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Custom
Size: 26
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Custom
Size: 26
No deck tags
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Commander

Qty: 1 Price: $4.49
Xyris, the Writhing Storm
Flying
Whenever an opponent draws a card except the first one they draw in each of their draw steps, create a 1/1 green Snake creature token.
Whenever Xyris deals combat damage to a player, you and that player each draw that many cards.
Legendary Creature - Snake Leviathan
Xyris, the Writhing Storm (dmc) 175

Commander

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Additional Combat

Qty: 1 Price: $6.49
Fury of the Horde
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Fury of the Horde (ddn) 30

Additional Combat

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Artifact

Qty: 2 Price: $11.58
Hand of Vecna
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip
Legendary Artifact - Equipment
Hand of Vecna (afr) 246
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (moc) 379

Artifact

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Instant

Qty: 7 Price: $3.81
Collision
Collision deals 6 damage to target creature with flying.
Instant
Collision // Colossus (rna) 223
Colossal Might
Target creature gets +4/+2 and gains trample until end of turn.
Instant
Colossal Might (cmd) 190
Complete the Circuit
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
You may cast sorcery spells this turn as though they had flash.
When you next cast an instant or sorcery spell this turn, copy that spell twice. You may choose new targets for the copies.
Instant
Complete the Circuit (mom) 52
Invigorate
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Instant
Invigorate (2xm) 172
Lunar Frenzy
Target creature you control gets +X/+0 and gains first strike and trample until end of turn.
Instant
Lunar Frenzy (mid) 147
Mizzium Skin
Target creature you control gets +0/+1 and gains hexproof until end of turn.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Mizzium Skin (rtr) 45
Unleash Fury
Double the power of target creature until end of turn.
Instant
Unleash Fury (scd) 166

Instant

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Ramp

Qty: 12 Price: $41.98
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (woc) 145
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (cmm) 376
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (cmm) 889
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (cmm) 894
Gruul Signet
,
: Add
.
Artifact
Gruul Signet (moc) 358
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (cmm) 957
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (cmm) 904
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (cmm) 908
Simic Signet
,
: Add
.
Artifact
Simic Signet (moc) 378
Sol Ring
: Add
.
Artifact
Sol Ring (woc) 149
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (cmm) 913

Ramp

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Sorcery

Qty: 3 Price: $34.33
Armed
Target creature gets +1/+1 and gains double strike until end of turn.
Fuse (You may cast one or both halves of this card from your hand.)
Sorcery
Armed // Dangerous (dgm) 122
Insurrection
Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.
Sorcery
Insurrection (cmm) 236
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
3 mana - 2 cards
3 pips - 3 cards
5 mana - 4 cards
0 pips - 0 cards
3 mana - 2 cards
12 pips - 8 cards
5 mana - 4 cards
14 pips - 12 cards
5 mana - 4 cards
0 pips - 0 cards
2 mana - 1 card
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