Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $82.50
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $82.50
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $3.49
Arcades, the Strategist
Flying, vigilance
Whenever a creature you control with defender enters, draw a card.
Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.
Legendary Creature - Elder Dragon
Arcades, the Strategist (tsr) 371

Commander

(CTRL to add secondary)

Artifact

Qty: 4 Price: $15.26
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (brc) 135
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brc) 166

Artifact

(CTRL to add secondary)

Creature

Qty: 35 Price: $26.31
Angelic Wall
Defender (This creature can't attack.)
Flying
Creature - Wall
Angelic Wall (p02) 10
Axebane Guardian
Defender
: Add X mana in any combination of colors, where X is the number of creatures you control with defender.
Creature - Human Druid
Axebane Guardian (rtr) 115
Crashing Drawbridge
Defender
: Creatures you control gain haste until end of turn.
Creature Artifact - Wall
Crashing Drawbridge (eld) 217
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (usg) 75
Fortified Rampart
Defender
Creature - Wall
Fortified Rampart (bfz) 27
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Glacial Wall
Defender (This creature can't attack.)
Creature - Wall
Glacial Wall (5ed) 91
Hover Barrier
Defender, flying
Creature - Illusion Wall
Hover Barrier (rtr) 40
Inga and Esika
Creatures you control have vigilance and "
: Add one mana of any color. Spend this mana only to cast a creature spell."
Whenever you cast a creature spell, if three or more mana from creatures was spent to cast it, draw a card.
Legendary Creature - Human God
Inga and Esika (mom) 229
Jeskai Barricade
Flash (You may cast this spell any time you could cast an instant.)
Defender
When this creature enters, you may return another target creature you control to its owner's hand.
Creature - Wall
Jeskai Barricade (frf) 15
Mnemonic Wall
Defender
When this creature enters, you may return target instant or sorcery card from your graveyard to your hand.
Creature - Wall
Mnemonic Wall (roe) 78
Orator of Ojutai
As an additional cost to cast this spell, you may reveal a Dragon card from your hand.
Defender, flying
When this creature enters, if you revealed a Dragon card or controlled a Dragon as you cast this spell, draw a card.
Creature - Bird Monk
Orator of Ojutai (c17) 67
Overgrown Battlement
Defender
: Add
for each creature you control with defender.
Creature - Wall
Overgrown Battlement (ncc) 303
Resolute Watchdog
Defender
, Sacrifice this creature: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Resolute Watchdog (rna) 19
Riptide Turtle
Flash
Defender
Creature - Turtle
Riptide Turtle (thb) 61
Secret Door
Defender
: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Creature Artifact - Wall
Secret Door (afr) 71
Shield-Wall Sentinel
Defender
When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.
Creature Artifact - Golem
Shield-Wall Sentinel (dmu) 238
Shire Scarecrow
Defender
: Add one mana of any color. Activate only once each turn.
Creature Artifact - Scarecrow
Shire Scarecrow (ltr) 249
Stalwart Shield-Bearers
Defender
Other creatures you control with defender get +0/+2.
Creature - Human Soldier
Stalwart Shield-Bearers (roe) 46
Tetsuko Umezawa, Fugitive
Creatures you control with power or toughness 1 or less can't be blocked.
Legendary Creature - Human Rogue
Tetsuko Umezawa, Fugitive (moc) 240
Vine Trellis
Defender (This creature can't attack.)
: Add
.
Creature - Plant Wall
Vine Trellis (gvl) 4
Walking Bulwark
Defender
: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.
Creature Artifact - Golem
Walking Bulwark (dmu) 241
Wall of Air
Defender, flying (This creature can't attack, and it can block creatures with flying.)
Creature - Wall
Wall of Air (10e) 124
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (jmp) 442
Wall of Denial
Defender, flying
Shroud (This creature can't be the target of spells or abilities.)
Creature - Wall
Wall of Denial (plst) ARB-16
Wall of Frost
Defender
Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.
Creature - Wall
Wall of Frost (plst) MM3-56
Wall of Junk
Defender (This creature can't attack.)
When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)
Creature Artifact - Wall
Wall of Junk (dmr) 240
Wall of Mulch
Defender (This creature can't attack.)
, Sacrifice a Wall: Draw a card.
Creature - Wall
Wall of Mulch (m15) 208
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (2x2) 33
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (ncc) 319
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (m21) 85
Wall of Tanglecord
Defender
: This creature gains reach until end of turn. (It can block creatures with flying.)
Creature Artifact - Wall
Wall of Tanglecord (som) 222
Wall of Tears
Defender (This creature can't attack.)
Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.
Creature - Wall
Wall of Tears (sth) 50
Weathered Sentinels
Defender, vigilance, reach, trample
This creature can attack players who attacked you during their last turn as though it didn't have defender.
Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.
Creature Artifact - Wall
Weathered Sentinels (ncc) 85
Wingmantle Chaplain
Defender
When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.
Creature - Human Cleric
Wingmantle Chaplain (dmu) 39

