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Size: 100
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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $23.99
Oloro, Ageless Ascetic
At the beginning of your upkeep, you gain 2 life.
Whenever you gain life, you may pay
. If you do, draw a card and each opponent loses 1 life.
At the beginning of your upkeep, if Oloro is in the command zone, you gain 2 life.
Legendary Creature - Soldier Giant
Oloro, Ageless Ascetic (c13) 203

Commander

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Artifact

Qty: 8 Price: $169.82
Aetherflux Reservoir
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.
Pay 50 life: This artifact deals 50 damage to any target.
Artifact
Aetherflux Reservoir (kld) 192
Chalice of Life
: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform this artifact.
Artifact
Chalice of Life // Chalice of Death (dka) 146Chalice of Life // Chalice of Death (dka) 146
Crowded Crypt
: Add
.
Whenever a creature you control dies, put a corpse counter on this artifact.
,
, Sacrifice this artifact: Create a 2/2 black Zombie creature token with decayed for each corpse counter on this artifact. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Artifact
Crowded Crypt (mic) 17
Midnight Clock
: Add
.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact
Midnight Clock (woc) 99
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (mkc) 232
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (cmm) 403
Sol Ring
: Add
.
Artifact
Sol Ring (mkc) 237
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 246

Artifact

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Creature

Qty: 28 Price: $142.32
Ajani's Pridemate
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Soldier Cat
Ajani's Pridemate (plst) WAR-4
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Creature - Angel
Angel of Vitality (m20) 4
Attended Healer
Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.
: Another target Cleric gains lifelink until end of turn.
Creature - Cleric Kor
Attended Healer (j22) 152
Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (j22) 381
Celestine, the Living Saint
Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Human Warrior
Celestine, the Living Saint (40k) 10
Crested Sunmare
Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.
Creature - Horse
Crested Sunmare (hou) 6
Defiant Bloodlord
Flying
Whenever you gain life, target opponent loses that much life.
Creature - Vampire
Defiant Bloodlord (c21) 142
Divinity of Pride
Flying, lifelink
This creature gets +4/+4 as long as you have 25 or more life.
Creature - Avatar Spirit
Divinity of Pride (c13) 228
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Gerrard Capashen
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
: Tap target creature. Activate only if Gerrard Capashen is attacking.
Legendary Creature - Human Soldier
Gerrard Capashen (dde) 46
Glory
Flying
: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate only if this card is in your graveyard.
Creature - Incarnation
Glory (dmr) 7
Kambal, Consul of Allocation
Whenever an opponent casts a noncreature spell, that player loses 2 life and you gain 2 life.
Legendary Creature - Human Advisor
Kambal, Consul of Allocation (kld) 183
Karlov of the Ghost Council
Whenever you gain life, put two +1/+1 counters on Karlov.
, Remove six +1/+1 counters from Karlov: Exile target creature.
Legendary Creature - Spirit Advisor
Karlov of the Ghost Council (rvr) 193
Lone Rider
First strike, lifelink
At the beginning of the end step, if you gained 3 or more life this turn, transform this creature.
Creature - Human Knight
Lone Rider // It That Rides as One (emn) 33Lone Rider // It That Rides as One (emn) 33
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Nykthos Paragon
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn.
Creature Enchantment - Human Soldier
Nykthos Paragon (mh2) 22
Nyx-Fleece Ram
At the beginning of your upkeep, you gain 1 life.
Creature Enchantment - Sheep
Nyx-Fleece Ram (plst) A25-26
Queza, Augur of Agonies
Whenever you draw a card, target opponent loses 1 life and you gain 1 life.
Legendary Creature - Advisor Octopus
Queza, Augur of Agonies (snc) 326
Regal Bloodlord
Flying
At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
Creature - Vampire Soldier
Regal Bloodlord (m19) 222
Serra Avatar
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Avatar
Serra Avatar (dmr) 26
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (9ed) 46
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (ltc) 520
Speaker of the Heavens
Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)
: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.
Creature - Human Cleric
Speaker of the Heavens (plst) M21-38
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
Creature Artifact - Sphinx
Sphinx of the Steel Wind (ema) 207
Victory's Herald
Flying
Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.
Creature - Angel
Victory's Herald (cm2) 38
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (m21) 127
Wall of Hope
Defender (This creature can't attack.)
Whenever this creature is dealt damage, you gain that much life.
Creature - Wall
Wall of Hope (lgn) 24
Will, Scion of Peace
Vigilance
: Spells you cast this turn that are white and/or blue cost
less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.
Legendary Creature - Human Wizard
Will, Scion of Peace (woe) 218

