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Custom
Size: 181Est cost: $150.99
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0 viewsNaN secs ago
Custom
Size: 181Est cost: $150.99
No deck tags
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Boros Legion

Qty: 20 Price: $13.14
Aegis of the Legion
Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.)
Equip
Artifact - Equipment
Aegis of the Legion (clu) 22
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (clu) 232
Boros Signet
,
: Add
.
Artifact
Boros Signet (clu) 220
Finale of Glory
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Sorcery
Finale of Glory (clu) 61
Fresh-Faced Recruit
During your turn, this creature has first strike.
Creature - Human Soldier
Fresh-Faced Recruit (clu) 192
Integrity
Target creature gets +2/+2 until end of turn.
Instant
Integrity // Intervention (clu) 198
Martial Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchantment - Aura
Martial Impetus (clu) 65
Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Instant
Mighty Leap (clu) 66
Novice Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Novice Inspector (mkm) 29
Ordruun Mentor
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Whenever you attack a player, target creature that's attacking that player gains first strike until end of turn.
Creature - Soldier Minotaur
Ordruun Mentor (clu) 39
Parhelion Patrol
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Knight
Parhelion Patrol (clu) 68
Plains
(
: Add
.)
Basic Land - Plains
Plains (clu) 257
Roc Charger
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Bird
Roc Charger (clu) 70
Sunhome Stalwart
First strike (This creature deals combat damage before creatures without first strike.)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
Creature - Human Soldier
Sunhome Stalwart (clu) 73
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (clu) 251

Boros Legion

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Clue Cards

Qty: 21 Price: $24.03
Apothecary White
Vigilance
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
, Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
Legendary Creature - Human Cleric
Apothecary White (clu) 1
Ballroom
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Ballroom (clu) 12
Billiard Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Billiard Room (clu) 13
Candlestick
Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Candlestick (clu) 8
Commander Mustard
Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."
Legendary Creature - Human Soldier
Commander Mustard (clu) 6
Conservatory
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Conservatory (clu) 14
Dining Room
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Dining Room (clu) 15
Emissary Green
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
Legendary Creature - Human Advisor
Emissary Green (clu) 5
Hall
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Hall (clu) 16
Headliner Scarlett
Haste
When Headliner Scarlett enters, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.
Legendary Creature - Human Warlock
Headliner Scarlett (clu) 4
Kitchen
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Kitchen (clu) 17
Knife
During your turn, equipped creature gets +1/+0 and has first strike.
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Knife (clu) 10
Lead Pipe
Equipped creature gets +2/+0.
Whenever equipped creature dies, each opponent loses 1 life.
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Lead Pipe (clu) 9
Library
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Library (clu) 18
Lounge
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Lounge (clu) 19
Mastermind Plum
Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.
Legendary Creature - Human Wizard
Mastermind Plum (clu) 3
Rope
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Rope (clu) 11
Secret Passage
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Secret Passage (clu) 20
Senator Peacock
Artifacts you control are Clues in addition to their other types and have "
, Sacrifice this artifact: Draw a card."
Whenever you sacrifice a Clue, target creature can't be blocked this turn.
Legendary Creature - Human Advisor
Senator Peacock (clu) 2
Study
This land enters tapped.
: Add
or
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Land
Study (clu) 21
Wrench
Equipped creature gets +1/+1 and has vigilance and "
,
: Tap target creature."
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Wrench (clu) 7

