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Size: 100
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Commander

Qty: 1 Price: $39.99
Liu Bei, Lord of Shu
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Liu Bei gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.
Legendary Creature - Human Soldier
Liu Bei, Lord of Shu (ptk) 11

Commander

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Artifact

Qty: 10 Price: $34.86
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (mkc) 223
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301
Endless Atlas
,
: Draw a card. Activate only if you control three or more lands with the same name.
Artifact
Endless Atlas (cmm) 947
Konda's Banner
Konda's Banner can be attached only to a legendary creature.
Creatures that share a color with equipped creature get +1/+1.
Creatures that share a creature type with equipped creature get +1/+1.
Equip
Legendary Artifact - Equipment
Konda's Banner (chk) 259
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
Spear of Heliod
Creatures you control get +1/+1.
,
: Destroy target creature that dealt damage to you this turn.
Legendary Artifact Enchantment
Spear of Heliod (ths) 33
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (lcc) 314
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (lcc) 316
Veteran's Armaments
Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature."
Whenever a Soldier creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Equipment Soldier
Veteran's Armaments (mor) 146

Artifact

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Creature

Qty: 30 Price: $440.30
Alert Shu Infantry
Vigilance
Creature - Human Soldier
Alert Shu Infantry (ptk) 1
Archetype of Courage
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
Creature Enchantment - Human Soldier
Archetype of Courage (bng) 4
Ballyrush Banneret
Kithkin spells and Soldier spells you cast cost
less to cast.
Creature - Soldier Kithkin
Ballyrush Banneret (mor) 1
Captain of the Watch
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Creature - Human Soldier
Captain of the Watch (ddo) 3
Catapult Master
Tap five untapped Soldiers you control: Exile target creature.
Creature - Human Soldier
Catapult Master (ddf) 18
Cenn's Tactician
,
: Put a +1/+1 counter on target Soldier creature.
Each creature you control with a +1/+1 counter on it can block an additional creature each combat.
Creature - Soldier Kithkin
Cenn's Tactician (mor) 5
Daru Warchief
Soldier spells you cast cost
less to cast.
Soldier creatures you control get +1/+2.
Creature - Human Soldier
Daru Warchief (scg) 6
Enlistment Officer
First strike
When this creature enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Human Soldier
Enlistment Officer (apc) 9
Evangel of Heliod
When this creature enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Creature - Human Cleric
Evangel of Heliod (khc) 23
Field Marshal
Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
Creature - Human Soldier
Field Marshal (csp) 5
Flanking Troops
Whenever this creature attacks, you may tap target creature.
Creature - Human Soldier
Flanking Troops (ptk) 5
Guan Yu, Sainted Warrior
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
When Guan Yu is put into your graveyard from the battlefield, you may shuffle Guan Yu into your library.
Legendary Creature - Human Warrior Soldier
Guan Yu, Sainted Warrior (ptk) 6
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (mkc) 70
Kongming, "Sleeping Dragon"
Other creatures you control get +1/+1.
Legendary Creature - Human Advisor
Kongming, "Sleeping Dragon" (a25) 20
Palace Jailer
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Creature - Human Soldier
Palace Jailer (cmm) 47
Relic Seeker
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When this creature becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Relic Seeker (cmr) 382
Rescue Retriever
Flash
When this creature enters, put a +1/+1 counter on each other Soldier you control.
Prevent all damage that would be dealt to other attacking Soldiers you control.
Creature - Soldier Dog
Rescue Retriever (bro) 288
Shu Cavalry
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Cavalry (ptk) 19
Shu Defender
Whenever this creature blocks, it gets +0/+2 until end of turn.
Creature - Human Soldier
Shu Defender (ptk) 20
Shu Elite Companions
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu Elite Companions (ptk) 21
Shu Elite Infantry
Creature - Human Soldier
Shu Elite Infantry (ptk) 22
Shu Farmer
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature - Human
Shu Farmer (ptk) 23
Shu Foot Soldiers
Creature - Human Soldier
Shu Foot Soldiers (ptk) 24
Shu General
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Creature - Human Soldier
Shu General (ptk) 25
Shu Grain Caravan
When this creature enters, you gain 2 life.
Creature - Human Soldier
Shu Grain Caravan (ptk) 26
Steelshaper Apprentice
,
, Return this creature to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.
Creature - Human Soldier
Steelshaper Apprentice (dst) 15
Valiant Veteran
Other Soldiers you control get +1/+1.
, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
Creature - Soldier Kor
Valiant Veteran (dmu) 38
Volunteer Militia
Creature - Human Soldier
Volunteer Militia (ptk) 30
Zhang Fei, Fierce Warrior
Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Legendary Creature - Human Warrior Soldier
Zhang Fei, Fierce Warrior (ptk) 32
Zhao Zilong, Tiger General
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhao Zilong blocks, it gets +1/+1 until end of turn.
Legendary Creature - Human Warrior Soldier
Zhao Zilong, Tiger General (ptk) 33

