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Custom
Size: 121Est cost: $89.89
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0 viewsNaN secs ago
Custom
Size: 121Est cost: $89.89
No deck tags
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Artifact

Qty: 45 Price: $23.71
Atarka Monument
: Add
or
.
: This artifact becomes a 4/4 red and green Dragon artifact creature with flying until end of turn.
Artifact
Atarka Monument (scd) 258
Azorius Keyrune
: Add
or
.
: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Artifact
Azorius Keyrune (cma) 209
Boros Keyrune
: Add
or
.
: This artifact becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)
Artifact
Boros Keyrune (gtc) 227
Chimeric Coils
: This artifact becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.
Artifact
Chimeric Coils (5dn) 108
Chimeric Egg
Whenever an opponent casts a nonartifact spell, put a charge counter on this artifact.
Remove three charge counters from this artifact: This artifact becomes a 6/6 Construct artifact creature with trample until end of turn.
Artifact
Chimeric Egg (dst) 106
Chimeric Idol
: Tap all lands you control. This artifact becomes a 3/3 Turtle artifact creature until end of turn.
Artifact
Chimeric Idol (pcy) 136
Chimeric Mass
This artifact enters with X charge counters on it.
: Until end of turn, this artifact becomes a Construct artifact creature with "This creature's power and toughness are each equal to the number of charge counters on it."
Artifact
Chimeric Mass (mm2) 204
Chimeric Sphere
: Until end of turn, this artifact becomes a 2/1 Construct artifact creature with flying.
: Until end of turn, this artifact becomes a 3/2 Construct artifact creature and loses flying.
Artifact
Chimeric Sphere (wth) 148
Chimeric Staff
: This artifact becomes an X/X Construct artifact creature until end of turn.
Artifact
Chimeric Staff (10e) 313
Chronatog Totem
: Add
.
: This artifact becomes a 1/2 blue Atog artifact creature until end of turn.
: This creature gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if this permanent is a creature.
Artifact
Chronatog Totem (tsp) 252
Darksteel Brute
Indestructible (Damage and effects that say "destroy" don't destroy this artifact.)
: This artifact becomes a 2/2 Beast artifact creature until end of turn.
Artifact
Darksteel Brute (dst) 108
Dimir Keyrune
: Add
or
.
: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
Dimir Keyrune (clb) 856
Dire Mimic
Flash
, Sacrifice this artifact: Add one mana of any color.
: This artifact becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
Artifact - Treasure
Dire Mimic (clb) 310
Dromoka Monument
: Add
or
.
: This artifact becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.
Artifact
Dromoka Monument (dtk) 238
Ensouled Scimitar
: This artifact becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)
Equipped creature gets +1/+5.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ensouled Scimitar (5dn) 119
Eye of Malcator
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever another artifact you control enters, this artifact becomes a 4/4 Phyrexian Eye artifact creature until end of turn.
Artifact
Eye of Malcator (one) 50
Foriysian Totem
: Add
.
: This artifact becomes a 4/4 red Giant artifact creature with trample until end of turn.
As long as this artifact is a creature, it can block an additional creature each combat.
Artifact
Foriysian Totem (tsp) 254
Fountain of Ichor
: Add one mana of any color.
: This artifact becomes a 3/3 Dinosaur artifact creature until end of turn.
Artifact
Fountain of Ichor (mh1) 223
Glint Hawk Idol
Whenever another artifact you control enters, you may have this artifact become a 2/2 Bird artifact creature with flying until end of turn.
: This artifact becomes a 2/2 Bird artifact creature with flying until end of turn.
Artifact
Glint Hawk Idol (mm2) 216
Golgari Keyrune
: Add
or
.
: This artifact becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.
Artifact
Golgari Keyrune (rtr) 229
Gruul Keyrune
: Add
or
.
: This artifact becomes a 3/2 red and green Beast artifact creature with trample until end of turn.
Artifact
Gruul Keyrune (gtc) 230
Gruul War Plow