Creature

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Enchantment

Qty: 15 Price: $149.77
Ashes of the Abhorrent
Players can't cast spells from graveyards or activate abilities of cards in graveyards.
Whenever a creature dies, you gain 1 life.
Enchantment
Ashes of the Abhorrent (xln) 2
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Cradle of Vitality
Whenever you gain life, you may pay
. If you do, put a +1/+1 counter on target creature for each 1 life you gained.
Enchantment
Cradle of Vitality (jmp) 98
Darksteel Mutation
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Enchantment - Aura
Darksteel Mutation (cmm) 21
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (mkc) 67
Griffin Aerie
At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.
Enchantment
Griffin Aerie (plst) M21-22
Karmic Justice
Whenever a spell or ability an opponent controls destroys a noncreature permanent you control, you may destroy target permanent that opponent controls.
Enchantment
Karmic Justice (c15) 72
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (dmr) 19
Paradox Haze
Enchant player
At the beginning of enchanted player's first upkeep each turn, that player gets an additional upkeep step after this step.
Enchantment - Aura
Paradox Haze (tsp) 71
Revenge of Ravens
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Enchantment
Revenge of Ravens (eld) 104
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (j22) 114
Righteous Cause
Whenever a creature attacks, you gain 1 life.
Enchantment
Righteous Cause (plst) CMA-21
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (m14) 112
Sigarda's Splendor
As this enchantment enters, note your life total.
At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for this enchantment. Then note your life total.
Whenever you cast a white spell, you gain 1 life.
Enchantment
Sigarda's Splendor (mid) 33

Enchantment

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Instant

Qty: 10 Price: $21.62
Absorb
Counter target spell. You gain 3 life.
Instant
Absorb (dmr) 186
Batwing Brume
Prevent all combat damage that would be dealt this turn if
was spent to cast this spell. Each player loses 1 life for each attacking creature they control if
was spent to cast this spell. (Do both if
was spent.)
Instant
Batwing Brume (arc) 80
Counterspell
Counter target spell.
Instant
Counterspell (cmm) 81
Dromar's Charm
Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.
Instant
Dromar's Charm (c13) 187
Esper Charm
Choose one —
• Destroy target enchantment.
• Draw two cards.
• Target player discards two cards.
Instant
Esper Charm (plst) C18-179
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (c13) 197
Mortify
Destroy target creature or enchantment.
Instant
Mortify (moc) 337
Reviving Vapors
Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.
Instant
Reviving Vapors (uma) 205
Sphinx's Revelation
You gain X life and draw X cards.
Instant
Sphinx's Revelation (rvr) 228
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (woe) 33

Instant

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Land

Qty: 32 Price: $22.12
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (mkc) 248
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (clu) 230
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (mkc) 256
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (one) 250
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (bro) 260
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (xln) 253
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (lcc) 328
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (c18) 247
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (mkc) 267
Island
(
: Add
.)
Basic Land - Island
Island (clu) 258
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (scd) 306
Obscura Storefront
When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Obscura Storefront (snc) 252
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (clu) 242
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (mkc) 279
Plains
(
: Add
.)
Basic Land - Plains
Plains (clu) 257
Restless Fortress
This land enters tapped.
: Add
or
.
: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever this land attacks, defending player loses 2 life and you gain 2 life.
Land
Restless Fortress (woe) 259
Rupture Spire
This land enters tapped.
When this land enters, sacrifice it unless you pay
.
: Add one mana of any color.
Land
Rupture Spire (cmr) 355
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (mkc) 299
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (clu) 263
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (mkc) 305
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (mom) 275

Land

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Sorcery

Qty: 6 Price: $4.74
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (mkc) 56
Death Grasp
Death Grasp deals X damage to any target. You gain X life.
Sorcery
Death Grasp (c15) 215
Debt to the Deathless
Each opponent loses two times X life. You gain life equal to the life lost this way.
Sorcery
Debt to the Deathless (rvr) 176
Essence Pulse
You gain 2 life. Each creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.
Sorcery
Essence Pulse (c21) 39
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (ltc) 170
Revival
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Revival // Revenge (rvr) 241

Sorcery

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Deck Info

Deck stats

68 pips - 49 cards
15 mana - 15 cards
17 pips - 14 cards
16 mana - 16 cards
33 pips - 23 cards
17 mana - 17 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
8 mana - 6 cards
Card NameQtyOdds
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