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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $1.49
Wayta, Trainer Prodigy
Haste
,
: Target creature you control fights another target creature. This ability costs
less to activate if it targets two creatures you control.
If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Warrior
Wayta, Trainer Prodigy (lcc) 7

Commander

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Artifact

Qty: 7 Price: $18.63
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Boros Signet
,
: Add
.
Artifact
Boros Signet (cmm) 942
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (plst) CMA-216
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (woc) 147
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (moc) 358
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (cma) 228
Sol Ring
: Add
.
Artifact
Sol Ring (woc) 149

Artifact

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Creature

Qty: 31 Price: $1638.15
Apex Altisaur
When this creature enters, it fights up to one target creature you don't control.
Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.
Creature - Dinosaur
Apex Altisaur (c19) 31
Atzocan Seer
: Add one mana of any color.
Sacrifice this creature: Return target Dinosaur card from your graveyard to your hand.
Creature - Human Druid
Atzocan Seer (rix) 153
Bellowing Aegisaur
Enrage — Whenever this creature is dealt damage, put a +1/+1 counter on each other creature you control.
Creature - Dinosaur
Bellowing Aegisaur (xln) 4
Brash Taunter
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
,
: This creature fights another target creature.
Creature - Goblin
Brash Taunter (scd) 125
Cacophodon
Enrage — Whenever this creature is dealt damage, untap target permanent.
Creature - Dinosaur
Cacophodon (rix) 123
Drover of the Mighty
This creature gets +2/+2 as long as you control a Dinosaur.
: Add one mana of any color.
Creature - Human Druid
Drover of the Mighty (jmp) 388
Earthshaker Dreadmaw
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Creature - Dinosaur
Earthshaker Dreadmaw (lci) 183
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (dmc) 121
Forerunner of the Empire
When this creature enters, you may search your library for a Dinosaur card, reveal it, then shuffle and put that card on top.
Whenever a Dinosaur you control enters, you may have this creature deal 1 damage to each creature.
Creature - Human Soldier
Forerunner of the Empire (rix) 102
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (cmm) 27
Hunting Velociraptor
First strike
Dinosaur spells you cast have prowl
. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a creature with any of its creature types.)
Creature - Dinosaur
Hunting Velociraptor (rex) 30
Kinjalli's Sunwing
Flying
Creatures your opponents control enter tapped.
Creature - Dinosaur
Kinjalli's Sunwing (lcc) 130
Marauding Raptor
Creature spells you cast cost
less to cast.
Whenever another creature you control enters, this creature deals 2 damage to it. If a Dinosaur is dealt damage this way, this creature gets +2/+0 until end of turn.
Creature - Dinosaur
Marauding Raptor (plst) M20-150
Needletooth Raptor
Enrage — Whenever this creature is dealt damage, it deals 5 damage to target creature an opponent controls.
Creature - Dinosaur
Needletooth Raptor (rix) 107
Neyith of the Dire Hunt
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay
. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. (
can be paid with either
or
.)
Legendary Creature - Human Warrior
Neyith of the Dire Hunt (jmp) 30
Otepec Huntmaster
Dinosaur spells you cast cost
less to cast.
: Target Dinosaur gains haste until end of turn.
Creature - Human Shaman
Otepec Huntmaster (xln) 153
Polyraptor
Enrage — Whenever this creature is dealt damage, create a token that's a copy of this creature.
Creature - Dinosaur
Polyraptor (rix) 144
Raging Swordtooth
Trample
When this creature enters, it deals 1 damage to each other creature.
Creature - Dinosaur
Raging Swordtooth (plst) XLN-226
Ranging Raptors
Enrage — Whenever this creature is dealt damage, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Creature - Dinosaur
Ranging Raptors (xln) 201
Raptor Hatchling
Enrage — Whenever this creature is dealt damage, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Raptor Hatchling (xln) 155
Regal Behemoth
Trample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Creature - Dinosaur
Regal Behemoth (cmm) 316
Regisaur Alpha
Other Dinosaurs you control have haste.
When this creature enters, create a 3/3 green Dinosaur creature token with trample.
Creature - Dinosaur
Regisaur Alpha (xln) 227
Ripjaw Raptor
Enrage — Whenever this creature is dealt damage, draw a card.
Creature - Dinosaur
Ripjaw Raptor (xln) 203
Silverclad Ferocidons
Enrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
Creature - Dinosaur
Silverclad Ferocidons (rix) 115
Temple Altisaur
If a source would deal damage to another Dinosaur you control, prevent all but 1 of that damage.
Creature - Dinosaur
Temple Altisaur (rix) 28
Thrashing Brontodon
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Dinosaur
Thrashing Brontodon (lci) 216
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (khm) 197
Trapjaw Tyrant
Enrage — Whenever this creature is dealt damage, exile target creature an opponent controls until this creature leaves the battlefield.
Creature - Dinosaur
Trapjaw Tyrant (rix) 29
Verdant Sun's Avatar
Whenever this creature or another creature you control enters, you gain life equal to that creature's toughness.
Creature - Avatar Dinosaur
Verdant Sun's Avatar (lcc) 262
Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Creature - Dinosaur
Wayward Swordtooth (lcc) 263
Wrathful Raptors
Trample
Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.
Creature - Dinosaur
Wrathful Raptors (lcc) 88