Creatures you control have trample.
: This artifact becomes a 4/4 Juggernaut artifact creature until end of turn.
Artifact
Gruul War Plow (gpt) 151
Guardian Idol
This artifact enters tapped.
: Add
.
: This artifact becomes a 2/2 Golem artifact creature until end of turn.
Artifact
Guardian Idol (jmp) 467
Haunted Plate Mail
Equipped creature gets +4/+4.
: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Plate Mail (plst) M14-212
Izzet Keyrune
: Add
or
.
: Until end of turn, this artifact becomes a 2/1 blue and red Elemental artifact creature.
Whenever this artifact deals combat damage to a player, you may draw a card. If you do, discard a card.
Artifact
Izzet Keyrune (rtr) 230
Jade Idol
Whenever you cast a Spirit or Arcane spell, this artifact becomes a 4/4 Spirit artifact creature until end of turn.
Artifact
Jade Idol (chk) 256
Jade Statue
: This artifact becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Artifact
Jade Statue (9ed) 300
Kolaghan Monument
: Add
or
.
: This artifact becomes a 4/4 black and red Dragon artifact creature with flying until end of turn.
Artifact
Kolaghan Monument (ima) 217
Levitating Statue
Flying
Whenever you cast a noncreature spell, put a +1/+1 counter on this artifact.
: This artifact becomes a 1/1 Construct artifact creature until end of turn.
Artifact
Levitating Statue (bro) 236
Mimic
, Sacrifice this artifact: Add one mana of any color.
: This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Artifact - Treasure
Mimic (afr) 249
Mirage Mirror
: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Artifact
Mirage Mirror (cmm) 962
Mizzium Transreliquat
: This artifact becomes a copy of target artifact until end of turn.
: This artifact becomes a copy of target artifact, except it has this ability.
Artifact
Mizzium Transreliquat (gpt) 153
Ojutai Monument
: Add
or
.
: This artifact becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.
Artifact
Ojutai Monument (dtk) 242
Orzhov Keyrune
: Add
or
.
: This artifact becomes a 1/4 white and black Thrull artifact creature with lifelink until end of turn.
Artifact
Orzhov Keyrune (gtc) 233
Phyrexian Totem
: Add
.
: This artifact becomes a 5/5 black Phyrexian Horror artifact creature with trample until end of turn.
Whenever this permanent is dealt damage, if it's a creature, sacrifice that many permanents.
Artifact
Phyrexian Totem (dde) 20
Rakdos Keyrune
: Add
or
.
: This artifact becomes a 3/1 black and red Devil artifact creature with first strike until end of turn.
Artifact
Rakdos Keyrune (rtr) 232
Selesnya Keyrune
: Add
or
.
: This artifact becomes a 3/3 green and white Wolf artifact creature until end of turn.
Artifact
Selesnya Keyrune (plst) RTR-233
Silumgar Monument
: Add
or
.
: This artifact becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Artifact
Silumgar Monument (dtk) 243
Simic Keyrune
: Add
or
.
: This artifact becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Artifact
Simic Keyrune (c15) 265
Slumbering Tora
, Discard a Spirit or Arcane card: This artifact becomes an X/X Cat artifact creature until end of turn, where X is the discarded card's mana value.
Artifact
Slumbering Tora (bok) 161
Stuffed Bear
: This artifact becomes a 4/4 green Bear artifact creature until end of turn.
Artifact
Stuffed Bear (mid) 259
The Blackstaff of Waterdeep
You may choose not to untap The Blackstaff of Waterdeep during your untap step.
Animate Walking Statue —
,
: Another target nontoken artifact you control becomes a 4/4 artifact creature for as long as The Blackstaff of Waterdeep remains tapped. Activate only as a sorcery.
Legendary Artifact
The Blackstaff of Waterdeep (afr) 48
Thunder Totem
: Add
.
: This artifact becomes a 2/2 white Spirit artifact creature with flying and first strike until end of turn.
Artifact
Thunder Totem (tsp) 265
Weatherseed Totem
: Add
.
: This artifact becomes a 5/3 green Treefolk artifact creature with trample until end of turn.
When this artifact is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand.
Artifact
Weatherseed Totem (tsp) 268
Xanthic Statue
: Until end of turn, this artifact becomes an 8/8 Golem artifact creature with trample.
Artifact
Xanthic Statue (wth) 163

