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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $3.99
Genju of the Realm
Enchant land
: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.
When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.
Legendary Enchantment - Aura
Genju of the Realm (bok) 151

Commander

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Artifact

Qty: 6 Price: $25.24
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (plst) GRN-233
Door to Nothingness
This artifact enters tapped.
,
, Sacrifice this artifact: Target player loses the game.
Artifact
Door to Nothingness (m13) 203
Halo Fountain
,
, Untap a tapped creature you control: Create a 1/1 green and white Citizen creature token.
,
, Untap two tapped creatures you control: Draw a card.
,
, Untap fifteen tapped creatures you control: You win the game.
Artifact
Halo Fountain (snc) 15
Ornate Kanzashi
,
: Target opponent exiles the top card of their library. You may play that card this turn.
Artifact
Ornate Kanzashi (bok) 157
The Deck of Many Things
,
: Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.
1—9 | Return a card at random from your graveyard to your hand.
10—19 | Draw two cards.
20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
Legendary Artifact
The Deck of Many Things (afr) 241
The Millennium Calendar
Whenever you untap one or more permanents during your untap step, put that many time counters on The Millennium Calendar.
,
: Double the number of time counters on The Millennium Calendar.
When there are 1,000 or more time counters on The Millennium Calendar, sacrifice it and each opponent loses 1,000 life.
Legendary Artifact
The Millennium Calendar (lci) 257

Artifact

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Creature

Qty: 26 Price: $22.34
Arashi, the Sky Asunder
,
: Arashi deals X damage to target creature with flying.
Channel —
, Discard this card: It deals X damage to each creature with flying.
Legendary Creature - Spirit
Arashi, the Sky Asunder (sok) 121
Azor's Elocutors
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from this creature.
Creature - Human Advisor
Azor's Elocutors (rtr) 210
Blademane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: For each counter removed, this creature gets +2/+0 until end of turn.
Creature - Spirit
Blademane Baku (bok) 95
Bounteous Kirin
Flying
Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.
Legendary Creature - Spirit Kirin
Bounteous Kirin (sok) 123
Faithbound Judge
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb
Creature - Soldier Spirit
Faithbound Judge // Sinner's Judgment (vow) 12Faithbound Judge // Sinner's Judgment (vow) 12
Glitterfang
Haste
At the beginning of the end step, return this creature to its owner's hand.
Creature - Spirit
Glitterfang (sok) 100
Harbinger of Spring
Protection from non-Spirit creatures
Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)
Creature - Spirit
Harbinger of Spring (bok) 128
Haru-Onna
When this creature enters, draw a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Haru-Onna (sok) 132
Jiwari, the Earth Aflame
,
: Jiwari deals X damage to target creature without flying.
Channel —
, Discard this card: It deals X damage to each creature without flying.
Legendary Creature - Spirit
Jiwari, the Earth Aflame (sok) 107
Kami of False Hope
Sacrifice this creature: Prevent all combat damage that would be dealt this turn.
Creature - Spirit
Kami of False Hope (bok) 10
Kemuri-Onna
When this creature enters, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Kemuri-Onna (sok) 76
Kiri-Onna
When this creature enters, return target creature to its owner's hand.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Kiri-Onna (sok) 43
Kyoki, Sanity's Eclipse
Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.
Legendary Creature - Demon Spirit
Kyoki, Sanity's Eclipse (bok) 72
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (plst) UMA-61
Loam Dweller
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
Creature - Spirit
Loam Dweller (bok) 134
Mannichi, the Fevered Dream
: Switch each creature's power and toughness until end of turn.
Legendary Creature - Spirit
Mannichi, the Fevered Dream (bok) 112
Nikko-Onna
When this creature enters, destroy target enchantment.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Nikko-Onna (sok) 21
Petalmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Add X mana of any one color.
Creature - Spirit
Petalmane Baku (bok) 139
Quillmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
,
, Remove X ki counters from this creature: Return target creature with mana value X or less to its owner's hand.
Creature - Spirit
Quillmane Baku (bok) 48
Sire of the Storm
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
Creature - Spirit
Sire of the Storm (chk) 85
Skullmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
,
, Remove X ki counters from this creature: Target creature gets -X/-X until end of turn.
Creature - Spirit
Skullmane Baku (bok) 83
Tomorrow, Azami's Familiar
If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Legendary Creature - Spirit
Tomorrow, Azami's Familiar (bok) 58
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (mid) 81
Twenty-Toed Toad
Your maximum hand size is twenty.
Whenever you attack with two or more creatures, put a +1/+1 counter on this creature and draw a card.
Whenever this creature attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.
Creature - Wizard Frog
Twenty-Toed Toad (blc) 16
Waxmane Baku
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature.
, Remove X ki counters from this creature: Tap X target creatures.
Creature - Spirit
Waxmane Baku (mm2) 38
Yuki-Onna
When this creature enters, destroy target artifact.
Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.
Creature - Spirit
Yuki-Onna (sok) 120

