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Captain N'ghathrod
Horrors you control have menace.
Whenever a Horror you control deals combat damage to a player, that player mills that many cards.
At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
Legendary Creature - Horror Pirate
Captain N'ghathrod (clb) 646

Commander

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Dimir Keyrune
: Add
or
.
: This artifact becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.
Artifact
Dimir Keyrune (clb) 856
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (rvr) 256
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (clb) 862
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (clb) 864
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (clb) 325
Mindcrank
Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)
Artifact
Mindcrank (clb) 866
Sol Ring
: Add
.
Artifact
Sol Ring (clb) 871
Sword of Body and Mind
Equipped creature gets +2/+2 and has protection from green and from blue.
Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.
Equip
Artifact - Equipment
Sword of Body and Mind (som) 208
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (clb) 877
The Water Crystal
Blue spells you cast cost
less to cast.
If an opponent would mill one or more cards, they mill that many cards plus four instead.
,
: Each opponent mills cards equal to the number of cards in your hand.
Legendary Artifact
The Water Crystal (fin) 85
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (clb) 879

Artifact

(Ctrl to add secondary)
Aboleth Spawn
Flash
Ward

Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.
Creature - Horror Fish
Aboleth Spawn (clb) 662
Ancient Cellarspawn
Each spell you cast that's a Demon, Horror, or Nightmare costs
less to cast.
Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.
Creature Enchantment - Horror
Ancient Cellarspawn (dsc) 16
Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror
Brainstealer Dragon (clb) 670
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (clb) 714
Clammy Prowler
Whenever this creature attacks, another target attacking creature can't be blocked this turn.
Creature Enchantment - Horror
Clammy Prowler (dsk) 45
Consuming Aberration
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Creature - Horror
Consuming Aberration (clb) 840
Grazilaxx, Illithid Scholar
Whenever a creature you control becomes blocked, you may return it to its owner's hand.
Whenever one or more creatures you control deal combat damage to a player, draw a card.
Legendary Creature - Horror
Grazilaxx, Illithid Scholar (clb) 723
Grell Philosopher
Aberrant Tinkering — When this creature enters and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities.
Creature - Wizard Horror
Grell Philosopher (clb) 666
Guiltfeeder
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.
Creature - Horror
Guiltfeeder (clb) 756
Hullbreaker Horror
Flash
This spell can't be countered.
Whenever you cast a spell, choose up to one —
• Return target spell you don't control to its owner's hand.
• Return target nonland permanent to its owner's hand.
Creature - Horror Kraken
Hullbreaker Horror (clb) 724
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (aer) 164
Mind Flayer
Dominate Monster — When this creature enters, gain control of target creature for as long as you control this creature.
Creature - Horror
Mind Flayer (clb) 728
Nemesis of Reason
Whenever this creature attacks, defending player mills ten cards.
Creature - Horror Leviathan
Nemesis of Reason (sld) 1302
Nihilith
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Suspend 7—
(Rather than cast this card from your hand, you may pay
and exile it with seven time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever a card is put into an opponent's graveyard from anywhere, if this card is suspended, you may remove a time counter from this card.
Creature - Horror
Nihilith (clb) 765
Overcharged Amalgam
Flash
Flying
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, counter target spell, activated ability, or triggered ability.
Creature - Horror Zombie
Overcharged Amalgam (clb) 729
Phyrexian Rager
When this creature enters, you draw a card and you lose 1 life.
Creature - Horror Phyrexian
Phyrexian Rager (dmu) 99
Phyrexian Revoker
As this creature enters, choose a nonland card name.
Activated abilities of sources with the chosen name can't be activated.
Creature Artifact - Horror Phyrexian
Phyrexian Revoker (clb) 868
Ravenous Chupacabra
When this creature enters, destroy target creature an opponent controls.
Creature - Beast Horror
Ravenous Chupacabra (pw23) 10
Sewer Nemesis
As this creature enters, choose a player.
Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.
Whenever the chosen player casts a spell, that player mills a card.
Creature - Horror
Sewer Nemesis (clb) 771
Silent Hallcreeper
This creature can't be blocked.
Whenever this creature deals combat damage to a player, choose one that hasn't been chosen —
• Put two +1/+1 counters on this creature.
• Draw a card.
• This creature becomes a copy of another target creature you control.
Creature Enchantment - Horror
Silent Hallcreeper (dsk) 72
Sludge Monster
Whenever this creature enters or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Creature - Horror
Sludge Monster (clb) 735
Spellskite
: Change a target of target spell or ability to this creature. (
can be paid with either
or 2 life.)
Creature Artifact - Horror Phyrexian
Spellskite (clb) 873
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (j22) 474
Uchuulon
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Creature - Ooze Crab Horror
Uchuulon (clb) 673
Wharf Infiltrator
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay
. If you do, create a 3/2 colorless Eldrazi Horror creature token.
Creature - Human Horror
Wharf Infiltrator (clb) 737
Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—
, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror
Woe Strider (clb) 774
Zellix, Sanity Flayer
Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token.
,
: Target player mills three cards.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Horror
Zellix, Sanity Flayer (clb) 652

