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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire
Anje, Maid of Dishonor (vow) 231

Commander

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Artifact

Qty: 7 Price: $14.63
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (moc) 348
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 305
Fire Diamond
This artifact enters tapped.
: Add
.
Artifact
Fire Diamond (clb) 313
Glass-Cast Heart
Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
,
, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink.
,
, Sacrifice this artifact and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
Artifact
Glass-Cast Heart (voc) 18
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (scd) 272
Sol Ring
: Add
.
Artifact
Sol Ring (moc) 381
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (scd) 279

Artifact

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Creature

Qty: 37 Price: $57.45
Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (voc) 118
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (j22) 117
Blood Petal Celebrant
This creature has first strike as long as it's attacking.
When this creature dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Blood Petal Celebrant (vow) 146
Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire
Bloodcrazed Socialite (vow) 96
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (voc) 120
Bloodlord of Vaasgoth
Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)
Flying
Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
Creature - Vampire Warrior
Bloodlord of Vaasgoth (voc) 121
Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire
Bloodtithe Harvester (vow) 232
Bloodtracker
Flying
, Pay 2 life: Put a +1/+1 counter on this creature.
When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.
Creature - Wizard Vampire
Bloodtracker (j22) 382
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (clb) 741
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (voc) 125
Crimson Honor Guard
Trample
At the beginning of each player's end step, this creature deals 4 damage to that player unless they control a commander.
Creature - Knight Vampire
Crimson Honor Guard (voc) 145
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (voc) 17
Dark Impostor
: Exile target creature and put a +1/+1 counter on this creature.
This creature has all activated abilities of all creature cards exiled with it.
Creature - Vampire Assassin
Dark Impostor (voc) 127
Falkenrath Celebrants
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire
Falkenrath Celebrants (vow) 156
Falkenrath Forebear
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
Creature - Vampire
Falkenrath Forebear (vow) 111
Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker
Falkenrath Gorger (voc) 146
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (j22) 414
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (mid) 223
Kamber, the Plunderer
Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.)
Lifelink
Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Legendary Creature - Vampire Rogue
Kamber, the Plunderer (voc) 19
Laurine, the Diversion
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.)
First strike
, Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Creature - Human Rogue
Laurine, the Diversion (voc) 25
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (voc) 131
Markov Enforcer
Whenever this creature or another Vampire you control enters, this creature fights up to one target creature an opponent controls.
Whenever a creature dealt damage by this creature this turn dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Creature - Vampire Soldier
Markov Enforcer (voc) 26
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Necropolis Regent (voc) 132
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
Creature - Vampire Shade
Nirkana Revenant (voc) 134
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 245
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (voc) 135
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (voc) 149
Restless Bloodseeker
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sacrifice two Blood tokens: Transform this creature. Activate only as a sorcery.
Creature - Vampire
Restless Bloodseeker // Bloodsoaked Reveler (vow) 128Restless Bloodseeker // Bloodsoaked Reveler (vow) 128
Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble
Strefan, Maurer Progenitor (voc) 2
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (voc) 157
Stromkirk Condemned
Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.
Creature - Vampire Horror
Stromkirk Condemned (voc) 137
Timothar, Baron of Bats
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay
and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Legendary Creature - Vampire Noble
Timothar, Baron of Bats (voc) 4
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (scd) 115
Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (vow) 137Voldaren Bloodcaster // Bloodbat Summoner (vow) 137
Zagras, Thief of Heartbeats
This spell costs
less to cast for each creature in your party.
Flying, deathtouch, haste
Other creatures you control have deathtouch.
Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.
Legendary Creature - Vampire Rogue
Zagras, Thief of Heartbeats (znr) 241
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (clb) 775

Creature

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Enchantment

Qty: 2 Price: $1.18
Arterial Alchemy
When this enchantment enters, create a Blood token for each opponent you have. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip
.
Enchantment
Arterial Alchemy (voc) 23
Stensia Masquerade
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment
Stensia Masquerade (voc) 150

Enchantment

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Instant

Qty: 8 Price: $21.08
Bleed Dry
Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.
Instant
Bleed Dry (vow) 94
Deadly Alliance
This spell costs
less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Destroy target creature or planeswalker.
Instant
Deadly Alliance (znr) 96
Enthusiastic Study
Target creature gets +3/+1 and gains trample until end of turn.
Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Instant
Enthusiastic Study (stx) 99
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (dmc) 112
Inordinate Rage
Target creature gets +3/+2 until end of turn. Scry 1.
Instant
Inordinate Rage (znr) 144
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (scd) 239
Raze the Effigy
Choose one —
• Destroy target artifact.
• Target attacking creature gets +2/+2 until end of turn.
Instant
Raze the Effigy (j22) 586

Instant

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Land

Qty: 32 (34 w/ MDFC)Price: $20.28
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (moc) 398
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (scd) 300
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mom) 280
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (moc) 416
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (brc) 194
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (brc) 199
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (scd) 319
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mom) 279
Tainted Peak
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Peak (voc) 184
Temple of Malice
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malice (scd) 326

Land

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Sorcery

Qty: 13 Price: $13.03
Agonizing Remorse
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Sorcery
Agonizing Remorse (thb) 83
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (scd) 124
Bloody Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Bloody Betrayal (vow) 147
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (j22) 409
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (scd) 77
Grisly Ritual
Destroy target creature or planeswalker. Create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Grisly Ritual (vow) 116
Mob Rule
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Sorcery
Mob Rule (voc) 147
Olivia's Wrath
Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.
Sorcery
Olivia's Wrath (voc) 20
Pointed Discussion
You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Pointed Discussion (vow) 126
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (vow) 174
Sinister Waltz
Choose three target creature cards in your graveyard. Return two of them at random to the battlefield and put the other on the bottom of your library.
Sorcery
Sinister Waltz (voc) 30
Song-Mad Treachery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Sorcery
Song-Mad Treachery // Song-Mad Ruins (znr) 165Song-Mad Treachery // Song-Mad Ruins (znr) 165
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (scd) 167

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
58 pips - 44 cards
24 mana - 24 cards
32 pips - 28 cards
23 mana - 23 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
4 mana - 3 cards
Card NameQtyOdds
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