Artifact

(CTRL to add secondary)

Enchantment

Qty: 41 Price: $41.53
Answered Prayers
Whenever a creature you control enters, you gain 1 life. If this enchantment isn't a creature, it becomes a 3/3 Angel creature with flying in addition to its other types until end of turn.
Enchantment
Answered Prayers (mh1) 2
Cacophony Unleashed
When this enchantment enters, if you cast it, destroy all nonenchantment creatures.
Whenever this enchantment or another enchantment you control enters, until end of turn, this enchantment becomes a legendary 6/6 Nightmare God creature with menace and deathtouch. It's still an enchantment.
Enchantment
Cacophony Unleashed (cmm) 730
Cloudform
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof.
Enchantment
Cloudform (c18) 83
Daxos's Torment
Constellation — Whenever this enchantment or another enchantment you control enters, this enchantment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.
Enchantment
Daxos's Torment (c15) 18
Genju of the Cedars
Enchant Forest
: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
When enchanted Forest is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Cedars (gvl) 13
Genju of the Falls
Enchant Island
: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Falls (a25) 59
Genju of the Fens
Enchant Swamp
: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "
: This creature gets +1/+1 until end of turn." It's still a land.
When enchanted Swamp is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Fens (plst) DDD-47
Genju of the Fields
Enchant Plains
: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.
When enchanted Plains is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Fields (bok) 5
Genju of the Realm
Enchant land
: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Legendary Enchantment - Aura
Genju of the Realm (bok) 151
Genju of the Spires
Enchant Mountain
: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.
When enchanted Mountain is put into a graveyard, you may return this card from your graveyard to your hand.
Enchantment - Aura
Genju of the Spires (plst) A25-132
Halcyon Glaze
Whenever you cast a creature spell, this enchantment becomes a 4/4 Illusion creature with flying in addition to its other types until end of turn.
Enchantment
Halcyon Glaze (rav) 54
Hidden Ancients
When an opponent casts an enchantment spell, if this permanent is an enchantment, it becomes a 5/5 Treefolk creature.
Enchantment
Hidden Ancients (usg) 260
Hidden Gibbons
When an opponent casts an instant spell, if this permanent is an enchantment, it becomes a 4/4 Ape creature.
Enchantment
Hidden Gibbons (ulg) 104
Hidden Guerrillas
When an opponent casts an artifact spell, if this permanent is an enchantment, it becomes a 5/3 Soldier creature with trample.
Enchantment
Hidden Guerrillas (usg) 261
Hidden Herd
When an opponent plays a nonbasic land, if this permanent is an enchantment, it becomes a 3/3 Beast creature.
Enchantment
Hidden Herd (usg) 262
Hidden Predators
When an opponent controls a creature with power 4 or greater, if this permanent is an enchantment, it becomes a 4/4 Beast creature.
Enchantment
Hidden Predators (usg) 263
Hidden Spider
When an opponent casts a creature spell with flying, if this permanent is an enchantment, it becomes a 3/5 Spider creature with reach. (It can block creatures with flying.)
Enchantment
Hidden Spider (usg) 264
Hidden Stag
Whenever an opponent plays a land, if this permanent is an enchantment, it becomes a 3/2 Elk Beast creature.
Whenever you play a land, if this permanent is a creature, it becomes an enchantment.
Enchantment
Hidden Stag (usg) 265
Lightform
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and lifelink.
Enchantment
Lightform (plst) C18-68
Lurking Evil
Pay half your life, rounded up: This enchantment becomes a 4/4 Phyrexian Horror creature with flying.
Enchantment
Lurking Evil (usg) 140
Lurking Jackals
When an opponent has 10 or less life, if this permanent is an enchantment, it becomes a 3/2 Jackal creature.
Enchantment
Lurking Jackals (uds) 62
Lurking Skirge
When a creature is put into an opponent's graveyard from the battlefield, if this permanent is an enchantment, it becomes a 3/2 Phyrexian Imp creature with flying.
Enchantment
Lurking Skirge (ulg) 55
Myth Realized
Whenever you cast a noncreature spell, put a lore counter on this enchantment.
: Put a lore counter on this enchantment.
: Until end of turn, this enchantment becomes a Monk Avatar creature in addition to its other types and gains "This creature's power and toughness are each equal to the number of lore counters on it."
Enchantment
Myth Realized (2x2) 22
Opal Acrolith
Whenever an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/4 Soldier creature.
: This permanent becomes an enchantment.
Enchantment
Opal Acrolith (usg) 22
Opal Archangel
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 5/5 Angel creature with flying and vigilance.
Enchantment
Opal Archangel (usg) 23
Opal Avenger
When you have 10 or less life, if this permanent is an enchantment, it becomes a 3/5 Soldier creature.
Enchantment
Opal Avenger (ulg) 15
Opal Caryatid
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Soldier creature.
Enchantment
Opal Caryatid (usg) 24
Opal Champion
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.
Enchantment
Opal Champion (ulg) 16
Opal Gargoyle
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Gargoyle creature with flying.
Enchantment
Opal Gargoyle (usg) 25
Opal Guardian
When an opponent casts a creature spell, if this permanent is an enchantment, this enchantment becomes a 3/4 Gargoyle creature with flying and protection from red.
Enchantment
Opal Guardian (tsp) 30
Opal Titan
When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 4/4 Giant creature with protection from each of that spell's colors.
Enchantment
Opal Titan (usg) 26
Rageform
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment
Rageform (frf) 112
Shapeshifter's Marrow
At the beginning of each opponent's upkeep, that player reveals the top card of their library. If it's a creature card, the player puts the card into their graveyard and this enchantment becomes a copy of that card. (If it does, it loses this ability.)
Enchantment
Shapeshifter's Marrow (fut) 58
Still Life
: This enchantment becomes a 4/3 Centaur creature in addition to its other types until end of turn.
Enchantment
Still Life (ody) 275
Testament of Faith
: This enchantment becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Enchantment
Testament of Faith (ody) 55
Titania's Song
Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.
Enchantment
Titania's Song (5ed) 332
Veil of Birds
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 1/1 Bird creature with flying.
Enchantment
Veil of Birds (usg) 106
Veiled Apparition
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice this creature unless you pay
."
Enchantment
Veiled Apparition (usg) 107
Veiled Crocodile
When a player has no cards in hand, if this permanent is an enchantment, it becomes a 4/4 Crocodile creature.
Enchantment
Veiled Crocodile (usg) 108
Veiled Sentry
When an opponent casts a spell, if this permanent is an enchantment, it becomes an Illusion creature with power and toughness each equal to that spell's mana value.
Enchantment
Veiled Sentry (usg) 109
Veiled Serpent
When an opponent casts a spell, if this permanent is an enchantment, it becomes a 4/4 Serpent creature with "This creature can't attack unless defending player controls an Island."
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Veiled Serpent (dmr) 72

