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Size: 100
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Commander

Qty: 1 Price: $8.49
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (mkc) 191

Commander

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Artifact

Qty: 12 Price: $12.76
Arm-Mounted Anchor
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip
. This ability costs
less to activate if you have one or fewer cards in hand.
Artifact - Equipment
Arm-Mounted Anchor (lcc) 99
Armory of Iroas
Whenever equipped creature attacks, put a +1/+1 counter on it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Armory of Iroas (cmr) 299
Avacyn's Collar
Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, create a 1/1 white Spirit creature token with flying.
Equip
Artifact - Equipment
Avacyn's Collar (dka) 145
Barrow-Blade
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Barrow-Blade (ltr) 237
Batterbone
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has vigilance and lifelink.
Equip
Artifact - Equipment
Batterbone (mh2) 221
Brass Knuckles
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has double strike as long as two or more Equipment are attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brass Knuckles (cmm) 372
Greataxe
Equipped creature gets +4/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Greataxe (afr) 245
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmm) 389
Mask of Avacyn
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Mask of Avacyn (isd) 229
Mirror Shield
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mirror Shield (thb) 234
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brc) 166
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253

Artifact

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Enchantment

Qty: 39 Price: $24.61
Airtight Alibi
Flash
Enchant creature
When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.
Enchanted creature gets +2/+2 and can't become suspected.
Enchantment - Aura
Airtight Alibi (mkm) 149
Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Arachnoform
Enchant creature
Enchanted creature gets +2/+2, has reach, and is every creature type.
Enchantment - Aura
Arachnoform (khm) 159
Bestial Bloodline
Enchant creature
Enchanted creature gets +2/+2.
: Return this card from your graveyard to your hand.
Enchantment - Aura
Bestial Bloodline (woe) 162
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (m19) 169
Boar Umbra
Enchant creature
Enchanted creature gets +3/+3.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Boar Umbra (roe) 179
Cartouche of Strength
Enchant creature you control
When this Aura enters, you may have enchanted creature fight target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +1/+1 and has trample.
Enchantment - Aura Cartouche
Cartouche of Strength (akh) 158
Crystal Carapace
Enchant creature
Enchanted creature gets +3/+3 and has ward
.
Cycling
(
, Discard this card: Draw a card.)
Enchantment - Aura
Crystal Carapace (mom) 183
Dragon Fangs
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Fangs (scg) 117
Elephant Guide
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature dies, create a 3/3 green Elephant creature token.
Enchantment - Aura
Elephant Guide (plst) EMA-163
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (woc) 125
Epic Proportions
Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
Enchantment - Aura
Epic Proportions (c18) 142
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (woc) 126
Fists of Ironwood
Enchant creature
When this Aura enters, create two 1/1 green Saproling creature tokens.
Enchanted creature has trample.
Enchantment - Aura
Fists of Ironwood (rvr) 139
Forced Adaptation
Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
Enchantment - Aura
Forced Adaptation (rvr) 140
Giant Inheritance
Enchant creature
Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.)
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Giant Inheritance (woc) 17
Gift of Strands
Flash
Enchant creature
When this Aura enters, scry 2.
Enchanted creature gets +3/+3.
Enchantment - Aura
Gift of Strands (ltr) 170
Historian's Wisdom
Enchant artifact or creature
When this Aura enters, if enchanted permanent is a creature with the greatest power among creatures on the battlefield, draw a card.
As long as enchanted permanent is a creature, it gets +2/+1.
Enchantment - Aura
Historian's Wisdom (neo) 192
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (mid) 188
Indomitable Might
Flash
Enchant creature
Enchanted creature gets +3/+3.
Enchanted creature's controller may have it assign its combat damage as though it weren't blocked.
Enchantment - Aura
Indomitable Might (woc) 127
Lure
Enchant creature
All creatures able to block enchanted creature do so.
Enchantment - Aura
Lure (m12) 183
Predatory Impetus
Enchant creature
Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Enchantment - Aura
Predatory Impetus (c20) 62
Predatory Urge
Enchant creature
Enchanted creature has "
: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Enchantment - Aura
Predatory Urge (zen) 175
Primal Frenzy
Enchant creature
Enchanted creature has trample.
Enchantment - Aura
Primal Frenzy (ody) 262
Prodigious Growth
Enchant creature
Enchanted creature gets +7/+7 and has trample.
Enchantment - Aura
Prodigious Growth (m19) 194
Raised by Giants
Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.
Legendary Enchantment - Background
Raised by Giants (clb) 250
Rune of Might
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Enchantment - Aura Rune
Rune of Might (khm) 191
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (wot) 61
Setessan Training
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment - Aura
Setessan Training (thb) 201
Sheltering Boughs
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.
Enchantment - Aura
Sheltering Boughs (vow) 218
Sixth Sense
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, you may draw a card."
Enchantment - Aura
Sixth Sense (akh) 187
Talons of Wildwood
Enchant creature
Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Return this card from your graveyard to your hand.
Enchantment - Aura
Talons of Wildwood (m19) 202
Triumph of Ferocity
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Enchantment
Triumph of Ferocity (avr) 198
Verdant Embrace
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Enchantment - Aura
Verdant Embrace (woc) 136
Vow of Wildness
Enchant creature
Enchanted creature gets +3/+3, has trample, and can't attack you or planeswalkers you control.
Enchantment - Aura
Vow of Wildness (cmr) 262
Warbriar Blessing
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2.
Enchantment - Aura
Warbriar Blessing (woc) 137
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (mkc) 195
Wolfwillow Haven
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
, Sacrifice this Aura: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchantment - Aura
Wolfwillow Haven (thb) 205
Wurmweaver Coil
Enchant green creature
Enchanted creature gets +6/+6.
, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Enchantment - Aura
Wurmweaver Coil (rvr) 161

