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Custom
Size: 37Est cost: $98.95
No deck tags
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0 viewsNaN secs ago
Custom
Size: 37Est cost: $98.95
No deck tags
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Artifact

Qty: 2 Price: $0.70
Krovod Haunch
Equipped creature gets +2/+0.
,
, Sacrifice this Equipment: You gain 3 life.
When this Equipment is put into a graveyard from the battlefield, you may pay
. If you do, create two 1/1 white Dog creature tokens.
Equip
Artifact - Equipment Food
Krovod Haunch (mkm) 21
Magnifying Glass
: Add
.
,
: Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Artifact
Magnifying Glass (mkm) 255

Artifact

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Creature

Qty: 22 Price: $11.20
Absolving Lammasu
Flying
When this creature enters, all suspected creatures are no longer suspected.
When this creature dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)
Creature - Lammasu
Absolving Lammasu (mkm) 2
Alquist Proft, Master Sleuth
Vigilance
When Alquist Proft enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
,
, Sacrifice a Clue: You draw X cards and gain X life.
Legendary Creature - Human Detective
Alquist Proft, Master Sleuth (mkm) 185
Bubble Smuggler
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
As this creature is turned face up, put four +1/+1 counters on it.
Creature - Fish Octopus
Bubble Smuggler (mkm) 41
Coveted Falcon
Flying
Whenever this creature attacks, gain control of target permanent you own but don't control.
Disguise

When this creature is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
Creature Artifact - Bird
Coveted Falcon (mkm) 48
Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective
Forensic Gadgeteer (mkm) 57
Forensic Researcher
: Untap another target permanent you control.
, Collect evidence 3: Tap target creature you don't control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Creature - Merfolk Detective
Forensic Researcher (mkm) 58
Gadget Technician
When this creature enters or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Goblin Artificer
Gadget Technician (mkm) 204
Griffnaut Tracker
Flying
When this creature enters, exile up to two target cards from a single graveyard.
Creature - Human Detective
Griffnaut Tracker (mkm) 17
Hotshot Investigators
When this creature enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Vedalken Detective
Hotshot Investigators (mkm) 60
Hotshot Investigators
When this creature enters, return up to one other target creature to its owner's hand. If you controlled it, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Vedalken Detective
Hotshot Investigators (mkm) 60
Jaded Analyst
Defender
Whenever you draw your second card each turn, this creature loses defender and gains vigilance until end of turn.
Creature - Human Detective
Jaded Analyst (mkm) 62
Museum Nightwatch
When this creature dies, create a 2/2 white and blue Detective creature token.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Soldier Centaur
Museum Nightwatch (mkm) 25
Novice Inspector
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Novice Inspector (mkm) 29
Projektor Inspector
Whenever this creature or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
Creature - Human Detective
Projektor Inspector (mkm) 68
Rubblebelt Braggart
Whenever this creature attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Creature - Warrior Lizard
Rubblebelt Braggart (mkm) 143
Sanitation Automaton
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Construct
Sanitation Automaton (mkm) 256
Slimy Dualleech
At the beginning of combat on your turn, target creature you control with power 2 or less gets +1/+0 and gains deathtouch until end of turn.
Creature - Leech
Slimy Dualleech (mkm) 104
Surveillance Monitor
When this creature enters, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)
Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying.
Creature - Vedalken Detective
Surveillance Monitor (mkm) 73†
Vengeful Creeper
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature - Elemental Plant
Vengeful Creeper (mkm) 182
Wojek Investigator
Flying, vigilance
At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Angel Detective
Wojek Investigator (mkm) 36†

Creature

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Enchantment

Qty: 5 Price: $5.39
Burden of Proof
Flash
Enchant creature
Enchanted creature gets +2/+2 as long as it's a Detective you control. Otherwise, it has base power and toughness 1/1 and can't block Detectives.
Enchantment - Aura
Burden of Proof (mkm) 42
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Dramatic Accusation
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
: Shuffle enchanted creature into its owner's library.
Enchantment - Aura
Dramatic Accusation (mkm) 53
Fae Flight
Flash
Enchant creature
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.
Enchantment - Aura
Fae Flight (mkm) 56
Makeshift Binding
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Makeshift Binding (mkm) 23