Creature

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Enchantment

Qty: 6 Price: $89.94
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Elemental Bond
Whenever a creature you control with power 3 or greater enters, draw a card.
Enchantment
Elemental Bond (ori) 174
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (scd) 185
Pyrohemia
At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
: This enchantment deals 1 damage to each creature and each player.
Enchantment
Pyrohemia (cma) 86
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (nec) 142
Rite of Passage
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Enchantment
Rite of Passage (5dn) 91

Enchantment

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Instant

Qty: 9 Price: $80.83
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (lcc) 233
Boros Charm
Choose one —
• Boros Charm deals 4 damage to target player or planeswalker.
• Permanents you control gain indestructible until end of turn.
• Target creature gains double strike until end of turn.
Instant
Boros Charm (onc) 116
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j22) 211
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (plst) CON-15
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (clb) 831
Return to Dust
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Instant
Return to Dust (lcc) 136
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (moc) 213

Instant

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Land

Qty: 37 Price: $178.05
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (bro) 257
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (lcc) 321
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (lcc) 324
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (lcc) 325
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (one) 249
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (mkc) 260
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (kld) 246
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (lcc) 338
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (eoc) 164
Kessig Wolf Run
: Add
.
,
: Target creature gets +X/+0 and gains trample until end of turn.
Land
Kessig Wolf Run (lcc) 340
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Mossfire Valley
,
: Add
.
Land
Mossfire Valley (moc) 414
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 399
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (lcc) 346
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 393
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (one) 257
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (lcc) 348
Rockfall Vale
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Rockfall Vale (mid) 266
Rootbound Crag
This land enters tapped unless you control a Mountain or a Forest.
: Add
or
.
Land
Rootbound Crag (xln) 256
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rvr) 285
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (cmm) 1026
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (cmm) 1027
Sheltered Thicket
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Mountain Forest
Sheltered Thicket (cmm) 1032
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (rvr) 289
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (vow) 266
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (woc) 167
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (rvr) 290
Temple of Abandon
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Abandon (moc) 430
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (cmm) 1047
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366

Land

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Sorcery

Qty: 9 Price: $108.41
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (lcc) 216
Chandra's Ignition
Target creature you control deals damage equal to its power to each other creature and each opponent.
Sorcery
Chandra's Ignition (plst) ORI-137
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (cmm) 889
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (cmm) 894
Fiery Confluence
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Sorcery
Fiery Confluence (lcc) 226
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (cmm) 904
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (woc) 130
Savage Order
As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.
Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.
Sorcery
Savage Order (rex) 6

Sorcery

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Deck Info

Deck stats

16 pips - 13 cards
27 mana - 27 cards
0 pips - 0 cards
11 mana - 11 cards
0 pips - 0 cards
11 mana - 11 cards
24 pips - 19 cards
29 mana - 29 cards
42 pips - 31 cards
33 mana - 33 cards
0 pips - 0 cards
9 mana - 8 cards
Card NameQtyOdds
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