Enchantment

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Instant

Qty: 8 Price: $3.28
Ancient Animus
Put a +1/+1 counter on target creature you control if it's legendary. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Instant
Ancient Animus (cmr) 215
Choose Your Weapon
Choose one —
• Two-Weapon Fighting — Double target creature's power and toughness until end of turn.
• Archery — This spell deals 5 damage to target creature with flying.
Instant
Choose Your Weapon (afr) 175
Inscription of Abundance
Kicker

Choose one. If this spell was kicked, choose any number instead.
• Put two +1/+1 counters on target creature.
• Target player gains X life, where X is the greatest power among creatures they control.
• Target creature you control fights target creature you don't control.
Instant
Inscription of Abundance (moc) 303
Natural State
Destroy target artifact or enchantment with mana value 3 or less.
Instant
Natural State (ogw) 136
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (plst) M19-190
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Tail Swipe
Choose target creature you control and target creature you don't control. If you cast this spell during your main phase, the creature you control gets +1/+1 until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
Instant
Tail Swipe (dmu) 182
Wilt
Destroy target artifact or enchantment.
Cycling
(
, Discard this card: Draw a card.)
Instant
Wilt (iko) 176

Instant

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Land

Qty: 35 Price: $17.15
Forest
(
: Add
.)
Basic Land - Forest
Forest (woe) 276

Land

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Sorcery

Qty: 5 Price: $2.03
Atraxa's Fall
Destroy target artifact, battle, enchantment, or creature with flying.
Sorcery
Atraxa's Fall (mom) 176
Barroom Brawl
Target creature you control fights target creature the opponent to your left controls. Then that player may copy this spell and may choose new targets for the copy.
Sorcery
Barroom Brawl (clb) 217
Bramblecrush
Destroy target noncreature permanent.
Sorcery
Bramblecrush (m14) 165
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Prey Upon (j22) 710
Primal Might
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Primal Might (scd) 204

Sorcery

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Deck Info

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35 mana - 35 cards
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