Creature

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Enchantment

Qty: 5 Price: $17.61
Flowering of the White Tree
Legendary creatures you control get +2/+1 and have ward
.
Nonlegendary creatures you control get +1/+1.
Legendary Enchantment
Flowering of the White Tree (ltr) 15
Force of Virtue
If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.
Flash
Creatures you control get +1/+1.
Enchantment
Force of Virtue (mh1) 10
Honor of the Pure
White creatures you control get +1/+1.
Enchantment
Honor of the Pure (m12) 23
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29
Veteran Soldier
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
Legendary Enchantment - Background
Veteran Soldier (clb) 48

Enchantment

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Instant

Qty: 8 Price: $40.64
Call the Coppercoats
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target opponents. Create X 1/1 white Human Soldier creature tokens, where X is the number of creatures those opponents control.
Instant
Call the Coppercoats (onc) 60
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (onc) 5
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (znr) 10
Entrapment Maneuver
Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.
Instant
Entrapment Maneuver (c16) 2
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (sld) 226
Raise the Alarm
Create two 1/1 white Soldier creature tokens.
Instant
Raise the Alarm (cmr) 41
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (mkc) 88

Instant

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Land

Qty: 35 Price: $64.47
Daru Encampment
: Add
.
,
: Target Soldier creature gets +1/+1 until end of turn.
Land
Daru Encampment (ons) 315
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (zen) 213
Memorial to Glory
This land enters tapped.
: Add
.
,
, Sacrifice this land: Create two 1/1 white Soldier creature tokens.
Land
Memorial to Glory (dom) 244
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (mkc) 276
Plains
(
: Add
.)
Basic Land - Plains
Plains (ptk) 166

Land

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Planeswalker

Qty: 1 Price: $18.99
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (sld) 1140

Planeswalker

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Sorcery

Qty: 10 Price: $75.42
Captain's Call
Create three 1/1 white Soldier creature tokens.
Sorcery
Captain's Call (dmu) 9
Finale of Glory
Create X 2/2 white Soldier creature tokens with vigilance. If X is 10 or more, also create X 4/4 white Angel creature tokens with flying and vigilance.
Sorcery
Finale of Glory (clu) 61
Guan Yu's 1,000-Li March
Destroy all tapped creatures.
Sorcery
Guan Yu's 1,000-Li March (ptk) 7
Launch the Fleet
Strive — This spell costs
more to cast for each target beyond the first.
Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."
Sorcery
Launch the Fleet (jou) 15
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (ncc) 206
Open the Armory
Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Sorcery
Open the Armory (cmr) 34
Peach Garden Oath
You gain 2 life for each creature you control.
Sorcery
Peach Garden Oath (8ed) 34
Riding Red Hare
Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)
Sorcery
Riding Red Hare (ptk) 18
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (stx) 26
Virtuous Charge
Creatures you control get +1/+1 until end of turn.
Sorcery
Virtuous Charge (ptk) 29

Sorcery

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Maybeboard

Qty: 8 Price: $313.92
False Defeat
Return target creature card from your graveyard to the battlefield.
Sorcery
False Defeat (ptk) 4
Huang Zhong, Shu General
Huang Zhong can't be blocked by more than one creature.
Legendary Creature - Human Soldier
Huang Zhong, Shu General (ptk) 8
Kongming's Contraptions
: This creature deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
Creature - Human Soldier
Kongming's Contraptions (ptk) 10
Loyal Retainers
Sacrifice this creature: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.
Creature - Human Advisor
Loyal Retainers (ptk) 12
Pang Tong, "Young Phoenix"
: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared.
Legendary Creature - Human Advisor
Pang Tong, "Young Phoenix" (ptk) 14
Rally the Troops
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Untap all creatures you control.
Instant
Rally the Troops (ptk) 16
Shu Soldier-Farmers
When this creature enters, you gain 4 life.
Creature - Human Soldier
Shu Soldier-Farmers (ptk) 27
Warrior's Stand
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Instant
Warrior's Stand (ptk) 31

Maybeboard

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Deck Info

Deck stats

80 pips - 56 cards
36 mana - 36 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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