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Custom
Size: 100
No deck tags
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Commander

Qty: 1 Price: $0.99
Kaima, the Fractured Calm
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)
Legendary Creature - Spirit
Kaima, the Fractured Calm (nec) 3

Commander

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Aura

Qty: 25 Price: $16.21
Audacity
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Enchantment - Aura
Audacity (bro) 169
Crown of Skemfar
Enchant creature
Enchanted creature gets +1/+1 for each Elf you control and has reach.
: Return this card from your graveyard to your hand.
Enchantment - Aura
Crown of Skemfar (khc) 13
Draconic Destiny
Enchant creature
Enchanted creature gets +1/+1 and has flying, haste, and "
: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Enchantment - Aura
Draconic Destiny (bro) 130
Dragon Breath
Enchant creature
Enchanted creature has haste.
: Enchanted creature gets +1/+0 until end of turn.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Breath (plst) BBD-172
Dragon Fangs
Enchant creature
Enchanted creature gets +1/+1 and has trample.
When a creature with mana value 6 or greater enters, you may return this card from your graveyard to the battlefield attached to that creature.
Enchantment - Aura
Dragon Fangs (scg) 117
Dragon Grip
Ferocious — If you control a creature with power 4 or greater, you may cast this spell as though it had flash. (You may cast it any time you could cast an instant.)
Enchant creature
Enchanted creature gets +2/+0 and has first strike.
Enchantment - Aura
Dragon Grip (ktk) 107
Dryad's Favor
Enchant creature
Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Enchantment - Aura
Dryad's Favor (m11) 169
Extra Arms
Enchant creature
Whenever enchanted creature attacks, it deals 2 damage to any target.
Enchantment - Aura
Extra Arms (scg) 92
Fiery Mantle
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Fiery Mantle (usg) 186
Gift of Wrath
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)
When this Aura leaves the battlefield, create a 2/2 red Spirit creature token with menace.
Enchantment - Aura
Gift of Wrath (neo) 143
Hammerhand
Enchant creature
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
Enchantment - Aura
Hammerhand (dmu) 129
Lightning Reflexes
You may cast this spell as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
Enchantment - Aura
Lightning Reflexes (dmr) 128
Mishra's Domination
Enchant creature
As long as you control enchanted creature, it gets +2/+2. Otherwise, it can't block.
Enchantment - Aura
Mishra's Domination (bro) 142
Most Wanted
Flash
Enchant creature
Enchanted creature gets +2/+1.
When enchanted creature dies, create two Treasure tokens.
Enchantment - Aura
Most Wanted (snc) 153
One with Nature
Enchant creature
Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Enchantment - Aura
One with Nature (scg) 125
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (2x2) 156
Rune of Might
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+1 and has trample.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."
Enchantment - Aura Rune
Rune of Might (khm) 191
Rune of Speed
Enchant permanent
When this Aura enters, draw a card.
As long as enchanted permanent is a creature, it gets +1/+0 and has haste.
As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+0 and has haste."
Enchantment - Aura Rune
Rune of Speed (khm) 148
Seton's Desire
Enchant creature
Enchanted creature gets +2/+2.
Threshold — As long as there are seven or more cards in your graveyard, all creatures able to block enchanted creature do so.
Enchantment - Aura
Seton's Desire (dmr) 176
Sheltering Boughs
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+3.
Enchantment - Aura
Sheltering Boughs (vow) 218
Sluggishness
Enchant creature
Enchanted creature can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Sluggishness (ulg) 92
Sticky Fingers
Enchant creature
Enchanted creature has menace and "Whenever this creature deals combat damage to a player, create a Treasure token." (It can't be blocked except by two or more creatures. The token is an artifact with "
, Sacrifice this token: Add one mana of any color.")
When enchanted creature dies, draw a card.
Enchantment - Aura
Sticky Fingers (snc) 124
Talons of Wildwood
Enchant creature
Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Return this card from your graveyard to your hand.
Enchantment - Aura
Talons of Wildwood (plst) M19-202
Undying Rage
Enchant creature
Enchanted creature gets +2/+2 and can't block.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Undying Rage (dmr) 146
Wanderlust
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, this Aura deals 1 damage to that player.
Enchantment - Aura
Wanderlust (5ed) 339

Aura

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Card Draw

Qty: 3 Price: $9.97
Eidolon of Blossoms
Constellation — Whenever this creature or another enchantment you control enters, draw a card.
Creature Enchantment - Spirit
Eidolon of Blossoms (plst) JOU-122
Enchantress's Presence
Whenever you cast an enchantment spell, draw a card.
Enchantment
Enchantress's Presence (mh2) 283
Mind's Eye
Whenever an opponent draws a card, you may pay
. If you do, draw a card.
Artifact
Mind's Eye (bbd) 240