Clue Cards

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Cult of Rakdos

Qty: 20 Price: $16.12
Blade Juggler
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
When this creature enters, it deals 1 damage to you and you draw a card.
Creature - Human Rogue
Blade Juggler (clu) 106
Daggerclaw Imp
Flying
This creature can't block.
Creature - Imp
Daggerclaw Imp (clu) 108
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (clu) 109
Footlight Fiend
When this creature dies, it deals 1 damage to any target.
Creature - Devil
Footlight Fiend (clu) 191
Frenzied Gorespawn
When this creature enters, for each opponent, goad target creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Whenever one or more creatures attack one of your opponents, those creatures gain menace until end of turn.
Creature - Horror
Frenzied Gorespawn (clu) 32
Gurmag Swiftwing
Flying, first strike, haste
Creature - Bat
Gurmag Swiftwing (clu) 113
Incriminating Impetus
Enchant creature
When this Aura enters, suspect enchanted creature. (It has menace and can't block.)
Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Enchantment - Aura
Incriminating Impetus (clu) 35
Murder
Destroy target creature.
Instant
Murder (mkm) 95
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (clu) 243
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (clu) 244
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (clu) 226
Rakdos Trumpeter
Menace (This creature can't be blocked except by two or more creatures.)
: This creature gets +2/+0 until end of turn.
Creature - Human Shaman
Rakdos Trumpeter (clu) 119
Spawn of Mayhem
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Flying, trample
At the beginning of your upkeep, this creature deals 1 damage to each player. Then if you have 10 or less life, put a +1/+1 counter on this creature.
Creature - Demon
Spawn of Mayhem (clu) 122
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (clu) 263
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (clu) 253
Vindictive Vampire
Whenever another creature you control dies, this creature deals 1 damage to each opponent and you gain 1 life.
Creature - Vampire
Vindictive Vampire (clu) 126

Cult of Rakdos

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Golgari Swarm

Qty: 20 Price: $19.60
Forest
(
: Add
.)
Basic Land - Forest
Forest (clu) 271
Fungal Rebirth
Return target permanent card from your graveyard to your hand. If a creature died this turn, create two 1/1 green Saproling creature tokens.
Instant
Fungal Rebirth (clu) 163
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (clu) 235
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (clu) 236
Kraul Harpooner
Reach
Undergrowth — When this creature enters, choose up to one target creature you don't control with flying. This creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have this creature fight that creature.
Creature - Warrior Insect
Kraul Harpooner (clu) 167
Kraul Warrior
: This creature gets +3/+3 until end of turn.
Creature - Warrior Insect
Kraul Warrior (clu) 168
Pitiless Gorgon
Deathtouch
Creature - Gorgon
Pitiless Gorgon (clu) 203
Predatory Impetus
Enchant creature
Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Enchantment - Aura
Predatory Impetus (clu) 172
Rubblebelt Maverick
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature - Human Detective
Rubblebelt Maverick (mkm) 174
Sludge Titan
Trample
Whenever this creature enters or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand.
Creature - Zombie Giant
Sludge Titan (clu) 43
Status
Target creature gets +1/+1 and gains deathtouch until end of turn.
Instant
Status // Statue (clu) 210
Thrashing Mossdog
Reach (This creature can block creatures with flying.)
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Plant Dog
Thrashing Mossdog (clu) 176
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (clu) 250
Tribune of Rot
Whenever this creature attacks, mill two cards. For each creature card milled this way, create a 1/1 green Saproling creature token.
Creature - Elf Shaman
Tribune of Rot (clu) 48
Underrealm Lich
If you would draw a card, instead look at the top three cards of your library, then put one into your hand and the rest into your graveyard.
Pay 4 life: This creature gains indestructible until end of turn. Tap it.
Creature - Elf Shaman Zombie
Underrealm Lich (clu) 215
Wildsize
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Wildsize (clu) 179