Enchantment

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Instant

Qty: 5 Price: $1.75
Auspicious Arrival
Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Auspicious Arrival (mkm) 5
Caught Red-Handed
This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
Instant
Caught Red-Handed (mkm) 115
Fanatical Strength
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Fanatical Strength (mkm) 159
Out Cold
This spell can't be countered. (This includes by the ward ability.)
Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Out Cold (mkm) 66
Sudden Setback
The owner of target spell or nonland permanent puts it on their choice of the top or bottom of their library.
Instant
Sudden Setback (mkm) 72

Instant

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Land

Qty: 2 Price: $48.98
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Thundering Falls
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Mountain
Thundering Falls (mkm) 269

Land

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Sorcery

Qty: 1 Price: $0.35
Cerebral Confiscation
Choose one —
• Target opponent discards two cards.
• Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Cerebral Confiscation (mkm) 81

Sorcery

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Sideboard

Qty: 54 Price: $30.58
Aftermath Analyst
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return all land cards from your graveyard to the battlefield tapped.
Creature - Elf Detective
Aftermath Analyst (mkm) 148
Agency Coroner
, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Creature - Cleric Ogre
Agency Coroner (mkm) 75
Case of the Shattered Pact
When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Enchantment - Case
Case of the Shattered Pact (mkm) 1
Caught Red-Handed
This spell can't be countered. (This includes by the ward ability.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)
Instant
Caught Red-Handed (mkm) 115
Cerebral Confiscation
Choose one —
• Target opponent discards two cards.
• Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Sorcery
Cerebral Confiscation (mkm) 81
Clandestine Meddler
When this creature enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.)
Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Vampire Rogue
Clandestine Meddler (mkm) 82†
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 122
Expose the Culprit
Choose one or both —
• Turn target face-down creature face up.
• Exile any number of face-up creatures you control with disguise in a face-down pile, shuffle that pile, then cloak them. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Expose the Culprit (mkm) 124
Faerie Snoop
Flying
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard.
Creature - Faerie Detective
Faerie Snoop (mkm) 203
Felonious Rage
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Instant
Felonious Rage (mkm) 125
Flourishing Bloom-Kin
This creature gets +1/+1 for each Forest you control.
Disguise

