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Custom
Size: 60
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0 viewsNaN secs ago
Custom
Size: 60
No deck tags
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Artifact

Qty: 4 Price: $19.96
Helm of the Gods
Equipped creature gets +1/+1 for each enchantment you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Helm of the Gods (ori) 230

Artifact

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Creature

Qty: 10 Price: $7.26
Gladecover Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Elf Scout
Gladecover Scout (m12) 178
Invisible Stalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked.
Creature - Human Rogue
Invisible Stalker (isd) 60
Silhana Ledgewalker
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
This creature can't be blocked except by creatures with flying.
Creature - Elf Rogue
Silhana Ledgewalker (plst) PCA-77

Creature

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Enchantment

Qty: 27 Price: $19.39
Curiosity
Enchant creature
Whenever enchanted creature deals damage to an opponent, you may draw a card.
Enchantment - Aura
Curiosity (isd) 49
Divine Favor
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature gets +1/+3.
Enchantment - Aura
Divine Favor (plst) M15-10
Grasp of the Hieromancer
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Enchantment - Aura
Grasp of the Hieromancer (plst) E01-13
Lifelink
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Lifelink (m12) 24
Sentinel's Mark
Flash
Enchant creature
Enchanted creature gets +1/+2 and has vigilance.
Addendum — When this Aura enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.
Enchantment - Aura
Sentinel's Mark (rna) 20
Spectral Flight
Enchant creature
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Spectral Flight (isd) 79
Spirit Mantle
Enchant creature
Enchanted creature gets +1/+1 and has protection from creatures.
Enchantment - Aura
Spirit Mantle (cmr) 385

Enchantment

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Land

Qty: 19 Price: $116.91
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (rna) 246
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (xln) 255
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (rna) 251
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (dmr) 248
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (dmu) 261

Land

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Sideboard

Qty: 15 Price: $15.91
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Hallowed Moonlight
Until end of turn, if a creature would enter and it wasn't cast, exile it instead.
Draw a card.
Instant
Hallowed Moonlight (ori) 16
Leyline of the Void
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Enchantment
Leyline of the Void (m20) 107
Lifelink
Enchant creature
Enchanted creature has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Lifelink (m10) 18
Nevermore
As this enchantment enters, choose a nonland card name.
Spells with the chosen name can't be cast.
Enchantment
Nevermore (isd) 25
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (moc) 309
Stony Silence
Activated abilities of artifacts can't be activated.
Enchantment
Stony Silence (mm3) 25
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (moc) 213

Sideboard

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Deck Info

Deck stats

19 pips - 19 cards
10 mana - 10 cards
12 pips - 12 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
6 pips - 6 cards
13 mana - 13 cards
0 pips - 0 cards
4 mana - 4 cards
Card NameQtyOdds
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