Creature

(CTRL to add secondary)

Enchantment

Qty: 6 Price: $5.76
Angelic Shield
Creatures you control get +0/+1.
Sacrifice this enchantment: Return target creature to its owner's hand.
Enchantment
Angelic Shield (ddi) 27
Builder's Blessing
Untapped creatures you control get +0/+2.
Enchantment
Builder's Blessing (avr) 8
High Alert
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
: Untap target creature.
Enchantment
High Alert (rna) 182
Sight of the Scalelords
At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.
Enchantment
Sight of the Scalelords (dtk) 207
Stasis Field
Enchant creature
Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.
Enchantment - Aura
Stasis Field (mom) 79
Stoneskin
Flash
Enchant creature
Enchanted creature gets +0/+10.
Enchantment - Aura
Stoneskin (clb) 45

Enchantment

(CTRL to add secondary)

Instant

Qty: 11 Price: $7.65
Appetite for the Unnatural
Destroy target artifact or enchantment. You gain 2 life.
Instant
Appetite for the Unnatural (kld) 141
Cancel
Counter target spell.
Instant
Cancel (m21) 46
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dmc) 153
Negate
Counter target noncreature spell.
Instant
Negate (mom) 68
Rescue
Return target permanent you control to its owner's hand.
Instant
Rescue (dom) 63
Spell Pierce
Counter target noncreature spell unless its controller pays
.
Instant
Spell Pierce (xln) 81
Surge of Salvation
You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.
Instant
Surge of Salvation (mom) 41
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (moc) 211
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (vow) 83
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (rna) 147
Unsummon
Return target creature to its owner's hand.
Instant
Unsummon (m20) 78

Instant

(CTRL to add secondary)

Land

Qty: 34 Price: $19.24
Access Tunnel
: Add
.
,
: Target creature with power 3 or less can't be blocked this turn.
Land
Access Tunnel (stx) 262
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (moc) 393
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (plst) CMD-269
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (plst) RIX-186
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (plst) CON-142
Forest
(
: Add
.)
Basic Land - Forest
Forest (plst) AKH-268
Island
(
: Add
.)
Basic Land - Island
Island (plst) AKH-258
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (moc) 416
Plains
(
: Add
.)
Basic Land - Plains
Plains (plst) AKH-256
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (moc) 420
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (cmm) 1029
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (moc) 432
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (moc) 434
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (moc) 435
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (cmm) 430
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (cmm) 431
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (cmm) 432
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

(CTRL to add secondary)

Planeswalker

Qty: 1 Price: $0.69
Ajani, the Greathearted
Creatures you control have vigilance.
+1: You gain 3 life.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Legendary Planeswalker - Ajani
Ajani, the Greathearted (war) 184

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 8 Price: $4.10
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (j22) 627
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (moc) 172
Circuitous Route
Search your library for up to two basic land cards and/or Gate cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Circuitous Route (znc) 62
Dusk
Destroy all creatures with power 3 or greater.
Sorcery
Dusk // Dawn (clb) 691
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (moc) 185
Many Partings
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Many Partings (ltr) 176
Prey Upon
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Prey Upon (j22) 710
Slaughter the Strong
Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.
Sorcery
Slaughter the Strong (clb) 43

Sorcery

(CTRL to add secondary)

Maybeboard

Qty: 12 Price: $27.06
Carven Caryatid
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Spirit
Carven Caryatid (jmp) 382
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (moc) 295
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Flumph
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Creature - Jellyfish
Flumph (afr) 15
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (moc) 187
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (onc) 71
Mirror Shield
Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mirror Shield (thb) 234
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 155
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (moc) 421
Select for Inspection
Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Select for Inspection (kld) 63
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (plst) TSP-279
The Battle of Bywater
Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
The Battle of Bywater (ltr) 2

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

26 pips - 21 cards
19 mana - 19 cards
27 pips - 24 cards
20 mana - 20 cards
0 pips - 0 cards
7 mana - 7 cards
0 pips - 0 cards
7 mana - 7 cards
18 pips - 18 cards
22 mana - 22 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards