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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Marath, Will of the Wild
Marath enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
, Remove X +1/+1 counters from Marath: Choose one —
• Put X +1/+1 counters on target creature. X can't be 0.
• Marath deals X damage to any target. X can't be 0.
• Create an X/X green Elemental creature token. X can't be 0.
Legendary Creature - Beast Elemental
Marath, Will of the Wild (c13) 198

Commander

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Creature

Qty: 1 Price: $4.99
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (tsr) 277

Creature

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Land

Qty: 98 Price: $4145.54
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (cmm) 985
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (lcc) 319
Bazaar of Baghdad
: Draw two cards, then discard three cards.
Land
Bazaar of Baghdad (arn) 70
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (cmm) 987
Blighted Steppe
: Add
.
,
, Sacrifice this land: You gain 2 life for each creature you control.
Land
Blighted Steppe (bfz) 232
Blinkmoth Nexus
: Add
.
: This land becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
,
: Target Blinkmoth creature gets +1/+1 until end of turn.
Land
Blinkmoth Nexus (2xm) 311
Bonders' Enclave
: Add
.
,
: Draw a card. Activate only if you control a creature with power 4 or greater.
Land
Bonders' Enclave (cmm) 988
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (lcc) 321
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (woc) 154
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Cathedral of War
This land enters tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
.
Land
Cathedral of War (plst) M13-221
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (lcc) 323
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Contested Cliffs
: Add
.
,
: Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Land
Contested Cliffs (c13) 282
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (one) 249
Dark Depths
Dark Depths enters with ten ice counters on it.
: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Legendary Snow Land
Dark Depths (dmr) 244
Desert
: Add
.
: This land deals 1 damage to target attacking creature. Activate only during the end of combat step.
Land - Desert
Desert (afc) 233
Detection Tower
: Add
.
,
: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
Land
Detection Tower (m19) 249
Diamond Valley
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Land
Diamond Valley (arn) 73
Dread Statuary
: Add
.
: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Land
Dread Statuary (cn2) 217
Dust Bowl
: Add
.
,
, Sacrifice a land: Destroy target nonbasic land.
Land
Dust Bowl (mmq) 316
Dwarven Mine
(
: Add
.)
This land enters tapped unless you control three or more other Mountains.
When this land enters untapped, create a 1/1 red Dwarf creature token.
Land - Mountain
Dwarven Mine (eld) 243
Encroaching Wastes
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land.
Land
Encroaching Wastes (cmr) 481
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (lcc) 329
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 285
Gavony Township
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Gavony Township (moc) 406
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Grove of the Burnwillows
: Add
.
: Add
or
. Each opponent gains 1 life.
Land
Grove of the Burnwillows (ima) 238
Guildmages' Forum
: Add
.
,
: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.
Land
Guildmages' Forum (grn) 250
Hashep Oasis
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate only as a sorcery.
Land - Desert
Hashep Oasis (plst) HOU-177
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (afc) 246
Homeward Path
: Add
.
: Each player gains control of all creatures they own.
Land
Homeward Path (c16) 301
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (lcc) 338
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (lcc) 340
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (c18) 262
Kor Haven
: Add
.
,
: Prevent all combat damage that would be dealt by target attacking creature this turn.
Legendary Land
Kor Haven (nem) 141
Labyrinth of Skophos
: Add
.
,
: Remove target attacking or blocking creature from combat.
Land
Labyrinth of Skophos (thb) 243
Llanowar Reborn
This land enters tapped.
: Add
.
Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
Land
Llanowar Reborn (lcc) 341
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (dmr) 250
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mkm) 283
Mutavault
: Add
.
: This land becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Land
Mutavault (clb) 903
Okina, Temple to the Grandfathers
: Add
.
,
: Target legendary creature gets +1/+1 until end of turn.
Legendary Land
Okina, Temple to the Grandfathers (plst) CHK-280
Oran-Rief, the Vastwood
This land enters tapped.
: Add
.
: Put a +1/+1 counter on each green creature that entered this turn.
Land
Oran-Rief, the Vastwood (nec) 173
Painted Bluffs
: Add
.
,
: Add one mana of any color.
Land - Desert
Painted Bluffs (akh) 246
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (lcc) 346
Plains
(
: Add
.)
Basic Land - Plains
Plains (mkm) 278
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (clb) 910
Ramunap Ruins
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: This land deals 2 damage to each opponent.
Land - Desert
Ramunap Ruins (hou) 181
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (one) 257
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Rith's Grove
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Rith's Grove (dmr) 255
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (xln) 256
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (cmm) 1027
Shefet Dunes
: Add
.
, Pay 1 life: Add
.
,
, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.
Land - Desert
Shefet Dunes (hou) 183
Shinka, the Bloodsoaked Keep
: Add
.
,
: Target legendary creature gains first strike until end of turn.
Legendary Land
Shinka, the Bloodsoaked Keep (plst) CHK-282
Shivan Gorge
: Add
.
,
: Shivan Gorge deals 1 damage to each opponent.
Legendary Land
Shivan Gorge (dmc) 232
Skarrg, the Rage Pits
: Add
.
,
: Target creature gets +1/+1 and gains trample until end of turn.
Land
Skarrg, the Rage Pits (plst) PCA-127
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (onc) 165
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (clb) 361
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (uma) 251
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 289
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (4ed) 363
Sunhome, Fortress of the Legion
: Add
.
,
: Target creature gains double strike until end of turn.
Land
Sunhome, Fortress of the Legion (c21) 319
Sunscorched Desert
When this land enters, it deals 1 damage to target player or planeswalker.
: Add
.
Land - Desert
Sunscorched Desert (akh) 249
Survivors' Encampment
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
Land - Desert
Survivors' Encampment (hou) 184
Tectonic Edge
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.
Land
Tectonic Edge (plst) C14-313
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (lcc) 359
Tendo Ice Bridge
This land enters with a charge counter on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Tendo Ice Bridge (plst) BOK-165
Terrain Generator
: Add
.
,
: You may put a basic land card from your hand onto the battlefield tapped.
Land
Terrain Generator (clb) 926
Thespian's Stage
: Add
.
,
: This land becomes a copy of target land, except it has this ability.
Land
Thespian's Stage (plst) GTC-248
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (clu) 249
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (clu) 250
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (clu) 251
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (cmm) 1051
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (cmm) 1052
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (cmm) 1053
Vitu-Ghazi, the City-Tree
: Add
.
,
: Create a 1/1 green Saproling creature token.
Land
Vitu-Ghazi, the City-Tree (woc) 173
Yavimaya Hollow
: Add
.
,
: Regenerate target creature.
Legendary Land
Yavimaya Hollow (uds) 143
Zhalfirin Void
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Land
Zhalfirin Void (afc) 273
Zoetic Cavern
: Add
.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Land
Zoetic Cavern (plst) A25-249

Land

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Deck Info

Deck stats

1 pip - 1 card
26 mana - 26 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 11 cards
1 pip - 1 card
29 mana - 29 cards
1 pip - 1 card
39 mana - 38 cards
0 pips - 0 cards
58 mana - 50 cards
Card NameQtyOdds
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