Enchantment

(CTRL to add secondary)

Land

Qty: 35 Price: $24.65
Cave of the Frost Dragon
If you control two or more other lands, this land enters tapped.
: Add
.
: This land becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.
Land
Cave of the Frost Dragon (afr) 253
Celestial Colonnade
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Land
Celestial Colonnade (uma) 238
Creeping Tar Pit
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.
Land
Creeping Tar Pit (clb) 888
Den of the Bugbear
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land
Den of the Bugbear (afr) 254
Dread Statuary
: Add
.
: This land becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Land
Dread Statuary (cn2) 217
Faceless Haven
: Add
.
: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. (
can be paid with one mana from a snow source.)
Snow Land
Faceless Haven (khm) 255
Faerie Conclave
This land enters tapped.
: Add
.
: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
Land
Faerie Conclave (woc) 160
Forbidding Watchtower
This land enters tapped.
: Add
.
: This land becomes a 1/5 white Soldier creature until end of turn. It's still a land.
Land
Forbidding Watchtower (plst) 10E-352
Frostwalk Bastion
: Add
.
: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. (
can be paid with one mana from a snow source.)
Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.
Snow Land
Frostwalk Bastion (mh1) 240
Ghitu Encampment
This land enters tapped.
: Add
.
: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Land
Ghitu Encampment (ddn) 33
Hall of Storm Giants
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 7/7 blue Giant creature with ward
. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Land
Hall of Storm Giants (afr) 257
Hissing Quagmire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and green Elemental creature with deathtouch. It's still a land.
Land
Hissing Quagmire (ogw) 171
Hive of the Eye Tyrant
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
Land
Hive of the Eye Tyrant (afr) 258
Hostile Desert
: Add
.
, Exile a land card from your graveyard: This land becomes a 3/4 Elemental creature until end of turn. It's still a land.
Land - Desert
Hostile Desert (c20) 281
Lair of the Hydra
If you control two or more other lands, this land enters tapped.
: Add
.
: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Land
Lair of the Hydra (afr) 259
Lavaclaw Reaches
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/2 black and red Elemental creature with "
: This creature gets +X/+0 until end of turn." It's still a land.
Land
Lavaclaw Reaches (uma) 245
Lumbering Falls
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 green and blue Elemental creature with hexproof. It's still a land.
Land
Lumbering Falls (afc) 247
Mishra's Factory
: Add
.
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
Mishra's Factory (dmr) 251
Mishra's Foundry
: Add
.
: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
,
: Target attacking Assembly-Worker gets +2/+2 until end of turn.
Land
Mishra's Foundry (bro) 265
Mobilized District
: Add
.
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs
less to activate for each legendary creature and planeswalker you control.
Land
Mobilized District (cmm) 1011
Nantuko Monastery
: Add
.
Threshold —
: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Land
Nantuko Monastery (dmr) 252
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (znc) 137
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (clb) 910
Restless Bivouac
This land enters tapped.
: Add
or
.
: This land becomes a 2/2 red and white Ox creature until end of turn. It's still a land.
Whenever this land attacks, put a +1/+1 counter on target creature you control.
Land
Restless Bivouac (woe) 257
Restless Cottage
This land enters tapped.
: Add
or
.
: This land becomes a 4/4 black and green Horror creature until end of turn. It's still a land.
Whenever this land attacks, create a Food token and exile up to one target card from a graveyard.
Land
Restless Cottage (woe) 258
Restless Fortress
This land enters tapped.
: Add
or
.
: This land becomes a 1/4 white and black Nightmare creature until end of turn. It's still a land.
Whenever this land attacks, defending player loses 2 life and you gain 2 life.
Land
Restless Fortress (woe) 259
Restless Spire
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 blue and red Elemental creature with "During your turn, this creature has first strike." It's still a land.
Whenever this land attacks, scry 1.
Land
Restless Spire (woe) 260
Restless Vinestalk
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land.
Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.
Land
Restless Vinestalk (woe) 261
Shambling Vent
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Land
Shambling Vent (clb) 914
Spawning Pool
This land enters tapped.
: Add
.
: This land becomes a 1/1 black Skeleton creature with "
: Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Spawning Pool (10e) 358
Stalking Stones
: Add
.
: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
Land
Stalking Stones (plst) MRD-284
Stirring Wildwood
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.
Land
Stirring Wildwood (uma) 251
Svogthos, the Restless Tomb
: Add
.
: Until end of turn, this land becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.
Land
Svogthos, the Restless Tomb (cm2) 270
Treetop Village
This land enters tapped.
: Add
.
: This land becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Treetop Village (j22) 827
Wandering Fumarole
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 1/4 blue and red Elemental creature with "
: Switch this creature's power and toughness until end of turn." It's still a land.
Land
Wandering Fumarole (clb) 928

Land

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Deck Info

Deck stats

19 pips - 14 cards
18 mana - 18 cards
15 pips - 12 cards
18 mana - 18 cards
10 pips - 7 cards
18 mana - 18 cards
4 pips - 3 cards
18 mana - 18 cards
12 pips - 11 cards
18 mana - 18 cards
0 pips - 0 cards
11 mana - 11 cards
Card NameQtyOdds
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