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Custom
Size: 100Est cost: $78.68
No deck tags
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0 viewsNaN secs ago
Custom
Size: 100Est cost: $78.68
No deck tags
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Commander

Qty: 1 Price: $0.35
Brazen Upstart
Vigilance
When this creature dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Shaman
Brazen Upstart (snc) 169

Commander

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Artifact

Qty: 3 Price: $2.17
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Bonder's Ornament
: Add one mana of any color.
,
: Each player who controls a permanent named Bonder's Ornament draws a card.
Artifact
Bonder's Ornament (cmm) 370
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (lcc) 301

Artifact

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Creature

Qty: 35 Price: $32.45
Armor Sliver
All Sliver creatures have "
: This creature gets +0/+1 until end of turn."
Creature - Sliver
Armor Sliver (tmp) 4
Barbed Sliver
All Sliver creatures have "
: This creature gets +1/+0 until end of turn."
Creature - Sliver
Barbed Sliver (tmp) 163
Battering Sliver
All Sliver creatures have trample.
Creature - Sliver
Battering Sliver (tsr) 154
Bladeback Sliver
Hellbent — As long as you have no cards in hand, Sliver creatures you control have "
: This creature deals 1 damage to target player or planeswalker."
Creature - Sliver
Bladeback Sliver (mh1) 119
Blur Sliver
Sliver creatures you control have haste. (They can attack and
as soon as they come under your control.)
Creature - Sliver
Blur Sliver (cmm) 873
Bonesplitter Sliver
All Sliver creatures get +2/+0.
Creature - Sliver
Bonesplitter Sliver (cmm) 874
Cleaving Sliver
Sliver creatures you control get +2/+0.
Creature - Sliver
Cleaving Sliver (cmm) 877
Enduring Sliver
Outlast
(
,
: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)
Other Sliver creatures you control have outlast
.
Creature - Sliver
Enduring Sliver (mh1) 6
Gemhide Sliver
All Slivers have "
: Add one mana of any color."
Creature - Sliver
Gemhide Sliver (cmm) 896
Groundshaker Sliver
Sliver creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Sliver
Groundshaker Sliver (m14) 177
Heart Sliver
All Sliver creatures have haste.
Creature - Sliver
Heart Sliver (tmp) 182
Homing Sliver
Each Sliver card in each player's hand has slivercycling
.
Slivercycling
(
, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Creature - Sliver
Homing Sliver (tsr) 171
Horned Sliver
All Sliver creatures have trample.
Creature - Sliver
Horned Sliver (tmp) 234
Hunter Sliver
All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)
Creature - Sliver
Hunter Sliver (lgn) 102
Lancer Sliver
Sliver creatures you control have first strike.
Creature - Sliver
Lancer Sliver (mh1) 18
Lymph Sliver
All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)
Creature - Sliver
Lymph Sliver (tsr) 25
Masked Vandal
Changeling (This card is every creature type.)
When this creature enters, you may exile a creature card from your graveyard. If you do, exile target artifact or enchantment an opponent controls.
Creature - Shapeshifter
Masked Vandal (khm) 184
Metallic Sliver
Creature Artifact - Sliver
Metallic Sliver (tmp) 297
Muscle Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Muscle Sliver (plst) TMP-238
Plated Sliver
All Sliver creatures get +0/+1.
Creature - Sliver
Plated Sliver (lgn) 19
Poultice Sliver
All Slivers have "
,
: Regenerate target Sliver." (The next time that Sliver would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Sliver
Poultice Sliver (tsr) 33
Predatory Sliver
Sliver creatures you control get +1/+1.
Creature - Sliver
Predatory Sliver (m14) 189
Quick Sliver
Flash
Any player may cast Sliver spells as though they had flash.
Creature - Sliver
Quick Sliver (cmm) 907
Reflex Sliver
All Sliver creatures have haste.
Creature - Sliver
Reflex Sliver (tsr) 226
Scaretiller
Whenever this creature becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Creature Artifact - Scarecrow
Scaretiller (cmm) 971
Sentinel Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Sliver
Sentinel Sliver (cmm) 835
Sidewinder Sliver
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
Creature - Sliver
Sidewinder Sliver (tsr) 43
Sinew Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Sinew Sliver (cmm) 837
Sliver Construct
Creature Artifact - Construct Sliver
Sliver Construct (m14) 218
Spinneret Sliver
All Sliver creatures have reach.
Creature - Sliver
Spinneret Sliver (tsr) 230
Striking Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature - Sliver
Striking Sliver (cmm) 882
Talon Sliver
All Sliver creatures have first strike.
Creature - Sliver
Talon Sliver (tmp) 50
Two-Headed Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Two-Headed Sliver (cmm) 883
Virulent Sliver
All Sliver creatures have poisonous 1. (Whenever a Sliver deals combat damage to a player, that player gets a poison counter. A player with ten or more poison counters loses the game.)
Creature - Sliver
Virulent Sliver (tsr) 246
Watcher Sliver
All Sliver creatures get +0/+2.
Creature - Sliver
Watcher Sliver (tsr) 49

