Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $1.29
Mizzix of the Izmagnus
Whenever you cast an instant or sorcery spell with mana value greater than the number of experience counters you have, you get an experience counter.
Instant and sorcery spells you cast cost
less to cast for each experience counter you have.
Legendary Creature - Wizard Goblin
Mizzix of the Izmagnus (c15) 50

Commander

(CTRL to add secondary)

Artifact

Qty: 7 Price: $43.83
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (rtr) 226
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (c14) 54
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (dst) 112
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (zen) 201
Sol Ring
: Add
.
Artifact
Sol Ring (cmr) 700
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (cmr) 703
Vedalken Orrery
You may cast spells as though they had flash.
Artifact
Vedalken Orrery (cns) 206

Artifact

(CTRL to add secondary)

Creature

Qty: 4 Price: $26.46
Charmbreaker Devils
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, this creature gets +4/+0 until end of turn.
Creature - Devil
Charmbreaker Devils (cn2) 153
Melek, Izzet Paragon
Play with the top card of your library revealed.
You may cast instant and sorcery spells from the top of your library.
Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
Legendary Creature - Wizard Weird
Melek, Izzet Paragon (pdgm) 84
Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "
: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue
Sakashima the Impostor (sok) 53
Thryx, the Sudden Storm
Flash (You may cast this spell any time you could cast an instant.)
Flying
Spells you cast with mana value 5 or greater cost
less to cast and can't be countered.
Legendary Creature - Elemental Giant
Thryx, the Sudden Storm (thb) 76

Creature

(CTRL to add secondary)

Enchantment

Qty: 3 Price: $11.07
Dual Casting
Enchant creature
Enchanted creature has "
,
: Copy target instant or sorcery spell you control. You may choose new targets for the copy."
Enchantment - Aura
Dual Casting (avr) 133
Leyline of Anticipation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may cast spells as though they had flash.
Enchantment
Leyline of Anticipation (m11) 61
Swarm Intelligence
Whenever you cast an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy.
Enchantment
Swarm Intelligence (hou) 50

Enchantment

(CTRL to add secondary)

Instant

Qty: 31 Price: $240.67
Aethersnatch
Gain control of target spell. You may choose new targets for it. (If that spell becomes a permanent, it enters under your control.)
Instant
Aethersnatch (c15) 9
Beyeen Veil
Creatures your opponents control get -2/-0 until end of turn.
Instant
Beyeen Veil // Beyeen Coast (znr) 46Beyeen Veil // Beyeen Coast (znr) 46
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (mbs) 20
Capsize
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.
Instant
Capsize (f03) 4
Comet Storm
Multikicker
(You may pay an additional
any number of times as you cast this spell.)
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Instant
Comet Storm (pwwk) 76★
Commandeer
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it. (If that spell is an artifact, enchantment, or planeswalker, the permanent enters under your control.)
Instant
Commandeer (csp) 29
Counterflux
This spell can't be countered.
Counter target spell you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Counterflux (rtr) 153
Cyclonic Rift
Return target nonland permanent you don't control to its owner's hand.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Instant
Cyclonic Rift (rtr) 35
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (grn) 224
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (inv) 57
Firemind's Foresight
Search your library for an instant card with mana value 3, reveal it, and put it into your hand. Then repeat this process for instant cards with mana values 2 and 1. Then shuffle.
Instant
Firemind's Foresight (rtr) 162
Fuel for the Cause
Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Instant
Fuel for the Cause (mbs) 25
Jwari Disruption
Counter target spell unless its controller pays
.
Instant
Jwari Disruption // Jwari Ruins (znr) 64Jwari Disruption // Jwari Ruins (znr) 64
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (m11) 149
Mindswipe
Counter target spell unless its controller pays
. Mindswipe deals X damage to that spell's controller.
Instant
Mindswipe (ktk) 189
Mission Briefing
Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Mission Briefing (grn) 44
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (c15) 14
Mystical Tutor
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Instant
Mystical Tutor (mir) 80
Power Sink
Counter target spell unless its controller pays
. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Power Sink (usg) 89
Reiterate
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Reiterate (tsp) 175
Reset
Cast this spell only during an opponent's turn after their upkeep step.
Untap all lands you control.
Instant
Reset (leg) 73
Scour from Existence
Exile target permanent.
Instant
Scour from Existence (bfz) 13
Shattering Pulse
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target artifact.
Instant
Shattering Pulse (exo) 102
Silundi Vision
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Spell Burst
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell with mana value X.
Instant
Spell Burst (tsp) 79
Steady Progress
Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Draw a card.
Instant
Steady Progress (som) 45
Stroke of Genius
Target player draws X cards.
Instant
Stroke of Genius (usg) 100
Syncopate
Counter target spell unless its controller pays
. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Instant
Syncopate (ody) 103
Thassa's Intervention
Choose one —
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice
.
Instant
Thassa's Intervention (thb) 72
Whispers of the Muse
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.
Instant
Whispers of the Muse (tmp) 103
Wild Ricochet
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Instant
Wild Ricochet (m14) 162