Creature

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Enchantment

Qty: 16 Price: $55.54
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (eoe) 6
Barren Glory
At the beginning of your upkeep, if you control no permanents other than this enchantment and have no cards in hand, you win the game.
Enchantment
Barren Glory (fut) 3
Central Elevator
When you unlock this door, search your library for a Room card that doesn't have the same name as a Room you control, reveal it, put it into your hand, then shuffle.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Central Elevator // Promising Stairs (dsk) 44
Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dazzling Theater // Prop Room (dsk) 3
Derelict Attic
When you unlock this door, you draw two cards and you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Derelict Attic // Widow's Walk (dsk) 93
Form of the Approach of the Second Sun
When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.
When you draw yourself, you win the game.
When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.
Enchantment
Form of the Approach of the Second Sun (unf) 9
Glassworks
When you unlock this door, this Room deals 4 damage to target creature an opponent controls.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Glassworks // Shattered Yard (dsk) 137
Grand Entryway
When you unlock this door, create a 1/1 white Glimmer enchantment creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Grand Entryway // Elegant Rotunda (dsk) 287
Happily Ever After
When this enchantment enters, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Enchantment
Happily Ever After (eld) 16
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
Enchantment - Aura
Mechanized Production (j22) 320
Oblivion Ring
When this enchantment enters, exile another target nonland permanent.
When this enchantment leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Enchantment
Oblivion Ring (plst) LRW-34
Revel in Riches
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Enchantment
Revel in Riches (plst) XLN-117
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
The Cheese Stands Alone
When you control no permanents other than The Cheese Stands Alone and have no cards in hand, you win the game.
Enchantment
The Cheese Stands Alone (ugl) 2
The Kami War
(As this Saga enters and after your draw step, add a lore counter.)
I — Exile target nonland permanent an opponent controls.
II — Return up to one other target nonland permanent to its owner's hand. Then each opponent discards a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Kami War // O-Kagachi Made Manifest (neo) 227The Kami War // O-Kagachi Made Manifest (neo) 227
Triskaidekaphobia
At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.
Enchantment
Triskaidekaphobia (a25) 110

Enchantment

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Instant

Qty: 5 Price: $2.53
Hidetsugu's Second Rite
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Instant
Hidetsugu's Second Rite (plst) SOK-102
Kaervek's Spite
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.
Instant
Kaervek's Spite (vis) 63
Kodama's Might
Target creature gets +2/+2 until end of turn.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Kodama's Might (chk) 224
Overblaze
Each time target permanent would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Overblaze (bok) 114
Wear Away
Destroy target artifact or enchantment.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Wear Away (chk) 250

Instant

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Land

Qty: 38 (39 w/ MDFC)Price: $52.34
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (rna) 243
Basilisk Gate
: Add
.
,
: Target creature gets +X/+X until end of turn, where X is the number of Gates you control. Activate only as a sorcery.
Land - Gate
Basilisk Gate (clb) 346
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (c19) 234
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (akh) 240
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eld) 333
Crystal Quarry
: Add
.
,
: Add
.
Land
Crystal Quarry (ody) 318
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (mh2) 245
Dimir Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Dimir Guildgate (grn) 245
Drossforge Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Drossforge Bridge (mh2) 246
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c19) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (otj) 285
Goldmire Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Goldmire Bridge (mh2) 247
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (c19) 247
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rna) 249
Heap Gate
: Add
.
,
: Add one mana of any color.
,
, Tap an untapped Gate you control: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Land - Gate
Heap Gate (clb) 354
Island
(
: Add
.)
Basic Land - Island
Island (otj) 279
Izzet Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Izzet Guildgate (c19) 253
Maze's End
This land enters tapped.
: Add
.
,
, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.
Land
Maze's End (dgm) 152
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (otj) 284
Orzhov Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Orzhov Guildgate (war) 269
Plains
(
: Add
.)
Basic Land - Plains
Plains (otj) 277
Plaza of Harmony
When this land enters, if you control two or more Gates, you gain 3 life.
: Add
.
: Add one mana of any type that a Gate you control could produce.
Land
Plaza of Harmony (rna) 254
Rakdos Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Rakdos Guildgate (c19) 267
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (cns) 210
Rustvale Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Rustvale Bridge (mh2) 253
Sea Gate
This land enters tapped.
As this land enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land - Gate
Sea Gate (clb) 359
Selesnya Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Selesnya Guildgate (grn) 255
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (c19) 275
Slagwoods Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Slagwoods Bridge (mh2) 256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (otj) 281
Thornglint Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Thornglint Bridge (mh2) 258
Thran Portal
This land enters tapped unless you control two or fewer other lands.
As this land enters, choose a basic land type.
This land is the chosen type in addition to its other types.
Mana abilities of this land cost an additional 1 life to activate.
Land - Gate
Thran Portal (dmu) 259

Land

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Planeswalker

Qty: 1 Price: $0.99
Vraska the Unseen
+1: Until your next turn, whenever a creature deals combat damage to Vraska, destroy that creature.
−3: Destroy target nonland permanent.
−7: Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska
Vraska the Unseen (c19) 207

Planeswalker

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Sorcery

Qty: 7 Price: $26.35
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Cleanfall
Destroy all enchantments.
Sorcery - Arcane
Cleanfall (chk) 6
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54
Eye of Nowhere
Return target permanent to its owner's hand.
Sorcery - Arcane
Eye of Nowhere (chk) 59
Forbidden Ritual
Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.
Sorcery
Forbidden Ritual (vis) 60
Savor the Moment
Take an extra turn after this one. Skip the untap step of that turn.
Sorcery
Savor the Moment (shm) 50
Terashi's Grasp
Destroy target artifact or enchantment. You gain life equal to its mana value.
Sorcery - Arcane
Terashi's Grasp (plst) MM2-37

Sorcery

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Deck Info

Deck stats

24 pips - 18 cards
25 mana - 19 cards
20 pips - 14 cards
23 mana - 17 cards
19 pips - 12 cards
25 mana - 19 cards
12 pips - 10 cards
26 mana - 20 cards
16 pips - 13 cards
26 mana - 20 cards
0 pips - 0 cards
6 mana - 6 cards
Card NameQtyOdds
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