Card Draw

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Creature

Qty: 6 Price: $33.16
Bloodbraid Elf
Haste (This creature can attack and
as soon as it comes under your control.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Elf Berserker
Bloodbraid Elf (2x2) 184
Elven Ambush
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Instant
Elven Ambush (gn3) 92
Elvish Warmaster
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
: Elves you control get +2/+2 and gain deathtouch until end of turn.
Creature - Warrior Elf
Elvish Warmaster (j22) 654
Kami of Transience
Trample
Whenever you cast an enchantment spell, put a +1/+1 counter on this creature.
At the beginning of each end step, if an enchantment was put into your graveyard from the battlefield this turn, you may return this card from your graveyard to your hand.
Creature - Spirit
Kami of Transience (neo) 197
Wolverine Riders
At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf you control enters, you gain life equal to its toughness.
Creature - Warrior Elf
Wolverine Riders (j22) 743
Yavimaya Iconoclast
Kicker
(You may pay an additional
as you cast this spell.)
Trample
When this creature enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Creature - Elf
Yavimaya Iconoclast (dmu) 190

Creature

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Creature Ramp

Qty: 12 Price: $40.72
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (2x2) 138
Canopy Tactician
Other Elves you control get +1/+1.
: Add
.
Creature - Warrior Elf
Canopy Tactician (khm) 378
Deathbloom Gardener
Deathtouch
: Add one mana of any color.
Creature - Elf Druid
Deathbloom Gardener (dmu) 159
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (2x2) 143
Elvish Aberration
: Add
.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Elf Mutant
Elvish Aberration (dmr) 156
Elvish Spirit Guide
Exile this card from your hand: Add
.
Creature - Elf Spirit
Elvish Spirit Guide (dmr) 157
Gala Greeters
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on this creature.
• Create a tapped Treasure token.
• You gain 2 life.
Creature - Elf Druid
Gala Greeters (snc) 148
Glittermonger
: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Rogue
Glittermonger (snc) 149
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (plst) M19-314
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (2x2) 154
Rift Sower
: Add one mana of any color.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Creature - Elf Druid
Rift Sower (mh2) 170
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (scd) 207

Creature Ramp

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Enchantment

Qty: 3 Price: $3.27
Fight Rigging
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if you control a creature with power 7 or greater, you may play the exiled card without paying its mana cost.
Enchantment
Fight Rigging (snc) 145
Invigorating Hot Spring
This enchantment enters with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
Enchantment
Invigorating Hot Spring (neo) 223
Roaring Earth
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature or Vehicle you control.
Channel —
, Discard this card: Put X +1/+1 counters on target land you control. It becomes a 0/0 green Spirit creature with haste. It's still a land.
Enchantment
Roaring Earth (neo) 204

Enchantment

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Land

Qty: 34 Price: $77.46
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (2x2) 320
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (onc) 151
Copperline Gorge
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Copperline Gorge (one) 249
Cragcrown Pathway
: Add
.
Land
Cragcrown Pathway // Timbercrown Pathway (znr) 261Cragcrown Pathway // Timbercrown Pathway (znr) 261
Forest
(
: Add
.)
Basic Land - Forest
Forest (scd) 349
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (2x2) 325
Karplusan Forest
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Karplusan Forest (dmu) 250
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (scd) 345

Land

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Ramp

Qty: 10 Price: $67.86
Adventurous Impulse
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Adventurous Impulse (j22) 627
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (onc) 125
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (onc) 107
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Grafted Growth
Enchant land
When this Aura enters, put a +1/+1 counter on target creature or Vehicle you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Grafted Growth (neo) 188
Green Sun's Twilight
Reveal the top X plus one cards of your library. Choose a creature card and/or a land card from among them. Put those cards into your hand and the rest on the bottom of your library in a random order. If X is 5 or more, instead put the chosen cards onto the battlefield or into your hand and the rest on the bottom of your library in a random order.
Sorcery
Green Sun's Twilight (one) 169
Sol Ring
: Add
.
Artifact
Sol Ring (onc) 140
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (scd) 281
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (dmr) 239
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (dmr) 184

Ramp

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Recursion

Qty: 4 Price: $15.32
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (scd) 181
Noxious Revival
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Noxious Revival (onc) 110
Season of Renewal
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
Season of Renewal (neo) 205
Unnatural Restoration
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Unnatural Restoration (one) 191

Recursion

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Tutor

Qty: 2 Price: $69.98
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
10 mana - 9 cards
0 pips - 0 cards
10 mana - 9 cards
0 pips - 0 cards
10 mana - 9 cards
17 pips - 16 cards
22 mana - 21 cards
52 pips - 48 cards
46 mana - 41 cards
0 pips - 0 cards
5 mana - 4 cards
Card NameQtyOdds
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