Instant

(CTRL to add secondary)

Land

Qty: 32 (37 w/ MDFC)Price: $162.30
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (chk) 273
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (c15) 56
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (c15) 281
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (c15) 283
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land
Glacial Chasm (ice) 353
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 255
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 256
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 258
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 259
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (gpt) 159
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (rtr) 242
Maze of Ith
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Land
Maze of Ith (drk) 117
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bfz) 265
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bfz) 267
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bfz) 268
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bfz) 269
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c15) 301
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (c15) 302
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (grn) 257
Sulfur Falls
This land enters tapped unless you control an Island or a Mountain.
: Add
or
.
Land
Sulfur Falls (isd) 248
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (c15) 310
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (jou) 164
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (c14) 315
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmr) 713

Land

(CTRL to add secondary)

Planeswalker

Qty: 1 Price: $0.99
Jaya Ballard
+1: Add
. Spend this mana only to cast instant or sorcery spells.
+1: Discard up to three cards, then draw that many cards.
−8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
Legendary Planeswalker - Jaya
Jaya Ballard (dom) 132

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 21 Price: $354.89
All Is Dust
Each player sacrifices all permanents they control that are one or more colors.
Sorcery Kindred - Eldrazi
All Is Dust (mm2) 1
Banefire
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Sorcery
Banefire (con) 58
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (mmq) 62
Clone Legion
For each creature target player controls, create a token that's a copy of that creature.
Sorcery
Clone Legion (dtk) 48
Finale of Promise
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Sorcery
Finale of Promise (war) 127
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (nph) 35
Haze of Rage
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Creatures you control get +1/+0 until end of turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Haze of Rage (fut) 100
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (hml) 33
Mnemonic Deluge
Exile target instant or sorcery card from a graveyard. Copy that card three times. You may cast the copies without paying their mana costs. Exile Mnemonic Deluge.
Sorcery
Mnemonic Deluge (cmr) 638
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (dka) 42
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (isd) 155
Petals of Insight
Look at the top three cards of your library. You may put those cards on the bottom of your library in any order. If you do, return Petals of Insight to its owner's hand. Otherwise, draw three cards.
Sorcery - Arcane
Petals of Insight (mma) 60
Rolling Earthquake
Rolling Earthquake deals X damage to each creature without horsemanship and each player.
Sorcery
Rolling Earthquake (v14) 10
Sea Gate Restoration
Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 333Sea Gate Restoration // Sea Gate, Reborn (znr) 333
Shatterskull Smashing
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 354Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 354
Temporal Cascade
Choose one —
• Each player shuffles their hand and graveyard into their library.
• Each player draws seven cards.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Temporal Cascade (mrd) 52
Tezzeret's Gambit
(
can be paid with either
or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Tezzeret's Gambit (nph) 47
Time Spiral
Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.
Sorcery
Time Spiral (usg) 103
Time Stretch
Target player takes two extra turns after this one.
Sorcery
Time Stretch (ody) 108
Treasure Cruise
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
Draw three cards.
Sorcery
Treasure Cruise (ktk) 59
Volcanic Vision
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.
Sorcery
Volcanic Vision (dtk) 167

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
6 mana - 5 cards
70 pips - 44 cards
25 mana - 24 cards
0 pips - 0 cards
6 mana - 5 cards
32 pips - 21 cards
24 mana - 21 cards
0 pips - 0 cards
6 mana - 5 cards
0 pips - 0 cards
7 mana - 6 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards