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Custom
Size: 101Est cost: $160.72
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0 viewsNaN secs ago
Custom
Size: 101Est cost: $160.72
No deck tags
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Commander

Qty: 1 Price: $0.00
Marvo, Deep Operative
Whenever Marvo attacks, clash with defending player. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
Legendary Creature - Rogue Octopus
Marvo, Deep Operative (mkc) 7

Commander

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Deck Control

Qty: 6 Price: $18.66
Descendant of Soramaro
: Look at the top X cards of your library, where X is the number of cards in your hand, then put them back in any order.
Creature - Human Wizard
Descendant of Soramaro (sok) 33
Gravepurge
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Instant
Gravepurge (plst) DTK-104
Haunted Crossroads
: Put target creature card from your graveyard on top of your library.
Enchantment
Haunted Crossroads (mmq) 138
Index
Look at the top five cards of your library, then put them back in any order.
Sorcery
Index (m13) 55
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (gvl) 32
Soothsaying
: Shuffle your library.
: Look at the top X cards of your library, then put them back in any order.
Enchantment
Soothsaying (plst) MMQ-104

Deck Control

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Draw

Qty: 10 Price: $15.82
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mkc) 96
Case the Joint
Draw two cards, then look at the top card of each player's library.
Instant
Case the Joint (snc) 37
Diabolic Vision
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Sorcery
Diabolic Vision (ice) 284
Interpret the Signs
Scry 3, then reveal the top card of your library. Draw cards equal to that card's mana value. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Interpret the Signs (j22) 309
Keen Duelist
At the beginning of your upkeep, you and target opponent each reveal the top card of your library. You each lose life equal to the mana value of the card revealed by the other player. You each put the card you revealed into your hand.
Creature - Human Wizard
Keen Duelist (c21) 42
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (znc) 96
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (ncc) 229
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (cmr) 84
Research the Deep
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Research the Deep (mor) 46
Telling Time
Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.
Instant
Telling Time (c18) 105

Draw

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Entry Trigger

Qty: 6 Price: $6.96
Architects of Will
When this creature enters, look at the top three cards of target player's library, then put them back in any order.
Cycling
(
, Discard this card: Draw a card.)
Creature Artifact - Human Wizard
Architects of Will (plst) ARB-17
Cavalier of Gales
Flying
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
When this creature dies, shuffle it into its owner's library, then scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Creature - Knight Elemental
Cavalier of Gales (m20) 52
Cemetery Illuminator
Flying
Whenever this creature enters or attacks, exile a card from a graveyard.
You may look at the top card of your library any time.
Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with this creature.
Creature - Spirit
Cemetery Illuminator (vow) 50
Djinn of Wishes
Flying
This creature enters with three wish counters on it.
, Remove a wish counter from this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.
Creature - Djinn
Djinn of Wishes (j22) 287
Hidetsugu and Kairi
Flying
When Hidetsugu and Kairi enters, draw three cards, then put two cards from your hand on top of your library in any order.
When Hidetsugu and Kairi dies, exile the top card of your library. Target opponent loses life equal to its mana value. If it's an instant or sorcery card, you may cast it without paying its mana cost.
Legendary Creature - Demon Dragon Ogre
Hidetsugu and Kairi (mom) 228
Riverwise Augur
When this creature enters, draw three cards, then put two cards from your hand on top of your library in any order.
Creature - Wizard Merfolk
Riverwise Augur (afc) 93

Entry Trigger

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Etrata Support

Qty: 9 Price: $36.87
Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (cmm) 375
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (plst) DOM-217
Mari, the Killing Quill
Whenever a creature an opponent controls dies, exile it with a hit counter on it.
Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
Legendary Creature - Vampire Assassin
Mari, the Killing Quill (ncc) 89
Ravenloft Adventurer
When this creature enters, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever this creature attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
Creature - Human Rogue Assassin
Ravenloft Adventurer (clb) 142
Revive the Fallen
Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Revive the Fallen (mor) 76
Spellskite
: Change a target of target spell or ability to this creature. (
can be paid with either
or 2 life.)
Creature Artifact - Horror Phyrexian
Spellskite (clb) 873
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (lcc) 314
Vanishing
Enchant creature
: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Enchantment - Aura
Vanishing (vis) 48
Vesuvan Drifter
Flying
You may look at the top card of your library any time.
At the beginning of each combat, you may reveal the top card of your library. If you reveal a creature card this way, this creature becomes a copy of that card until end of turn, except it has flying.
Creature - Shapeshifter
Vesuvan Drifter (mat) 10

Etrata Support

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Land

Qty: 35 Price: $21.91
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (mkc) 247
Duskmantle, House of Shadow
: Add
.
,
: Target player mills a card.
Land
Duskmantle, House of Shadow (rav) 277
Island
(
: Add
.)
Basic Land - Island
Island (mkm) 280
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (j22) 817
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (mkc) 277
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (mkc) 284
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 281
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Marvo Trigger

Qty: 3 Price: $10.27
Baneful Omen
At the beginning of your end step, you may reveal the top card of your library. If you do, each opponent loses life equal to that card's mana value.
Enchantment
Baneful Omen (roe) 96
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (bro) 59
Tunnel Vision
Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.
Sorcery
Tunnel Vision (rav) 72

Marvo Trigger

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Opponent Library

Qty: 9 Price: $4.47
Agonizing Memories
Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.
Sorcery
Agonizing Memories (10e) 126
Bamboozle
Target player reveals the top four cards of their library. You choose two of those cards and put them into that player's graveyard. Put the rest on top of their library in any order.
Sorcery
Bamboozle (ody) 68
Lurking Informant
(
can be paid with either
or
.)
,
: Look at the top card of target player's library. You may put that card into that player's graveyard.
Creature - Human Rogue
Lurking Informant (rav) 249
Painful Memories
Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Sorcery
Painful Memories (6ed) 147
Precognition
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Enchantment
Precognition (tmp) 79
Sealed Fate
Look at the top X cards of target opponent's library. Exile one of those cards and put the rest back on top of that player's library in any order.
Sorcery
Sealed Fate (mir) 282
Second Sight
Choose one —
• Look at the top five cards of target opponent's library, then put them back in any order.
• Look at the top five cards of your library, then put them back in any order.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Second Sight (dst) 33
Spy Network
Look at target player's hand, the top card of that player's library, and any face-down creatures they control. Look at the top four cards of your library, then put them back in any order.
Instant
Spy Network (ons) 115
Wand of Denial
: Look at the top card of target player's library. If it's a nonland card, you may pay 2 life. If you do, put it into that player's graveyard.
Artifact
Wand of Denial (6ed) 317

Opponent Library

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Play From Top

Qty: 5 Price: $7.67
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (cmm) 380
Future Sight
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Enchantment
Future Sight (mh1) 53
Lantern of Revealing
: Add one mana of any color.
,
: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.
Artifact
Lantern of Revealing (clb) 318
Magus of the Future
Play with the top card of your library revealed.
You may play lands and cast spells from the top of your library.
Creature - Human Wizard
Magus of the Future (tsr) 75
The Reality Chip
You may look at the top card of your library any time.
As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.
Reconfigure
(
: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Legendary Creature Artifact - Equipment Jellyfish
The Reality Chip (neo) 74

Play From Top

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Removal

Qty: 8 Price: $4.28
Discombobulate
Counter target spell. Look at the top four cards of your library, then put them back in any order.
Instant
Discombobulate (10e) 81
Memory Lapse
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
Instant
Memory Lapse (plst) EMA-60
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (woc) 104
Run Aground
Put target artifact or creature on top of its owner's library.
Instant
Run Aground (xln) 72
Scattering Stroke
Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add an amount of
equal to that spell's mana value. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Scattering Stroke (cmd) 60
Spin into Myth
Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)
Instant
Spin into Myth (arc) 8
Vanishment
Put target nonland permanent on top of its owner's library.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Instant
Vanishment (avr) 82
Whirlpool Whelm
Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Whirlpool Whelm (cmd) 69

Removal

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Secret Commander?

Qty: 1 Price: $1.29
Etrata, the Silencer
Etrata can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
Legendary Creature - Vampire Assassin
Etrata, the Silencer (grn) 170

Secret Commander?

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Sneaky

Qty: 3 Price: $3.57
Aether Tunnel
Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
Enchantment - Aura
Aether Tunnel (m19) 43
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Curator's Ward
Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Enchantment - Aura
Curator's Ward (dom) 49

Sneaky

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Sorcery

Qty: 1 Price: $1.99
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183

Sorcery

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Tutor

Qty: 4 Price: $26.96
Lim-Dûl's Vault
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Instant
Lim-Dûl's Vault (c13) 197
Long-Term Plans
Search your library for a card, then shuffle and put that card third from the top.
Instant
Long-Term Plans (plst) SCG-38
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113
Varragoth, Bloodsky Sire
Deathtouch
Boast —
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
Legendary Creature - Demon Rogue
Varragoth, Bloodsky Sire (khm) 115

Tutor

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Sideboard

Qty: 51 Price: $116.17
Amphin Pathmage
: Target creature can't be blocked this turn.
Creature - Wizard Salamander
Amphin Pathmage (plst) M15-45
Anchor to the Aether
Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Sorcery
Anchor to the Aether (j22) 270
Anowon, the Ruin Thief
Other Rogues you control get +1/+1.
Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)
Legendary Creature - Vampire Rogue
Anowon, the Ruin Thief (znc) 1
Aven Fateshaper
Flying
When this creature enters, look at the top four cards of your library, then put them back in any order.
: Look at the top four cards of your library, then put them back in any order.
Creature - Wizard Bird
Aven Fateshaper (dmr) 40
Aven Windreader
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Target player reveals the top card of their library.
Creature - Wizard Soldier Bird
Aven Windreader (10e) 69
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror
Brainstealer Dragon (clb) 670
Brainstone
,
, Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.
Artifact
Brainstone (mh2) 223
Captivating Glance
Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Enchantment - Aura
Captivating Glance (lrw) 55
Cloak of Mists
Enchant creature
Enchanted creature can't be blocked.
Enchantment - Aura
Cloak of Mists (plst) GS1-13
Conduit of Ruin
When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.
The first creature spell you cast each turn costs
less to cast.
Creature - Eldrazi
Conduit of Ruin (bfz) 4
Crystal Seer
When this creature enters, look at the top four cards of your library, then put them back in any order.
: Return this creature to its owner's hand.
Creature - Wizard Vedalken
Crystal Seer (gpt) 23
Dakra Mystic
,
: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Creature - Wizard Merfolk
Dakra Mystic (jou) 35
Dead Reckoning
You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
Sorcery
Dead Reckoning (wwk) 56
Dream Cache
Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.
Sorcery
Dream Cache (plst) C18-88
Duskmantle Guildmage
: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.
: Target player mills two cards.
Creature - Human Wizard
Duskmantle Guildmage (gtc) 158
Duskmantle Seer
Flying
At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Creature - Wizard Vampire
Duskmantle Seer (clu) 188
Fencer Clique
Flying
: Put this creature on top of its owner's library.
Creature - Soldier Faerie
Fencer Clique (mor) 33
Footbottom Feast
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Instant
Footbottom Feast (cmd) 84
Griptide
Put target creature on top of its owner's library.
Instant
Griptide (ddm) 28
Herald of Leshrac
Flying
Cumulative upkeep—Gain control of a land you don't control. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
This creature gets +1/+1 for each land you control but don't own.
When this creature leaves the battlefield, each player gains control of each land they own that you control.
Creature - Avatar
Herald of Leshrac (plst) CSP-62
Hoarder's Greed
You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Hoarder's Greed (lrw) 117
Krydle of Baldur's Gate
Whenever Krydle deals combat damage to a player, that player loses 1 life and mills a card, then you gain 1 life and scry 1.
Whenever you attack, you may pay
. If you do, target creature can't be blocked this turn.
Legendary Creature - Human Elf Rogue
Krydle of Baldur's Gate (afr) 226
Lantern of Insight
Players play with the top card of their libraries revealed.
, Sacrifice this artifact: Target player shuffles.
Artifact
Lantern of Insight (plst) 5DN-135
Lens of Clarity
You may look at the top card of your library and at face-down creatures you don't control any time.
Artifact
Lens of Clarity (ktk) 223
Library of Leng
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Artifact
Library of Leng (5ed) 387
Magus of the Coffers
,
: Add
for each Swamp you control.
Creature - Human Wizard
Magus of the Coffers (c14) 148
Manifold Key
,
: Untap another target artifact.
,
: Target creature can't be blocked this turn.
Artifact
Manifold Key (clb) 319
Minamo Sightbender
,
: Target creature with power X or less can't be blocked this turn.
Creature - Human Wizard
Minamo Sightbender (ddi) 5
Misinformation
Put up to three target cards from an opponent's graveyard on top of their library in any order.
Instant
Misinformation (all) 56
Mortuary
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Enchantment
Mortuary (sth) 66
Neurok Stealthsuit
Equipped creature has shroud. (It can't be the target of spells or abilities.)
: Attach this Equipment to target creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Neurok Stealthsuit (5dn) 140
Paperfin Rascal
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Creature - Merfolk Rogue
Paperfin Rascal (lrw) 77
Protection Racket
At the beginning of your upkeep, repeat the following process for each opponent in turn order. Reveal the top card of your library. That player may pay life equal to that card's mana value. If they do, exile that card. Otherwise, put it into your hand.
Enchantment
Protection Racket (ncc) 39
Reweave
Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Reweave (chk) 82
Rootwater Mystic
: Look at the top card of target player's library.
Creature - Wizard Merfolk
Rootwater Mystic (exo) 44
Ruin Raider
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
Creature - Orc Pirate
Ruin Raider (xln) 118
Runo Stromkirk
Flying
When Runo enters, put up to one target creature card from your graveyard on top of your library.
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If a creature card with mana value 6 or greater is revealed this way, transform Runo.
Legendary Creature - Vampire Cleric
Runo Stromkirk // Krothuss, Lord of the Deep (vow) 246Runo Stromkirk // Krothuss, Lord of the Deep (vow) 246
Security Bypass
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Enchantment - Aura
Security Bypass (snc) 59
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (j22) 345
Sword Coast Sailor
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."
Legendary Enchantment - Background
Sword Coast Sailor (clb) 98
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (cmm) 126
Thieving Amalgam
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Creature - Ape Snake
Thieving Amalgam (c19) 21
Tomorrow, Azami's Familiar
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Legendary Creature - Spirit
Tomorrow, Azami's Familiar (bok) 58
Totally Lost
Put target nonland permanent on top of its owner's library.
Instant
Totally Lost (rvr) 64
Vengeful Pharaoh
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever combat damage is dealt to you or a planeswalker you control, if this card is in your graveyard, destroy target attacking creature, then put this card on top of your library.
Creature - Zombie
Vengeful Pharaoh (m12) 116
Weed Strangle
Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Sorcery
Weed Strangle (lrw) 147
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (plst) PCA-115
Wizened Snitches
Flying
Players play with the top card of their libraries revealed.
Creature - Rogue Faerie
Wizened Snitches (rav) 75
Write into Being
Look at the top two cards of your library. Manifest one of those cards, then put the other on the top or bottom of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
Write into Being (plst) FRF-59
Zareth San, the Trickster
Flash
, Return an unblocked attacking Rogue you control to its owner's hand: Put this card from your hand onto the battlefield tapped and attacking.
Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.
Legendary Creature - Merfolk Rogue
Zareth San, the Trickster (znr) 242

