Drop to import an external card...

Automatic
Maybeboard
Sideboard
Chosen category
Choose category
New category
0 viewsNaN secs ago
Custom
Size: 100Est cost: $523.40
No deck tags
 avatar
0 viewsNaN secs ago
Custom
Size: 100Est cost: $523.40
No deck tags
You have full use of the deck editor! However, as long as you remain in sandbox mode, you will be unable to save your changes.

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Commander

Qty: 1 Price: $1.49
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 530

Commander

(CTRL to add secondary)

Artifact

Qty: 8 Price: $69.38
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Horn of Greed
Whenever a player plays a land, that player draws a card.
Artifact
Horn of Greed (cn2) 211
Howling Mine
At the beginning of each player's draw step, if this artifact is untapped, that player draws an additional card.
Artifact
Howling Mine (brr) 20
Ivory Tower
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
Ivory Tower (brr) 23
Sol Ring
: Add
.
Artifact
Sol Ring (voc) 168
Spellbook
You have no maximum hand size.
Artifact - Book
Spellbook (10e) 343
Teferi's Puzzle Box
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Artifact
Teferi's Puzzle Box (j22) 801
Temple Bell
: Each player draws a card.
Artifact
Temple Bell (m11) 217

Artifact

(CTRL to add secondary)

Creature

Qty: 21 Price: $83.41
Body of Knowledge
Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever this creature is dealt damage, draw that many cards.
Creature - Avatar
Body of Knowledge (cmr) 59
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (m15) 46
Ephara, God of the Polis
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.
Legendary Creature Enchantment - God
Ephara, God of the Polis (bng) 145
Faerie Mastermind
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
: Each player draws a card.
Creature - Rogue Faerie
Faerie Mastermind (mom) 58
Gwafa Hazid, Profiteer
,
: Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.
Legendary Creature - Human Rogue
Gwafa Hazid, Profiteer (con) 110
Hanna, Ship's Navigator
,
: Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Artificer
Hanna, Ship's Navigator (nec) 139
Heliod, the Radiant Dawn
When Heliod enters, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod. Activate only as a sorcery. (
can be paid with either
or 2 life.)
Legendary Creature Enchantment - God
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 293Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 293
Kami of the Crescent Moon
At the beginning of each player's draw step, that player draws an additional card.
Legendary Creature - Spirit
Kami of the Crescent Moon (voc) 107
Knights of Dol Amroth
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
Creature - Human Knight
Knights of Dol Amroth (ltr) 432
Kwain, Itinerant Meddler
: Each player may draw a card, then each player who drew a card this way gains 1 life.
Legendary Creature - Wizard Rabbit
Kwain, Itinerant Meddler (cmr) 284
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (plst) ISD-61
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (bro) 12
Oneirophage
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Illusion Squid
Oneirophage (j22) 331
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (j22) 792
Thing in the Ice
Defender
This creature enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it.
Creature - Horror
Thing in the Ice // Awoken Horror (soi) 92Thing in the Ice // Awoken Horror (soi) 92
Thought Sponge
Flash
This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn.
When this creature dies, draw cards equal to its power.
Creature - Sponge
Thought Sponge (c19) 12
Toothy, Imaginary Friend
Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.)
Whenever you draw a card, put a +1/+1 counter on Toothy.
When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.
Legendary Creature - Illusion
Toothy, Imaginary Friend (bbd) 12
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (mid) 81
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131
Wall of Runes
Defender (This creature can't attack.)
When this creature enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wall
Wall of Runes (m21) 85
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 46

Creature

(CTRL to add secondary)

Enchantment

Qty: 9 Price: $94.07
Copy Enchantment
You may have this enchantment enter as a copy of any enchantment on the battlefield.
Enchantment
Copy Enchantment (rav) 42
Forced Fruition
Whenever an opponent casts a spell, that player draws seven cards.
Enchantment
Forced Fruition (plst) LRW-66
Hold for Ransom
Enchant creature
Enchanted creature can't attack or block and has "
: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Enchantment - Aura
Hold for Ransom (snc) 16
Mirrormade
You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.
Enchantment
Mirrormade (eld) 55
Psychic Corrosion
Whenever you draw a card, each opponent mills two cards.
Enchantment
Psychic Corrosion (m19) 68
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (2x2) 31
Solitary Confinement
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
Enchantment
Solitary Confinement (mh2) 265
Well of Ideas
When this enchantment enters, draw two cards.
At the beginning of each other player's draw step, that player draws an additional card.
At the beginning of your draw step, draw two additional cards.
Enchantment
Well of Ideas (2xm) 75
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Enchantment

(CTRL to add secondary)

Instant

Qty: 21 Price: $165.91
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (snc) 51
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (voc) 102
Argivian Find
Return target artifact or enchantment card from your graveyard to your hand.
Instant
Argivian Find (plst) WTH-6
Counterspell
Counter target spell.
Instant
Counterspell (sta) 15
Dispel
Counter target instant spell.
Instant
Dispel (rtr) 36
Dream Fracture
Counter target spell. Its controller draws a card.
Draw a card.
Instant
Dream Fracture (clb) 66
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Faithful Mending
You gain 2 life, draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Faithful Mending (mid) 221
Fateful Absence
Destroy target creature or planeswalker. Its controller investigates. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Fateful Absence (mid) 18
Frantic Search
Draw two cards, then discard two cards. Untap up to three lands.
Instant
Frantic Search (dmr) 51
Heliod's Intervention
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Instant
Heliod's Intervention (thb) 19
Long-Term Plans
Search your library for a card, then shuffle and put that card third from the top.
Instant
Long-Term Plans (plst) SCG-38
Mana Tithe
Counter target spell unless its controller pays
.
Instant
Mana Tithe (sta) 8
Negate
Counter target noncreature spell.
Instant
Negate (sta) 18
Oblation
The owner of target nonland permanent shuffles it into their library, then draws two cards.
Instant
Oblation (c16) 71
Opt
Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Draw a card.
Instant
Opt (sta) 19
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (c14) 120
Stern Dismissal
Return target creature or enchantment an opponent controls to its owner's hand.
Instant
Stern Dismissal (thb) 68
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sta) 10
Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Instant
Teferi's Protection (2x2) 32
Union of the Third Path
Draw a card, then you gain life equal to the number of cards in your hand.
Instant
Union of the Third Path (bro) 31

Instant

(CTRL to add secondary)

Land

Qty: 33 Price: $71.05
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (dmu) 243
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (2x2) 400
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (mh1) 241
Idyllic Beachfront
(
: Add
or
.)
This land enters tapped.
Land - Plains Island
Idyllic Beachfront (dmu) 249
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (cmm) 1005
Island
(
: Add
.)
Basic Land - Island
Island (mom) 278
Mikokoro, Center of the Sea
: Add
.
,
: Each player draws a card.
Legendary Land
Mikokoro, Center of the Sea (dmc) 217
Plains
(
: Add
.)
Basic Land - Plains
Plains (mom) 277
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (voc) 178
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (moc) 420
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (m13) 227
Sea of Clouds
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Sea of Clouds (clb) 360
Skybridge Towers
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Skybridge Towers (snc) 256
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (cmm) 1035
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (voc) 185
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (mom) 275

Land

(CTRL to add secondary)

Sorcery

Qty: 7 Price: $38.09
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (plst) AKH-4
Cut a Deal
Each opponent draws a card, then you draw a card for each opponent who drew a card this way.
Sorcery
Cut a Deal (clb) 14
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (neo) 13
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (thb) 24
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (c18) 96
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (stx) 26
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (2x2) 280

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

32 pips - 27 cards
23 mana - 23 cards
43 pips - 37 cards
25 mana - 25 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
6 mana - 5 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
AutoNew CategoryMaybeboardSideboardPinned Cards