Creature

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Enchantment

Qty: 3 Price: $1.33
Angelic Renewal
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.
Enchantment
Angelic Renewal (uma) 10
Benevolent Blessing
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
Enchantment - Aura
Benevolent Blessing (cmr) 13
Broken Fall
Return this enchantment to its owner's hand: Regenerate target creature.
Enchantment
Broken Fall (tmp) 216

Enchantment

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Instant

Qty: 8 Price: $8.90
Blazing Crescendo
Target creature gets +3/+1 until end of turn.
Exile the top card of your library. Until the end of your next turn, you may play that card.
Instant
Blazing Crescendo (one) 123
Destroy Evil
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Instant
Destroy Evil (dmu) 17
Gaea's Gift
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Gaea's Gift (bro) 182
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (lcc) 128
Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
Instant
Shelter (cmm) 56
Vanish into Eternity
This spell costs
more to cast if it targets a creature.
Exile target nonland permanent.
Instant
Vanish into Eternity (one) 36
Wildsize
Target creature gets +2/+2 and gains trample until end of turn.
Draw a card.
Instant
Wildsize (cmr) 264
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52

Instant

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Land

Qty: 36 Price: $18.74
Brokers Hideout
When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Brokers Hideout (snc) 248
Cabaretti Courtyard
When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Cabaretti Courtyard (snc) 249
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (lcc) 328
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Haunted Fengraf
: Add
.
,
, Sacrifice this land: Return a creature card at random from your graveyard to your hand.
Land
Haunted Fengraf (c18) 254
Hidden Courtyard
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Courtyard (lci) 274
Hidden Nursery
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Nursery (lci) 276
Hidden Volcano
This land enters tapped.
: Add
.
,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave
Hidden Volcano (lci) 277
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 400
Naya Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Land
Naya Panorama (ncc) 417
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 393
Promising Vein
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land - Cave
Promising Vein (lci) 279
Riveteers Overlook
When this land enters, sacrifice it. When you do, search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle and you gain 1 life.
Land
Riveteers Overlook (snc) 255
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (lcc) 360
Tocasia's Dig Site
: Add
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Tocasia's Dig Site (bro) 266

Land

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Sorcery

Qty: 14 Price: $14.74
Adventure Awaits
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, draw a card.
Sorcery
Adventure Awaits (znr) 177
Daring Discovery
Up to three target creatures can't block this turn.
Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Daring Discovery (lci) 142
Hive Stirrings
Create two 1/1 colorless Sliver creature tokens.
Sorcery
Hive Stirrings (m14) 21
Late to Dinner
Return target creature card from your graveyard to the battlefield. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Late to Dinner (mh2) 19
Lead the Stampede
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Lead the Stampede (iko) 163
Path to the Festival
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Path to the Festival (mid) 191
Primal Growth
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Sorcery
Primal Growth (cma) 137
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (vow) 174
Recommission
Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.
Sorcery
Recommission (bro) 22
Return Triumphant
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Create a Young Hero Role token attached to it. (Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it." If you put another Role on the creature later, put this one into the graveyard.)
Sorcery
Return Triumphant (woe) 26
Walk with the Ancestors
Return up to one target permanent card from your graveyard to your hand. Discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Sorcery
Walk with the Ancestors (lci) 218
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (mh1) 193
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (mom) 173
You Meet in a Tavern
Choose one —
• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
• Start a Brawl — Creatures you control get +2/+2 until end of turn.
Sorcery
You Meet in a Tavern (clb) 263

Sorcery

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Deck Info

Deck stats

23 pips - 23 cards
13 mana - 13 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
16 pips - 16 cards
13 mana - 13 cards
22 pips - 21 cards
13 mana - 13 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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