When this creature is turned face up, search your library for up to two Forest cards and reveal them. Put one of them onto the battlefield tapped and the other into your hand, then shuffle.
Creature - Elemental Plant
Flourishing Bloom-Kin (mkm) 160
Gadget Technician
When this creature enters or is turned face up, create a 1/1 colorless Thopter artifact creature token with flying.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Goblin Artificer
Gadget Technician (mkm) 204
Galvanize
Galvanize deals 3 damage to target creature. If you've drawn two or more cards this turn, Galvanize deals 5 damage to that creature instead.
Instant
Galvanize (mkm) 128
Get a Leg Up
Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Instant
Get a Leg Up (mkm) 161
Goblin Warchief
Goblin spells you cast cost
less to cast.
Goblins you control have haste.
Creature - Goblin Warrior
Goblin Warchief (j22) 548
Gravestone Strider
: Add one mana of any color. Activate only once each turn.
, Exile this card from your graveyard: Exile target card from a graveyard.
Creature Artifact - Golem
Gravestone Strider (mkm) 252
Griffnaut Tracker
Flying
When this creature enters, exile up to two target cards from a single graveyard.
Creature - Human Detective
Griffnaut Tracker (mkm) 17
Harried Dronesmith
At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step.
Creature - Human Artificer
Harried Dronesmith (mkm) 131
Hunted Bonebrute
Menace
When this creature enters, target opponent creates two 1/1 white Dog creature tokens.
When this creature dies, each opponent loses 3 life.
Disguise
Creature - Beast Skeleton
Hunted Bonebrute (mkm) 87
Jaded Analyst
Defender
Whenever you draw your second card each turn, this creature loses defender and gains vigilance until end of turn.
Creature - Human Detective
Jaded Analyst (mkm) 62
Krenko, Baron of Tin Street
Haste
, Sacrifice an artifact: Put a +1/+1 counter on each Goblin you control.
Whenever an artifact is put into a graveyard from the battlefield, you may pay
. If you do, create a 1/1 red Goblin creature token. It gains haste until end of turn.
Legendary Creature - Goblin
Krenko, Baron of Tin Street (mkm) 135
Leering Onlooker
Flying
, Exile this card from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.
Creature - Vampire
Leering Onlooker (mkm) 91
Loxodon Eavesdropper
When this creature enters, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you draw your second card each turn, this creature gets +1/+1 and gains vigilance until end of turn.
Creature - Elephant Detective
Loxodon Eavesdropper (mkm) 168
Meddling Youths
Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Meddling Youths (mkm) 219
Not on My Watch
Exile target attacking creature.
Instant
Not on My Watch (mkm) 28
On the Job
Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
On the Job (mkm) 30
Outrageous Robbery
Target opponent exiles the top X cards of their library face down. You may look at and play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any type to cast it.
Instant
Outrageous Robbery (mkm) 97
Rakish Scoundrel
Deathtouch
When this creature enters or is turned face up, target creature gains indestructible until end of turn.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Elf Rogue
Rakish Scoundrel (mkm) 225
Repeat Offender
: If this creature is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature - Human Assassin
Repeat Offender (mkm) 101
Repulsive Mutation
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Repulsive Mutation (mkm) 227
Rope
Equipped creature gets +1/+2, has reach, and can't be blocked by more than one creature.
, Sacrifice this Equipment: Draw a card.
Equip
Artifact - Equipment Clue
Rope (mkm) 173
Rot Farm Mortipede
Whenever one or more creature cards leave your graveyard, this creature gets +1/+0 and gains menace and lifelink until end of turn.
Creature - Insect
Rot Farm Mortipede (mkm) 102
Rubblebelt Braggart
Whenever this creature attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Creature - Warrior Lizard
Rubblebelt Braggart (mkm) 143
Rubblebelt Maverick
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature - Human Detective
Rubblebelt Maverick (mkm) 174
Rune-Brand Juggler
When this creature enters, suspect up to one target creature you control. (A suspected creature has menace and can't block.)
, Sacrifice a suspected creature: Target creature gets -5/-5 until end of turn.
Creature - Human Shaman
Rune-Brand Juggler (mkm) 229
Sample Collector
Whenever this creature attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Creature - Troll Detective
Sample Collector (mkm) 175
Sanguine Savior
Flying, lifelink
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, another target creature you control gains lifelink until end of turn.
Creature - Vampire Cleric
Sanguine Savior (mkm) 230
Sanitation Automaton
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Construct
Sanitation Automaton (mkm) 256
Slime Against Humanity
Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.
Sorcery
Slime Against Humanity (mkm) 177
Snarling Gorehound
Menace
Whenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Dog
Snarling Gorehound (mkm) 105
The Chase Is On
Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
The Chase Is On (mkm) 116
Toxin Analysis
Target creature gains deathtouch and lifelink until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Toxin Analysis (mkm) 107
Tunnel Tipster
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on this creature.
: Add
.
Creature - Scout Mole
Tunnel Tipster (mkm) 180
Undercover Crocodelf
Whenever this creature deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Elf Crocodile Detective
Undercover Crocodelf (mkm) 239†
Vitu-Ghazi Inspector
As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.)
Reach
When this creature enters, if evidence was collected, put a +1/+1 counter on target creature and you gain 2 life.
Creature - Elf Detective
Vitu-Ghazi Inspector (mkm) 183
Wispdrinker Vampire
Flying
Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.
: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
Creature - Vampire Rogue
Wispdrinker Vampire (mkm) 243
Yarus, Roar of the Old Gods
Other creatures you control have haste.
Whenever one or more face-down creatures you control deal combat damage to a player, draw a card.
Whenever a face-down creature you control dies, return it to the battlefield face down under its owner's control if it's a permanent card, then turn it face up.
Legendary Creature - Druid Centaur
Yarus, Roar of the Old Gods (mkm) 245

Sideboard

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Deck Info

Deck stats

10 pips - 10 cards
0 mana - 0 cards
19 pips - 17 cards
2 mana - 2 cards
2 pips - 2 cards
0 mana - 0 cards
3 pips - 3 cards
1 mana - 1 card
3 pips - 3 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
Card NameQtyOdds
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