Golgari Swarm

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Gruul Clans

Qty: 20 Price: $11.16
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (clu) 156
Challenger Troll
Each creature you control with power 4 or greater can't be blocked by more than one creature.
Creature - Troll
Challenger Troll (clu) 159
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (clu) 160
Enraged Ceratok
This creature can't be blocked by creatures with power 2 or less.
Creature - Rhino
Enraged Ceratok (clu) 162
Forest
(
: Add
.)
Basic Land - Forest
Forest (clu) 271
Furious Spinesplitter
Trample
At the beginning of your end step, put a +1/+1 counter on this creature for each opponent who was dealt damage this turn.
Creature - Warrior Ogre
Furious Spinesplitter (clu) 33
Giant Adephage
Trample
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature - Insect
Giant Adephage (clu) 164
Gift of Strength
Target creature gets +3/+3 and gains reach until end of turn.
Instant
Gift of Strength (clu) 165
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (clu) 237
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (clu) 238
Kronch Wrangler
Trample
Whenever a creature you control with power 4 or greater enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Kronch Wrangler (clu) 169
Pit Fight
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Pit Fight (clu) 202
Stampede Surfer
Haste
Whenever this creature attacks, for each opponent, you create a 2/2 green Boar creature token that's tapped and attacking that opponent.
Creature - Human Warrior
Stampede Surfer (clu) 44
Territorial Boar
Whenever a creature you control with power 4 or greater enters, this creature gets +1/+1 and gains vigilance until end of turn.
Creature - Boar
Territorial Boar (clu) 175
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (clu) 250
Wildwood Patrol
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Scout Centaur
Wildwood Patrol (clu) 180

Gruul Clans

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Izzet League

Qty: 20 Price: $13.90
Chemister's Insight
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Chemister's Insight (clu) 81
Consider
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Instant
Consider (clu) 84
Ecstatic Electromancer
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever this creature enters or attacks, you may discard a card. If you do, draw a card.
Creature - Wizard Goblin
Ecstatic Electromancer (clu) 31
Erratic Visionary
,
: Draw a card, then discard a card.
Creature - Human Wizard
Erratic Visionary (clu) 85
Frostburn Weird
: This creature gets +1/-1 until end of turn.
Creature - Weird
Frostburn Weird (clu) 193
Island
(
: Add
.)
Basic Land - Island
Island (clu) 260
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (clu) 239
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (clu) 240
Leapfrog
This creature has flying as long as you've cast an instant or sorcery spell this turn.
Creature - Frog
Leapfrog (clu) 89
Repeal
Return target nonland permanent with mana value X to its owner's hand.
Draw a card.
Instant
Repeal (clu) 94
Resonance Technician
Flying
When this creature enters, you may discard a card. If you do, investigate twice.
, Tap X untapped artifacts you control: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Creature - Weird Detective
Resonance Technician (clu) 41
Snow Day
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Draw two cards, then discard a card.
Instant
Snow Day (clu) 100
Stunt Double
Flash
You may have this creature enter as a copy of any creature on the battlefield.
Creature - Shapeshifter
Stunt Double (clu) 101
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (clu) 252
Thunder Drake
Flying
Whenever you cast your second spell each turn, put a +1/+1 counter on this creature.
Creature - Elemental Drake
Thunder Drake (clu) 102
Turn to Frog
Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.
Instant
Turn to Frog (clu) 103

Izzet League

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Orzhov Syndicate

Qty: 20 Price: $25.70
Afterlife Insurance
Creatures you control gain afterlife 1 until end of turn. Draw a card. (When a creature with afterlife 1 dies, create a 1/1 white and black Spirit creature token with flying.)
Instant
Afterlife Insurance (clu) 23
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (clu) 52
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Creature - Angel
Angel of Vitality (clu) 53
Council's Judgment
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Sorcery
Council's Judgment (clu) 57
Deadly Riposte
Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life.
Instant
Deadly Riposte (clu) 58
Glorifier of Dusk
Pay 2 life: This creature gains flying until end of turn.
Pay 2 life: This creature gains vigilance until end of turn.
Creature - Vampire Soldier
Glorifier of Dusk (clu) 62
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (clu) 241
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (clu) 242
Plains
(
: Add
.)
Basic Land - Plains
Plains (clu) 257
Syndic of Tithes
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Creature - Human Cleric
Syndic of Tithes (clu) 74
Syndicate Heavy
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
At the beginning of each end step, if you gained 4 or more life this turn, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Rogue Giant
Syndicate Heavy (clu) 47
Syndicate Messenger
Flying
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Creature - Bird
Syndicate Messenger (clu) 75
Tandem Tactics
Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.
Instant
Tandem Tactics (clu) 76
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (clu) 251
Twilight Panther
: This creature gains deathtouch until end of turn.
Creature - Spirit Cat
Twilight Panther (clu) 78
Vizkopa Vampire
Lifelink
Creature - Vampire
Vizkopa Vampire (clu) 217