Creature

(Ctrl to add secondary)
Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (clb) 739
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (cmm) 139
Fraying Sanity
Enchant player
At the beginning of each end step, enchanted player mills X cards, where X is the number of cards put into their graveyard from anywhere this turn.
Enchantment - Aura Curse
Fraying Sanity (wot) 19
Haunted One
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Enchantment - Background
Haunted One (clb) 654
Leyline of Anticipation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Leyline of Anticipation (clb) 726
Leyline of Transformation
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Leyline of Transformation (dsk) 63
Psychic Corrosion
Whenever you draw a card, each opponent mills two cards.
Enchantment
Psychic Corrosion (m19) 68

Enchantment

(Ctrl to add secondary)
Curtains' Call
Undaunted (This spell costs
less to cast for each opponent.)
Destroy two target creatures.
Instant
Curtains' Call (clb) 746
Drown in the Loch
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
Instant
Drown in the Loch (clb) 842
Memory Plunder
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
Instant
Memory Plunder (clb) 849
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (ulg) 43
Spoils of Blood
Create an X/X black Horror creature token, where X is the number of creatures that died this turn.
Instant
Spoils of Blood (c14) 30
Undying Malice
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Undying Malice (vow) 134
Unseal the Necropolis
Each player mills three cards. Then you return up to two creature cards from your graveyard to your hand. (To mill three cards, a player puts the top three cards of their library into their graveyard.)
Instant
Unseal the Necropolis (mom) 128
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Instant

(Ctrl to add secondary)
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (clb) 886
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Creeping Tar Pit
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't be blocked this turn.
Land
Creeping Tar Pit (clb) 888
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (clb) 889
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (clb) 891
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (neo) 267
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (clb) 893
Hostile Hostel
: Add
.
,
, Sacrifice a creature: Put a soul counter on this land. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.
Land
Hostile Hostel // Creeping Inn (mid) 264Hostile Hostel // Creeping Inn (mid) 264
Island
(
: Add
.)
Basic Land - Island
Island (vow) 270
Jidoor, Aristocratic Capital
This land enters tapped.
: Add
.
Land - Town
Jidoor, Aristocratic Capital // Overture (fin) 284
Jwar Isle Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jwar Isle Refuge (zen) 215
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (c19) 260
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (clb) 904
Nephalia Drownyard
: Add
.
,
: Target player mills three cards.
Land
Nephalia Drownyard (sld) 351
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (cmr) 352
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (clb) 907
Port of Karfell
This land enters tapped.
: Add
.
,
, Sacrifice this land: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Land
Port of Karfell (clb) 908
River of Tears
: Add
. If you played a land this turn, add
instead.
Land
River of Tears (clb) 912
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (neo) 275
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (cmm) 1038
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (vow) 272
Tainted Isle
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Isle (clb) 920
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (clb) 922
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (clb) 925

Land

(Ctrl to add secondary)
Jace, the Perfected Mind
Compleated (
can be paid with
or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)
+1: Until your next turn, up to one target creature gets -3/-0.
−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.
−X: Target player mills three times X cards.
Legendary Planeswalker - Jace
Jace, the Perfected Mind (one) 325

Planeswalker

(Ctrl to add secondary)
Extract from Darkness
Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.
Sorcery
Extract from Darkness (clb) 844
Fractured Sanity
Each opponent mills fourteen cards.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, each opponent mills four cards.
Sorcery
Fractured Sanity (clb) 722
From the Catacombs
Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. You take the initiative. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Sorcery
From the Catacombs (clb) 671
In Garruk's Wake
Destroy all creatures you don't control and all planeswalkers you don't control.
Sorcery
In Garruk's Wake (clb) 759
Maddening Cacophony
Kicker

Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.
Sorcery
Maddening Cacophony (znr) 67
Silver Scrutiny
You may cast this spell as though it had flash if X is 3 or less.
Draw X cards.
Sorcery
Silver Scrutiny (dmu) 65
Singularity Rupture
Destroy all creatures, then any number of target players each mill half their library, rounded down.
Sorcery
Singularity Rupture (eoe) 228

Sorcery

(Ctrl to add secondary)
Copy
(This token can be used to represent a token that's a copy of a permanent.)
Token
Copy (tcmm) 54
Eldrazi Horror
Creature Token - Horror Eldrazi
Eldrazi Horror (tclb) 21
Goat
Creature Token - Goat
Goat (tust) 2
Horror
Creature Token - Horror
Horror (tclb) 31
Shapeshifter
Changeling (This token is every creature type.)
Creature Token - Shapeshifter
Shapeshifter (tmoc) 12
Squid
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Creature Token - Squid
Squid (tmoc) 14
Undercity
You can't enter this dungeon unless you "venture into Undercity."
Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well)
Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena)
Lost Well — Scry 2. (Leads to: Arena, Stash)
Trap! — Target player loses 5 life. (Leads to: Archives)
Arena — Goad target creature. (Leads to: Archives, Catacombs)
Stash — Create a Treasure token. (Leads to: Catacombs)
Archives — Draw a card. (Leads to: Throne of the Dead Three)
Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three)
Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Dungeon - Undercity
Undercity // The Initiative (tclb) 20Undercity // The Initiative (tclb) 20
Wolf
Creature Token - Wolf
Wolf (t30a) 9

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
6 mana - 6 cards
48 pips - 32 cards
29 mana - 29 cards
40 pips - 27 cards
29 mana - 29 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
6 mana - 6 cards
0 pips - 0 cards
13 mana - 11 cards
Card NameQtyOdds
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