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Aminatou's Augury
Exile the top eight cards of your library. You may put a land card from among them onto the battlefield. Until end of turn, for each nonland card type, you may cast a spell of that type from among the exiled cards without paying its mana cost.
Sorcery
Aminatou's Augury (cmm) 73
Counterbalance
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Enchantment
Counterbalance (plst) CSP-31
Cunning Rhetoric
Whenever an opponent attacks you and/or one or more planeswalkers you control, exile the top card of that player's library. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast it.
Enchantment
Cunning Rhetoric (cmm) 864
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (rvr) 71
Forever Young
Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Sorcery
Forever Young (eld) 89
Imp's Mischief
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Instant
Imp's Mischief (cmm) 167
Jace, the Mind Sculptor
+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.
0: Draw three cards, then put two cards from your hand on top of your library in any order.
−1: Return target creature to its owner's hand.
−12: Exile all cards from target player's library, then that player shuffles their hand into their library.
Legendary Planeswalker - Jace
Jace, the Mind Sculptor (2xm) 56
Mu Yanling
+2: Target creature can't be blocked this turn.
−3: Draw two cards.
−10: Tap all creatures your opponents control. You take an extra turn after this one.
Legendary Planeswalker - Yanling
Mu Yanling (gs1) 1
Octopus Umbra
Enchant creature
Enchanted creature has base power and toughness 8/8 and has "Whenever this creature attacks, you may tap target creature with power 8 or less."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Octopus Umbra (plst) C18-11
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (cmm) 110
Psychic Battle
Whenever a player chooses one or more targets, each player reveals the top card of their library. The player who reveals the card with the greatest mana value may change the target or targets. If two or more cards are tied for greatest, the target or targets remain unchanged. Changing targets this way doesn't trigger abilities of permanents named Psychic Battle.
Enchantment
Psychic Battle (inv) 68
Psychic Surgery
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
Enchantment
Psychic Surgery (nph) 44

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0 pips - 0 cards
1 mana - 1 card
58 pips - 46 cards
17 mana - 17 cards
28 pips - 22 cards
17 mana - 17 cards
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
1 mana - 1 card
0 pips - 0 cards
4 mana - 4 cards
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