Orzhov Syndicate

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Selesnya Conclave

Qty: 20 Price: $10.70
Conclave Evangelist
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
Creature - Cleric Elephant
Conclave Evangelist (clu) 27
Conclave Tribunal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Conclave Tribunal (clu) 56
Doomed Traveler
When this creature dies, create a 1/1 white Spirit creature token with flying.
Creature - Human Soldier
Doomed Traveler (clu) 59
Gods Willing
Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
Scry 1.
Instant
Gods Willing (clu) 63
Martial Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchantment - Aura
Martial Impetus (clu) 65
Plains
(
: Add
.)
Basic Land - Plains
Plains (clu) 257
Rootborn Defenses
Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)
Instant
Rootborn Defenses (clu) 71
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (clu) 245
Selesnya Guildmage
: Create a 1/1 green Saproling creature token.
: Creatures you control get +1/+1 until end of turn.
Creature - Wizard Elf
Selesnya Guildmage (clu) 207
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Seller of Songbirds
When this creature enters, create a 1/1 white Bird creature token with flying.
Creature - Human
Seller of Songbirds (clu) 72
Sumala Rumblers
Sumala Rumblers's power is equal to the number of creatures you control.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Wurm
Sumala Rumblers (clu) 45
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (clu) 251
Trostani Discordant
Other creatures you control get +1/+1.
When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
Legendary Creature - Dryad
Trostani Discordant (clu) 213
Urbis Protector
When this creature enters, create a 4/4 white Angel creature token with flying.
Creature - Human Cleric
Urbis Protector (clu) 79
War Screecher
Flying
,
: Other creatures you control get +1/+1 until end of turn.
Creature - Bird
War Screecher (clu) 80

Selesnya Conclave

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Simic Combine

Qty: 20 Price: $16.64
Battlefront Krushok
This creature can't be blocked by more than one creature.
Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.
Creature - Beast
Battlefront Krushok (clu) 157
Duskshell Crawler
When this creature enters, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Insect
Duskshell Crawler (clu) 161
Forest
(
: Add
.)
Basic Land - Forest
Forest (clu) 271
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
This creature enters with X +1/+1 counters on it.
Creature - Beast Jellyfish Hydra
Hydroid Krasis (clu) 195
Incubation
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Incubation // Incongruity (clu) 197
Ivy Lane Denizen
Whenever another green creature you control enters, put a +1/+1 counter on target creature.
Creature - Warrior Elf
Ivy Lane Denizen (clu) 166
Lonis, Genetics Expert
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Lonis, investigate that many times.
Whenever you sacrifice a Clue, put a +1/+1 counter on another target creature you control.
Legendary Creature - Elf Snake Detective
Lonis, Genetics Expert (clu) 37
Nissa's Judgment
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
Sorcery
Nissa's Judgment (clu) 170
Sauroform Hybrid
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Creature - Human Warrior Lizard
Sauroform Hybrid (clu) 173
Scuttlegator
Defender
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature - Crab Turtle Crocodile
Scuttlegator (clu) 206
Scuttling Sentinel
Flash
Vigilance
When this creature enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)
Creature - Elf Crab
Scuttling Sentinel (clu) 42
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (clu) 247
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (clu) 248
Snakeform
Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.
Draw a card.
Instant
Snakeform (clu) 209
Steeple Creeper
: This creature gains flying until end of turn.
Creature - Snake Frog
Steeple Creeper (clu) 174
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (clu) 250

Simic Combine

(CTRL to add secondary)

Deck Info

Deck stats

47 pips - 38 cards
31 mana - 31 cards
29 pips - 20 cards
16 mana - 16 cards
28 pips - 21 cards
19 mana - 19 cards
22 pips - 16 cards
16 mana - 16 cards
57 pips - 42 cards
32 mana - 32 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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