcast
When this creature enters, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Soldier
Brotherhood Outcast (pip) 12
Codsworth, Handy Helper
Commanders you control have ward
.
: Add
. Spend this mana only to cast Aura and/or Equipment spells.
: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Legendary Creature Artifact - Robot
Codsworth, Handy Helper (pip) 366
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (sld) 1031
Danitha, Benalia's Hope
First strike, vigilance, lifelink
When Danitha enters, you may put an Aura or Equipment card from your hand or graveyard onto the battlefield attached to Danitha.
Legendary Creature - Human Knight
Danitha, Benalia's Hope (dmu) 15
Dwarfhold Champion
As long as this creature is equipped, it gets +0/+2.
Creature - Warrior Dwarf
Dwarfhold Champion (afr) 14
Éowyn, Lady of Rohan
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost
less to activate.
Legendary Creature - Human Noble
Éowyn, Lady of Rohan (ltr) 461
Frodo, Determined Hero
Whenever Frodo enters or attacks, you may attach target Equipment you control with mana value 2 or 3 to Frodo.
During your turn, prevent all damage that would be dealt to Frodo.
Legendary Creature - Warrior Halfling
Frodo, Determined Hero (ltr) 289
Gold Myr
: Add
.
Creature Artifact - Myr
Gold Myr (nec) 153
Heavenly Blademaster
Flying, double strike
When this creature enters, you may attach any number of Auras and Equipment you control to it.
Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.
Creature - Angel
Heavenly Blademaster (cmm) 28
Kemba, Kha Enduring
Whenever Kemba or another Cat you control enters, attach up to one target Equipment you control to that creature.
Equipped creatures you control get +1/+1.
: Create a 2/2 white Cat creature token.
Legendary Creature - Cleric Cat
Kemba, Kha Enduring (one) 19
Kemba, Kha Regent
At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba.
Legendary Creature - Cleric Cat
Kemba, Kha Regent (2xm) 19
Kitesail Apprentice
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature - Soldier Kor
Kitesail Apprentice (wwk) 10
Kor Blademaster
Double strike
Equipped Warriors you control have double strike.
Creature - Warrior Kor
Kor Blademaster (znr) 21
Kor Duelist
As long as this creature is equipped, it has double strike. (It deals both first-strike and regular combat damage.)
Creature - Soldier Kor
Kor Duelist (dci) 32
Leonin Shikari
You may activate equip abilities any time you could cast an instant.
Creature - Soldier Cat
Leonin Shikari (c17) 66
Loxodon Punisher
This creature gets +2/+2 for each Equipment attached to it.
Creature - Soldier Elephant
Loxodon Punisher (mrd) 14
Manakin
: Add
.
Creature Artifact - Construct
Manakin (j22) 785
Mister Gutsy
Whenever you cast an Aura or Equipment spell, put a +1/+1 counter on this creature.
When this creature dies, create X Junk tokens, where X is the number of +1/+1 counters on it. (They're artifacts with "
, Sacrifice this token: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Creature Artifact - Soldier Robot
Mister Gutsy (pip) 433
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (cmm) 966
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (cmm) 51
Skyhunter Cub
As long as this creature is equipped, it gets +1/+1 and has flying.
Creature - Knight Cat
Skyhunter Cub (mrd) 21
Spectrum Sentinel
Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.)
Whenever a nonbasic land an opponent controls enters, you gain 1 life.
Creature Artifact - Soldier
Spectrum Sentinel (bro) 244
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (tsr) 303
Stone Haven Outfitter
Equipped creatures you control get +1/+1.
Whenever an equipped creature you control dies, draw a card.
Creature - Artificer Kor Ally
Stone Haven Outfitter (ogw) 37
Stoneforge Mystic
When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
,
: You may put an Equipment card from your hand onto the battlefield.
Creature - Artificer Kor
Stoneforge Mystic (spg) 29
Sunspear Shikari
As long as this creature is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)
Creature - Soldier Cat
Sunspear Shikari (cmm) 62
Warchanter Skald
Whenever this creature becomes tapped, if it's enchanted or equipped, create a 2/1 red Dwarf Berserker creature token.
Creature - Cleric Dwarf
Warchanter Skald (khm) 381
Zamriel, Seraph of Steel
Flying
During your turn, equipped creatures you control have indestructible.
Legendary Creature - Angel
Zamriel, Seraph of Steel (gn3) 1

Creature

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Instant

Qty: 1 Price: $0.35
Resistance Reunited
Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Resistance Reunited (one) 31

Instant

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Land

Qty: 35 Price: $25.65
Ancient Den
: Add
.
Artifact Land
Ancient Den (brc) 172
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (brc) 180
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 278

Land

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Deck Info

Deck stats

38 pips - 32 cards
48 mana - 44 cards
0 pips - 0 cards
10 mana - 7 cards
0 pips - 0 cards
10 mana - 7 cards
0 pips - 0 cards
10 mana - 7 cards
0 pips - 0 cards
10 mana - 7 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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